NASL Day 4-3 - Page 31
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Nerdslayer
Denmark1130 Posts
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SilverforceX
Australia267 Posts
On May 07 2011 12:39 FallDownMarigold wrote: Armchair SC2 pros (I mean that in a positive way!): Had all those infestors survived the templar sniping (say, had they been back at the natural), would they have been able to convincingly turn the tide? Would mass fungaling be good in that scenario, or is it best to just neural a bunch of optimal targets? Protoss army in mid, fungal, run back. Fungal, run back keep doing it til they die. You have 6 infestors u can kill any ground army. It's the feedback that shuts down that play. | ||
Itsmedudeman
United States19229 Posts
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Mysticvoid
United States39 Posts
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AndAgain
United States2621 Posts
User was warned for this post | ||
Sigh
Canada2433 Posts
Nada next!!! | ||
Chicane
United States7875 Posts
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FallDownMarigold
United States3710 Posts
On May 07 2011 12:43 ZeromuS wrote: Imagine if each of those immortals he neuraled killed 4 stalkers each ... think about how different that initial fight at the gold could have been. Would it have won the game, no but it might have made nani pull back a bit more, maybe get the broods up and not sniped instantly. True, but many times in which I've thought I had an advantage due to a large infestor comp (without other high tech support), I've initially thought "nice this is going well", but once the neurals subside I realize, "oh crap I don't have enough left to mop it up". That's why I was thinking perhaps fungal and retreat would be a better choice than neural. Who knows though. Interesting nonetheless, I suppose I will try to mimic the fight in tester. | ||
Serpico
4285 Posts
On May 07 2011 12:46 AndAgain wrote: Slush should take a good look in the mirror and think about his life. What was he trying to accomplish with that? He'd lose game 3 anyway. Shame on him. what's wrong with you? It's just a game. | ||
Aegeis
United States1619 Posts
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Irrelevant
United States2364 Posts
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wintergt
Belgium1335 Posts
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Moochlol
United States456 Posts
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MechKing
United States3004 Posts
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Al Bundy
7257 Posts
On May 07 2011 12:46 SilverforceX wrote: Protoss army in mid, fungal, run back. Fungal, run back keep doing it til they die. You have 6 infestors u can kill any ground army. It's the feedback that shuts down that play. It's all about unit control and positioning. if you know that P got High templars, you NEED to keep the infestors in a good position. Also there are a lot of techniques that allow infestors to stay safe. | ||
qoiN
Sweden576 Posts
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VashTS
United States1675 Posts
On May 07 2011 12:47 Sigh wrote: Naniwa soo good. Never thought of cancelling cybo Nada next!!! Really? =/ Anyway, it was a g.g. imo. I still don't know if I would recommend a 7pool, but I think most people are recommending it because it shows HOW to hold off a 7pool. | ||
Dommk
Australia4865 Posts
On May 07 2011 12:46 AndAgain wrote: Slush should take a good look in the mirror and think about his life. What was he trying to accomplish with that? He'd lose game 3 anyway. Shame on him. Dude he is up against Naniwa, possibly the best Protoss after MC. Cut him some slack. | ||
Duoma
United States396 Posts
-ehhh it's ok." | ||
CScythe
Canada810 Posts
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