[GSL] August Code A RO32 Day 1 - Page 109
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MrKn4rz
Germany2153 Posts
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Seditary
Australia7033 Posts
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ThePowerHour
United States834 Posts
![]() ...oh the sound wasn't on on purpose haha | ||
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Zealot Lord
Hong Kong748 Posts
On August 08 2011 18:49 Brainiac wrote: Plz just don't make any statements about balance. SC is like 2 levels above that guy, Extreme scouted too late while playing to greedy and wasn't able to defend. End of story. wrong, 1 gate robo FE is widely regarded as the OPTIMUM response to the 1-1-1. and he didn't scout too late because he knew it was coming, otherwise he wouldn't have had 3 immortals by that time - no protoss suddenly rushes for 3 immortals at that 9~10min mark. | ||
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Aetherial
Australia917 Posts
On August 08 2011 18:53 MCDayC wrote: That buzzing sound is getting super annoying. Yeah tell me about it... | ||
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Flanq
United Kingdom2694 Posts
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Ribbon
United States5278 Posts
On August 08 2011 18:51 Dingobloo wrote: They cut the raven allowing it come sooner, combined with the warpgate nerf and using the initial banshees to harass instead of just do nothing has made it more popular. Also just a trend thing, it worked 4-5 times in the up and down matches so now every Terran has added it to their repertoire. I feel like it's one of those builds that'll dominate for a few weeks (I don't see a protoss winning this month ), then get figured out and kind of fall off the face of the earth, waiting to be reinvented. Let's wait a bit before calling OP. It's strong and it's trendy. | ||
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Bashion
Cook Islands2612 Posts
On August 08 2011 18:52 dragoonier wrote: Nextreme should have sent 1 or 2 immortals to flank the tanks but I am not sure if that have won the game, considering how much Sc still had left. I really hope Wolf will stop mentioning this fast collosus build it doesnt work at all. The banshees can focus fire the collosus pretty easily and you won't have thermal lance in time so the collosus is also very vunerable to siege tanks. And you wont have enough stalkers to deal with the banshees. | ||
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Zaurus
Singapore676 Posts
On August 08 2011 18:51 aresendez88 wrote: Seriously. This build has been around since the beta. It was just as powerful then but Protoss players got so used to seeing it that they figured out ways to hold it. It was never patched then it won't be patched now. Wolf's right. Toss players have to start expecting it more and scouting before they put their nexus down. Hey one base toss can't stop this. try it yourself before making stupid comments. Terran get so much more minerals compared to toss. They can just mine out before attacking you with everything they have and there is nothing you can do. | ||
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Supamang
United States2298 Posts
On August 08 2011 18:53 Topdoller wrote: "Its not an Allin unless the command center is lifted and involved in the attack. That's a quote i heard from a caster a few months ago can't remember who. Sc only brung half of his SVC's so that wasnt an all in joking right? bringing half your SCVs means youre only leaving enough workers to make reinforcements for the attack. if you lose half your SCVs and youre on 1 base in any situation, youre screwed. | ||
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Akhee
Brazil811 Posts
On August 08 2011 18:53 Zealot Lord wrote: wrong, 1 gate robo FE is widely regarded as the OPTIMUM response to the 1-1-1. and he didn't scout too late because he knew it was coming, otherwise he wouldn't have had 3 immortals by that time - no protoss suddenly rushes for 3 immortals at that 9~10min mark. zealotlord is completely right ![]() | ||
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Die4Ever
United States17741 Posts
On August 08 2011 18:51 susySquark wrote: Banshees just kill things too fast IMO... What if banshees did, instead of 12x2 dmg, something like 7+5 to light x2... that way stalkers might be able to do better? Or maybe a range nerf? 6 range banshees have always seemed a bit... awkward. A range nerf would ruin their role against tank+marine though. The dmg thing sounds better to me. | ||
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Hierarch
United States2197 Posts
On August 08 2011 18:54 Ribbon wrote: I feel like it's one of those builds that'll dominate for a few weeks (I don't see a protoss winning this month ), then get figured out and kind of fall off the face of the earth, waiting to be reinvented. Let's wait a bit before calling OP. It's strong and it's trendy. It's been around since the Beta, ThorZaIN did it like 2 or 3 times in TSL 3 finals | ||
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Maskedsatyr
Singapore1245 Posts
On August 08 2011 18:52 Hierarch wrote: I wonder if zealot/stalker/immortal/voidray would work? ge the zealots near the marines so they take splash also and then use your 1-2 immortals to hit tanks while 1-2 vr's and stalkers deal with the banshees? I honestly can't think of anything else that would be ready in time, gotta scout it quick though so you don't over commit on sentries. Immortals are just useless to defend this. A good terran will be scvs and marines preventing your immortals from targetting the tanks. | ||
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monkeyfetus
United States350 Posts
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itsjuspeter
United States668 Posts
On August 08 2011 18:54 Ribbon wrote: I feel like it's one of those builds that'll dominate for a few weeks (I don't see a protoss winning this month ), then get figured out and kind of fall off the face of the earth, waiting to be reinvented. Let's wait a bit before calling OP. It's strong and it's trendy. I don't know... it has been here since the beta, I have no idea why it hasn't been as popular, but is has finally been used again... and consistently... | ||
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Orpheusz
Australia210 Posts
EDIT: for the love of god don't go collo either or you won't have enough to kill banshees. | ||
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EchelonTee
United States5261 Posts
On August 08 2011 18:54 Ribbon wrote: I feel like it's one of those builds that'll dominate for a few weeks (I don't see a protoss winning this month ), then get figured out and kind of fall off the face of the earth, waiting to be reinvented. Let's wait a bit before calling OP. It's strong and it's trendy. it might not be OP, but it is definitely very popular (up and downs anyone?), and quite strong. I guess we will wait one more month to see if any tosses can deal with it. | ||
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Hierarch
United States2197 Posts
On August 08 2011 18:55 Maskedsatyr wrote: Immortals are just useless to defend this. A good terran will be scvs and marines preventing your immortals from targetting the tanks. Then maybe 2-3 voidrays and some phoenix? I feel stargate has to be the answer? | ||
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Beyonder
Netherlands15103 Posts
On August 08 2011 18:54 Ribbon wrote: I feel like it's one of those builds that'll dominate for a few weeks (I don't see a protoss winning this month ), then get figured out and kind of fall off the face of the earth, waiting to be reinvented. Let's wait a bit before calling OP. It's strong and it's trendy. Its been there for a year and Ive never seen it countered if done properly :D Its been the "Oh im behind let me do it in the second game of the bo3" build before, but now its the "LOL I NEED TO WIN THIS GAME"! | ||
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), then get figured out and kind of fall off the face of the earth, waiting to be reinvented.