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[NASL] Day 1-4 - Page 58

Forum Index > StarCraft 2 Tournaments
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Do not post TSL spoilers in this thread.
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
April 17 2011 02:28 GMT
#1141
that one pylon over the 4th getting 4-5waves of wrap ins killing it off uncontested made such a huge difference
henreiman
Profile Blog Joined December 2010
United States407 Posts
April 17 2011 02:28 GMT
#1142
On April 17 2011 11:26 Irrelevant wrote:
that stalker sneak attack taking out the greater spire was so critical


People keep pointing this out. And yes, it was important. But Ret could've come back from that. IMO what sealed the game was Ret's inability to stop the harass at the 4th, inability to stay ahead in bases, and inability to maintain an economy period really.
mprs
Profile Joined April 2010
Canada2933 Posts
April 17 2011 02:28 GMT
#1143
On April 17 2011 11:26 Serpico wrote:
Show nested quote +
On April 17 2011 11:26 frucisky wrote:
With the way macro zergs like Ret are playing now, I don't see them beating a decent protoss. Zerg's max army is weak as heck and just colliding with the toss' main army is not going to work. Sad to see Ret not trying new things. This is how I see him play ZvP ALL THE TIME.

what do you want him to try?


Its a fragile style, that pylon on the cliff of his 4th needed to go down. 600 worth of resources taking down a whole base is unacceptable
We talkin about PRACTICE
Parsistamon
Profile Joined July 2010
United States390 Posts
April 17 2011 02:28 GMT
#1144
RET FIGHTING
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 17 2011 02:28 GMT
#1145
On April 17 2011 11:27 Ribbon wrote:
Show nested quote +
On April 17 2011 11:26 frucisky wrote:
With the way macro zergs like Ret are playing now, I don't see them beating a decent protoss. Zerg's max army is weak as heck and just colliding with the toss' main army is not going to work. Sad to see Ret not trying new things. This is how I see him play ZvP ALL THE TIME.


He came pretty close to beating it, which is a big deal. Had he not lost the fourth, he'd have been able to remake an army.

No he didn't. Protoss had over 3k banked up, ready to instantly warp in more units.
fredre
Profile Joined October 2010
13 Posts
April 17 2011 02:28 GMT
#1146
On April 17 2011 11:26 benjammin wrote:
mid game ads make me


NASL needs to fix this. I want to keep ad-block off, so they can make money, but I'm forced to keep it on to prevent mid game ads.
Icekommander
Profile Blog Joined August 2010
Canada483 Posts
April 17 2011 02:28 GMT
#1147
He needed to kill that pylon. He never did get his fourth running properly, and along with the the Greater Spire Snipe, Ace had much better infrastructure and economy.
Time Flies like an arrow. Fruit Flies like a banana.
frucisky
Profile Joined September 2010
Singapore2170 Posts
April 17 2011 02:28 GMT
#1148
On April 17 2011 11:26 Serpico wrote:
Show nested quote +
On April 17 2011 11:26 frucisky wrote:
With the way macro zergs like Ret are playing now, I don't see them beating a decent protoss. Zerg's max army is weak as heck and just colliding with the toss' main army is not going to work. Sad to see Ret not trying new things. This is how I see him play ZvP ALL THE TIME.

what do you want him to try?


More infestors, more nydus, more baneling bombs. And send ultras through those nydus worms. And more tech switching.
<3 DongRaeGu <3
brentsen
Profile Joined November 2010
1252 Posts
April 17 2011 02:29 GMT
#1149
Also the move from Ace to snipe the greater spire was a great decision.
Chicane
Profile Joined November 2010
United States7875 Posts
April 17 2011 02:29 GMT
#1150
Oh man... I really hope iNcontroL wins so we can see him cry.
Isaac
Profile Joined August 2010
United States810 Posts
April 17 2011 02:29 GMT
#1151
i love panda express
number one fan of marineking
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
April 17 2011 02:29 GMT
#1152
Incontrol praising the cross-positions. -_-
ComTrav
Profile Joined April 2010
United States1093 Posts
April 17 2011 02:29 GMT
#1153
On April 17 2011 11:27 Ribbon wrote:
Show nested quote +
On April 17 2011 11:26 frucisky wrote:
With the way macro zergs like Ret are playing now, I don't see them beating a decent protoss. Zerg's max army is weak as heck and just colliding with the toss' main army is not going to work. Sad to see Ret not trying new things. This is how I see him play ZvP ALL THE TIME.


He came pretty close to beating it, which is a big deal. Had he not lost the fourth, he'd have been able to remake an army.


Yeah, Ace actually played really well.

I think Ret would've won if Ace has been less mobile and more turtle-y, like lots of Protoss's play.
Al Bundy
Profile Joined April 2010
7257 Posts
April 17 2011 02:29 GMT
#1154
I think that Zerg players should be more careful of their buildings' positioning. Oftentimes the most critical buildings such as Spawning pool and Spire seem really exposed.
o choro é livre
Irave
Profile Joined October 2010
United States9965 Posts
April 17 2011 02:29 GMT
#1155
Alright cross positions on Meta.
cameronkrazie86
Profile Blog Joined September 2010
United States296 Posts
April 17 2011 02:29 GMT
#1156
On April 17 2011 11:28 fredre wrote:
Show nested quote +
On April 17 2011 11:26 benjammin wrote:
mid game ads make me


NASL needs to fix this. I want to keep ad-block off, so they can make money, but I'm forced to keep it on to prevent mid game ads.


Does the stream still work with ad-block on? Earlier it wasn't working with the ad-block on so I had to turn it off but if it's working now with it on, I'm going to have to use it. I've only watched about 20+ ads in an hour.
"You come at the King, you best not miss." - Omar Little
azarat
Profile Joined September 2010
Australia155 Posts
April 17 2011 02:30 GMT
#1157
Can anyone tell me why the NASL has that weird version of Tal'darim? Is that the new GSL version? Just seems like they randomly decided to make the map harder for Zerg with mineral-only golds and rocks at every single expansion except the natural.

I'm pretty sure thats why Ret was so far behind economically; you can't expand anywhere without taking out rocks, it just really dampens your ability to expand when you want to.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 17 2011 02:30 GMT
#1158
iNcontrol eats Panda Express almost daily?

That's like pure heaven for me. Orange Chicken FTW. That stuff is like crack in food form. It's SOOOO GOOD.

Anyways, Metalopolis. Ace at the 8, Ret at the 2.
ㅇㅅㅌㅅ
frucisky
Profile Joined September 2010
Singapore2170 Posts
April 17 2011 02:30 GMT
#1159
On April 17 2011 11:29 AlBundy wrote:
I think that Zerg players should be more careful of their buildings' positioning. Oftentimes the most critical buildings such as Spawning pool and Spire seem really exposed.


That greater spire was at the back of his main. Where do you want him to put it O.O

Its just blink stalkers are ridiculously unpunishable without infestors. If infestors were there, Ret could've just owned those stalkers with fungal + speedlings. OR he should have just run into the toss main when he saw that snipe.
<3 DongRaeGu <3
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
April 17 2011 02:30 GMT
#1160
On April 17 2011 11:29 AlBundy wrote:
I think that Zerg players should be more careful of their buildings' positioning. Oftentimes the most critical buildings such as Spawning pool and Spire seem really exposed.

Yeah I'm definitely going to steal that snipe. A warp prism of DTs or something could probably snipe a crucial tech building really easily.

They should probably start building evo chambers around them and stuff :D
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