• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:11
CET 04:11
KST 12:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview1TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1625 users

[GSL] Oct Up and Downs Day C - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 13 14 15 16 17 49 Next All
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
October 20 2011 09:53 GMT
#281
sC vs TOP

This should be good
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2011-10-20 09:53:44
October 20 2011 09:53 GMT
#282
99% of people who puss out of late night GSL do it during these 5 minute breaks.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
October 20 2011 09:54 GMT
#283
On October 20 2011 18:51 Gelenn wrote:
Show nested quote +
On October 20 2011 18:46 Probe1 wrote:
On Oct 20 2011 05:44 pdd wrote:
I didn't watch Lucky's IPL games, but how did he beat MMA, Ryung and Boxer again?

Overall he played much better but he also had killer burrowed baneling bombs.

That game- Lucky went for an early end and failed. End of story. Don't listen to "level of play" crap. He tried to do an early bust and it failed. The game ended there despite the replay ending several minutes later.


This. Game was over after the failed bust.


Nah, Taeja threw a way a bunch of units so it was kind of even from there.

The only reason why I hate the Up/Downs is the sheer amount of breaks there seems to be. :S
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 09:54 GMT
#284
On October 20 2011 18:46 Treadmill wrote:
Show nested quote +
On October 20 2011 18:44 Treadmill wrote:
On October 20 2011 18:43 Treadmill wrote:
On October 20 2011 18:41 Treadmill wrote:
On October 20 2011 18:39 Treadmill wrote:
On October 20 2011 18:38 Treadmill wrote:
On October 20 2011 18:37 Treadmill wrote:
On October 20 2011 18:35 Treadmill wrote:
On October 20 2011 18:34 Treadmill wrote:
On October 20 2011 18:31 Treadmill wrote:
[quote]
17:00
Noblesse decides to push but sC's much larger army destroys his. Noblesse gg's shortly after. sC wins.

Game Two
Map: (Wiki)Bel&
(T)Taeja vs (Z)Lucky
The slayers terran spawns on the left side.
The FXO zerg spawns on the right side.

3:00
Both players opt for fast expansions at 15 supply, before other tech. Lucky goes for an extractor next while Taeja gts up his barracks.

6:00
Taeja gets a second barracks while Lucky gets his spawning pool and researches speed once its done. Taeja adds 2 more barracks, going up to 4, and starts to add gas. Lucky gets another gas and drones.

7:30
Lucky gets a baneling nest and builds a huge round of zerglings. Taeja has a wall of barracks and bunkers.

9:00
Baneling Bust! The barracks wall goes down but the bunker behind it survives. Taega rebuilds his wall and gets a third CC. Lucky gets himself a third base.

12:00
Taeja getting his starport and starts researching stimpack finally (he got combat shields first). He pushes across the map with his marines to try to cancel Lucky's third. Without stim, Taeja's marines die to the slings and slow banes and the hatch survives. Lucky starts his lair and Taeja start to add siege tanks.

14:30
Taeja pushes again with stim and medivacs. Lucky catches him with his lings but Taeja picks up into his medivacs and gets away wiht most of his marines. Lucky builds a ton of ling/bane though he still doesnt have speed. He is building a spire.

Taeja pushes and kills Lucky's army with good micro. Marines run rampant through the zerg base.

16:00
Taeja didnt finish off Lucky's third. A reinforcement round of ling bane forces Taeja to lift off again. Taeja gets a blue mineral third and pushes Lucky's third again.

17:30
Taeja kills Lucky's natural (not his third, whoops) with a few tanks and a lot of marines and medivacs. His position is too strong, Lucky tries uselessly to break it, fails, and GGs.

Game 3
Map: Terminus RE
(T)sC vs (T)TOP
TOP spawns in the 6 o'clock
sC spawns in the 3 o'clock
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2011-10-20 09:54:26
October 20 2011 09:54 GMT
#285
On October 20 2011 18:52 Itsmedudeman wrote:
Show nested quote +
On October 20 2011 18:50 Jehct wrote:
On October 20 2011 18:47 Itsmedudeman wrote:
if lucky's plan is to try and baneling bust terrans on zerg favored maps then he's in for a rough time

His execution was totally off, if he had engaged better he could have killed the bunker and taken out enough marines to do serious damage with a second wave. Ling baneling is something pure marine should never come out ahead against.

There's no way. Taeja still had a 2nd bunker if you didn't see, still had like 20 marines left over, and going in with 4 or so banelings after he takes out one of the bunkers and some lings won't be enough. When you have that many marines available after the wall goes down with 2 bunkers your reinforcements aren't gonna do jack and he's just gonna rewall if there's a lull in his attack.

