Watch how you approach the topic of match fixing. You can speculate, saying "I'm not so sure about the finals, something doesn't sit right with me," but if you are going to outright accuse players of match fixing you need something more than your word.
TL takes match fixing/abuse seriously and as such there is a burden a proof when you are accusing players.
On October 23 2011 09:47 n00b3rt wrote: F*** blizzard and Browder and Kim, for making a game where failing doomdrops, letting a terran have half the map while on 15k/5k and staying passive, doing nothing against drops, donating mutas and broodlords, attacking with broodlords without support, letting 20+ drones die to a nuke and not using mutas to their full potential in the early-mid game when terran is not well defended and is on multiple bases will not make zergs win. I'm now writing this angry post, because my hatred for the game's balance is totally objective, and is not at all related to any type of miserable online life with multiple stupid losses because of my own failures, that I blame the game balance for ...
You're delusional. Take your balance whine elsewhere. Nestea played like garbage.
He couldn't engage.
He didn't play like garbage, that makes all your opinions invalid just being a dick.
On October 23 2011 09:41 MrCon wrote: With 14k mineral and no a lot of gas, nestea should really had made 6 hatches 6 queens more and just spamed lings :D Only what, 5 tanks ? + the useless vikings and ghosts, that wasn't a lot of effective supply for MVP against lings...could have sent 3 or 4 broodlords alone to siege the bottom expand to tax MVP multitasking, then just made 3 max waves of lings, with 10+ hatches xD
Exactly this. He honestly could've massed lings and won with his 14k easily.
Indeed. I wanted Nestea to win, I'm a fan . I'm Zerg. You can't really blame ghosts. His play just made no sense. He had such an enormous economy lead and refused to be supply efficient. I think he could have just built a shit ton of overlords to buffer for snipe and viking fire, and just carpet bombed MVP to hell. Then remax on lings.
He could also have used overlords to do fake drops. MVP pulled his entire army to deal with that drop plenty of room to send in the banelings to destroy the two mining bases.
On October 23 2011 09:43 Brainling wrote: Want to have the buzz from a fun finals killed faster than anything? Come to the TL thread. Jesus, you people are seriously some whiners. This community has taken a serious nose dive since SC2 started to become popular. We've even got people in here complaining about the crowd. Are you serious? The crowed has been awesome. Oh no, they left because they wanted to go see some other stuff at Blizzcon. They are obviously not hardcore enough for us.
Ugg, I have no idea why I even came to this thread. I guess I had hoped to see some excitement for a fun to watch game, but nope...just people complaining about everything, as per usual.
if you want to enjoy a match/tourney, you dont read lrs paralell
that's not how it used to be in bw
so much more anger and race hate in sc2 LR threads
These days I read LR threads to remind myself that my meager happiness is not something that everyone in the world has attained. Or so would you think from TL.
And obviously they'll be splitting the pot. They still fought their hearts out - because whoever won, they'd still be getting the same amount of money.
Stop bringing the prizemoney into the picture. It was still the two people who deserved it the most, that got it.
On October 23 2011 09:43 freewareplayer wrote: A tier 2 unit countering a tier 3 unit is ok, but a tier 2 unit countering the complete tier 3 of a race is not right no matter how you look at it
It's countered by the tier 1......
Ghost counter lings.
I stutter step my ghosts against lings all the time. I totally works,
wait...
No no, you just emp them and the lings are magically transported into the world of Narnia where Aslan greets them with 100000 blue flame hellions.
Ah, you know you watch too much Starcraft 2 where you read Narnia as Naniwa
On October 23 2011 09:43 freewareplayer wrote: A tier 2 unit countering a tier 3 unit is ok, but a tier 2 unit countering the complete tier 3 of a race is not right no matter how you look at it
It's countered by the tier 1......
Ghost counter lings.
If you can use 30 ghosts to hit snipe on 100 lings before they die then sure.
You don't have 100 lings, because then tanks or hellions just murder them. True story.
That sure sounds like it's the tanks that are the counter to lings, not ghosts. Apparently "ghost counter lings" is to be taken as meaning "ghosts that sit next to siege tanks counter lings"?
Disappointing to see all these people ragging on Nestea. It's INCREDIBLY hard to beat a split map Terran as Z. Ask July vs MVP, or DRG vs Bomber. Nestea tried to play MVP's game of mining out the map while trying to make the most cost effective army he could. Yes he screwed up and made some mistakes, but no one really has a definitive answer yet for how to beat a split map TvZ. He tried out something new, it didn't work, both players were still amazing.
On October 23 2011 09:44 tlrocksss wrote: Zerg CANT do anythign in that position, Terran make 20 ghosts, about 8-9 tanks, 1-2 thors, possibly some hellions, ~10 vikings, and 30 marines.
You cant beat it.
BUT! there is a way to fix this.
Nerf snipe, by increasing energy cost or decreasing damage. otherwise you can just snipe overseers, nuke spines, and nuke bases all day. Can't engage it.
there was no way for MVP to attack nestea either.
guess what he did? constant drops.
hmmmmmmm
You don't understand.
in the lategame, Zerg wants to be the one attacking, not defending. Unless they blow ~5000 min on spines in all their bases they can be taken out by 1-2 drops and lose valuable buildings. Terran can just turtle up and put up turret rings because whatever the zerg attacks with they just kill it.
