• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:53
CEST 22:53
KST 05:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
PartinG joins SteamerZone, returns to SC2 competition225.0.15 Balance Patch Notes (Live version)96$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR12
StarCraft 2
General
PartinG joins SteamerZone, returns to SC2 competition 5.0.15 Balance Patch Notes (Live version) ZvT - Army Composition - Slow Lings + Fast Banes Stellar Fest: StarCraft II returns to Canada Had to smile :)
Tourneys
Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
Question regarding recent ASL Bisu vs Larva game RepMastered™: replay sharing and analyzer site [ASL20] Ro8 Preview Pt2: Holding On BarrackS' ASL S20 Ro.8 Review&Power of Friendship BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Current Meta TvZ Theorycraft - Improving on State of the Art I am doing this better than progamers do. Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1667 users

Intel Extreme Masters Qualification Cups - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 65 Next
nihlon
Profile Joined April 2010
Sweden5581 Posts
August 02 2010 23:09 GMT
#201
In the second game Idra vs Silver the commentator said Idra could just have run up his lings to get scouting. Can someone explain to me how he would know a starport was up based on what he would have seen. (I know very little about terran so I'm seriously asking).
Banelings are too cute to blow up
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 02 2010 23:12 GMT
#202
On August 03 2010 08:05 ]Grey[ wrote:



Show nested quote +


2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.



Poking is not sufficient for scouting in the early game if the Terran is intelligent enough to not leave all his tech buildings and units near the front/edge of his base. It can be very hard for the Zerg to sac an ovie and see what he needs to see on certain maps since it can easily be denied by a handful of well placed marines. Simply seeing marines is usually not enough to tell you what strategy the Terran is going for.

A good Zerg essentially has map hacks running in the late game, it's scouting before lair that is the problem.


You can find out the openings though. If he does happen to be playing at his top than you just see if he has a tech lab. If he is, and no reapers came, than he's going marduerer and you build more lings. If he is going starport or such, than you should be able to deal with it as long as you have xel naga towers or other. Just go roaches until you can scout more so. I would say sacing an overlord is usually succesful however, since you might be able to see his army/tech/units requiring tech and if he does have several rines than he's probably going drop or bio push.
vyyye
Profile Joined July 2010
Sweden3917 Posts
August 02 2010 23:12 GMT
#203
On August 03 2010 08:08 Sfydjklm wrote:
Show nested quote +
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours
Show nested quote +

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought
Show nested quote +

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.

Show nested quote +

3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.

You must construct additional arguments.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 02 2010 23:16 GMT
#204
On August 03 2010 08:08 Sfydjklm wrote:
Show nested quote +
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours
Show nested quote +

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought
Show nested quote +

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.

Show nested quote +

3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.


1.Idra is not a balance designer, and he is not infallible. I've played games where I've done it and it works, so if reality goes against what he says, than I guess I win.

2.I'm saying if they do do that than they let zerg be able to counter what they do. Therefore, terran is actually giving zerg a possible advantage. You're right, they can just not scout and let zerg have all scouting. But then zerg has an advantage.

3.hahaha, I'm diamond. And plenty of other diamonds and pros will agree with me. Roaches for one will hard counter helions and reapers, and its true that if they do micro they can take it out. But that's
1.Micro intensive
2.takes long
In the LZ case, when he went mass reaper(I assume you're pointing out that game) the opponet needed to stay on creep and mass roaches. The problem was he didn't know how much LZ commited to that. If he had known, he could've easily won and countered.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 02 2010 23:20 GMT
#205
On August 03 2010 08:12 vyyye wrote:
Show nested quote +
On August 03 2010 08:08 Sfydjklm wrote:
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.


3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.

You must construct additional arguments.

you must read the thread><v
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-08-02 23:25:48
August 02 2010 23:21 GMT
#206
+ Show Spoiler +

Did silver just lose a game because he didn't want to repair his bunkers?

Big fan of fast lair in zvt because 200 gas on overseer and lair is preferably to losing horribly.
Maybe thats why dimaga was going 1 base lair zvt at some point.