The second bunker was in a corner where Lucky never needed to engage. The 4 banelings he had could have killed the main bunker (he was 1 bane away) as well as 5-6 marines - flooded speedling is then enough to deny mining at the nat, and he can just continue to reinforce. He bungled the execution horribly.
"You seem to think about this game a lot"
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 20 2011 09:54 GMT
#286
Lets show these people how to Macro TOP!!!

Top FIGHTING
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
bubl100500
Profile Joined March 2011
Ukraine538 Posts
October 20 2011 09:54 GMT
#287
Battle of the jackets!
Quintum_
Profile Joined May 2011
United States669 Posts
October 20 2011 09:54 GMT
#288
On October 20 2011 18:50 Jehct wrote:
Show nested quote +
On October 20 2011 18:47 Itsmedudeman wrote:
if lucky's plan is to try and baneling bust terrans on zerg favored maps then he's in for a rough time

His execution was totally off, if he had engaged better he could have killed the bunker and taken out enough marines to do serious damage with a second wave. Ling baneling is something pure marine should never come out ahead against.


It should come out ahead with unstimed rines but with proper micro stimed rins can do quite well ageist ling bane baring them getting boxed into a corner.
♠ (╯°□°)╯︵ ┻━┻ ♠ ¯\_(ツ)_/¯ ♠ (ノಠ益ಠ)ノ彡┻━┻ ♠
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 09:55 GMT
#289
On October 20 2011 18:54 Treadmill wrote:
Show nested quote +
On October 20 2011 18:46 Treadmill wrote:
On October 20 2011 18:44 Treadmill wrote:
On October 20 2011 18:43 Treadmill wrote:
On October 20 2011 18:41 Treadmill wrote:
On October 20 2011 18:39 Treadmill wrote:
On October 20 2011 18:38 Treadmill wrote:
On October 20 2011 18:37 Treadmill wrote:
On October 20 2011 18:35 Treadmill wrote:
On October 20 2011 18:34 Treadmill wrote:
[quote]
Game Two
Map: (Wiki)Bel&
(T)Taeja vs (Z)Lucky
The slayers terran spawns on the left side.
The FXO zerg spawns on the right side.

3:00
Both players opt for fast expansions at 15 supply, before other tech. Lucky goes for an extractor next while Taeja gts up his barracks.

6:00
Taeja gets a second barracks while Lucky gets his spawning pool and researches speed once its done. Taeja adds 2 more barracks, going up to 4, and starts to add gas. Lucky gets another gas and drones.

7:30
Lucky gets a baneling nest and builds a huge round of zerglings. Taeja has a wall of barracks and bunkers.

9:00
Baneling Bust! The barracks wall goes down but the bunker behind it survives. Taega rebuilds his wall and gets a third CC. Lucky gets himself a third base.

12:00
Taeja getting his starport and starts researching stimpack finally (he got combat shields first). He pushes across the map with his marines to try to cancel Lucky's third. Without stim, Taeja's marines die to the slings and slow banes and the hatch survives. Lucky starts his lair and Taeja start to add siege tanks.

14:30
Taeja pushes again with stim and medivacs. Lucky catches him with his lings but Taeja picks up into his medivacs and gets away wiht most of his marines. Lucky builds a ton of ling/bane though he still doesnt have speed. He is building a spire.

Taeja pushes and kills Lucky's army with good micro. Marines run rampant through the zerg base.

16:00
Taeja didnt finish off Lucky's third. A reinforcement round of ling bane forces Taeja to lift off again. Taeja gets a blue mineral third and pushes Lucky's third again.

17:30
Taeja kills Lucky's natural (not his third, whoops) with a few tanks and a lot of marines and medivacs. His position is too strong, Lucky tries uselessly to break it, fails, and GGs.

Game 3
Map: Terminus RE
(T)sC vs (T)TOP
TOP spawns in the 6 o'clock
sC spawns in the 3 o'clock

2:30
Both players get 12-rax but no gas at 13, 1-rax expo for both probably.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 20 2011 09:55 GMT
#290
On October 20 2011 18:54 Qikz wrote:
Show nested quote +
On October 20 2011 18:51 Gelenn wrote:
On October 20 2011 18:46 Probe1 wrote:
On Oct 20 2011 05:44 pdd wrote:
I didn't watch Lucky's IPL games, but how did he beat MMA, Ryung and Boxer again?

Overall he played much better but he also had killer burrowed baneling bombs.

