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On September 21 2011 21:00 -y0shi- wrote: Can anyone explain how these groups work pls qq?
Why did huk only play 1 game? Im confused qq 2 initial matches. Winner of those matches play each other, losers of those matches play each other. Winner of winner match goes through first place. Loser of winner match plays winner of losers match for second place
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United Kingdom10823 Posts
On September 21 2011 21:00 dohee wrote:Show nested quote +On September 21 2011 20:56 cablesc wrote:On September 21 2011 20:51 dohee wrote: Lots of people saying 1 base protoss cant hold 1 base terran all in. Does that actually hold any credit or is it as ridiculous as it sounds Don't know why it's ridiculous. Terran has mules and more cost efficient units. It actually makes perfect sense that one-base Terran > one-base Protoss. Well my question was are you better off expanding rather than 1 basing to defend a 1 base attack like virus did. My wording was a bit confusing
You don't really have time to expand and scout the attack with an observer to make a difference, so you really only can do one of them
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.... Which up and down group did asd go through?
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Anybody who says that Huk should've gone Colossi is an IDIOT. He didn't have time because this was a pure tank-marine push (the 1-1-1 with banshees gives you a lot more time).
He cancelled the robo bay because he would've lost without doing so (most likely). After stopping the attack once Protoss NEEDS to expand because they will be mined out soon and Terran can just lift and move.
There also wasn't enough time to get Colossi + Range (Colossi useless without it vs anything + tanks) between the two attacks. If he'd gone for it he'd have had 1 colossi, no range and no units. Auto-lose. Huk did well (amazingly so) with the first attack and lost to the follow-up which he was basically certain to do. There's no way Huk could've won unless he'd kept his robo bay initially and gone for range and a colossi and somehow had the same amount of units when the 1st attack hit. Then he'd have been fine, but that doesn't actually seem physically possible to me tho. Huk needed to expand earlier and get more gateways up I think, although that usually dies to the 1st attack...
EDIT: TLDR: You can't hold the 1-1-1 and win vs a competent Terran without having early expanded or Colossi RUSHED (blind).
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lol asd, those marines in the middle cursed their existence.
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One of the most beautiful flanks I've EVER seen!
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On September 21 2011 21:00 michielbrands wrote:Show nested quote +On September 21 2011 20:59 -y0shi- wrote: Is there a game 2 of huk vs virus? They didnt really play Bo1 did they? If there is one, is it after this game? first time you watch gsl groupstage? it's always bo1,
Yeah im kinda new, thanks ^^ So this is the group stage and huk has to play the looser? Does the looser of the looser game go to code a? How does it work? Thanks =)
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On September 21 2011 21:00 CortoMontez wrote:Show nested quote +On September 21 2011 20:59 ineq wrote:On September 21 2011 20:57 KimJongChill wrote:On September 21 2011 20:56 Asha` wrote:On September 21 2011 20:48 Probe1 wrote:![[image loading]](http://i.imgur.com/NOONm.jpg) more like ![[image loading]](http://i.imgur.com/4obVj.jpg) amirite? ==== Good luck Zenio! I've really liked his play lately. I'm not sure what to think of asd, he seems like a pretty solid Terran but he's never wowed me or anything. I don't get it... 3 instead of 2 fingers... top3 control. Actually I think the fingers represented 1-1-1 Funny, cos, it wasn't a 1-1-1.
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On September 21 2011 20:55 MagickMan wrote:Show nested quote +On September 21 2011 20:53 Kewlots wrote:On September 21 2011 20:52 MagickMan wrote:On September 21 2011 20:51 Kewlots wrote:On September 21 2011 20:50 MagickMan wrote:On September 21 2011 20:48 Kewlots wrote:On September 21 2011 20:45 izgodlee wrote:On September 21 2011 20:44 snotboogie wrote: If the patch hit today, those immortals kill those siege tanks and Huk wins that game. Wow. not even close yeah wasnt the tank was da marines if it was 1.4 he would kill the tanks without having to sac his stalkers into the marines trying to kill the last tank because the immortals already kill it, where you not watching? yeah but at the point where he tried to get the last tank it was over anyway it 5 stalkers to 30 marines Never seen huk micro stalkers? haha still he sacked his probes to try hold that while virus still has mules to reinforce it was over virus would have had no gas for tanks, huk can kite marines all day if theres no tanks, he also had around 5-10 probes still he only had a few probes no way he had ten or even 5 and no he cant kite marines all day when trapped inside his base they would corner him or just kill all his buildings plus there was a tank rallying it was over
like this discussion
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On September 21 2011 21:00 -y0shi- wrote: Can anyone explain how these groups work pls qq?
