On July 01 2011 14:14 Perfi wrote: According to Sc2gears, 550 ingame APM is 761 real APM.
Thats ridiculously excessive for what was going on; nothing to do at home for the toss since he was all in, and blink micro doesn't take nearly much apm, especially Puzzl'es blink micro (blinking back groups larger than he needed to, and not one by one) I could justify that apm if Puzzle was literally blinking back stalkers 1 by 1 with that many stalkers but jesus...spam moar Puzzle >_>
Having to go back to pylon to warpin units, then re-rally them on top of blink micro as well as microing the stalkers that have blink on cooldown, yeah, I could see him hitting 500 APM.
There is nothing really to spam, he is not boxing his mineral line, it is just pure micro
Uhm no. Do you play protoss? Blink micro is really not that apm intensive. You select a line of stalkers and click backwards, then hit your hotkey for all your stalkers and press a click forwards, rinse and repeat.
730 apm is absurd. He wasn't even showing off that great micro. This is all pretty irrelevant though, it was just me being surprised at the ridiculously excessive spam
Yup. He wasn't even blinking them back 1 by 1. He was just spamming a shitload and people are acting like he is microing with 550+ apm lol.
On July 01 2011 14:11 Vapaach wrote: Once again, the zerg's answer would have been infestors.
Lol is this a joke? he didint have the gas to get the infestor pit or time. But blink stalker or balanced rgiht? So answer is that sheth just isnt as good as puzzle clearly.
he had 1200 gas banked
He had everything required to get the infestors, he just decided to not get them. Imagine a couple of roaches less and 2-3 fungals on the blink stalkers. Guess who would have won then?
You're pretty silly, kid. He spent all his minerals on roaches and barely lost the fight after a 4-5 minute exchange. Take even a small portion of the minerals he spent on roaches and he would've lost that in 30 seconds. Get real rofl.
What about the 700 minerals he lost in overlords. Had he not been screwed by that he could have afforded the infestors. Get real LOLOLOLOL
its not the minerals that make infesters costly, its the gas.
Right and Sheth had a lot of it.
I am terribly sorry but this makes me laugh. I am so bad -_-
On July 01 2011 14:14 Perfi wrote: According to Sc2gears, 550 ingame APM is 761 real APM.
Thats ridiculously excessive for what was going on; nothing to do at home for the toss since he was all in, and blink micro doesn't take nearly much apm, especially Puzzl'es blink micro (blinking back groups larger than he needed to, and not one by one) I could justify that apm if Puzzle was literally blinking back stalkers 1 by 1 with that many stalkers but jesus...spam moar Puzzle >_>
Having to go back to pylon to warpin units, then re-rally them on top of blink micro as well as microing the stalkers that have blink on cooldown, yeah, I could see him hitting 500 APM.
There is nothing really to spam, he is not boxing his mineral line, it is just pure micro
Uhm no. Do you play protoss? Blink micro is really not that apm intensive. You select a line of stalkers and click backwards, then hit your hotkey for all your stalkers and press a click forwards, rinse and repeat.
730 apm is absurd. He wasn't even showing off that great micro. This is all pretty irrelevant though, it was just me being surprised at the ridiculously excessive spam
Someone is clearly mad/jealous. If Sheth had 730 apm you would be praising how insane his apm is.
This Wolf dude seems pretty clueless... not enjoying his casting so far. Didn't realize that was Torch with him at first, but Torch is doing a great job.
yeah im going to agree, the blink micro wasnt impressive, though the 500 apm is.
and yeah, sheth really needed a hydra den there. the positioning of the fights were really bad for sheth, but a hydra den would have given him the power to push through after the initial push with sentries. shame, he was so close.
If zerg goes infestor to coutner blink, zerg needs to turtle on 2 bases with spines. Toss can just back off, resume probe production and get his 3rd, turtle on 3 bases with cannons support. He can easily build templar archives which pretty much counter infestor tech if he can micro.
The only solution which i saw DRG done it once on this map is pretty much the perfect response. Fast 3 bases. Turtle with some hydras spines defence. And pump lings non-stop with upgraded lings from 4 hatches. Even if toss back off, he can try to deny toss 3rd with his production rate.
The other way is perhaps banelings mines when the toss didnt even bother getting obs for his first push. Half the stalkers die even before they can use blink.
On July 01 2011 14:15 nvs. wrote: Oh well, I think I'm done watching PvZ until either this shit gets patched or the strategies and tactics open up new avenues. As it is I'm wasting hours of my life watching the same thing over and over again.
Sheth lost over 7 overlords, *not like it matters*
On July 01 2011 14:14 Perfi wrote: According to Sc2gears, 550 ingame APM is 761 real APM.
