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[GSL] August Code A RO32 Day 1 - Page 206

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Micket
Profile Joined April 2011
United Kingdom2163 Posts
August 08 2011 13:27 GMT
#4101
Guys, a 10 minute push cannot be defended on 1 base. It is common knowledge that 1 base T > 1 base P and 1 base Z, so Protoss HAS to expand or he will have too few units. The earlier Protoss expands, the more units he will have. 1 base tech (non stargate) is extremely useless against this because the Terran is teching hard too, and Terrans starport tech counters Robo tech, even though Protoss need the robo to not die to cloaked banshee. As a Protoss, you don't do a 9 minute attack with your 4 gates on 1 base as you'll have less units than if you expanded first and did a 7 gate on 2 base. Protoss are not being greedy, the nexus must be used.

The real question is what to do after that.

s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-08-08 13:29:13
August 08 2011 13:27 GMT
#4102
On August 08 2011 22:23 La1 wrote:
Show nested quote +
On August 08 2011 22:15 s3rp wrote:

Against the player he 2:0-ed that was no 1-1-1 , all-in. Look i won't deny that this push is pretty strong but there are Maps where you can expect this push on and where not and actually prepare accordingly from the beginning. Not saying they'll hold it BUT most of the time they'll react too late .


The issue is you dont get alot of time to react to it.. you dont get alot of info once marines etc are out.. you need to wait for observer and by then its normally too late to react..
my clue is if i see a bunch of marines and or a bunker.. i start preparing for the 1 base all in, but there are ALOT of variations and it could just be banshee harrass or an expansion build
its hard to know what to prepare for..



Well you probably have to guess if its coming or not . If the Terran walls for example there's an extremely high chance of it coming . If you scout Gas ( which you will on Maps where it is used ) and the Terran walls he will do this push.

And btw it is possible to hold on 1 Base IF you can get out 2 Colossi and are careful with them. ( not easy to do though i give you that )
dooraven
Profile Joined December 2010
Australia2820 Posts
August 08 2011 13:28 GMT
#4103
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.


Something is wrong when the Best build against it is a 1 gate FE.
Go go Alliance.
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
Last Edited: 2011-08-08 13:30:18
August 08 2011 13:29 GMT
#4104
On August 08 2011 22:09 ZasZ. wrote:
Show nested quote +
On August 08 2011 22:05 Toadvine wrote:
On August 08 2011 21:54 ondik wrote:
can't watch the games know, but was there any infamous banshee/marine/tank allin in TvP games and how did it go?


You can figure it out from the recommended game polls pretty easily.

In essence: The build was used in every TvP Bo3, and went 3-0 in a very convincing fashion against what is supposed to be the optimal response. Fun times.


Maybe wait until there are actually some good Protosses playing?

If, say, Puzzle lost to TheBest doing this push, then I think we can all be concerned.


So the build's not broken until one of the best protoss players gets beaten by arguably the worst terran in GSL? =/

Besides, Puzzle loses to the 1-1-1 a lot on ladder, he's been quite vocal about it too it seems.
Toadvine
Profile Joined November 2010
Poland2234 Posts
August 08 2011 13:30 GMT
#4105
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.


I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in.

Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
branflakes14
Profile Joined July 2010
2082 Posts
August 08 2011 13:31 GMT
#4106
Glad to see that DongRaeGu and FruitDealer made it through!
s3rp
Profile Joined May 2011
Germany3192 Posts
August 08 2011 13:31 GMT
#4107
On August 08 2011 22:30 Toadvine wrote:
Show nested quote +
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.


I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in.

Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily.


Well 1 Base Banelings would kill SCV/Marine ALL-In though ^^
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
August 08 2011 13:32 GMT
#4108
From DongRaeGu's twitter
아나 진짜 맹덕충뭐한거야ㅋㅋㅋ미치겠다 이겨서다행이지만.......shit baneling miss ..

