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On January 16 2011 09:39 sqrt wrote:
He needed the minerals and the little gas he could gather for Zealot/Stalker army. Don't forget that the power of 4 gate is in the sick amount of damage it could do in a small amount of time, during a small window of opportunity. If MC wanted to include sentries his attack would either come too late or it wouldn't include any stalkers (which he needed). The mass sentry strategy is for when he is expanding, not 4 gating and I doubt it would work vs one-base terran (which Jinro was at the time).
I actually jacked MC's 4 gate which he uses on scrap station and it seems like his MO is to get 1 zel +2 sentries before the 1st round of stalkers. Getting them that early allows them to build up the energy needed for the 4+ FFs necessary to prevent infinite health bunkers. I always thought that the FF incorporation was the distinctive bit of flair to MC's style.
(On the LT game its understandable that he didnt want to end up protecting those high DPS tanks.
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@Jinro losing the battle at his contain on MKP comments, of course he will lose it he had a 3 CC building and was probably trying to stop the drop so it was not reinforced for a while so MKP ended up getting some needed reenforcement from his racks and broke the contain, the attacking contain.
Jinros strat in MKP game was brilliant the Banshee staying just in within the tank range and attacking the tanks and picking them off and making marines agro into tank range, brilliant just a unseen factor of being dropped, he could have guessed something going on when the drop numbers went to 1 from 4 and had some defense or just kept some defense up while he was building an other CC. However grats to MKP for not panicking and just trying to attack into tank line to break the contain. When I saw Jinro's reenforcement to the contain after the dropships left I knew he had lost, those marines had shields and +1 upgrades in those 3 dropships.
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On January 16 2011 03:53 hmunkey wrote:Show nested quote +On January 16 2011 02:35 ShcShc wrote:On January 16 2011 02:33 Fa1nT wrote:On January 16 2011 02:27 Randy_Chuggs wrote: Jinro is such a nice guy, comforting MC after he beat him. I do feel bad for MC too though. MC won over 100K dollars from various tourneys last year, and will probably win 100-300k this year. Don't feel too bad for him now, losing can only make him better. How is he going to win 100k-300k this year? Winning GSL is now 50k per tourney. And it was around $70k for last year's tourneys. Rounding up is great and all but not when you round 50% up.
They were around $90k, definitely not anywhere near $70k.
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On January 16 2011 10:25 dukethegold wrote:Show nested quote +On January 16 2011 08:50 usethis2 wrote:On January 16 2011 07:45 MrCon wrote: And about MC not FFing the bunker in game 1, it would have done more harm than good, if he FF the bunker he traps himself in a choke and he can't go up the ramp anymore, and there are tanks and marines on the cliff. Bingo. In conclusion: MC fully scouted Jinro's entire defense prior to engagement. His decision to not use FF was not on the spot, but rather after careful deliberation. There is enough cons to outweight the pros. Even if MC's FF usage is miraculously accurate, Jinro would have been able to defend regardless and may even come out ahead.Keep in mind that MC's poke was by no means an end of the game move, as there was NO PROXY PYLON, AND NO REINFORCEMENT COMING. It is just that because Rainbow died to a somewhat similar push, that TL all think it was an end of the game move. MC was fully prepared to retreat. I honetsly don't believe that MC would decide to simply just not use FF. There was no other reason for him to keep the sentry energy. You're right in that a complete FF wall-off would be detrimental, but FF just the bunker to prevent SCV repair would be pretty simple as his sentries seemed like they were definitely in range. The patch also makes it so that the zealots/sentries would target the scvs and not get bugged out and mess up the focus firing of the bunker. The bunker was very close to falling and MC could definitely have destroyed it.
Additionally, MC had 5 phoenixes and as they flew in to pick up the two tanks on the low ground, he'd also gain sight of the 2 tanks on high ground. If he had instead picked up the two high ground tanks, or perhaps even all four, the battle would likely have gone differently.
Either way, I doubt MC's push would've ended the game. However, it definitely could have gone in either MC's favor or even just to have the two players come out evenly. It really makes no sense for MC to deliberately decide to not FF. Simply put, MC played badly.
EDIT: After viewing the game again, even with FF usage and picking up the high-ground tanks MC's push would not have been as disastrous. However, barring any complete mismicro from Jinro, MC's push would not have been game ending, so the game may still have ended up in Jinro's favor.
Honestly, I think that the real game-changing moment was the fact that Jinro's hellion drop was so devastating, along with the fact that he got his island third quite early. MC never had a third base until Jinro was gearing up for the gold. Jinro built up a huge lead and he likely would've won even if MC had come out of his first push on even grounds with Jinro.
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did MC refuse to shake jinros hand?
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On January 16 2011 12:35 zimz wrote: did MC refuse to shake jinros hand?
No, jinro just went there because MC did the same thing last season.
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On January 16 2011 12:14 lololol wrote:Show nested quote +On January 16 2011 03:53 hmunkey wrote:On January 16 2011 02:35 ShcShc wrote:On January 16 2011 02:33 Fa1nT wrote:On January 16 2011 02:27 Randy_Chuggs wrote: Jinro is such a nice guy, comforting MC after he beat him. I do feel bad for MC too though. MC won over 100K dollars from various tourneys last year, and will probably win 100-300k this year. Don't feel too bad for him now, losing can only make him better. How is he going to win 100k-300k this year? Winning GSL is now 50k per tourney. And it was around $70k for last year's tourneys. Rounding up is great and all but not when you round 50% up. They were around $90k, definitely not anywhere near $70k. To be more precise, it was like $87 grand US.