And yeah the only things roaches can do vs reapers and hellions is hold them at bay while he micros your roaches down so you need to have a followup like roach speed or spire or infestors or something.
vyyye
Profile Joined July 2010
Sweden3917 Posts
August 02 2010 23:22 GMT
#207
On August 03 2010 08:20 Sfydjklm wrote:
Show nested quote +
On August 03 2010 08:12 vyyye wrote:
On August 03 2010 08:08 Sfydjklm wrote:
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.


3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.

You must construct additional arguments.

you must read the thread><v

I did, it was fair enough at first but the whole "Our opinion is better than your opinion" post seemed entirely pointless.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 02 2010 23:23 GMT
#208
On August 03 2010 08:16 Pandain wrote:
Show nested quote +
On August 03 2010 08:08 Sfydjklm wrote:
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.


3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.


1.Idra is not a balance designer, and he is not infallible. I've played games where I've done it and it works, so if reality goes against what he says, than I guess I win.

2.I'm saying if they do do that than they let zerg be able to counter what they do. Therefore, terran is actually giving zerg a possible advantage. You're right, they can just not scout and let zerg have all scouting. But then zerg has an advantage.

3.hahaha, I'm diamond. And plenty of other diamonds and pros will agree with me. Roaches for one will hard counter helions and reapers, and its true that if they do micro they can take it out. But that's
1.Micro intensive
2.takes long
In the LZ case, when he went mass reaper(I assume you're pointing out that game) the opponet needed to stay on creep and mass roaches. The problem was he didn't know how much LZ commited to that. If he had known, he could've easily won and countered.

well, a) 12 drone scouting is way too late, b, this is a matter of experience and if two better zergs tell you that drones are not reliable, drones are not reliable. You might be right, but if its a matter of experience we're talking here you need to bring in dimaga and sen that will claim that they can drone scout banshees.

roaches pre lair on or off creep are not fast enough to counter proper microed reapers or heaven forbid blue flame helions. The proper counter to reapers or regular helions is speedlings, and the proper counter to blue flame helions is losing countless drones.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 02 2010 23:24 GMT
#209
On August 03 2010 08:22 vyyye wrote:
Show nested quote +
On August 03 2010 08:20 Sfydjklm wrote:
On August 03 2010 08:12 vyyye wrote:
On August 03 2010 08:08 Sfydjklm wrote:
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
[quote]

It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.


3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.

You must construct additional arguments.

you must read the thread><v

I did, it was fair enough at first but the whole "Our opinion is better than your opinion" post seemed entirely pointless.

How can i prove that scouting witha drone doesnt help? it's a matter of experience, and it doesnt:X
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-08-02 23:29:35
August 02 2010 23:27 GMT
#210
On August 03 2010 08:23 Sfydjklm wrote:
Show nested quote +
On August 03 2010 08:16 Pandain wrote:
On August 03 2010 08:08 Sfydjklm wrote:
On August 03 2010 07:54 Pandain wrote:
On August 03 2010 07:35 Sfydjklm wrote:
On August 03 2010 06:16 Pandain wrote:
On August 03 2010 05:46 Sfydjklm wrote:
On August 03 2010 05:34 kajeus wrote:
On August 03 2010 01:56 Graven wrote:
On August 03 2010 01:50 Fayth wrote:
suiciding an overlord or 2 seems better than guessing, as costly as scans


It's more *costly* than a scan and less effective.

P.S. Idra, since you're reading this...congrats on KotB...great games. Keep it up.

Huh? It's cheaper than a scan. It's only 100 minerals -- that's like four lings.

I play zerg. I agree that scouting is difficult, especially early in the game. But it's not a problem once you get to the midgame.

this is not correct.
100 minerals on an extra ovvi fucks up your BOs entirely, not to mention two thirds of the time you wont even be able to scout in the correct spot and die to marines.
And also terran a) doesnt need to scout zerg early- zerg has no means to surprise a terran and b) terran has higher income(both actual, and perceived(cost effectiveness of units)) then zerg early game(there is a reason zerg has to outmacro all other races), so losing the 270 on a mule is in a real game a lot less damaging then losing an ovvi is for zerg.



