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[NASL] Day 1-3 - Page 128

Forum Index > StarCraft 2 Tournaments
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elmizzt
Profile Joined February 2010
United States3309 Posts
April 15 2011 03:54 GMT
#2541
On April 15 2011 12:53 ffadicted wrote:
And this, my friends, is why phoenix play IS NOT AT ALL THE FUTURE OF PVP lol

So you're using the present as an indicator of what the future will never be?
d=(^_^)z
forsooth
Profile Joined February 2011
United States3648 Posts
April 15 2011 03:54 GMT
#2542
I haven't seen a PvP I enjoyed in ages, but that first game was actually really cool. I'd love to see more of this Phoenix/Immortal business in the future.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
April 15 2011 03:54 GMT
#2543
I thought most big-tournament maps disabled close pos on metalopolis?
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Gudeldar
Profile Joined August 2010
United States1200 Posts
April 15 2011 03:54 GMT
#2544
On April 15 2011 12:54 Irave wrote:
Show nested quote +
On April 15 2011 12:52 GTR wrote:
is there an explanation as to why nasl are using grossly outdated versions of maps?

standard blizzard metal, tal'darim and terminus beta versions.

They gave some thoughts to it during tonights pre-game, I can't recall 100%, but if you have vods.


They just mentioned that they were. They didn't really provide a justification for it.
integral
Profile Blog Joined February 2009
United States3161 Posts
April 15 2011 03:54 GMT
#2545
GGs tonight, later!
Doraemon.doraemon
Profile Joined May 2010
United States335 Posts
April 15 2011 03:54 GMT
#2546
it's time for foreign protoss to realize that koreans only go 1 base in pvp...
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
April 15 2011 03:54 GMT
#2547
On April 15 2011 12:52 Aequos wrote:
Protoss seems to have a lot of those "really high skill cap" abilities, the ones that really help if your in-battle APM is high. Just as some examples, Forcefield, Gravitron Beam, Blink, Hallucination.


Remember when SC2 was new, and everyone said the skill cap was super low and we'd never see top-level players who were better than other top-level players?
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 15 2011 03:54 GMT
#2548
And this is why you don't allow Close positions on metal NASL.....

Please consider getting with the times.
Serpico
Profile Joined May 2010
4285 Posts
April 15 2011 03:55 GMT
#2549
On April 15 2011 12:54 Whitewing wrote:
Wow, Axslav's play was quite poor in that third game, unfortunate, I was rooting for him >_<.

what are you talking about? It was all down to scouting. stuff happens in pvp.
Irave
Profile Joined October 2010
United States9965 Posts
April 15 2011 03:55 GMT
#2550
Great night of games, things keep improving with the occasional bump.
ffadicted
Profile Joined January 2011
United States3545 Posts
April 15 2011 03:55 GMT
#2551
On April 15 2011 12:54 elmizzt wrote:
Show nested quote +
On April 15 2011 12:53 ffadicted wrote:
And this, my friends, is why phoenix play IS NOT AT ALL THE FUTURE OF PVP lol

So you're using the present as an indicator of what the future will never be?


Well, clearly a patch could change everything.... but as is, without a patch, anything but 4 gate is fool's gold imo
SooYoung-Noona!
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
April 15 2011 03:55 GMT
#2552
Why didn't they welcome Axslav to the NASL and tell him that squirtle would be his host
ლ(╹◡╹ლ)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 15 2011 03:55 GMT
#2553
Well, a bit of an anticlimactic end after an epic Game 3 of Nada vs dde and an excellent Game 1 of Axslav vs Squirtle.

Also, I really like the ridiculously deep analysis of the PvP that iNcontrol is giving. Quite educational.
ㅇㅅㅌㅅ
nalgene
Profile Joined October 2010
Canada2153 Posts
April 15 2011 03:55 GMT
#2554
6 blue stalkers moved up his ramp with no additional units to defend
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
thee telescopes
Profile Joined August 2010
321 Posts
April 15 2011 03:55 GMT
#2555
Not sure why NASL has chosen to use the worse versions of Metal, Taldarim and Terminus when there are much fairer versions available that lead to more entertaining games.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 15 2011 03:55 GMT
#2556
On April 15 2011 12:54 integral wrote:
GGs tonight, later!

Thank you for the OP

We appreciate it!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
emesen
Profile Joined October 2010
United States256 Posts
April 15 2011 03:55 GMT
#2557
woot 100% on my liquibets... it was a good night!
may the best of your todays, be the worst of your tomorrows
Voltaire
Profile Joined September 2010
United States1485 Posts
April 15 2011 03:55 GMT
#2558
So the spoilers were wrong? Haha.

More power to the NASL for using the original version of this map.
As long as people believe in absurdities they will continue to commit atrocities.
CEPEHDREI
Profile Joined April 2010
Germany1521 Posts
Last Edited: 2011-04-15 03:56:17
April 15 2011 03:56 GMT
#2559
On April 15 2011 12:54 bkrow wrote:
Show nested quote +
On April 15 2011 12:52 GTR wrote:
is there an explanation as to why nasl are using grossly outdated versions of maps?

standard blizzard metal, tal'darim and terminus beta versions.

"Different tournaments use different maps"

-iNcontrol


haha what? rly? they change some maps but leave meta and some others like they are(imbalanced)? sry but thats just dumb...
Inky87
Profile Joined January 2011
United States533 Posts
April 15 2011 03:56 GMT
#2560
Poor Axslav. Oh well. Great games tonight. Noticeable improvements across the board. Really cool to see it improve day by day.
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