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[GSL] S3 Ro32 Day 1 - Page 83

Forum Index > StarCraft 2 Tournaments
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Logros
Profile Joined September 2010
Netherlands9913 Posts
November 26 2010 18:13 GMT
#1641
Gah those Genius games (especially the 2nd) were disgusting. Again the raven/banshee timing killing Protoss no problem. And it's getting so annoying seeing 90% of the Terrans taking all their SCV's every time they attack...
Makica
Profile Joined February 2010
Canada180 Posts
November 26 2010 18:17 GMT
#1642
Does NsP.Genius = NEX.Genius? If so I am saddened.
Denizen[9]
Profile Joined July 2010
United States649 Posts
November 26 2010 18:19 GMT
#1643
On November 27 2010 03:17 Makica wrote:
Does NsP.Genius = NEX.Genius? If so I am saddened.


Yes, NsP is his clan, NEX i his team
Jaedong, Baby | Idra, Marineking, Tester, Nada
Zingerac
Profile Joined July 2010
United States138 Posts
November 26 2010 18:34 GMT
#1644
On November 27 2010 03:19 GobIin wrote:
Show nested quote +
On November 27 2010 03:17 Makica wrote:
Does NsP.Genius = NEX.Genius? If so I am saddened.


Yes, NsP is his clan, NEX i his team

He left Zenex so it is no longer his team.
So basically the difference between me and deezer is that I don't need to look at his stream to know what hes doing- Liquid'Ret
DarkPlasmaBall
Profile Blog Joined March 2010
United States45060 Posts
November 26 2010 19:37 GMT
#1645
Well now that Genius lost, I wonder if he's going to be as arrogant as he was before.

It's too bad really. I wanted a Protoss to win
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-11-26 19:56:01
November 26 2010 19:51 GMT
#1646
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2010-11-26 20:03:25
November 26 2010 20:02 GMT
#1647
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 26 2010 20:05 GMT
#1648
On November 27 2010 05:02 syllogism wrote:
Show nested quote +
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

Yea, but still...results speak louder than words. We just saw a better Protoss than him (past results-wise anyways) get knocked out by an seemingly-imba build. If it's really nothing to worry about MC better live up to his word and be able to hold it well.
teamsolid
Profile Joined October 2007
Canada3668 Posts
November 26 2010 20:11 GMT
#1649
On November 27 2010 05:02 syllogism wrote:
Show nested quote +
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

How much credit I have is completely irrelevant to this discussion. All I'm saying is MC's talk is just that, only talk. Of course I'm hoping he gets far and brings a P to the Ro4 finally.
zivac
Profile Joined October 2010
Croatia389 Posts
Last Edited: 2010-11-26 20:23:25
November 26 2010 20:16 GMT
#1650
i think main problem is toss should go with Robo opening always 1st against terran cause of potential cloak attack. Best thing blizzard could do is that Observer can be created from Nexus after Warpgates are researched and that would allow toss to have more variety than they have now. They would have to cut probe for short period of time as compensation, but it would be really great in changing the way protoss is played right now. observer even looks like upgraded version of probe (something similar to zealot - high templar) so it would make sense
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2010-11-26 20:22:37
November 26 2010 20:18 GMT
#1651
On November 27 2010 05:11 teamsolid wrote:
Show nested quote +
On November 27 2010 05:02 syllogism wrote:
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

How much credit I have is completely irrelevant to this discussion. All I'm saying is MC's talk is just that, only talk. Of course I'm hoping he gets far and brings a P to the Ro4 finally.

It would have been irrelevant had you not said something as nonsensical as that it seems "literally impossible to stop". Futhermore, as you probably should know, he is a very respected protoss in korea and that counts for more than two tournament appearances, given the variance of both the game and the brackets. Indeed, the QQing amounts to just that - talk. There's little evidence or arguments presented besides Genius losing to it once after doing a greedy build and getting his colossus a few seconds too late.
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-11-26 20:26:55
November 26 2010 20:26 GMT
#1652
On November 27 2010 05:11 teamsolid wrote:
Show nested quote +
On November 27 2010 05:02 syllogism wrote:
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

There's little evidence or arguments presented besides Genius losing to it once after doing a greedy build and getting his colossus a few seconds too late.