Scout with drone at ~12, get in a look. See if they're going fast reaper of helion/rine. Easy peasy. You can even snipe the SCV with the drone if your lucky.

:O
doesnt work sorry.

Terran needs to scout (how bout baneling bust/early pool)
Dont wall with supplies lulz.

Don't necessarily need to sac an overlord, unless you really need the info NOW. Once you get a lair morph an overseer and than scout with that. Zerg possibly have the best scouting ability due to the changeling, since scans can only be in one place while a changeling can move around and even appear as the enemy. Add to that a scan costs ~300 mins?(since no mule). Overseer is 50 mins 100 gas or vice versa. Point remains the same.

You cant read. Noone is talkign about post lair.

Zerg has to outmacro other races because they are basically a macro race.

That sentence doesnt mean anything.

They have weaker units for weaker costs. Heck, roaches counter early reapers or a rine/helion push so all you have to do is scout to see if they're going marduerer. Lings can easily take care of marduerers.

Roaches counter neither reapers nor helions. Who in their right mind would try to attack roaches with helions?



0.Doesn't work? I beg to differ.
My and Idra's opinion trumps yours

1.They don't wall with supplies? Then still early pool and you can tell what they're going to do (therefore less scout work)
You forgot the original train of thought

2.Just saying that post lair scout is extremely effective, and before then you can scout just fine via poking.


3. Roaches don't counter reapers or helions? Going to let you think about that.


Again, what happens in silver league doesnt really concern me. You have not played Jinro or Lzgamer and their reapers.


1.Idra is not a balance designer, and he is not infallible. I've played games where I've done it and it works, so if reality goes against what he says, than I guess I win.

2.I'm saying if they do do that than they let zerg be able to counter what they do. Therefore, terran is actually giving zerg a possible advantage. You're right, they can just not scout and let zerg have all scouting. But then zerg has an advantage.

3.hahaha, I'm diamond. And plenty of other diamonds and pros will agree with me. Roaches for one will hard counter helions and reapers, and its true that if they do micro they can take it out. But that's
1.Micro intensive
2.takes long
In the LZ case, when he went mass reaper(I assume you're pointing out that game) the opponet needed to stay on creep and mass roaches. The problem was he didn't know how much LZ commited to that. If he had known, he could've easily won and countered.

well, a) 12 drone scouting is way too late, b, this is a matter of experience and if two better zergs tell you that drones are not reliable, drones are not reliable. You might be right, but if its a matter of experience we're talking here you need to bring in dimaga and sen that will claim that they can drone scout banshees.

roaches pre lair on or off creep are not fast enough to counter proper microed reapers or heaven forbid blue flame helions. The proper counter to reapers or regular helions is speedlings, and the proper counter to blue flame helions is losing countless drones.


1.How do you know you're better than me. And can you quote where Idra said 12 drone scout will not work. He might've said it, but I don't remember it. 12 drone won't be able to scout banshees lol. Banshees require tech lab of a starport, in which you require a factory first. You can scout that with different stuff. I'm saying you can find out basic openings such as reaper or rine/helion.

If he does have blue flames, you should have fast roaches. Are you sure roaches on creep cant catch up? Not 100% sure if its true or not. But 1/2 lings on creep can catch up for sure, and if he stops to hit that, than roaches can catch up.

Edit: To expand, if you scout a fast refinery without many troops and no factory and no reapers have attacked, and you're really suscipious then you should sac an overlord if you don't have lair by then.
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 02 2010 23:32 GMT
#211
What's up with Huk's kamikaze collosi?
Lazix
Profile Joined March 2010
Australia378 Posts
August 02 2010 23:34 GMT
#212
All he needed was a high templar!
diesirae
Profile Joined August 2010
United States37 Posts
August 02 2010 23:35 GMT
#213
On August 03 2010 04:48 Slow Motion wrote:
I'm sure all the Silver hate is completely justified. I mean where does he come off daring to play and beat someone who everyone KNOWS is better than him? I'm reminded of that one Terran who cheesed Bisu out of the OSL. I don't know what happened with that guy but I'm sure he's a nobody now, and hasn't contributed anything to Starcraft since then.