Why did huk only play 1 game? Im confused qq
two starting matches
winners of those two play
losers of those two play
winner of the losers match and loser of the winners match play
Top 2 go on to next round, 3rd stays in code s, 4th goes to up/down match
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asd has really good macro just quietly.
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On September 21 2011 21:01 crazykirsch wrote:Show nested quote +On September 21 2011 21:00 CortoMontez wrote:On September 21 2011 20:59 ineq wrote:On September 21 2011 20:57 KimJongChill wrote:On September 21 2011 20:56 Asha` wrote:On September 21 2011 20:48 Probe1 wrote:![[image loading]](http://i.imgur.com/NOONm.jpg) more like ![[image loading]](http://i.imgur.com/4obVj.jpg) amirite? ==== Good luck Zenio! I've really liked his play lately. I'm not sure what to think of asd, he seems like a pretty solid Terran but he's never wowed me or anything. I don't get it... 3 instead of 2 fingers... top3 control. Actually I think the fingers represented 1-1-1 considering the top3 control joke predates 1-1-1 balance whine, I think that it was probably intended as top3control, but could be either one I suppose It could be both. If you believe that game was won because of imbalance, it's 111, if you believe the game was lost because Huk mismicroed, it's top 3 control.
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On September 21 2011 21:00 -y0shi- wrote: Can anyone explain how these groups work pls qq?
Why did huk only play 1 game? Im confused qq Just see the other poule, 2 bo1, winners play eachother, losers play eachother, winner losers match and loser winner match face each other, winner of that math and winner of the winners match advance
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On September 21 2011 20:52 -y0shi- wrote:Show nested quote +On September 21 2011 20:49 -y0shi- wrote: Could any1 tell me what happened in the huk game? I thought it started 20 minutes ago? How can it be over already? Anyone? Please?
PvT Tal'Darim... Virus opens with 2 hellions, before switching to tech-lab factory and getting 3 siege tanks + marines for an early push.
Huk goes Gate, Robo into 3 gate, rushing obs. When he sees the terran production he starts a robo bay; when he sees it moving out (it came without a starport) he cancels the halfway bay and starts chrono'ing out stalkers from his 3 gates ASAP, plus an immortal.
He repels the initial marine+siege tank attack virtually perfectly, using forcefields, ramps, and positioning. Takes zero economic damage. He ends up with about 6-7 stalkers and a zealot and virus is picked clean. Huk throws down an expo straight away.
Virus regroups on marine+tank (2 siege tanks this time) and pushes out in classic "all in transitioned into another all in" style. HuK cancels the expo and builds a forward pylon right in Virus' base while preparing to hold wave 2. SCVs come along for the ride.
Standoff at HuK's natural while he devotes three or four warp cycles to base harrassment. He's adding immortals as fast as he can but isn't going for any extra tech. HuK's proxy attack is pretty much cleaned up by the leftover production of marine+tank there, but there are two stalkers left. Terran has no econ at this point except a single mule.
The two remaining stalkers come to help break the siege from behind. Marines (about 15) get in a big clump in front of the siege tanks, which set up shop at Huk's choke and can hit one of his gates. HuK is forced to commit, he's got 3-4 immortals, half a dozen stalkers and maybe 2-3 zealot/sentry (plus 2 stalkers coming from behind to try and hit the tanks). He pulls all probes too.
