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Have fun everyone and enjoy todays games! <3
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On September 08 2011 22:50 dtz wrote:Show nested quote +On September 08 2011 22:46 MrKn4rz wrote: I remember a time when Zergs were complaining about Balance and all the Protoss Fans complained about Zergs complaining.
Who's complaining now? I think the severity of the problem is that i've seen a lot of TL mods and banlings "complained" about how terrible Protoss is having it at the moment especially against 1-1-1. No one will deny that. (Unless i misinterpreted those comments then i apologize) That, and there is a somewhat balance-centered article about Protoss in the Featured news in TeamLiquid front page shows how bad the perception is. PvT is 35.7 percent in code S and 38.5 in code A excluding Up and Down which will drag the numbers down even more. That's kinda bad. I still think IdrA is right. They are playing just terrible is part of the problem. Note that I think he is playing terrible too at the moment.
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On September 08 2011 22:53 mEtRoSG wrote: lets see what tester did today, one tried macrogame vs zerg with some bad harras and no real dmg done ->totally owned by zerg
what does tester do now....proxy gate blink pressure into 4 gate allin, gas first cheesy proxy starport with 4 gate with horrible execution and timings, still wins both games, after that soem horrible decision making in pvp and u guys say that guy deserves to be in code s more than mkp?
If you read the comments most people wanted JYP to get he code S spot, he played really good and is a talented player.
I still think IdrA is right. They are playing just terrible is part of the problem. Note that I think he is playing terrible too at the moment.
I don't get it, how are protoss playing bad? because they haven't find a counter to the 1/1/1 that its not also a blind all-in? or you think the answer in PvZ its to turtle and expect the zerg to just wait until the protoss gets maxed like idra says?
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On September 08 2011 22:54 MrKn4rz wrote:Show nested quote +On September 08 2011 22:50 dtz wrote:On September 08 2011 22:46 MrKn4rz wrote: I remember a time when Zergs were complaining about Balance and all the Protoss Fans complained about Zergs complaining.
Who's complaining now? I think the severity of the problem is that i've seen a lot of TL mods and banlings "complained" about how terrible Protoss is having it at the moment especially against 1-1-1. No one will deny that. (Unless i misinterpreted those comments then i apologize) That, and there is a somewhat balance-centered article about Protoss in the Featured news in TeamLiquid front page shows how bad the perception is. PvT is 35.7 percent in code S and 38.5 in code A excluding Up and Down which will drag the numbers down even more. That's kinda bad. I still think IdrA is right. They are playing just terrible is part of the problem. Note that I think he is playing terrible too at the moment.
Yeah, because Idra's not biased against protoss at all.
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On September 08 2011 22:53 mEtRoSG wrote: lets see what tester did today, one tried macrogame vs zerg with some bad harras and no real dmg done ->totally owned by zerg
what does tester do now....proxy gate blink pressure into 4 gate allin, gas first cheesy proxy starport with 4 gate with horrible execution and timings, still wins both games, after that soem horrible decision making in pvp and u guys say that guy deserves to be in code s more than mkp?
No one cares about tester really. Everyone says and thinks he deserved to go down. All the Protoss sympathy went to JYP.
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On September 08 2011 22:58 dtz wrote:Show nested quote +On September 08 2011 22:53 mEtRoSG wrote: lets see what tester did today, one tried macrogame vs zerg with some bad harras and no real dmg done ->totally owned by zerg
what does tester do now....proxy gate blink pressure into 4 gate allin, gas first cheesy proxy starport with 4 gate with horrible execution and timings, still wins both games, after that soem horrible decision making in pvp and u guys say that guy deserves to be in code s more than mkp? No one cares about tester really. Everyone says and thinks he deserved to go down. All the Protoss sympathy went to JYP.
And 1/1/1 lol.
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Yeah KONGPrime made it and guess teaja TvP was good after all. I hope next season Noblesse,Keen,aLive,Ensnare,asd and Virus drop out of code S cuz I don't think they are code S level and we have to much T is code S so nobody is gonna miss some medicore dudes. Oz,Hero,Sage,Nani,Sase,Curious,Revival,Lucky I'm looking at you guys and its time to step up your game to show them who is boss and roll the next season up&down.
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JYP showed some great play, and its truely sad to see that he still goes down to code A. The weakness of Protoss atm was summarised pretty well by this turn of events...
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On September 08 2011 22:59 Severus_ wrote: Yeah KONGPrime made it and guess teaja TvP was good after all. I hope next season Noblesse,Keen,aLive,Ensnare,asd and Virus drop out of code S cuz I don't think they are code S level and we have to much T is code S so nobody is gonna miss some medicore dudes. Oz,Hero,Sage,Nani,Sase,Curious,Revival,Lucky I'm looking at you guys and its time to step up your game to show them who is boss and roll the next season up&down.
Noblesse and Keen are actually quite good.
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I'm so happy for MKP, I just wish JYP was the other person 
It's kind of funny with SlayerS, their play seems that either they all do good in individual leagues, or they do good in the team league. When they were winning in the team league Alicia was their only Code S player, now they have many Code S players but went what, 1-4?
It's probably because of their priorities in practice changed maybe.
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On September 08 2011 23:00 luke3920 wrote: JYP showed some great play, and its truely sad to see that he still goes down to code A. The weakness of Protoss atm was summarised pretty well by this turn of events...
