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Razer King of the Beta by Day[9] - Page 153

Forum Index > StarCraft 2 Tournaments
3775 CommentsPost a Reply
Prev 1 151 152 153 154 155 189 Next
petev1975
Profile Joined July 2010
United States7 Posts
July 25 2010 15:16 GMT
#3041
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.
Izzachar
Profile Joined February 2010
Sweden285 Posts
July 25 2010 17:45 GMT
#3042
On July 25 2010 23:30 EnderCN wrote:
Which is why it was nerfed because that would be overpowered, the ability isn't meant to be able to kill off half the enemy army and then kill the other half at your leisure. Just because they are pros doesn't mean they are perfect. IdrA could have done a lot more damage with those NP than he did and the ability is still very viable at 12 seconds. I know I was screaming at the screen to kill the NP BCs too.


Same here I was like "IdrAAAAAAAAaaa what are you doing!?!?!?!?" He could have killed of so many more BCs at the first attack if he had done it differently. And second time it was almost even more of a screw up as the NPed BCs just sat there and IdrA did nothing to kill them.

Good games anyway.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-07-25 17:49:48
July 25 2010 17:46 GMT
#3043
On July 26 2010 00:16 petev1975 wrote:
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.


TLO wasn't being creative at all that game - this is a really weird example of 'creativity' to use. TLO did a very standard (and well-executed) mech push that game.

He actually won the game he was being most creative in (although I was screaming at him to get yamato and hit the infestors with it).
vileEchoic -- clanvile.com
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2010-07-25 18:47:44
July 25 2010 18:47 GMT
#3044
lol@ at the critiqs of TLO in g3 vs idra. You just cant go in with your siege tanks and just siege them when your opp attacks. YOu have to play it like TLO does, unless you have maphack. And that is, sieging a few tanks. Then moving forward with a few more tanks. And so on. TLO did this perfectly. He could do nothing else. TLO had no idea (he doesnt have mh I guess) that Idra only had 6 roaches at that time. All he knew that if he got too far into idras base without sieging, idra o could easily kill all the tanks before they got to siege up.

Not cancelling the startports isn't that big of a deal, as 1) If he failed, it was basically a gg. 2) If the battle was close, and no was decided, he could continue buildign the starports. 3) If he won the battle, the cancelled starports wouldn't help much, as there is a big delay between when he could benefit from those extra minerals/gas, since he probably did not have enough factories do produce any more tanks. So really there was not much else TLO could do. Cross positions on this map is just extremely difficult for terran.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
July 25 2010 21:11 GMT
#3045
On July 26 2010 02:46 iEchoic wrote:
Show nested quote +
On July 26 2010 00:16 petev1975 wrote:
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.


TLO wasn't being creative at all that game - this is a really weird example of 'creativity' to use. TLO did a very standard (and well-executed) mech push that game.

He actually won the game he was being most creative in (although I was screaming at him to get yamato and hit the infestors with it).


Zerg player can use yamato once the BCs are NPed. NP also casts faster than yamato. I was thinking that whole game that NOT getting yamato (unless corrupters pop) was a good decision.

Although range 10 versus range 9 might make it work =/
dekuschrub
Profile Joined May 2008
United States2069 Posts
July 25 2010 21:20 GMT
#3046
i think people are overreacting about g3 idra vs tlo

TLO did a half assed all in push (with more thors than tanks?) when he had already invested in 2 starports, 2 armories (with +2 not done) and a 3rd base he hadnt used yet. The only reason the push was close at all was because tlo did so much damage early on, and even then Idra won like 2 minutes after the push failed.

basically it was a nice job idra for keeping his cool, and questionable decisions by tlo
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-07-25 21:31:15
July 25 2010 21:27 GMT
#3047
On July 26 2010 02:46 iEchoic wrote:
Show nested quote +
On July 26 2010 00:16 petev1975 wrote:
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.


TLO wasn't being creative at all that game - this is a really weird example of 'creativity' to use. TLO did a very standard (and well-executed) mech push that game.

He actually won the game he was being most creative in (although I was screaming at him to get yamato and hit the infestors with it).

Getting yamato vs infestors is very bad! It basically lets an infested BC hugely damage another one of your BCs...