The tanks go down but at the cost of Huk's army, since his immortal/stalkers have to walk into the marine ball to hit them. What's left is 2 zealots and a sentry vs 9 marines with combat shield. No real contest. Huk GG's and probably wonders what he could possibly have done differently.
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On September 21 2011 21:01 Demonace34 wrote:Show nested quote +On September 21 2011 21:00 Demonace34 wrote:On September 21 2011 20:59 Demonace34 wrote:On September 21 2011 20:57 Demonace34 wrote:On September 21 2011 20:56 Demonace34 wrote:On September 21 2011 20:55 Demonace34 wrote:On September 21 2011 20:54 Demonace34 wrote:On September 21 2011 20:53 Demonace34 wrote:On September 21 2011 20:51 Demonace34 wrote:On September 21 2011 20:50 Demonace34 wrote: [quote] 2:10 Rax>gas for asd, hatch first from Zenio. 3:40 Pool and hatch finish for Zenio, reactor hellion expand from asd. CC goes down. 5:20 Spines going down for Zenio, Hellions taking map control. Metabolic boost on the way for Zenio. 7:30 asd has his hellions camped outside natural of Zenio to hold creep back while he gets another expansion up. Bane nest almost done for Zenio. 9:00 Zenio spine pushing out so he can secure his 3rd. Stim halfway done starport coming up for asd. Zenio getting up spire. 10:15 Zenio getting +1 melee and bane speed as his 3rd comes online. Hellions still holding map control as asd pushes out with tank marine. Zenio counters into the 3rd getting a good amount of scv kills. 11:50 asd turns around to clean up the counter at the 3rd and pushes out again. Mutas coming into the 3rd, but there is proper turret placement to fend them off. 13:00 asd siegeing up near the watchtower and clears creep out. Burrow and more mutas on the way for Zenio. asd getting armory and weapon upgrade. Zenio hides a hatch at the 11 o clock natural. 14:50 Mutas harassing the main of asd getting a ton of scv kills. Losing a ton of mutas by engaging asd marines. asd going up to the hidden expansion to take it out. Zenio taking the gold and a drop coming into the main. 16:40 asd trades his entire army to take out the 11 o clock natural. Zenio throws down more bases. 3 base to 3 base. +2 flyer attacks and +2 melee attack for Zenio. Push coming out from asd through the middle to take out the gold base. 18:50 Zenio surrounds the middle watchtower with a ton of flanks, asd has to relocate the gold CC for a minute. asd losing a lot of his siege tanks to mutas.
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On September 21 2011 21:00 -y0shi- wrote: Can anyone explain how these groups work pls qq?
Why did huk only play 1 game? Im confused qq
From the OP
HuK <Tal'Darim Altar> Virus asd <Antiga Shipyard> Zenio Winner of First Match <Terminus RE> Winner of Second Match Loser of First Match <Daybreak> Loser of Second Match Final Match on: Bel'shir Beach
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I wish I could see the supplies... It's like ~170 for both?
Ah, he just said. asd 200 zenio 150
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On September 21 2011 20:58 Supamang wrote:Show nested quote +On September 21 2011 20:53 MetalSlug wrote: words can not describe how much i hate TL.net these days.
Absolutly everything is All-in. SCV builds rax -> RAX ALL IN!
People jump to conclusions over Gossip posts and change sides like underwear....
LR Threads have more Balance whine than the designated Balance whine Thread...
Please TL admins do something before its to late if this is a response to the Virus vs Huk game, I really dont know what to say. Virus pulled half his SCVs for the first attack, then the rest for his second attack. Both are very all-in moves Its kinda sad that Huk losing 1 immortal is much more significant than Virus losing 1 tank
so All-ins can be All-ins even tho they are not All-ins because a second push with even more SCVs is coming ?
do you not understand the meaning of >>>All<<< IN ?
Virus lost his first push, if he was indeed all-in the game would have been over.
What really happend was that Virus executed a deadly Timing push that failed but did enaugh dmg for him to follow up with another push that he xexcuted as an All-in.
Huk on the other side was also All-in because he pulled all his workers too...
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