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[GSL] July Code A Finals - Page 37

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 35 36 37 38 39 68 Next
LloydRays
Profile Joined October 2010
United States306 Posts
July 18 2011 10:05 GMT
#721
Thank you Wolf for speaking for those who chose not to argue in forums :DDD also your head bobbing cracks me up every time
ragealot
Profile Joined July 2011
432 Posts
July 18 2011 10:05 GMT
#722
So with the new U&D format change, the winner gets Code S and runner-up gets to choose his group? Or is there no benefit for coming second?
VashTS
Profile Joined September 2010
United States1675 Posts
July 18 2011 10:05 GMT
#723
On July 18 2011 18:59 Dfgj wrote:
Show nested quote +
On July 18 2011 18:59 VashTS wrote:
*sigh*

This is depressing.. And Tal'darim has pretty wide pathways. I haven;t seen PvP on it in a while, but does the basic "you can't hold the ramp with 1 FF, so you must 4gate" rule apply here, or no because the map is generally larger? (Not that that matters much, since proxy Pylon + Warp Gate..)

If you can't FF the entrance, you will four gate.

Yes, that's what I said.... Alright, thanks for the info.

And lmfao @ Wolf. Watching 3 units micro is not fun or interesting at all. Sure, it's tough to do and all that, but it's not entertaining.
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
Poopi
Profile Blog Joined November 2010
France13021 Posts
July 18 2011 10:05 GMT
#724
On July 18 2011 19:04 FarbrorAbavna wrote:
Show nested quote +
On July 18 2011 19:01 Failsafe wrote:
On July 18 2011 19:01 FarbrorAbavna wrote:
On July 18 2011 18:58 bittman wrote:
On July 18 2011 18:53 Gamegene wrote:
Sigh... what was all that about "PvP is evolving out of 4-gate." T___T


Think it still needs a patch to have other build orders more viable. Not to kill the 4 gate, just something which makes the 4g a riskier build. As it is, 4gate in PvP isn't risky, it's a 1 base all-in with no risk unless your opponent 4 gates.

doesnt need a patch, it needs players that are good enough. It's been almost two months now that we've seen plenty of pvp from players that are good enough to make anyone who 4gates look like they belong in diamond but these two not so much. This time it's the players not the game.


yeah, obviously. code a finalists suck.

they dont suck, they got here through playing good. Their pvp though isnt really up to snuff. Watch a pvp with naniwa, mc or huk playing a similarly good player and you will be blown away when comparing it to what we are watching now.

Puzzle beat MC in a pvp long time ago when MC was still invincible in it.
Oh and I'm pretty sure that they have better PvP than NaNiWa/HuK...
WriterMaru
JiYan
Profile Blog Joined February 2009
United States3668 Posts
July 18 2011 10:05 GMT
#725
On July 18 2011 19:04 L3g3nd_ wrote:
Show nested quote +
On July 18 2011 19:02 Krehlmar wrote:
Tassadar is doing the MC build; Do anything to win, who cares if it bores the audience ?

Yeah he might get to Code S but I sure as hell won't be cheering him on when he gets there...

find me ONE player that would do an "entertaining" match over a winning match in an important finals. Its not like hes being a dick. i want to see players going 100% to win, not going 80% but being slightly more "entertaining"

Also the micro in these matches has been very entertaining, if you dont like it, thats your loss.

what comes to mind is moon when he made so many banelings in the nasl because "i saw how many banelings july made and i wanted to make more than him."
DonaldLee
Profile Joined August 2010
586 Posts
July 18 2011 10:05 GMT
#726
Wow, I haven't been paying attention, and it's game 5 already. Four games with breaks in under an hour. Impressive.
bittman
Profile Joined February 2011
Australia8759 Posts
July 18 2011 10:05 GMT
#727
On July 18 2011 19:05 ragealot wrote:
So with the new U&D format change, the winner gets Code S and runner-up gets to choose his group? Or is there no benefit for coming second?


First place gets auto-Code S.

As for runner up...yeah I'm actually not sure also
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 18 2011 10:06 GMT
#728
On July 18 2011 19:04 Invadris wrote:
Is he looking for a good response when asked, " have you played pvp before?"... xD


All I can think is noooooooo. Teach me Wolf, I'm a neeEeeEeEerrdd
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 18 2011 10:06 GMT
#729
On July 18 2011 19:05 ragealot wrote:
So with the new U&D format change, the winner gets Code S and runner-up gets to choose his group? Or is there no benefit for coming second?


I asked that earlier, didn't see an answer. Perhaps someone can clarify?
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
July 18 2011 10:06 GMT
#730
On July 18 2011 19:03 Umpteen wrote:
I understand Blizzard wanting to differentiate Protoss unit construction mechanics from Terran, but did they have to do it in a way that completely eliminates defender's advantage at the 6 minute mark with one cheap upgrade? Seriously, if both these players spawned in the same base these games wouldn't look any different.


yeah, it tilts the hell out of me that blizzard pours sixty million dollars (or a hundred million -- however much) into developing SC2 and they didn't hire someone with the wisdom to point out that eliminating defender's advantage is a really stupid move.
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
Haydin
Profile Joined December 2010
United States1481 Posts
July 18 2011 10:06 GMT
#731
On July 18 2011 19:01 Medrea wrote:
Show nested quote +
On July 18 2011 18:59 VashTS wrote:
*sigh*

This is depressing.. And Tal'darim has pretty wide pathways. I haven;t seen PvP on it in a while, but does the basic "you can't hold the ramp with 1 FF, so you must 4gate" rule apply here, or no because the map is generally larger? (Not that that matters much, since proxy Pylon + Warp Gate..)