Also, I think Chapter 4 of Sun Tzu's Art of War says you must fight your opponent where he is strongest, or else you're a noob. I propose that in order to prevent this kind of thing from happening again, instead of playing games to see who wins we have a community vote on who is the strongest. That guy automatically wins.


HAHAHA. I created a TL account just to say how much I liked this post.

On topic, it's kind of absurd to keep arguing that TvZ is balanced, when it's widely acknowledged by players of all races that it isn't. Terran can wall themselves in and make ANY tech of their choosing on ONE goddamn base. Zerg's only chance against a decently played Terran is to expand everywhere and starve them out of resources, but that's assuming you can stop their turtle push.

Step one, as Idra said, is obviously to eliminate smart firing tanks.
Unfurl
Profile Blog Joined July 2010
United States272 Posts
Last Edited: 2010-08-02 23:41:24
August 02 2010 23:36 GMT
#214
Is HuK laughing because idra got eliminated? I think "HAHAHA" would be better replaced with *sigh of relief that I don't have to be eliminated by him again*

of course that's just my opinion lol
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-08-02 23:39:59
August 02 2010 23:37 GMT
#215
Hellions have a speed of 4.25 and speed roaches at 3+0.9 on creep so no they can't catch up.
Sfydjklm has practiced with and beaten tons of top players and seriously doubt you're better than him pandain with all due respect :p
12 drone scouts nothing except fast reapers really, and a lot of builds start with 1 reaper to scout. Lings can help scout reactor hellion stuff though, or often a tech lab factory means pre-igniter hellions or fast banshees which queens help against.
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 02 2010 23:38 GMT
#216
On August 03 2010 08:36 Unfurl wrote:
Is HuK laughing because idra got eliminated? I think "HAHAHA" would be better replaced with *sigh of relief that I don't have to be eliminated by him again*


It was HuK's response to Idra doing the same thing in a thread about HuK.
Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-08-02 23:40:09
August 02 2010 23:39 GMT
#217
The lack of scouting here is going to hurt.

Nevermind, fast Obs.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 02 2010 23:40 GMT
#218
On August 03 2010 08:35 diesirae wrote:
Show nested quote +
On August 03 2010 04:48 Slow Motion wrote:
I'm sure all the Silver hate is completely justified. I mean where does he come off daring to play and beat someone who everyone KNOWS is better than him? I'm reminded of that one Terran who cheesed Bisu out of the OSL. I don't know what happened with that guy but I'm sure he's a nobody now, and hasn't contributed anything to Starcraft since then.

Also, I think Chapter 4 of Sun Tzu's Art of War says you must fight your opponent where he is strongest, or else you're a noob. I propose that in order to prevent this kind of thing from happening again, instead of playing games to see who wins we have a community vote on who is the strongest. That guy automatically wins.


HAHAHA. I created a TL account just to say how much I liked this post.

On topic, it's kind of absurd to keep arguing that TvZ is balanced, when it's widely acknowledged by players of all races that it isn't. Terran can wall themselves in and make ANY tech of their choosing on ONE goddamn base. Zerg's only chance against a decently played Terran is to expand everywhere and starve them out of resources, but that's assuming you can stop their turtle push.

Step one, as Idra said, is obviously to eliminate smart firing tanks.


1.Go ask TLO and day9. He says TvZ is balanced.
2.Terran could already wall themselves in from even vanilla SC.
3. You can do anything, it depends on whether it will work well and come out in time. And if your opponet doesn't counter it.
4.Yup, that's the counter to a meching terran. Exploit their immobility. Expand, attack from different sides, and just delay them. Their turtle push is strong, incrediablly strong. But that's why I say you have to tech to Hive. Than if you get those out, Zerg is having a huge advantage.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-08-02 23:43:35
August 02 2010 23:43 GMT
#219
On August 03 2010 08:37 Slayer91 wrote:
Hellions have a speed of 4.25 and speed roaches at 3+0.9 on creep so no they can't catch up.
Sfydjklm has practiced with and beaten tons of top players and seriously doubt you're better than him pandain with all due respect :p
12 drone scouts nothing except fast reapers really, and a lot of builds start with 1 reaper to scout. Lings can help scout reactor hellion stuff though, or often a tech lab factory means pre-igniter hellions or fast banshees which queens help against.


