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[NASL] Day 1-2 - Page 170

Forum Index > StarCraft 2 Tournaments
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Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2011-04-14 05:47:47
April 14 2011 05:46 GMT
#3381
On April 14 2011 14:44 Mercadia wrote:
Show nested quote +
On April 14 2011 14:38 Jibba wrote:
On April 14 2011 14:36 Mercadia wrote:
On April 14 2011 14:33 Jibba wrote:
On April 14 2011 14:31 nodule wrote:
HOW DID HE WIN THAT GAME?????

Ensnare's factory was incredibly late, and when he did engage it was anti-timing.

iNc was never very far behind, I have no idea why Gretorp thought that. He had his first collosus out and second almost finished, with range finished, as Ensnare was just starting to build his first Starport. That, combined with the 6 full energy sentries that he kept alive meant iNc was perfectly safe from Ensnare's pure infantry army.

Well played by iNc, but it was hardly an amazing comeback unless you only look at supplies.


Did you see the base timings? Ensnare was ahead by 1-1 in upgrades before incontrol started 1-1, he was 30 food ahead, and a base ahead while dropping two starports.

"Praise be to Tal'Darim Altar for those ramps and chokes otherwise I was toast" is what incontrol just said on stream. Cause it's true. Without forcefield and colossus Protoss might be held accountable for falling behind in games. Such a joke.

Yeah, it should've been a BO loss but Gretorp was going on about how far behind iNc was, after his collosi production had already kicked in. 30 supply of infantry against FF/collusus is nothing.



Yeah guess that's just the state of the game Wish there was a composition for T to win TvP 30 supply down, upgrades down, bases down.

Otherwise another great day by NASL. The announced delay was much > than huge errors for viewers or whatever else might have happened. Really enjoying the league.


If you're going mass bio, of course you're going to lose when you're 30 food down? He wasn't above on upgrades either, they engaged at 2/2 each. Having more bases means nothing when your army composition is inferior, might as well whine when you're a 5 base zerg trying to mass lings against marine/tank off 3 base.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Haydin
Profile Joined December 2010
United States1481 Posts
April 14 2011 05:47 GMT
#3382
On April 14 2011 14:43 Oddysay wrote:
when will people start to talk about balance for the colosus ?

or you guy will tell me the game perfectly balanced ?

i know teamliquid hate that , but seriously they deserve it so much .

when each time people can only find to say : dont let them get the army ! attack them before !

for exemple in incontrol game he got force field , that not like Ensnare can run up the ramp and win before .

they are something realy wrong with the game when 200 protoss army alway win every fight .

im only high master terran and not that good at sc2 curently , but i dont need to be a pro gamer for know they are something wrong with the deathball protoss army .


Are you actually saying that terran should be able to a-move a huge bioball with very little air support and no mech into a small choke before 3/3 finishes and kill an army with a large colossus count?

Really?
aka ilovesharkpeople
Whitewing
Profile Joined October 2010
United States7483 Posts
April 14 2011 05:47 GMT
#3383
I wonder how funny it would be if he got out a bunch of ravens and mass seeker missile'd him.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
heaven-
Profile Joined February 2010
United States361 Posts
April 14 2011 05:47 GMT
#3384
On April 14 2011 14:45 ihavetofartosis wrote:
Just to all you guys saying not to let him get that army, do you remember Ensnare trying to engage earlier in the game, but got forcefielded off at the ramp? He is unable to engage because it's physically impossible ie. forcefields were casted.


I play terran and I can tell you that its not impossible to force engagements when you are ahead.


The road to success is dotted with many tempting parking places.
Fishriot
Profile Joined May 2010
United States621 Posts
April 14 2011 05:47 GMT
#3385
Huge congrats to iNcontroL! Seems like hes back with a vengeance. His recent results have proven to me that his "slow" entrance into the scene of top notch players has been solidified
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
April 14 2011 05:47 GMT
#3386
Inc deserved game 3 over Ensnare, plain and simple.

If Ensnare chooses to go 8 barracks 3 CC before factory, that's a build that has to apply non-stop pressure because you're units will be dying quickly but you have huge production. He chose to squander his lead by doing absolutely NO pressure and let Incontrol max out. He then proceeds to engage before his 3/3 completes, and after scanning (and using his lone marauder) to see the massive number of collosus. He then tries to go to the ramp while Incontrol defends his fourth and gets caught....and then decides to engage. There is no way he would beat the deathball if it has sentries in it and he is ghostless with few medivacs.