Oh, you know, besides Tester, Inca, Sangho all getting knocked out in qualifiers, no Protoss making it into the Ro4, etc, etc. Yea, no evidence at all. Anyways, I'm done here. I think you're trying to pick a fight for no reason other than to pick a fight. I don't even care if P gets buffs or not, I just want to see more even racial distribution in future seasons of GSL.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2010-11-26 20:32:31
November 26 2010 20:27 GMT
#1653
On November 27 2010 05:26 teamsolid wrote:
Show nested quote +
On November 27 2010 05:11 teamsolid wrote:
On November 27 2010 05:02 syllogism wrote:
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

There's little evidence or arguments presented besides Genius losing to it once after doing a greedy build and getting his colossus a few seconds too late.

Oh, you know, besides Tester, Inca, Sangho all getting knocked out in qualifiers, no Protoss making it into the Ro4, etc, etc. Yea, no evidence at all. Anyways, I'm done here. I think you're trying to pick a fight for no reason other than to pick a fight. I don't even care if P gets buffs or not, I just want to see more even racial distribution in future seasons of GSL.

That's some, though not sufficient, evidence for Protoss being too weak, not this build being too difficult to stop.

Also Top, Nada and I'm sure some other good Terrans being eliminated in qualifiers is evidence of Terran being too weak, right? You are right I am picking a fight, but I tend to do that when people constantly complain (not you, the board in general) about a subject while not arguing the point very convincingly.

e: also I've to say, besides maybe Genius, all the toss players that have been eliminated in GSL 3 so far deserved to lose based on their play
zivac
Profile Joined October 2010
Croatia389 Posts
November 26 2010 20:32 GMT
#1654
On November 27 2010 05:27 syllogism wrote:
Show nested quote +
On November 27 2010 05:26 teamsolid wrote:
On November 27 2010 05:11 teamsolid wrote:
On November 27 2010 05:02 syllogism wrote:
On November 27 2010 04:51 teamsolid wrote:
When the tank/banshee/marine T timing push from is timed out as perfectly as it was when executed by Rain, it just seems literally impossible to stop for P. Genius even saw it coming with an observer and cut probes quite heavily after expoing but just got completely rolled over. As a Z player, I really feel bad for all the Protoss out there... getting owned by both roaches and banshee/tank timing pushes

Btw... MC doesn't exactly have that much credit to back up his words seeing as how the farthest he's gotten is Ro32. I guess we'll have to wait and see how he does in the later stages.

I'm pretty confident he has more credit than you, however. You merely presented an opinion, and you don't even play T or P, and then proceeded to downplay MC's.

There's little evidence or arguments presented besides Genius losing to it once after doing a greedy build and getting his colossus a few seconds too late.

Oh, you know, besides Tester, Inca, Sangho all getting knocked out in qualifiers, no Protoss making it into the Ro4, etc, etc. Yea, no evidence at all. Anyways, I'm done here. I think you're trying to pick a fight for no reason other than to pick a fight. I don't even care if P gets buffs or not, I just want to see more even racial distribution in future seasons of GSL.

That's some, though not sufficient, evidence for Protoss being too weak, not this build being too difficult to stop.

Also Top, Nada and I'm sure some other good Terrans being eliminated in qualifiers is evidence of Terran being too weak, right? You are right I am picking a fight, but I tend to do that when people constantly complain (not you, the board in general) about a subject while not arguing the point very convincingly.


Toss have only 1 route to go against Terran and its way to predictable on sucha high level. If Terran spots Archives they can always switch Stargate from reactor to tech lab and punish them hard. Its not the balance that is killing Toss right now, its predictability if you compared it to Terrans
syllogism
Profile Joined September 2010
Finland5948 Posts
November 26 2010 20:34 GMT
#1655
I agree, I definitely dislike how you are forced to go robo every game. I suppose fast void ray is somewhat viable at least on some maps too.
PanzerKing
Profile Joined May 2010
United States483 Posts
Last Edited: 2010-11-26 20:42:30
November 26 2010 20:39 GMT
#1656
Why has almost nobody noticed that Genius's second colossus was instantly sniped by banshees? If he'd had that colossus he almost certainly would have held the push, since the marines and scvs would have gone down easily. People are so busy whining about balance that they don't actually watch the VOD in detail and try to note the little things that make or break a game.