He might be, makes since now that I think of it. After all he has almost 7000 posts. I just reacted on instinct and since I don't know him by name, I assumed he was just arragont. I sincerely apoligize.
Also, just to clarify, one drone will not scout everything. Poke with lings as you said and you can find out.
Hehe I feel silly, sorry sydjklm. But still I'm going to stick with my opinion.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 02 2010 23:49 GMT
#220
On August 03 2010 08:43 Pandain wrote:
Show nested quote +
On August 03 2010 08:37 Slayer91 wrote:
Hellions have a speed of 4.25 and speed roaches at 3+0.9 on creep so no they can't catch up.
Sfydjklm has practiced with and beaten tons of top players and seriously doubt you're better than him pandain with all due respect :p
12 drone scouts nothing except fast reapers really, and a lot of builds start with 1 reaper to scout. Lings can help scout reactor hellion stuff though, or often a tech lab factory means pre-igniter hellions or fast banshees which queens help against.


He might be, makes since now that I think of it. After all he has almost 7000 posts. I just reacted on instinct and since I don't know him by name, I assumed he was just arragont. I sincerely apoligize.
Also, just to clarify, one drone will not scout everything. Poke with lings as you said and you can find out.
Hehe I feel silly, sorry sydjklm. But still I'm going to stick with my opinion.

i deserve that, im half-penis. The discussion is irrelevant anyway, this isnt a balance thread and wether scouting is easy or not doesnt help anyone. For the record i scout on 10, on 9 on large maps><v

and aww tslayer you melt my heart, right back at you, if you werent random you'd already be dimaga-grade zerg
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Prev 1 9 10 11 12 13 65 Next
Please log in or register to reply.
Live Events Refresh
IPSL
19:00
Ro24 Group !
DragOn vs Fear
Radley vs eOnzErG
Liquipedia
BSL Team Wars
19:00
Grand Finals
Team Bonyth vs Team Dewalt
Dewalt vs kogeT
JDConan vs Tarson
RaNgeD vs DragOn
StRyKeR vs Bonyth
Aeternum vs Hejek
ZZZero.O115
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 160
IndyStarCraft 146
StarCraft: Brood War
Britney 18070
ZZZero.O 115
yabsab 31
Dota 2
capcasts280
PGG 109
LuMiX1
Counter-Strike
Stewie2K30
allub1
Heroes of the Storm
Khaldor326
Other Games
FrodaN5601
Grubby2676
B2W.Neo765
Mlord641
KnowMe276
ToD248
mouzStarbuck205
Mew2King69
UpATreeSC65
Trikslyr49
rGuardiaN48
JuggernautJason17
Organizations
Other Games
EGCTV1483
gamesdonequick1033
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Hupsaiya 56
• davetesta20
• musti20045 19
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
• intothetv
StarCraft: Brood War
• Airneanach40
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4430
• masondota22109
• WagamamaTV910
• Ler101
League of Legends
• Jankos2768
• Doublelift2534
Other Games
• imaqtpie1450
• Scarra505
Upcoming Events
Replay Cast
13h 7m
Map Test Tournament
1d 14h
PiGosaur Monday
2 days
Map Test Tournament
2 days
Tenacious Turtle Tussle
3 days
The PondCast
3 days
Map Test Tournament
3 days
Map Test Tournament
4 days
OSC
4 days
Korean StarCraft League
5 days
[ Show More ]
CranKy Ducklings
5 days
Map Test Tournament
5 days
OSC
5 days
[BSL 2025] Weekly
5 days
Safe House 2
5 days
Sparkling Tuna Cup
6 days
Map Test Tournament
6 days
OSC
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 3
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.