That game- Lucky went for an early end and failed. End of story. Don't listen to "level of play" crap. He tried to do an early bust and it failed. The game ended there despite the replay ending several minutes later.


This. Game was over after the failed bust.


Nah, Taeja threw a way a bunch of units so it was kind of even from there.

The only reason why I hate the Up/Downs is the sheer amount of breaks there seems to be. :S

Even after taeja lost all those marines he was still ahead. He had his production up, and Lucky's tech was just bad because he went for drones over lair. It's not a "if lucky had done X" instead situation because you can't drone and tech at the same time after you fail so hard.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
October 20 2011 09:56 GMT
#291
On October 20 2011 18:54 Quintum_ wrote:
Show nested quote +
On October 20 2011 18:50 Jehct wrote:
On October 20 2011 18:47 Itsmedudeman wrote:
if lucky's plan is to try and baneling bust terrans on zerg favored maps then he's in for a rough time

His execution was totally off, if he had engaged better he could have killed the bunker and taken out enough marines to do serious damage with a second wave. Ling baneling is something pure marine should never come out ahead against.


It should come out ahead with unstimed rines but with proper micro stimed rins can do quite well ageist ling bane baring them getting boxed into a corner.

With combat shields & stim it can work, but at that point in the game you can only have 1 of the two (and he had combat shields). Even if you go stim first, lings just crush marines cost for cost. You just need to knock out the main bunker.
"You seem to think about this game a lot"
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 09:56 GMT
#292
On October 20 2011 18:55 Treadmill wrote:
Show nested quote +
On October 20 2011 18:54 Treadmill wrote:
On October 20 2011 18:46 Treadmill wrote:
On October 20 2011 18:44 Treadmill wrote:
On October 20 2011 18:43 Treadmill wrote:
On October 20 2011 18:41 Treadmill wrote:
On October 20 2011 18:39 Treadmill wrote:
On October 20 2011 18:38 Treadmill wrote:
On October 20 2011 18:37 Treadmill wrote:
On October 20 2011 18:35 Treadmill wrote:
[quote]
3:00
Both players opt for fast expansions at 15 supply, before other tech. Lucky goes for an extractor next while Taeja gts up his barracks.

6:00
Taeja gets a second barracks while Lucky gets his spawning pool and researches speed once its done. Taeja adds 2 more barracks, going up to 4, and starts to add gas. Lucky gets another gas and drones.

7:30
Lucky gets a baneling nest and builds a huge round of zerglings. Taeja has a wall of barracks and bunkers.

9:00
Baneling Bust! The barracks wall goes down but the bunker behind it survives. Taega rebuilds his wall and gets a third CC. Lucky gets himself a third base.

12:00
Taeja getting his starport and starts researching stimpack finally (he got combat shields first). He pushes across the map with his marines to try to cancel Lucky's third. Without stim, Taeja's marines die to the slings and slow banes and the hatch survives. Lucky starts his lair and Taeja start to add siege tanks.

14:30
Taeja pushes again with stim and medivacs. Lucky catches him with his lings but Taeja picks up into his medivacs and gets away wiht most of his marines. Lucky builds a ton of ling/bane though he still doesnt have speed. He is building a spire.

Taeja pushes and kills Lucky's army with good micro. Marines run rampant through the zerg base.

16:00
Taeja didnt finish off Lucky's third. A reinforcement round of ling bane forces Taeja to lift off again. Taeja gets a blue mineral third and pushes Lucky's third again.

17:30
Taeja kills Lucky's natural (not his third, whoops) with a few tanks and a lot of marines and medivacs. His position is too strong, Lucky tries uselessly to break it, fails, and GGs.

Game 3
Map: Terminus RE
(T)sC vs (T)TOP
TOP spawns in the 6 o'clock
sC spawns in the 3 o'clock

2:30
Both players get 12-rax but no gas at 13, 1-rax expo for both probably.

4:30
The builds continue to mirror each other. They both drop their CC's though TOP's is at his natural whereas sC's is in his base; TOP adds 2 gas but sC adds only 1 and 2 more rax.
OlorinTheWise
Profile Joined May 2010
United States173 Posts
October 20 2011 09:57 GMT
#293
On October 20 2011 18:50 Pandemona wrote:
Show nested quote +
On October 20 2011 18:47 FuzzyJAM wrote:
On October 20 2011 18:45 Pandemona wrote:
God dammit please dont watch that game if you didn't that was awful T.T

I thought it was nice. Taeja pretty much totally schooled Lucky and showed some neat decision making and micro.


