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SHOUTcraft Invitational 3 - Catchy Title - Page 91

Forum Index > StarCraft 2 Tournaments
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Montana[TK]
Profile Blog Joined August 2011
1624 Posts
September 11 2011 14:47 GMT
#1801
2 medivac timing could spell disaster for WR here
Plexa: "It's not [caster] bashing when its the truth."
hugman
Profile Joined June 2009
Sweden4644 Posts
September 11 2011 14:55 GMT
#1802
meh, I hope Socke smashes DDE
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
September 11 2011 14:55 GMT
#1803
disgusting..
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
legaton
Profile Joined December 2010
France1763 Posts
September 11 2011 14:55 GMT
#1804
This series was awful, and what happened to White-Ra? Did he lend his account to somebody else? All his engagements in the last three matches were super poor.
No GG, No Skill - Jaedong <3
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-11 14:57:01
September 11 2011 14:56 GMT
#1805
Nice comeback from DDE, kind of disappointing in the last couple of games from WhiteRa TT
sixfour
Profile Blog Joined December 2009
England11061 Posts
September 11 2011 14:56 GMT
#1806
WHITE-RA NOOOOOOOOOOOOOOOOOOOOO
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Zalitara
Profile Joined July 2011
Norway361 Posts
September 11 2011 14:56 GMT
#1807
DDE vs Socke final.... Again... You know what that means, they are now guaranteed to both come back and win the 4th SCI aswell xD
Live to win
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 11 2011 14:57 GMT
#1808
:'(
Leviance
Profile Joined November 2009
Germany4079 Posts
September 11 2011 14:57 GMT
#1809
Rematch! :D Gogo Socke
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Malinor
Profile Joined November 2008
Germany4729 Posts
September 11 2011 14:57 GMT
#1810
Great comeback from dde, that was an impressive turnaround in that series.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
huyNh
Profile Joined March 2010
Canada366 Posts
September 11 2011 14:58 GMT
#1811
my boy dde ye ye
huyNh.703
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
September 11 2011 14:58 GMT
#1812
Go Socke!
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
September 11 2011 14:58 GMT
#1813
On September 11 2011 23:55 legaton wrote:
This series was awful, and what happened to White-Ra? Did he lend his account to somebody else? All his engagements in the last three matches were super poor.

his engament in last game when it was 200/200 was pretty much perfect.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
DisillusionedAcronym
Profile Joined September 2011
190 Posts
September 11 2011 15:00 GMT
#1814

good grief, intricacy. i can't believe you have the bracket PNG updated already. great job. :-)
akirofi
Profile Joined August 2011
Finland32 Posts
September 11 2011 15:00 GMT
#1815
Feel a bit better about my ladder losses when you see even whitera cant stop mass marauder-medivac ball if you let it get to 200/200
sixfour
Profile Blog Joined December 2009
England11061 Posts
September 11 2011 15:00 GMT
#1816
just wonder if in the last game white-ra could have pressured at some point when dde had a metric shitton of bio in the red with no medivac energy
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Sphaero
Profile Joined April 2011
Germany1697 Posts
September 11 2011 15:00 GMT
#1817
Well, dde has better something prepared for the final, because he can not count on Socke taking terrible engagements like White-Ra did in the last three matches.

On the other site, TLO vs. White-Ra? I like
Intricacy
Profile Blog Joined March 2011
United States218 Posts
September 11 2011 15:01 GMT
#1818
On September 12 2011 00:00 DisillusionedAcronym wrote:

good grief, intricacy. i can't believe you have the bracket PNG updated already. great job. :-)


I do try.
Axiom Founder | SHOUTcraft America Organizer | RIP TB 1984-2018
Rabiator
Profile Joined March 2010
Germany3948 Posts
September 11 2011 15:02 GMT
#1819
On September 11 2011 23:31 dani` wrote:
Show nested quote +
On September 11 2011 23:28 Rabiator wrote:
On September 11 2011 23:25 dani` wrote:
On September 11 2011 23:20 Rabiator wrote:
On September 11 2011 23:19 Sated wrote:
On September 11 2011 23:17 Rabiator wrote:
Why are Protoss players not building a ring of cannons around their bases when faced by a Terran? Its a pain to move from A to B on many maps with all your forces and a minimal investment of a few hundred minerals can neutralize those evil Terran drops because Medivacs are somewhat squishy.

Tyler got punished by drops severely yesterday and today White-Ra does have to divert his attention from "the front" as well; its a mess nonetheless.

Probably because cannons cost money and because Marauders destroy builds far too quickly with stim.

Said Marauders have to be dropped first and if the cannons are placed at the rim of the landmass they get 2-3 shots off on the Medivac (at least) before those nasty Marauders are dropped ...

On maps with long cliffs like Shattered you need like 4 - 5 Cannons to cover everything, i.e. 600-750 minerals. That's absolutely not worth it, better get some extra Gateways to always be able to warp in there, or leave a couple of Stalkers. Blink Stalkers are the 2nd best counter to drops imo, Phoenix being #1 but that's a big investment as well.


Obviously you need "enough cannons" and if you build too few it is bad and you have to think about it this way: 3 cannons are just 5 Zealots preemptively warped in to defend which dont even cost supply and which can shoot air. Every time a Protoss warps in defensive forces he has the resources to build cannons and Marauders are able to deal with a round of those if supported by Medivacs.

Shattered Temple has a pretty long "cliffline" which is open to space, but there are maps where 2-3 cannons would be enough defense.

No supply is the only thing the Cannon has going for it, other than that Blink Stalkers are better in every way, you should agree with that. They can actually chase a dropship AND Blink away to avoid death. In the late late game where you are maxed and have spare minerals, sure throw down Cannons but in the mid game you should invest in a better army imo and just leave some Stalkers.

White-Ra lost the Metalopolis game due to the one drop into his main ... which allowed DDE to kill his gold expo. He also didnt have blink Stalkers at the time ... mostly Zealots, Sentries and some Colossi. Just as TB and d'Apollo said: a split Protoss force is too weak, but thats what would happen with your blink Stalkers responding to the drop and leaving the rest of your army elsewhere (unless you have pure blink Stalkers, but thats a weakness because you cant ever tech switch and it makes you predictable.

Just stop listening to the Day[9] mantra of "that's a Spine Crawler he didnt want to build" and look at it this way: a penny saved is a penny earned and preventing these drops will save you more resources than you have to spend to rebuild / counter it. Drops are very very very efficient if you only react when the units are already on the ground.
If you cant say what you're meaning, you can never mean what you're saying.
StUfF
Profile Joined September 2010
Australia1437 Posts
Last Edited: 2011-09-11 15:04:22
September 11 2011 15:03 GMT
#1820
I can't watch this defensive macro TvP style from other Protoss after watching ogsMC do it.

The timings aren't as crisp, the upgrades are slow. The drop defense is so much worse. The lack of blink stalkers. The storms just not landing. The lack of harass. Floating resources.
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