MC had a pretty sick game on Taldarim where he held the choke with 2 FF's versus XiaoT


That game was awesome.
aka ilovesharkpeople
Phyxx
Profile Joined April 2010
Denmark681 Posts
July 18 2011 10:06 GMT
#732
On July 18 2011 19:05 bittman wrote:
Show nested quote +
On July 18 2011 19:05 ragealot wrote:
So with the new U&D format change, the winner gets Code S and runner-up gets to choose his group? Or is there no benefit for coming second?


First place gets auto-Code S.

As for runner up...yeah I'm actually not sure also

2nd place goes to the up and down matches. No benefits.
Spicy Pepper
Profile Joined December 2009
United States632 Posts
July 18 2011 10:06 GMT
#733
I wonder if a shield battery building would help. Maybe allow the defender to regen shields on their stalkers, and 3 gates, while not cutting probes.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
July 18 2011 10:06 GMT
#734
On July 18 2011 19:05 JiYan wrote:
Show nested quote +
On July 18 2011 19:04 L3g3nd_ wrote:
On July 18 2011 19:02 Krehlmar wrote:
Tassadar is doing the MC build; Do anything to win, who cares if it bores the audience ?

Yeah he might get to Code S but I sure as hell won't be cheering him on when he gets there...

find me ONE player that would do an "entertaining" match over a winning match in an important finals. Its not like hes being a dick. i want to see players going 100% to win, not going 80% but being slightly more "entertaining"

Also the micro in these matches has been very entertaining, if you dont like it, thats your loss.

what comes to mind is moon when he made so many banelings in the nasl because "i saw how many banelings july made and i wanted to make more than him."

huk mothership rushed select is a better example
Dommk
Profile Joined May 2010
Australia4865 Posts
July 18 2011 10:06 GMT
#735
On July 18 2011 19:05 JiYan wrote:
Show nested quote +
On July 18 2011 19:04 L3g3nd_ wrote:
On July 18 2011 19:02 Krehlmar wrote:
Tassadar is doing the MC build; Do anything to win, who cares if it bores the audience ?

Yeah he might get to Code S but I sure as hell won't be cheering him on when he gets there...

find me ONE player that would do an "entertaining" match over a winning match in an important finals. Its not like hes being a dick. i want to see players going 100% to win, not going 80% but being slightly more "entertaining"

Also the micro in these matches has been very entertaining, if you dont like it, thats your loss.

what comes to mind is moon when he made so many banelings in the nasl because "i saw how many banelings july made and i wanted to make more than him."

Because he had already won. He could have made 20 Ultras with that money and still won
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 18 2011 10:07 GMT
#736
You can't watch the replays between sets? That really sucks.
VERY FRAGILE, LIKE A BABY PANDA EGG
unit
Profile Blog Joined March 2009
United States2621 Posts
July 18 2011 10:07 GMT
#737
On July 18 2011 19:01 Plexa wrote:
Show nested quote +
On July 18 2011 19:00 Dommk wrote:
On July 18 2011 18:57 Dfgj wrote:
On July 18 2011 18:56 wolfy4033 wrote:
So, I haven't really seen much pro sc2. Is 4gate all you do in pvp or what?

It's significantly harder to defend 4gate than it is to execute, so yeah, 4gate is pretty common. Sometimes you both 4gate, and then go 4gate blink/4gate robo.

No it isn't.

People only 4gate non-stop if they feel they are the inferior player. There isn't much one person can do when the other side is dedicating to the 4gate, but it isn't significantly harder to defend.
Uh. That's just not true....

this explains why my game vs HwangSin in the TLOpen #19, he 4gated and I didn't because clearly I was the superior player.....(/endsarcasm) that said 4gating is a solid opening in PvP generally safe from tons of other builds and can give you essentially a free-win if your opponent messes up (i misplaced my ff by a pixel allowing him vision to warpin and cripple me lol)
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 18 2011 10:07 GMT
#738
Confirmed

Tassadar stacks his probes on the close patches, Puzzle does not. This makes a HUGE difference in a matchup built on razor thin timings. Makes about a 6-7 second difference in warpgate timings.
Porouscloud - NA LoL
ABPID
Profile Joined May 2011
Netherlands293 Posts
July 18 2011 10:07 GMT
#739
PvP micro is certainly exciting, but here is the problem:
If this was a TvT, the first game would finish only now. Worst case, we'd be in the 2nd game.
Tantaburs
Profile Joined August 2010
Canada1825 Posts
July 18 2011 10:07 GMT
#740
I do that. I check HP not time though
"One cannot play StarCraft with clenched fish.." ~Nick "Confucius" Plott
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