Thats ridiculously excessive for what was going on; nothing to do at home for the toss since he was all in, and blink micro doesn't take nearly much apm, especially Puzzl'es blink micro (blinking back groups larger than he needed to, and not one by one) I could justify that apm if Puzzle was literally blinking back stalkers 1 by 1 with that many stalkers but jesus...spam moar Puzzle >_>
Having to go back to pylon to warpin units, then re-rally them on top of blink micro as well as microing the stalkers that have blink on cooldown, yeah, I could see him hitting 500 APM.
There is nothing really to spam, he is not boxing his mineral line, it is just pure micro
Uhm no. Do you play protoss? Blink micro is really not that apm intensive. You select a line of stalkers and click backwards, then hit your hotkey for all your stalkers and press a click forwards, rinse and repeat.
730 apm is absurd. He wasn't even showing off that great micro. This is all pretty irrelevant though, it was just me being surprised at the ridiculously excessive spam
His micro wasnt that great? Did you see how many roach shots he dodged constantly? If he was slower on the blink micro at all he wouldve lost.
Yeah... it's not an all-in... it's just a great strategy that indeed transitions pretty well. It's why many Tosses are favoring blink stalker play in general. If you end on even-ish footing with the Zerg after your attack, you can go for DTs and HTs (and, implicitly, Archons) as a transition.
On July 01 2011 14:14 Miah121 wrote: I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.
...? why is that funny?
Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.
I mean.... what do you think Sheth's chances were vs MMA? He wipes the floor with zergs. DRG beat him, but im sorry Sheth, you're no DRG. He made idra fail hard and if i remember correctly, idra dominated sheth in a showmatch. Sheth doesn't like ZvT as much as ZvP, so Puzzle was a MORE favorable matchup. However, the result is still a loss
I didn't know that TvZ = ZvZ LOL
Read what you quoted again...
The guy made 3 points. 1, Sheth vs Korean T? (w/ MMA being his benchmark) 2 MMA vs DRG (with DRG v IdrA and Sheth vs IdrA as an aside) 3. Sheth hates vT more than vP
On July 01 2011 14:14 Miah121 wrote: I find it pretty funny that Sheth supporters were so happy that Puzzle beat MMA, then Puzzle just outplays him.
...? why is that funny?
Because they (like 6 people in the prior LR thread) thought Puzzle would be an easier opponent than MMA.
and who says he wasn't?
sheth was damn close to winning that 2nd game..
No he wasn't. His control simply isn't good enough to even beat 100 supply with 150, hence why he lost all his overlords (which is what ultimately cost him the game.)
the only answer i can see vs this blink is mass spines, but 50 supply up? if the idra vs MC game showed anything either its that you need to be more supply up or catch the toss not paying attention or something.
On July 01 2011 14:14 Perfi wrote: According to Sc2gears, 550 ingame APM is 761 real APM.
Thats ridiculously excessive for what was going on; nothing to do at home for the toss since he was all in, and blink micro doesn't take nearly much apm, especially Puzzl'es blink micro (blinking back groups larger than he needed to, and not one by one) I could justify that apm if Puzzle was literally blinking back stalkers 1 by 1 with that many stalkers but jesus...spam moar Puzzle >_>
Having to go back to pylon to warpin units, then re-rally them on top of blink micro as well as microing the stalkers that have blink on cooldown, yeah, I could see him hitting 500 APM.
There is nothing really to spam, he is not boxing his mineral line, it is just pure micro
Uhm no. Do you play protoss? Blink micro is really not that apm intensive. You select a line of stalkers and click backwards, then hit your hotkey for all your stalkers and press a click forwards, rinse and repeat.
730 apm is absurd. He wasn't even showing off that great micro. This is all pretty irrelevant though, it was just me being surprised at the ridiculously excessive spam
Yes, I do play Protoss.
He wasn't blinking back line by line, he was blinking back groups of 3-4 Stalkers, among 20. And he would use up the cooldown in the span of 4-5seconds, then micro the stalkers that had blink on cooldown, blink Stalkers forward when the roaches were retreating, switch to pylon and warp-in with 8gateways -> rehotkey and rerallly those Stalkers and still go back on the offensive.
Seriously, he gave such little breathing room for Sheth, he was so damn aggressive.
On July 01 2011 14:22 babysimba wrote: If zerg goes infestor to coutner blink, zerg needs to turtle on 2 bases with spines. Toss can just back off, resume probe production and get his 3rd, turtle on 3 bases with cannons support. He can easily build templar archives which pretty much counter infestor tech if he can micro.
The only solution which i saw DRG done it once on this map is pretty much the perfect response. Fast 3 bases. Turtle with some hydras spines defence. And pump lings non-stop with upgraded lings from 4 hatches. Even if toss back off, he can try to deny toss 3rd with his production rate.
The other way is perhaps banelings mines when the toss didnt even bother getting obs for his first push. Half the stalkers die even before they can use blink.
Did you see how much Sheth was banking throughout the game?