He held a bane bust...and decided to run into the zerg with un stimmed marines about 3 minutes after so the zerg would probably still be on Ling Bane...and he didnt have stim...ended up losing all his marines to the banelings with no micro......Then he though ah best get some Seige tanks upgrade and take a 3rd..which is how he won the game, but Lucky still had no clue what to do after his failed bane bust attempt and Taeja just beat him with Marine Seige....I think gold terrans beat zergs like that ".

Taeja actually split all his Marines fairly well, given he didn't have Stim. It was very cost efficient, he traded ~24 Marines for 2 Overlords and ~18 Banelings. That's well ahead for the Terran player. >.>
"Evil, be thou my good."
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 09:57 GMT
#294
On October 20 2011 18:56 Treadmill wrote:
Show nested quote +
On October 20 2011 18:55 Treadmill wrote:
On October 20 2011 18:54 Treadmill wrote:
On October 20 2011 18:46 Treadmill wrote:
On October 20 2011 18:44 Treadmill wrote:
On October 20 2011 18:43 Treadmill wrote:
On October 20 2011 18:41 Treadmill wrote:
On October 20 2011 18:39 Treadmill wrote:
On October 20 2011 18:38 Treadmill wrote:
On October 20 2011 18:37 Treadmill wrote:
[quote]
6:00
Taeja gets a second barracks while Lucky gets his spawning pool and researches speed once its done. Taeja adds 2 more barracks, going up to 4, and starts to add gas. Lucky gets another gas and drones.

7:30
Lucky gets a baneling nest and builds a huge round of zerglings. Taeja has a wall of barracks and bunkers.

9:00
Baneling Bust! The barracks wall goes down but the bunker behind it survives. Taega rebuilds his wall and gets a third CC. Lucky gets himself a third base.

12:00
Taeja getting his starport and starts researching stimpack finally (he got combat shields first). He pushes across the map with his marines to try to cancel Lucky's third. Without stim, Taeja's marines die to the slings and slow banes and the hatch survives. Lucky starts his lair and Taeja start to add siege tanks.

14:30
Taeja pushes again with stim and medivacs. Lucky catches him with his lings but Taeja picks up into his medivacs and gets away wiht most of his marines. Lucky builds a ton of ling/bane though he still doesnt have speed. He is building a spire.

Taeja pushes and kills Lucky's army with good micro. Marines run rampant through the zerg base.

16:00
Taeja didnt finish off Lucky's third. A reinforcement round of ling bane forces Taeja to lift off again. Taeja gets a blue mineral third and pushes Lucky's third again.

17:30
Taeja kills Lucky's natural (not his third, whoops) with a few tanks and a lot of marines and medivacs. His position is too strong, Lucky tries uselessly to break it, fails, and GGs.

Game 3
Map: Terminus RE
(T)sC vs (T)TOP
TOP spawns in the 6 o'clock
sC spawns in the 3 o'clock

2:30
Both players get 12-rax but no gas at 13, 1-rax expo for both probably.

4:30
The builds continue to mirror each other. They both drop their CC's though TOP's is at his natural whereas sC's is in his base; TOP adds 2 gas but sC adds only 1 and 2 more rax.

6:00
TOP gets an earlier factory, sC is going bio-heavy with a tech lab. Top addas a reactor to his barracks, sC researches combat shields. TOP starts his starport.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
October 20 2011 09:58 GMT
#295
Sigh, 1 factory doesn't mean mech.. -__-
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
October 20 2011 09:58 GMT
#296
Has Noblesse v Taeja been played, or is the order in the OP wrong?
It appears I have been chosen.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
October 20 2011 09:58 GMT
#297
On October 20 2011 18:58 pdd wrote:
Sigh, 1 factory doesn't mean mech.. -__-

The calls tonight are fucking awful =/
"You seem to think about this game a lot"
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 20 2011 09:58 GMT
#298
On October 20 2011 18:54 Jehct wrote:
Show nested quote +
On October 20 2011 18:52 Itsmedudeman wrote:
On October 20 2011 18:50 Jehct wrote:
On October 20 2011 18:47 Itsmedudeman wrote:
if lucky's plan is to try and baneling bust terrans on zerg favored maps then he's in for a rough time

His execution was totally off, if he had engaged better he could have killed the bunker and taken out enough marines to do serious damage with a second wave. Ling baneling is something pure marine should never come out ahead against.