At the very least, he could have sent a group of units to attempt to snipe the fourth, pull Inc's army back there and mass drop the natural/main (the best option would have been to not let him max out or get a better comp than MMM with very low medivacs). If all he has is pure bio, no tanks, no anything, how does he expect to deal with FFs.
the farm ends here
CCa1ss1e
Profile Blog Joined October 2010
Canada3231 Posts
April 14 2011 05:47 GMT
#3387
yeah great casting of course.. I wish I could here more proper usage of unit names/weapons and upgrades from casters.

things like assimilators/refineries/extractors, glial reconstitution, centrifugal hooks, pneumatized carapace.. you're not researching thermal lance, it already exists.. it's EXTENDED thermal lance.

lolz.. anyway, was fun tonight, ggs.

XD
~ The Ultimate Weapon
zyglrox
Profile Joined August 2010
United States1168 Posts
April 14 2011 05:48 GMT
#3388
On April 14 2011 14:43 nodule wrote:
Show nested quote +
On April 14 2011 14:36 ceciljacobs wrote:
On April 14 2011 14:33 A Wet Shamwow wrote:
On April 14 2011 14:32 xxSK8rGUy277xx wrote:
Defend til 200/200 is going to be the next big thing in the ladder for P v T.

No, getting nothing but pure bio isn't going to be the next big thing on ladder.


right. terran should be supplementing their bio with beefy dps units right? like colossus? terran have colossus right?


Actually, Terran has the highest dps unit in the game.

But what was really missing from his army was vikings and medivacs.



pretty sure carriers are the highest. marines are either 2nd or 3rd with zealots close behind i believe.
champagne for my real friends, and real pain for my sham friends.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 14 2011 05:48 GMT
#3389
On April 14 2011 14:47 Haydin wrote:
Show nested quote +
On April 14 2011 14:43 Oddysay wrote:
when will people start to talk about balance for the colosus ?

or you guy will tell me the game perfectly balanced ?

i know teamliquid hate that , but seriously they deserve it so much .

when each time people can only find to say : dont let them get the army ! attack them before !

for exemple in incontrol game he got force field , that not like Ensnare can run up the ramp and win before .

they are something realy wrong with the game when 200 protoss army alway win every fight .

im only high master terran and not that good at sc2 curently , but i dont need to be a pro gamer for know they are something wrong with the deathball protoss army .


Are you actually saying that terran should be able to a-move a huge bioball with very little air support and no mech into a small choke before 3/3 finishes and kill an army with a large colossus count?

Really?


You forgot to mention the impeccable forcefields of the handsome and suave Geoff "iNcontrol" Robinson.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
April 14 2011 05:48 GMT
#3390
On April 14 2011 14:43 Oddysay wrote:
when will people start to talk about balance for the colosus ?

or you guy will tell me the game perfectly balanced ?

i know teamliquid hate that , but seriously they deserve it so much .

when each time people can only find to say : dont let them get the army ! attack them before !

for exemple in incontrol game he got force field , that not like Ensnare can run up the ramp and win before .

they are something realy wrong with the game when 200 protoss army alway win every fight .

im only high master terran and not that good at sc2 curently , but i dont need to be a pro gamer for know they are something wrong with the deathball protoss army .


Oddysay, do you EVER say anything except balance whining? How many times have you been banned for this, now, 3? 4? I'm so sick of this shit in every fucking live report thread.
TL+ Member
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
April 14 2011 05:48 GMT
#3391
Ensnare didn't have any ghosts or thors to tank the damage from colossi and make phoenix more vulnerable, didn't scout the huge phoenix ball until he was too high supply to transition into a good composition vs what Inc. had.

There may be balance issues, but game 3 wasn't lost because of them.

jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
April 14 2011 05:48 GMT
#3392
I gotta agree with everyone going for diggity. He was very professional, just what NASL needs right now. They also need to do something about the volume spikes, I am constantly raising and lowering my volume everytime gretorp gets excited.
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
bronzeterran
Profile Joined September 2010
United States296 Posts
April 14 2011 05:48 GMT
#3393
On April 14 2011 14:43 bkrow wrote:Diggity was out of this world though - so damn good!


It feels like he's part of the game itself. Very smooth, and kept Gretorp in check in some subtle way. I think Incontrol should cast with Diggity- he'd improve a ton.
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-04-14 05:49:25
April 14 2011 05:48 GMT
#3394
On April 14 2011 14:48 zyglrox wrote:
Show nested quote +
On April 14 2011 14:43 nodule wrote:
On April 14 2011 14:36 ceciljacobs wrote:
On April 14 2011 14:33 A Wet Shamwow wrote:
On April 14 2011 14:32 xxSK8rGUy277xx wrote:
Defend til 200/200 is going to be the next big thing in the ladder for P v T.

No, getting nothing but pure bio isn't going to be the next big thing on ladder.


right. terran should be supplementing their bio with beefy dps units right? like colossus? terran have colossus right?


Actually, Terran has the highest dps unit in the game.

But what was really missing from his army was vikings and medivacs.



pretty sure carriers are the highest. marines are either 2nd or 3rd with zealots close behind i believe.