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re: Foxer vs. Jinro
In addition to the drop, FoxeR also made extremely great decision in the battle at the front.
After knowing he's being baited, he had his forces spread out, and used only 2 marines to chase the banshees.
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LOL all the oGs guys wearing undefeated clothing... so sick.. bunch of hypeheads in korea..
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lol @ all the idiots in this thread who said mc threw the first game against jinro. what would be the motivation to do so anyways?
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Congrats Jinro
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On January 16 2011 09:18 Trentelshark wrote:Show nested quote +On January 16 2011 07:11 Dionyseus wrote: MC getting eliminated could be very bad for SC2's chances in Korea. I wouldn't be so sure . The studio errupted with each of Jinro's games (vs MC) when with a large number of other ones it's just another day in SC2 (not to mention excitement for Nada games, etc that day as well). SC2 is growing and with the number of all-ins in previous seasons, this is quite frankly the best one yet the all-ins we have seen aside. I tried to go to sleep last night, I really did but I was absolutely glued to the stream from midnight (EST) to 4am (following Jinro's interview) whereas with previous seasons I would stay up, watch a few games, get antsy and go to sleep. This is the first season I have re-watched VODs more than twice. I don't think MC getting eliminated is going to hurt it at all. In fact, if the same player kept winning over and over, it would get dull, especially with most of MC's games being a face smashing push that while impressive ends the games relatively quickly. What it NEEDS is more macro based, longer games (Jinro, Idra, Nada, etc) to maintain/build interest. Like I said, you could see the excitement in the studio following both of the Jinro/MC games....it's been a while since there was that much energy in that studio .
Actually, having the same player win over and over is what leads to a high number of viewers. Think about it, what we really want to see is a bonjwa. To have someone like Flash/Jaedong completely destroy everybody else. Makes for excitement.
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just saw these games, amazing to watch, huge congrats to Jinro
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On January 16 2011 12:48 Ryuu314 wrote:Show nested quote +On January 16 2011 12:14 lololol wrote:On January 16 2011 03:53 hmunkey wrote:On January 16 2011 02:35 ShcShc wrote:On January 16 2011 02:33 Fa1nT wrote:On January 16 2011 02:27 Randy_Chuggs wrote: Jinro is such a nice guy, comforting MC after he beat him. I do feel bad for MC too though. MC won over 100K dollars from various tourneys last year, and will probably win 100-300k this year. Don't feel too bad for him now, losing can only make him better. How is he going to win 100k-300k this year? Winning GSL is now 50k per tourney. And it was around $70k for last year's tourneys. Rounding up is great and all but not when you round 50% up. They were around $90k, definitely not anywhere near $70k. To be more precise, it was like $87 grand US.
87 grand + whatever prize pool he gets from his finish in GSL 4. And all Code S players get a salary as well.
Oh, and oGs pays as well.
Oh, and he gets free food and housing.
its not 300k by any means (unless he beasts his way for the rest of the tournies Flash style), but it will def. be WAY over 100k. Besides, he gave a 100-300k range, and his winnings will be over 100k alone.
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On January 16 2011 14:12 mprs wrote:Show nested quote +On January 16 2011 12:48 Ryuu314 wrote:On January 16 2011 12:14 lololol wrote:On January 16 2011 03:53 hmunkey wrote:On January 16 2011 02:35 ShcShc wrote:On January 16 2011 02:33 Fa1nT wrote:On January 16 2011 02:27 Randy_Chuggs wrote: Jinro is such a nice guy, comforting MC after he beat him. I do feel bad for MC too though. MC won over 100K dollars from various tourneys last year, and will probably win 100-300k this year. Don't feel too bad for him now, losing can only make him better. How is he going to win 100k-300k this year? Winning GSL is now 50k per tourney. And it was around $70k for last year's tourneys. Rounding up is great and all but not when you round 50% up. They were around $90k, definitely not anywhere near $70k. To be more precise, it was like $87 grand US. 87 grand + whatever prize pool he gets from his finish in GSL 4. And all Code S players get a salary as well. Oh, and oGs pays as well. Oh, and he gets free food and housing. its not 300k by any means (unless he beasts his way for the rest of the tournies Flash style), but it will def. be WAY over 100k. Besides, he gave a 100-300k range, and his winnings will be over 100k alone. I wasn't aware Code S players get a salary. Source?
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Haha, congrats Jinro, but if it's a fair map IdrA will completely destroy you IMO
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Well, assuming one stays in Code S throughout the year, thats 1330 x 4 (or 5) which isn't bad at all on top of your winnings.
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Wow, great games by Jinro. It's a shame he didn't catch the drop coming earlier or he'd have been able to seige a tank up back at home, which would've helped a ton. Next time, send a marine/SCV to each of the side map expos for scouting. :-)
Seems like in each of his groups, he's made a mistake against a (IMO) weaker opponent that necessitated him completing a team kill to advance. Sad to see MC go, but at the same time, great to see Jinro advance! He'll have a tougher time vs. Idra in a Bo5 than he did in groups because different maps, but I look forward to seeing how he performs!
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I just want to say how proud I am of Jinro. Couldn't of happened to a more deserving, hard working guy. I'm proud to witness this early SC2 history. I'm also really interested to read any Korean reaction to him. I know he's gaining a huge Korean fan base but would love to read actual reactions.
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