There's no way. Taeja still had a 2nd bunker if you didn't see, still had like 20 marines left over, and going in with 4 or so banelings after he takes out one of the bunkers and some lings won't be enough. When you have that many marines available after the wall goes down with 2 bunkers your reinforcements aren't gonna do jack and he's just gonna rewall if there's a lull in his attack.

The second bunker was in a corner where Lucky never needed to engage. The 4 banelings he had could have killed the main bunker (he was 1 bane away) as well as 5-6 marines - flooded speedling is then enough to deny mining at the nat, and he can just continue to reinforce. He bungled the execution horribly.

he had more marines than lucky had zerglings. Just rewatch the game and you can see for yourself. There's a reason why it failed HORRIBLY and wasn't even remotely cloes, and that's because he went 15 CC into 4 rax and had a ton of marines. He's not gonna take out taeja's army with that.
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 09:59 GMT
#299
On October 20 2011 18:57 Treadmill wrote:
Show nested quote +
On October 20 2011 18:56 Treadmill wrote:
On October 20 2011 18:55 Treadmill wrote:
On October 20 2011 18:54 Treadmill wrote:
On October 20 2011 18:46 Treadmill wrote:
On October 20 2011 18:44 Treadmill wrote:
On October 20 2011 18:43 Treadmill wrote:
On October 20 2011 18:41 Treadmill wrote:
On October 20 2011 18:39 Treadmill wrote:
On October 20 2011 18:38 Treadmill wrote:
[quote]
7:30
Lucky gets a baneling nest and builds a huge round of zerglings. Taeja has a wall of barracks and bunkers.

9:00
Baneling Bust! The barracks wall goes down but the bunker behind it survives. Taega rebuilds his wall and gets a third CC. Lucky gets himself a third base.

12:00
Taeja getting his starport and starts researching stimpack finally (he got combat shields first). He pushes across the map with his marines to try to cancel Lucky's third. Without stim, Taeja's marines die to the slings and slow banes and the hatch survives. Lucky starts his lair and Taeja start to add siege tanks.

14:30
Taeja pushes again with stim and medivacs. Lucky catches him with his lings but Taeja picks up into his medivacs and gets away wiht most of his marines. Lucky builds a ton of ling/bane though he still doesnt have speed. He is building a spire.

Taeja pushes and kills Lucky's army with good micro. Marines run rampant through the zerg base.

16:00
Taeja didnt finish off Lucky's third. A reinforcement round of ling bane forces Taeja to lift off again. Taeja gets a blue mineral third and pushes Lucky's third again.

17:30
Taeja kills Lucky's natural (not his third, whoops) with a few tanks and a lot of marines and medivacs. His position is too strong, Lucky tries uselessly to break it, fails, and GGs.

Game 3
Map: Terminus RE
(T)sC vs (T)TOP
TOP spawns in the 6 o'clock
sC spawns in the 3 o'clock

2:30
Both players get 12-rax but no gas at 13, 1-rax expo for both probably.

4:30
The builds continue to mirror each other. They both drop their CC's though TOP's is at his natural whereas sC's is in his base; TOP adds 2 gas but sC adds only 1 and 2 more rax.

6:00
TOP gets an earlier factory, sC is going bio-heavy with a tech lab. Top addas a reactor to his barracks, sC researches combat shields. TOP starts his starport.

8:00
TOP starts to get a banshee and cloak. sC has built his factory and started stim. sC pushes witha lot of marines but pulls back when he sees TOP's bunker.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
October 20 2011 09:59 GMT
#300
On October 20 2011 18:58 Fyzar wrote:
Has Noblesse v Taeja been played, or is the order in the OP wrong?

Order probably changed because Noblesse and sC are teammates, and they change the order so that teammates play first and can't throw a match later on to let another teammate through.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Prev 1 13 14 15 16 17 49 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#57
PiGStarcraft444
CranKy Ducklings140
davetesta40
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft444
RuFF_SC2 76
Vindicta 27
Nina 21
StarCraft: Brood War
Noble 60
Sexy 53
Icarus 4
Dota 2
monkeys_forever367
PGG 141
Super Smash Bros
hungrybox421
Other Games
summit1g14198
shahzam438
JimRising 427
C9.Mang0196
ViBE191
Organizations
Other Games
gamesdonequick784
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 82
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21528
League of Legends
• Scarra766
Upcoming Events
RSL Revival
6h 49m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
8h 49m
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
WardiTV Korean Royale
8h 49m
CranKy Ducklings
1d 6h
RSL Revival
1d 6h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 8h
Cure vs Reynor
IPSL
1d 13h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 16h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
BSL: GosuLeague
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL: GosuLeague
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.