Thors. 30 damage a shot, 2 shots per attack I believe. Also, a couple of thors would have murdered those phoenix.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
sleigh bells
Profile Joined April 2011
United States358 Posts
April 14 2011 05:48 GMT
#3395
On April 14 2011 14:43 Jman5 wrote:
Show nested quote +
On April 14 2011 14:34 sleigh bells wrote:
i don't know that proves that people just like to watch 200/200 battles above all else, or just like it when koreans lose. terribly boring, knew he was gonna lose once he let inc get to 150+


When the horse you're pulling for wins, you're happy regardless of how it happens. Most of us just wanted Incontrol to win so we enjoyed the match.

yeah, i'm trying to make this consistent with the horrible QQ over the MC game. theories are: most ppl like 200/200 shiny unit fights or "we hate koreans" or the people in this thread aren't the douchebags in the other thread
Sup son? ¯\__(ツ)__/¯
BrodiaQ
Profile Blog Joined October 2008
United States892 Posts
April 14 2011 05:48 GMT
#3396
I thought the games were pretty good. Really digging NASL so far. I don't understand the Gretorp hate here. I think he has been doing an excellent job casting. Diggity was really good as well. I'm only getting more excited for the rest of the NASL.
"So come right up and let me squash your creativity with my iron fist of conservative play."--Nony
Jibba
Profile Blog Joined October 2007
United States22883 Posts
April 14 2011 05:48 GMT
#3397
On April 14 2011 14:44 Mercadia wrote:
Show nested quote +
On April 14 2011 14:38 Jibba wrote:
On April 14 2011 14:36 Mercadia wrote:
On April 14 2011 14:33 Jibba wrote:
On April 14 2011 14:31 nodule wrote:
HOW DID HE WIN THAT GAME?????

Ensnare's factory was incredibly late, and when he did engage it was anti-timing.

iNc was never very far behind, I have no idea why Gretorp thought that. He had his first collosus out and second almost finished, with range finished, as Ensnare was just starting to build his first Starport. That, combined with the 6 full energy sentries that he kept alive meant iNc was perfectly safe from Ensnare's pure infantry army.

Well played by iNc, but it was hardly an amazing comeback unless you only look at supplies.


Did you see the base timings? Ensnare was ahead by 1-1 in upgrades before incontrol started 1-1, he was 30 food ahead, and a base ahead while dropping two starports.

"Praise be to Tal'Darim Altar for those ramps and chokes otherwise I was toast" is what incontrol just said on stream. Cause it's true. Without forcefield and colossus Protoss might be held accountable for falling behind in games. Such a joke.

Yeah, it should've been a BO loss but Gretorp was going on about how far behind iNc was, after his collosi production had already kicked in. 30 supply of infantry against FF/collusus is nothing.



Yeah guess that's just the state of the game Wish there was a composition for T to win TvP 30 supply down, upgrades down, bases down.

Otherwise another great day by NASL. The announced delay was much > than huge errors for viewers or whatever else might have happened. Really enjoying the league.
You either need the vikings earlier, or you needed to cut down on sentry numbers earlier. With 6 full energy sentries, P just has too much power to control the engagement against non-tech units.
ModeratorNow I'm distant, dark in this anthrobeat
CEPEHDREI
Profile Joined April 2010
Germany1521 Posts
April 14 2011 05:49 GMT
#3398
So Diggity+Gretorp did a great job in that last series. Could be a great duo if gretorp manages to improve on 3-4 things.
betaV1.25
Profile Joined April 2010
425 Posts
April 14 2011 05:49 GMT
#3399
Well, inc did what he had to do.... i see no reason to cry about that. After the failed pressure there was only 1 thing he could have done and he did it well.

Ensnare needed to either get ghosts a lot sooner or be way more agressive with drops. There is just no good way on that map to attack with such a big bio army.


zyglrox
Profile Joined August 2010
United States1168 Posts
April 14 2011 05:50 GMT
#3400
On April 14 2011 14:47 heaven- wrote:
Show nested quote +
On April 14 2011 14:45 ihavetofartosis wrote:
Just to all you guys saying not to let him get that army, do you remember Ensnare trying to engage earlier in the game, but got forcefielded off at the ramp? He is unable to engage because it's physically impossible ie. forcefields were casted.


I play terran and I can tell you that its not impossible to force engagements when you are ahead.





yea, i mean incontrol had like 4 stalkers and 4-5 sentries to a pretty decent amount of bio from ensare. plus ensare had a huge lead from the openings and could afford to waste some units. incontrol took risks to get back into the match without being punished and it payed off. i think he threwdown the robo, robo bay, and 2 forges without making any units....nothing negative about that because he took the risks due to being behind early and it payed off.
champagne for my real friends, and real pain for my sham friends.
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