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[NASL] Day 1-3 - Page 130

Forum Index > StarCraft 2 Tournaments
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Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-04-15 03:59:36
April 15 2011 03:58 GMT
#2581
I'd look at Naniwa vs. Kiwikaki for another strategy to defend 4 gate without doing the same build yourself on maps with small ramps.
Poyo
Profile Joined June 2010
Canada790 Posts
April 15 2011 03:58 GMT
#2582
Thanks for tonight!
Poyo! poyo! poyo! poyo! poyo!
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
April 15 2011 03:59 GMT
#2583
Feels weird watching sc2 without sponsors splashed all over the place lol, wonder who's actually funding all of it o:
ლ(╹◡╹ლ)
LightWireEX
Profile Joined September 2010
United States387 Posts
April 15 2011 03:59 GMT
#2584
On April 15 2011 12:58 Axslav wrote:
the build i did g1 can hold a 4gate totally fine on any small ramp map (it's a varient on the 3 stalker build but getting the gateway at 11 so you can get all 3 from one gate quick using chrono). I lost on metal b/c I didn't realize the map had close spawns enabled and was so confused when i didn't see him at the 2nd spot I scouted that I screwed up the build order really badly and got everything later than normal.



dont feel obligated to explain yourself man, you played amazingly in the first game and we all know how great of a player you are!
ghOst.3344
Foxx1
Profile Joined April 2011
United States57 Posts
April 15 2011 03:59 GMT
#2585
Decent games today, especially TvT. Give NASL time they are improving :D
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
April 15 2011 03:59 GMT
#2586
Gretorp definitely toned down, game music is up, the quality (regardless of contrast) is very good for the free stream. So all good stuff there by day 3.

A few remaining criticisms - the map pool should never have the old versions of TDA and Metal, also crossfire and backwater are just pretty imbalanced maps straight up.

Also, VoDs need to be split up from massive chunks.

the farm ends here
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 15 2011 03:59 GMT
#2587
On April 15 2011 12:58 Axslav wrote:
the build i did g1 can hold a 4gate totally fine on any small ramp map (it's a varient on the 3 stalker build but getting the gateway at 11 so you can get all 3 from one gate quick using chrono). I lost on metal b/c I didn't realize the map had close spawns enabled and was so confused when i didn't see him at the 2nd spot I scouted that I screwed up the build order really badly and got everything later than normal.


did NASL give everyone a copy of the map versions they are using before your games?
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 15 2011 03:59 GMT
#2588
Incontrol looks pretty fly for a white guy

Good games today, looking forward to.....er no games tomorrow? Well, then Saturday
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 15 2011 03:59 GMT
#2589
The games were pretty entertaining tonight. Let's keep her going!
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-04-15 04:01:10
April 15 2011 03:59 GMT
#2590
On April 15 2011 12:57 GenoZStriker wrote:
They were using old Metalopolis with close spawn and I do not think any tournament uses it anymore, so Axslav did not scout close spawn and by the time he saw what was coming he was already behind in timing.

Well they shouldn't be using it, but come on, it's simply unprofessional not to know what map is being used. Seen lots of pros scouting the impossible positions on forced x Shakuras too. Pretty dumb really. Almost as bad as not scouting your base and getting proxied *hi whitera*.
ct2299
Profile Joined February 2011
380 Posts
April 15 2011 03:59 GMT
#2591
iNcontroL, please fight a lion and bite its head off then please!
Torment
Profile Joined August 2010
United States121 Posts
April 15 2011 03:59 GMT
#2592
they say the stage looks a little bare? imagine this: a green/black baneling-shaped lava-lamp.... completely epic.

best background decoration ever.
www.djcracka.com ---trance/house/dnb/breaks/progressive live sets and original tracks by me, for you.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 15 2011 03:59 GMT
#2593
On April 15 2011 12:58 Axslav wrote:
the build i did g1 can hold a 4gate totally fine on any small ramp map (it's a varient on the 3 stalker build but getting the gateway at 11 so you can get all 3 from one gate quick using chrono). I lost on metal b/c I didn't realize the map had close spawns enabled and was so confused when i didn't see him at the 2nd spot I scouted that I screwed up the build order really badly and got everything later than normal.


I almost cried man, I was rooting for you so hard >_<.

Better luck next time Axslav! Your play in game one was so sexy!
Strategy"You know I fucking hate the way you play, right?" ~SC2John
cooked
Profile Joined December 2010
China1238 Posts
April 15 2011 04:00 GMT
#2594
great night, NASL really shaping up to be something special and worthwhile. looking forward to future matches ;D
TheResidentEvil
Profile Joined September 2010
United States991 Posts
April 15 2011 04:00 GMT
#2595
Ok guys!

I am seeing improvements already. Thanks for that. The sound is much better tonight with the game sounds the right level and the background music. One more thing to improve on is maybe the framerate. There are a few times when i think the frame rate really drops.

Also spoiling a game sucks and im sure inc is kicking himself over it but its ok man. Just be more careful next time
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
April 15 2011 04:00 GMT
#2596
On April 15 2011 12:58 Axslav wrote:
the build i did g1 can hold a 4gate totally fine on any small ramp map (it's a varient on the 3 stalker build but getting the gateway at 11 so you can get all 3 from one gate quick using chrono). I lost on metal b/c I didn't realize the map had close spawns enabled and was so confused when i didn't see him at the 2nd spot I scouted that I screwed up the build order really badly and got everything later than normal.


Oh well, it happens to the best players. Game 1 was extremely impressive, and I hope you don't get too discouraged by the results of this match. You played great.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Wipples
Profile Joined November 2010
Canada269 Posts
April 15 2011 04:00 GMT
#2597
I gotta say guys, HUGE improvements tonight over day1 (i missed day2 ) Congrats, glad to see your taking the communities words into consideration. Great games today! NADA FIGHTING!
zyglrox
Profile Joined August 2010
United States1168 Posts
April 15 2011 04:00 GMT
#2598
good show tonight. looking forward to another!
champagne for my real friends, and real pain for my sham friends.
elmizzt
Profile Joined February 2010
United States3309 Posts
April 15 2011 04:00 GMT
#2599
On April 15 2011 12:58 Axslav wrote:
the build i did g1 can hold a 4gate totally fine on any small ramp map (it's a varient on the 3 stalker build but getting the gateway at 11 so you can get all 3 from one gate quick using chrono). I lost on metal b/c I didn't realize the map had close spawns enabled and was so confused when i didn't see him at the 2nd spot I scouted that I screwed up the build order really badly and got everything later than normal.

GL in the rest of the tourney axslav! Fighting!!
d=(^_^)z
Speny
Profile Joined April 2011
Canada71 Posts
April 15 2011 04:00 GMT
#2600
The amount of improvement from day one to two days later is astounding. It's coming along really well. If inc or other staff are reading this- great job! And I really enjoyed Diggity's (sp?) casting the other day.

P.S. Incontrol you should wear an ascot not a bow tie
"I love starcraft, and I love that I love starcraft." - Striderdoom
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