Pretty funny that he still feels ashamed of it after winning lol
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
lunchforthesky
Profile Joined June 2011
United Kingdom967 Posts
August 08 2011 13:34 GMT
#4109
I want to see someone do this build versus Puzzle, Huk or MC, especially if it's some jobber Terran. Then we will learn whether it's imbalanced or not. I know Bomber did it versus MC but Bomber has better TvP than MC anyway.
Trowa127
Profile Joined January 2011
United Kingdom1230 Posts
August 08 2011 13:35 GMT
#4110
On August 08 2011 22:30 Toadvine wrote:
Show nested quote +
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.


I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in.

Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily.


I agree. Too many knuckle draggers like Panzerking with absolutely no idea what the all in even is, posting misleading bullshit. Really frustrating.
Bling, MC, Snute, HwangSin, Deranging (<3) fan. 'Full name - ESP ORTS' Vote hotbid. Vote ESPORTS.
KinQuh
Profile Joined February 2011
Finland810 Posts
August 08 2011 13:37 GMT
#4111
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.

Ehh the protoss doesnt die when they are expanding , the push comes like 5 minutes later.
Its just there is no way to get enough units to stop it on 1 base.
Holy check.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2011-08-08 13:39:12
August 08 2011 13:39 GMT
#4112
On August 08 2011 22:32 Tachion wrote:
From DongRaeGu's twitter
아나 진짜 맹덕충뭐한거야ㅋㅋㅋ미치겠다 이겨서다행이지만.......shit baneling miss ..

Pretty funny that he still feels ashamed of it after winning lol


Mark of a good player, always find things to improve on and admit mistakes even if you did win.

Part of the reasons I like Jaedong so much and DRG aswell.
WriterXiao8~~
wklbishop
Profile Joined July 2011
United States1286 Posts
August 08 2011 13:39 GMT
#4113
On August 08 2011 22:21 Sarang wrote:
Show nested quote +
On August 08 2011 22:18 wklbishop wrote:
THEBESTTTTT NOOOOOOOOOOO.

Damn, I expected you to win everything and prove all the haters wrong...

well your games proved the haters wrong, but unfortunately people are still going to not care because they don't actually watch...

Seriously... TheBest deserves WAY more credit than he gets that it annoys me.


yeah, he plays badly in one series and is immediately the second worst player of all time (behind bitbybit)

it annoys me how much tastosis will hype someone up or tear them down based on a single series, or worse, a single game.


And everyone just falls for it and just goes along which annoys me even more. I admit that I almost fell for it after so much bashing until I saw him play in ICCUP Korean Weekly where he would consistently surprise the organizers by doing as well as he did which included defeating MarineKingPrime once.

I hope TheBest gets to go to an MLG and prove Tastosis wrong like Rain did. It was actually really sweet to hear Artosis on SOTG FINALLY admit that Rain was a sick player after bashing him for so damn long.
Gameplay > Personality
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
August 08 2011 13:39 GMT
#4114
On August 08 2011 22:27 s3rp wrote:

Well you probably have to guess if its coming or not . If the Terran walls for example there's an extremely high chance of it coming . If you scout Gas ( which you will on Maps where it is used ) and the Terran walls he will do this push.

And btw it is possible to hold on 1 Base IF you can get out 2 Colossi and are careful with them. ( not easy to do though i give you that )


This is not how this (or any) game should be played..you can't just guess and either have 50 % chance of holding it or just get behind always when terran does some other build.

And I wonder how you want to get 2 colossi out before the allin hits..
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
red4ce
Profile Blog Joined January 2011
United States7313 Posts
Last Edited: 2011-08-08 13:42:23
August 08 2011 13:41 GMT
#4115
Inca and Anypro out on the same day? A few months ago this would have made me giddy with happiness. Now? I'm not sad they're gone, but I do worry about the general state of protoss in Korea. It's not good when all protoss hopes rest on the shoulders of 1 man (MC).
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-08-08 13:49:19
August 08 2011 13:44 GMT
#4116
On August 08 2011 22:37 KinQuh wrote:
Show nested quote +
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.

Ehh the protoss doesnt die when they are expanding , the push comes like 5 minutes later.
Its just there is no way to get enough units to stop it on 1 base.