So the zerg cant afford the spend minerals building spines but the terran can spend minerals buildings turrets...?
On October 23 2011 09:28 Krehlmar wrote: I really think NesTea gave him that game, I'm never the one to say this but NesTea played really really REALLY bad... he never retook his bases and he played retarded strategies...
NesTea is my hero but that was just not him playing seriously. Going ultras versus mass ghost?...
What are you supposed to go vs mass ghost lol?
At the very least not mass broodlord without detection (he build 5 overseers he didn't bring?) with all your money and not rebuild your bases.
I withold my stance: NesTea gave MVP that game. There is no logic behind his gameplay in the last match. Despite anyones whine on ghosts; That was not the major problem here, NesTea didn't even do the fundamentals like rebuilding lost expansions or countering the drops. He even stopt dropping the ghosts in MVP's base when he still had 12+ banelings left in the overlords... he'd killed all of them but he just stopt for no apparent reason (not to defend his bases since they still all died during this so what the fuck was he doing?)
The repeated nuking may have affected him. I agree with you about the ghosts, MVP also had a good number of vikings that went mostly uncontested in the air. NesTea seemed to have difficulty handling MVP's turtling on that map.
I would agree with any other zerg, but if you check the vod you'll notice that there is hardly anything going on during most of the nukes etc. NesTea was just not doing anything the second half of the game, the first half he really outdid himself with drop denaying etc. and then he just stopt. He didn't fall apart, NesTea never really does or atleast not in such a grave way, he just seems to give up. He has 10k resources and doesn't rebuild 4 hatcheries? There is no argument for that, no matter how flustered he is. It took him 15 minutes to die after his bases were gone and he did nothing to prevent it other than to max with broodlords and run them into the most heavily fortified position on the map for no reason what so ever.
On October 23 2011 09:32 GappperPleX wrote: nestea had about 14k mins? he really should made about 10 macro hatches.
He had enough larva to remax.. he got huge supply blocked from loseing overlords.
FYI hatches gives food aswell plus the extra larvas. and no u cant remax about 5 times with 6 hatcheries compared to 15 hatcheries.
He had 15k mins and 6k gas thats far from enough to remax 5 times... He had enough larva check vod when its up.
rofl, thats why he gg´ed after he remaxed for the second time... right. he didnt had larva to max out 5 times. maybe you should take a look at the vods. my point is: considering the benefits (food, larva, possiblity of larva injection, creep spread) there is not even one reason to not throw some macro hatches when u hit the 10k minerals. and by some i mean a fuckin lot. if you dont get this i cant help you.
On October 23 2011 09:47 n00b3rt wrote: F*** blizzard and Browder and Kim, for making a game where failing doomdrops, letting a terran have half the map while on 15k/5k and staying passive, doing nothing against drops, donating mutas and broodlords, attacking with broodlords without support, letting 20+ drones die to a nuke and not using mutas to their full potential in the early-mid game when terran is not well defended and is on multiple bases will not make zergs win. I'm now writing this angry post, because my hatred for the game's balance is totally objective, and is not at all related to any type of miserable online life with multiple stupid losses because of my own failures, that I blame the game balance for ...
You're delusional. Take your balance whine elsewhere. Nestea played like garbage.
This would have been an incredible tournament, if not for: - Too much downtime, not showing replays, just some repetitive trivia. - Map pool, why play on shattered temple with close pos, just because blizz doesn't want to fix that on the ladder? man that screws every possibility of a good macro oriented game.
I think just those two, but even they are just two problems, they are some BIG problems.
Anyways it's always good to see good players on a tournament like this, we had pretty entertaining games, so I didn't dislike this Blizzcon invitational, but it could be much better.
On October 23 2011 09:47 n00b3rt wrote: F*** blizzard and Browder and Kim, for making a game where failing doomdrops, letting a terran have half the map while on 15k/5k and staying passive, doing nothing against drops, donating mutas and broodlords, attacking with broodlords without support, letting 20+ drones die to a nuke and not using mutas to their full potential in the early-mid game when terran is not well defended and is on multiple bases will not make zergs win. I'm now writing this angry post, because my hatred for the game's balance is totally objective, and is not at all related to any type of miserable online life with multiple stupid losses because of my own failures, that I blame the game balance for ...
You're delusional. Take your balance whine elsewhere. Nestea played like garbage.
On October 23 2011 09:47 n00b3rt wrote: F*** blizzard and Browder and Kim, for making a game where failing doomdrops, letting a terran have half the map while on 15k/5k and staying passive, doing nothing against drops, donating mutas and broodlords, attacking with broodlords without support, letting 20+ drones die to a nuke and not using mutas to their full potential in the early-mid game when terran is not well defended and is on multiple bases will not make zergs win. I'm now writing this angry post, because my hatred for the game's balance is totally objective, and is not at all related to any type of miserable online life with multiple stupid losses because of my own failures, that I blame the game balance for ...
You're delusional. Take your balance whine elsewhere. Nestea played like garbage.
You completely missed the sarcasm, congratulations!
How do you go about countering 18 full upgraded ghosts with siege and viking support? I honestly have no idea, I saw MVP do this to July in the GSL too.