Yup but that is why im so looking forward to patch 1.4. People really underestimate the importance of a small change like 1 range increase for immortals and sentry guardian shield removing the damage of tanks. Let say the immortal jyp used to backstab had 1 extra range today. It would have attacked earlier while the tanks were still unsieging, getting 2 or more extra shots. This will cascade down to less damage and the immortal would have taken down all the tanks by itself. The guardian shield damage is no joke too. 40% off right? So if a tank shot hits 5 zealots, thats a LOT less damage compared to 3 - 4 tanks 1 hitting 5 zealots right off from the start.
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why weren't there any liquibets for up & down matches?
I swear I predicted 6/6 winners (of course there would've been 30 liquibets, which I probs didnt guess correctly, but still sadface )
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I remember a time when Zergs were complaining about Balance and all the Protoss Fans complained about Zergs complaining.
Who's complaining now?
The problem with this arguement was that zerg was complaining about a late game issue, which means you have ALOT of options to try out before (balance patch on infesters had nothing to do with the nydus, spine crawler rush, roach ling all-in ect. that came after, that was a play style change from just waiting for a death ball in the late game to more pro-active early, if i remember correctly).
WIth PvT as it is now, the problem is its a one base all-in, within what, 7-9 minutes? That gives you severely limited options as protoss, because lets face it, toss tier 1 is the worst. And tier 2 is so expensive that that is basically all you have to work with. 1 base play from toss can't hold, and with the nerf to 4-gate timings, toss (at this point) has no early pressure builds that threaten terran (i know 3gate-ray, but it seems defendable).
Anyways just my 2 cents, is that P right now has a limited options and thus they are complaining, and while i agree zerg did need a boost at that time, they had ALOT more options available, nobody wanted to deviate though.
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well as a MKP fanboy i am glad that he made it back into code S. he is one player who deserved to win a championship and he is the only finalist who has produced quality final series ( 4-3 vs nestea and 4-2 vs mvp)
also i find it funny that ppl as dissing him for choosing the more powerful 1-1-1 strat vs toss while in tvt he he gets dissed for going the inferior bio path
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On September 08 2011 22:32 Medrea wrote:Show nested quote +On September 08 2011 22:31 BarbieHsu wrote: 1/1/1 is the best build now. I wonder everyone calls it abusive. You wouldn't call the old Bulls abusive for going to MJ every time down the floor. If you have an advantage, it's doing a disservice to the game not to use it.
I'm sure no Protoss wants to advance only because "he didn't 1/1/1 when he could have". Huh? Basketball is a perfectly balanced game because every plays the same race, human. His analogy might be bad but the point is valid. Progamers should always play to win, it is stupid to call anyone out for doing an 'op build' when all they are doing is using the options they have available.
MKP is not responsible for balancing the game, nor is any terran. If korean terrans just stopped using 1-1-1-ish builds to give protoss a fair chance it would be completely stupid. If nobody abuses imbalanced things then they will just stay imbalanced until someone decides to play to win and use said things.
So you shouldn't call MKP abusive for doing what he needed to do in order to get code-s.
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On September 08 2011 23:04 Ghoststrikes wrote: why weren't there any liquibets for up & down matches?
I swear I predicted 6/6 winners (of course there would've been 30 liquibets, which I probs didnt guess correctly, but still sadface )
Yep, don't know what TL staff is doing.
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Beyonder
Netherlands15103 Posts
I have no idea why.. might be that we arent used to more than 4 in grps? haha
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On September 08 2011 23:00 luke3920 wrote: JYP showed some great play, and its truely sad to see that he still goes down to code A. The weakness of Protoss atm was summarised pretty well by this turn of events...
Then again he lost 10+ (Now i actually don't remember if it was 13 or 15 but it was over 10 anyway) probes to 3 red flame hellions?! Around the 6 minute mark.
Don't get me wrong, he played good after that. But he was 10+ workers down the entire game after that and it cost him the game.
He actually managed to hold MKP's push with a even trade, but since he was already behind it didn't matter.
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People shouldn't be bashing on MKP, he played to win like all the other's but like many people here, I felt sad about it because the games are bad when terran 1/1/1 and it took the spot for code S away from JYP which probably deserved more than MKP. If the games were long macro games, and mkp won people wouldn't be complaining but MKP probably thought why should I risk losing in a macro game if I can all-in and have a higher chance of winning? It sucks but don't bash on the player, its not there job to balance the game.
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On September 08 2011 23:04 poorcloud wrote:Show nested quote +On September 08 2011 23:00 luke3920 wrote: JYP showed some great play, and its truely sad to see that he still goes down to code A. The weakness of Protoss atm was summarised pretty well by this turn of events... Yup but that is why im so looking forward to patch 1.4. People really underestimate the importance of a small change like 1 range increase for immortals and sentry guardian shield removing the damage of tanks. Let say the immortal jyp used to backstab had 1 extra range today. It would have attacked earlier while the tanks were still unsieging, getting 2 or more extra shots. This will cascade down to less damage and the immortal would have taken down all the tanks by itself. The guardian shield damage is no joke too. 40% off right? So if a tank shot hits 5 zealots, thats a LOT less damage compared to 3 - 4 tanks 1 hitting 5 zealots right off from the start.
40 percent off seige tank fire?
I want your sentries.
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