The real question is what to do after that.
[GSL] August Code A RO32 Day 1 - Page 206
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Micket
United Kingdom2163 Posts
The real question is what to do after that. | ||
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s3rp
Germany3192 Posts
On August 08 2011 22:23 La1 wrote: The issue is you dont get alot of time to react to it.. you dont get alot of info once marines etc are out.. you need to wait for observer and by then its normally too late to react.. my clue is if i see a bunch of marines and or a bunker.. i start preparing for the 1 base all in, but there are ALOT of variations and it could just be banshee harrass or an expansion build its hard to know what to prepare for.. Well you probably have to guess if its coming or not . If the Terran walls for example there's an extremely high chance of it coming . If you scout Gas ( which you will on Maps where it is used ) and the Terran walls he will do this push. And btw it is possible to hold on 1 Base IF you can get out 2 Colossi and are careful with them. ( not easy to do though i give you that ) | ||
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dooraven
Australia2820 Posts
On August 08 2011 22:26 PanzerKing wrote: Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously. Something is wrong when the Best build against it is a 1 gate FE. | ||
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Zealot Lord
Hong Kong748 Posts
On August 08 2011 22:09 ZasZ. wrote: Maybe wait until there are actually some good Protosses playing? If, say, Puzzle lost to TheBest doing this push, then I think we can all be concerned. So the build's not broken until one of the best protoss players gets beaten by arguably the worst terran in GSL? =/ Besides, Puzzle loses to the 1-1-1 a lot on ladder, he's been quite vocal about it too it seems. | ||
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Toadvine
Poland2234 Posts
On August 08 2011 22:26 PanzerKing wrote: Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously. I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in. Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily. | ||
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branflakes14
2082 Posts
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s3rp
Germany3192 Posts
On August 08 2011 22:30 Toadvine wrote: I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in. Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily. Well 1 Base Banelings would kill SCV/Marine ALL-In though ^^ | ||
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Tachion
Canada8573 Posts
아나 진짜 맹덕충뭐한거야ㅋㅋㅋ미치겠다 이겨서다행이지만.......shit baneling miss .. Pretty funny that he still feels ashamed of it after winning lol | ||
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lunchforthesky
United Kingdom967 Posts
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Trowa127
United Kingdom1230 Posts
On August 08 2011 22:30 Toadvine wrote: I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in. Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily. I agree. Too many knuckle draggers like Panzerking with absolutely no idea what the all in even is, posting misleading bullshit. Really frustrating. | ||
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KinQuh
Finland810 Posts
On August 08 2011 22:26 PanzerKing wrote: Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously. Ehh the protoss doesnt die when they are expanding , the push comes like 5 minutes later. Its just there is no way to get enough units to stop it on 1 base. | ||
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Kipsate
Netherlands45349 Posts
On August 08 2011 22:32 Tachion wrote: From DongRaeGu's twitter 아나 진짜 맹덕충뭐한거야ㅋㅋㅋ미치겠다 이겨서다행이지만.......shit baneling miss .. Pretty funny that he still feels ashamed of it after winning lol Mark of a good player, always find things to improve on and admit mistakes even if you did win. Part of the reasons I like Jaedong so much and DRG aswell. | ||
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wklbishop
United States1286 Posts
On August 08 2011 22:21 Sarang wrote: yeah, he plays badly in one series and is immediately the second worst player of all time (behind bitbybit) it annoys me how much tastosis will hype someone up or tear them down based on a single series, or worse, a single game. And everyone just falls for it and just goes along which annoys me even more. I admit that I almost fell for it after so much bashing until I saw him play in ICCUP Korean Weekly where he would consistently surprise the organizers by doing as well as he did which included defeating MarineKingPrime once. I hope TheBest gets to go to an MLG and prove Tastosis wrong like Rain did. It was actually really sweet to hear Artosis on SOTG FINALLY admit that Rain was a sick player after bashing him for so damn long. | ||
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ondik
Czech Republic2908 Posts
On August 08 2011 22:27 s3rp wrote: Well you probably have to guess if its coming or not . If the Terran walls for example there's an extremely high chance of it coming . If you scout Gas ( which you will on Maps where it is used ) and the Terran walls he will do this push. And btw it is possible to hold on 1 Base IF you can get out 2 Colossi and are careful with them. ( not easy to do though i give you that ) This is not how this (or any) game should be played..you can't just guess and either have 50 % chance of holding it or just get behind always when terran does some other build. And I wonder how you want to get 2 colossi out before the allin hits.. | ||
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red4ce
United States7313 Posts
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s3rp
Germany3192 Posts
On August 08 2011 22:37 KinQuh wrote: Ehh the protoss doesnt die when they are expanding , the push comes like 5 minutes later. Its just there is no way to get enough units to stop it on 1 base. I don't think the issue lies with the Terran though , because there's no good way to change anything on the Terran without changing just about all the Terran MU's and the Units alone themselfes aren't that good( In late game this Army composition will get rolled by just about anything the toss has ). The change to warpgate just made this push so incredibly strong. Protoss is way too dependent on them . There's just no way to get out enough units without them . I think Protoss need a major change with Gateways/Warpgates and it's just this push thats makes me say that. But i doubt a change on that will come before HOTS. | ||
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PanzerKing
United States483 Posts
On August 08 2011 22:35 Trowa127 wrote: I agree. Too many knuckle draggers like Panzerking with absolutely no idea what the all in even is, posting misleading bullshit. Really frustrating. Obviously I'm far less constructive than the legion of shitty P players who whine incessantly about basic logic. When 3-gate pressure roffles a one-rax expo at the nat (which is what happened to QXC at Anaheim, if I remember correctly) nobody complains because the logic of what happened is obvious. But when P try to expand off of a single unit-producing structure, they don't understand why they lose to an aggressive all-in. Even if your warpgates go up as the push starts, you silver-league mongoloid, you're still dead because you can't warp-in enough units to mount a meaningful defense until he's at your base and sieged in a good position. If you built the warpgates first and the expo later, you would have had enough units to poke at him and pick off marines and scvs during the duration of his push. That makes it harder to get into a good siege position. But because you tried to one-gate expo, you can't get a meaningful army out until he's already sieged outside the nat, and now you're dead. User was temp banned for this post. | ||
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sunman1g
United States334 Posts
naniwa recently stopped it in b.net invitational and other times as well i think korean protoss are not "that" good in the early game yet edit: ofc it's super hard to stop, but it can be done and P just need to figure out what to do better | ||
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s3rp
Germany3192 Posts
On August 08 2011 22:39 ondik wrote: This is not how this (or any) game should be played..you can't just guess and either have 50 % chance of holding it or just get behind always when terran does some other build. And I wonder how you want to get 2 colossi out before the allin hits.. BansBans could have easily had 2 maybe even 3 but he just stoppd after he got one and i think with a second he would've held because all that Marines would've died before the Collosus get killed. | ||
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Zane
Romania3916 Posts
On August 08 2011 22:21 Sarang wrote: yeah, he plays badly in one series and is immediately the second worst player of all time (behind bitbybit) it annoys me how much tastosis will hype someone up or tear them down based on a single series, or worse, a single game. What's even worse is how most of the TL community just takes Tastosis opinions about players as facts. | ||
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