Also, look at the map geometry. Genius's build would have been much safer on a different position, like the 9 o'clock, because his buildings would be positioned further from T's tanks. He didn't factor that into his building placement - why would'nt you place your robo as far from your entrance as possible, when colossus have no pathing issues? Well, he didn't, and the result was that he lost a third colossus right as it should have popped out.
http://tkrmx.blogspot.com/
Strayfah
Profile Joined November 2010
12 Posts
November 26 2010 20:42 GMT
#1657
GoldenfOu is my hero. Proxy hatch + Evo chamber is a deadly strat/timing push.
zivac
Profile Joined October 2010
Croatia389 Posts
November 26 2010 20:43 GMT
#1658
On November 27 2010 05:39 PanzerKing wrote:
Why has almost nobody noticed that Genius's second colossus was instantly sniped by banshees? If he'd had that colossus he almost certainly would have held the push, since the marines and scvs would have gone down easily. People are so busy whining about balance that they don't actually watch the VOD in detail and try to note the little things that make or break a game.

Also, look at the map geometry. Genius's build would have been much safer on a different position, like the 9 o'clock, because his buildings would be positioned further from T's tanks. He didn't factor that into his building placement - why would'nt you place your robo as far from your entrance as possible, when colossus have no pathing issues?


this discussion has nothing to do with Genius game, its discussion of Toss disadvantages in general, or you think that only noobs and worst sc2 players play that race
PanzerKing
Profile Joined May 2010
United States483 Posts
November 26 2010 20:45 GMT
#1659
On November 27 2010 05:43 zivac wrote:
Show nested quote +
On November 27 2010 05:39 PanzerKing wrote:
Why has almost nobody noticed that Genius's second colossus was instantly sniped by banshees? If he'd had that colossus he almost certainly would have held the push, since the marines and scvs would have gone down easily. People are so busy whining about balance that they don't actually watch the VOD in detail and try to note the little things that make or break a game.

Also, look at the map geometry. Genius's build would have been much safer on a different position, like the 9 o'clock, because his buildings would be positioned further from T's tanks. He didn't factor that into his building placement - why would'nt you place your robo as far from your entrance as possible, when colossus have no pathing issues?


this discussion has nothing to do with Genius game, its discussion of Toss disadvantages in general, or you think that only noobs and worst sc2 players play that race


This "discussion" seems like a bunch of mindless whining about how Rain's push was "unstoppable even though scouted" when Genius made several big mistakes that cost him the game, which he should have won. Instead of just blindly assuming that Genius was the stronger player, which I really doubt given Rain's immaculate macro and micro, maybe people should be more critical of their hero Protoss.
http://tkrmx.blogspot.com/
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2010-11-26 20:58:38
November 26 2010 20:55 GMT
#1660
I have played against the build on ladder and when you first can see it is coming, you have two viable options that might allow you to break it but neither is a guarantee. I usually open 1gate fe vs terran on suitable maps/locations followed by 2 more gates and a robo.. and my obs will scout the build at about the 7 minute mark. The terran usually plays passive until the big push at ~11 minutes, so provided he doesn't scout well and doesn't blow energy on scans (a lot of the times thye mule hard to bolster their push) you can sprint for charge/storm tech and you'll have charge and perhaps a few storms ready.

With storm you have to engage the push in the middle of the field-- when I have tried this and let the terran get to my nat, they will make 4-6 bunkers and your storm will be nullified. If you get a few good storms off and had dumped your minerals into chargelots, you have a pretty good shot. the banshees should be dealt with afterward by warping in additional stalkers afterthefact or via feedback if you have dealt with the marines or your ht's have low energy and won't have time to save for storm (the banshees don't have cloak so they'll be nearly 1 shotted by feedback)

This option is nullified if the terran scans your twilight and pushes out earlier than he would have liked, however. So, hide it.

The second option, rushing for colossus on two base is a little safer but if you don't have range finished by the time the push rolls into your natural (as we saw in genius' game), the tanks will be able to fend off your ~2 collosi pretty easily. Basically you need the terran player to miscontrol (ie libero vs genius) or have 2 collosi with range and a decent number of gateway units to absorb hits. You can do it, but a lot of your CB will be invested in pumping collosi and collossus range so you really have to be pumping 5-6 gates with no CB and have perfect macro (never missing cycles or pylons).

Void rays might work but it would be very tough to pull off since marines are extremely cost effective vs voids. I have even tried blindly countering it against a player I knew did the push every game with carriers as a last ditch attempt against it.. that failed miserably as my 3 carriers looked bad ass but the interceptors were melted before they got many kills at all

I'm curious to see how JMC plans to fight this play if he actually encounters it.
get rich or die mining
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