[NASL] S2 Week 3 Day 1 - Page 3
Forum Index > StarCraft 2 Tournaments |
Daniel C
Hong Kong1606 Posts
| ||
Rinrun
Canada3509 Posts
| ||
ImmortalTofu
United States1254 Posts
Was a great game though... Hero had REALLY sloppy retention of his VR's though -.-, would have been a roflstomp had he not just let all his voids get fungaled and IT'd. | ||
rpgalon
Brazil1069 Posts
| ||
ramon
Germany4842 Posts
On September 29 2011 10:36 SafeAsCheese wrote: Make void rays =/ zerg has infestors but apparently 5 base toss can barely beat 120 supply army of broodlords/infestor, phew ![]() caster sounds like gunrun(?) | ||
GreyKnight
United States4720 Posts
| ||
dLKnighT
Canada735 Posts
| ||
redoxx
United States333 Posts
On September 29 2011 10:42 ImmortalTofu wrote: Who the heck is the second caster?? O.o theGunrun I think | ||
dSoda
United States122 Posts
| ||
PDizzle
Denmark1754 Posts
On September 29 2011 10:42 ImmortalTofu wrote: Who the heck is the second caster?? O.o the sweetest asians you'll ever see | ||
unit
United States2621 Posts
| ||
blooblooblahblah
Australia4163 Posts
| ||
NguN
Australia1322 Posts
He had a ridiculous critical mass of broodlords, all he needed to do was a-move and span the infestor energy.. | ||
Brotatolol
United States1742 Posts
On September 29 2011 10:42 ImmortalTofu wrote: Who the heck is the second caster?? O.o None other than TheGunrun. | ||
Juvant
United States723 Posts
On September 29 2011 10:39 cheesemaster wrote: This is why broodlord infestor is way too OP, hero easily had a 50 supply advantage if not more, and his army got decimated, so retarded =/ The same could very easily be said of the protoss death ball vs zerg, if it's handled equally poorly with an equally poor army comp :p I think it rings even more true in that situation, actually. | ||
caradoc
Canada3022 Posts
| ||
izgodlee
Canada133 Posts
120 supply zerg army beats 200 supply toss army i threw up...that game was way closer than it shoulda been. | ||
WombaT
Northern Ireland24913 Posts
On September 29 2011 10:39 cheesemaster wrote: This is why broodlord infestor is way too OP, hero easily had a 50 supply advantage if not more, and his army got decimated, so retarded =/ Its ridiculous how much broodlords mess with targeting, i really think they need to make broodlords have a higher threat then the broodlings, it just makes sense. It's not OP, but the targetting issues are pretty much a pain. I've had games where my balls get annihilated, you know when your computer is about to explode from so many units and you HAVE to A move. I focus one BL, it dies and after that I just tear through broodlings ![]() Also kind of obscene how broodlings completely block you from moving as well, I'd quite like it if they had the same collision detection as mineral walking workers. Sick game though, hopefully game two is as entertaining as that one. Lowely seems pretty solid. | ||
Redox
Germany24794 Posts
But at the same time it was sooo painful to see all these mistakes and missed opportunites by both players. :/ Well for me it was one of those games that show how much improvement is still possible in sc2. | ||
_PI
United States60 Posts
| ||
| ||