On September 11 2011 23:17 Rabiator wrote: Why are Protoss players not building a ring of cannons around their bases when faced by a Terran? Its a pain to move from A to B on many maps with all your forces and a minimal investment of a few hundred minerals can neutralize those evil Terran drops because Medivacs are somewhat squishy.
Tyler got punished by drops severely yesterday and today White-Ra does have to divert his attention from "the front" as well; its a mess nonetheless.
Probably because cannons cost money and because Marauders destroy builds far too quickly with stim.
Said Marauders have to be dropped first and if the cannons are placed at the rim of the landmass they get 2-3 shots off on the Medivac (at least) before those nasty Marauders are dropped ...
On maps with long cliffs like Shattered you need like 4 - 5 Cannons to cover everything, i.e. 600-750 minerals. That's absolutely not worth it, better get some extra Gateways to always be able to warp in there, or leave a couple of Stalkers. Blink Stalkers are the 2nd best counter to drops imo, Phoenix being #1 but that's a big investment as well.
Obviously you need "enough cannons" and if you build too few it is bad and you have to think about it this way: 3 cannons are just 5 Zealots preemptively warped in to defend which dont even cost supply and which can shoot air. Every time a Protoss warps in defensive forces he has the resources to build cannons and Marauders are able to deal with a round of those if supported by Medivacs.
Shattered Temple has a pretty long "cliffline" which is open to space, but there are maps where 2-3 cannons would be enough defense.
No supply is the only thing the Cannon has going for it, other than that Blink Stalkers are better in every way, you should agree with that. They can actually chase a dropship AND Blink away to avoid death. In the late late game where you are maxed and have spare minerals, sure throw down Cannons but in the mid game you should invest in a better army imo and just leave some Stalkers.
You could use cannons to say zone out areas so you have less surface area for your blink stalkers to cover. That seems like a smarter way than just trying to cover everything with stalkers or cannons.
Been watching the last two games and can't say that I like what I see, dde's multitasking when dropping is pretty horrible and wtf was that last fight...
On September 11 2011 23:14 tree.hugger wrote: Dde is so irritating, he just does the exact same thing again and again, and it keeps working.
I hear a little fanboyism there ;p
WhiteRa's build seemed pretty thin, can't lose stalkers in the middle.
Not really. Just pointing out a fact. When I said Dde is irritating, I meant that he'd be really irritating to play. I have a friend who plays this exact same style, and I can't stand it; you have to be watching carefully the entire time or you just lose the game, while he just has to focus once. Just the way it is, gotta be more aggressive about splitting your army. Phoenix help too.
"He has to focus just once" is a bit of an understatement, don't you think? The same thing could be said about drop defense, Protoss can just put a couple of units into the mineral, and be safe + afk while Terran has to maintain production and watch the mini-map should his drop get spotted but in reality it's a bit more complicated.
It's certainly annoying to play against, DDE has solid style, not many Terrans understand how to micro against Protoss (Select, Thorzain come to mind) and it's a great skill toi have. He should cut out the factory play though imo. His bio-only play is much more effective.
On September 11 2011 23:40 ZAiNs wrote: Is anyone else getting a lot of lag now that the stream restarted? It was laggy for me yesterday too, but perfect earlier today.
It's like watching a powerpoint presentation currently.
On September 11 2011 23:40 ZAiNs wrote: Is anyone else getting a lot of lag now that the stream restarted? It was laggy for me yesterday too, but perfect earlier today.
On September 11 2011 23:14 tree.hugger wrote: Dde is so irritating, he just does the exact same thing again and again, and it keeps working.
I hear a little fanboyism there ;p
WhiteRa's build seemed pretty thin, can't lose stalkers in the middle.
Not really. Just pointing out a fact. When I said Dde is irritating, I meant that he'd be really irritating to play. I have a friend who plays this exact same style, and I can't stand it; you have to be watching carefully the entire time or you just lose the game, while he just has to focus once. Just the way it is, gotta be more aggressive about splitting your army. Phoenix help too.
"He has to focus just once" is a bit of an understatement, don't you think? The same thing could be said about drop defense, Protoss can just put a couple of units into the mineral, and be safe + afk while Terran has to maintain production and watch the mini-map should his drop get spotted but in reality it's a bit more complicated.
It's certainly annoying to play against, DDE has solid style, not many Terrans understand how to micro against Protoss (Select, Thorzain come to mind) and it's a great skill toi have. He should cut out the factory play though imo. His bio-only play is much more effective.
That's not even true... Putting units in your mineral line is the worst possible thing to do against drops. You want them on the edge of the base to intercept the medivac. After it unloads you need more supply to clean it up in the midgame.
Drops in TvP are really much easier to execute than to defend.
On September 11 2011 23:40 ZAiNs wrote: Is anyone else getting a lot of lag now that the stream restarted? It was laggy for me yesterday too, but perfect earlier today.
yeah, unfortunately i think the stream restart has made things worse, sucks as it's beyond their control