I don't think the issue lies with the Terran though , because there's no good way to change anything on the Terran without changing just about all the Terran MU's and the Units alone themselfes aren't that good( In late game this Army composition will get rolled by just about anything the toss has ). The change to warpgate just made this push so incredibly strong. Protoss is way too dependent on them . There's just no way to get out enough units without them . I think Protoss need a major change with Gateways/Warpgates and it's just this push thats makes me say that. But i doubt a change on that will come before HOTS.
PanzerKing
Profile Joined May 2010
United States483 Posts
Last Edited: 2011-08-08 13:45:56
August 08 2011 13:45 GMT
#4117
On August 08 2011 22:35 Trowa127 wrote:
Show nested quote +
On August 08 2011 22:30 Toadvine wrote:
On August 08 2011 22:26 PanzerKing wrote:
Right, so because P are trying to one-gate FE and are losing to a one-base all-in that pulls workers, the all-in needs to be nerfed. Obviously something is just wrong with the game if a one-base all-in with workers pulled can beat a FE off of one unit-producing structure. Obviously.


I really think someone needs to make an informative thread of some sort in General or Strategy, so we can educate the masses as to what actually works against this all-in.

Although I suppose there were tons of Terrans telling Zergs to onebase against marine/scv all-ins, so the stupidity cannot be conquered so easily.


I agree. Too many knuckle draggers like Panzerking with absolutely no idea what the all in even is, posting misleading bullshit. Really frustrating.


Obviously I'm far less constructive than the legion of shitty P players who whine incessantly about basic logic. When 3-gate pressure roffles a one-rax expo at the nat (which is what happened to QXC at Anaheim, if I remember correctly) nobody complains because the logic of what happened is obvious. But when P try to expand off of a single unit-producing structure, they don't understand why they lose to an aggressive all-in.

Even if your warpgates go up as the push starts, you silver-league mongoloid, you're still dead because you can't warp-in enough units to mount a meaningful defense until he's at your base and sieged in a good position. If you built the warpgates first and the expo later, you would have had enough units to poke at him and pick off marines and scvs during the duration of his push. That makes it harder to get into a good siege position. But because you tried to one-gate expo, you can't get a meaningful army out until he's already sieged outside the nat, and now you're dead.

User was temp banned for this post.
http://tkrmx.blogspot.com/
sunman1g
Profile Joined May 2011
United States334 Posts
Last Edited: 2011-08-08 13:46:02
August 08 2011 13:45 GMT
#4118
i've seen ToD holding 1-1-1 build on EU ladder vs GM EU players

naniwa recently stopped it in b.net invitational and other times as well

i think korean protoss are not "that" good in the early game yet

edit: ofc it's super hard to stop, but it can be done and P just need to figure out what to do better
s3rp
Profile Joined May 2011
Germany3192 Posts
August 08 2011 13:45 GMT
#4119
On August 08 2011 22:39 ondik wrote:
Show nested quote +
On August 08 2011 22:27 s3rp wrote:

Well you probably have to guess if its coming or not . If the Terran walls for example there's an extremely high chance of it coming . If you scout Gas ( which you will on Maps where it is used ) and the Terran walls he will do this push.

And btw it is possible to hold on 1 Base IF you can get out 2 Colossi and are careful with them. ( not easy to do though i give you that )


This is not how this (or any) game should be played..you can't just guess and either have 50 % chance of holding it or just get behind always when terran does some other build.

And I wonder how you want to get 2 colossi out before the allin hits..


BansBans could have easily had 2 maybe even 3 but he just stoppd after he got one and i think with a second he would've held because all that Marines would've died before the Collosus get killed.
Zane
Profile Joined January 2011
Romania3916 Posts
August 08 2011 13:47 GMT
#4120
On August 08 2011 22:21 Sarang wrote:
Show nested quote +
On August 08 2011 22:18 wklbishop wrote:
THEBESTTTTT NOOOOOOOOOOO.

Damn, I expected you to win everything and prove all the haters wrong...

well your games proved the haters wrong, but unfortunately people are still going to not care because they don't actually watch...

Seriously... TheBest deserves WAY more credit than he gets that it annoys me.


yeah, he plays badly in one series and is immediately the second worst player of all time (behind bitbybit)

it annoys me how much tastosis will hype someone up or tear them down based on a single series, or worse, a single game.

What's even worse is how most of the TL community just takes Tastosis opinions about players as facts.
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