Just let the infestation wear off or kill the infestor, much better than researching yamato and risking him actually killing stuff

EDIT: Blah thought I was safe to reply with so few posts left on this page, but someone beat to me to it
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
stalife
Profile Blog Joined June 2006
Canada1222 Posts
July 25 2010 21:32 GMT
#3048
I thought TLO missed his timing a little bit. I mean... his build order I don't quite agree with. He was on 2 factories, making 2 starports and a cc... and pushing?! that is just not efficient imo. I think he just pushed because he thought he had to keep some sort of pressure (cuz he was getting pressured by mutalisks)

He did have lots of army, which I thought would kill Idra at the point.. but looking back at the game, he could have pushed out with that army at least a minute faster. I thought he needed to add more factories or something, or just turtle if he was going to make another CC . I was rooting for TLO
www.memoryexpress.com
Glaurung
Profile Joined May 2010
United States22 Posts
July 25 2010 21:46 GMT
#3049
I was spoiled when watching + Show Spoiler +
Group A: Dimaga vs White-rA about the match between IdrA and Huk.
They should have been arranged differently..
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 25 2010 21:50 GMT
#3050
OH boy oh boy can't wait to see the semi finals and finals tomorrow :D
When I think of something else, something will go here
Surrealz
Profile Blog Joined May 2010
United States449 Posts
July 25 2010 22:23 GMT
#3051
I am shocked that QXC is in the finals and white-ra is not. Perhaps it was White-Ra's lack of play in phase 2, but still, I feel like whitera is a whole tier above qxc.. probably terran imba
1a2a3a
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 25 2010 22:34 GMT
#3052
On July 26 2010 07:23 Surrealz wrote:
I am shocked that QXC is in the finals and white-ra is not. Perhaps it was White-Ra's lack of play in phase 2, but still, I feel like whitera is a whole tier above qxc.. probably terran imba


Qxc reallly suprised me this game. I've said this before, but I really believe it: I think QXC is the future of SC2. Do you see his micro? He's livening things up in ways unbelieved. Dang, I can't believe it, I'm actually becoming a true fan of someone haha.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-07-25 22:44:49
July 25 2010 22:42 GMT
#3053
On July 26 2010 06:11 Ndugu wrote:
Show nested quote +
On July 26 2010 02:46 iEchoic wrote:
On July 26 2010 00:16 petev1975 wrote:
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.


TLO wasn't being creative at all that game - this is a really weird example of 'creativity' to use. TLO did a very standard (and well-executed) mech push that game.

He actually won the game he was being most creative in (although I was screaming at him to get yamato and hit the infestors with it).


Zerg player can use yamato once the BCs are NPed. NP also casts faster than yamato. I was thinking that whole game that NOT getting yamato (unless corrupters pop) was a good decision.

Although range 10 versus range 9 might make it work =/


On July 26 2010 06:27 Liquid`Jinro wrote:
Show nested quote +
On July 26 2010 02:46 iEchoic wrote:
On July 26 2010 00:16 petev1975 wrote:
I love TLO, but his "creativity" sometimes blinds you to his silly plays.

Game 3 TLO vs. Idra. TLO for some reason decides to take to fight into Idra's base. That was bad enough, but he decides to go all out right in between Idra's two main ramps. Idra could reinforce his Roaches easily between those two ramps. On top of that bad decision, TLO took a bunch of his SCVs off mining which meant his economy could not possibly catch up to Idra's.

One bad thing about TLO is that he has no plan B. If his "creativity" doesn't work, it is GG for him.


TLO wasn't being creative at all that game - this is a really weird example of 'creativity' to use. TLO did a very standard (and well-executed) mech push that game.

He actually won the game he was being most creative in (although I was screaming at him to get yamato and hit the infestors with it).

Just let the infestation wear off or kill the infestor, much better than researching yamato and risking him actually killing stuff


True, and good point, although I'm still thinking yamato would be worth it. Had idra attacked the NPed BCs, TLO would have lost 3 BCs every single fight while doing almost no damage. I think we're biased towards letting the NP wear off w/o yamato because it worked out okay in this one (flawed) situation. Had TLO been able to yamato the infestors controlling his BCs (and eat a few yamatos back) I think it would have been better than if had idra actually attacked the NPed BCs.

What if TLO started all the Yamatos before control of the BCs transferred to idrA (given the +1 range and delay in the mind-control thing reaching the BC)? Would the energy be wasted and the shot not fired, would the shot be fired anyway, or would it cancel and refund energy? Actually a good question, anyone test this before?
vileEchoic -- clanvile.com
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-07-25 22:58:11
July 25 2010 22:57 GMT
#3054
Remember when everyone was complaining that nobody uses Carriers Motherships or Battlecruisers? That SC2 lacked depth?

Now people are arguing whether or not to research yamato cannon when battle cruiser rushing in TvZ.
And it's still the BETA. Holy shit.
thesage42
Profile Joined March 2010
Sweden13 Posts
July 25 2010 23:31 GMT
#3055
So if I'm reading the eventbrite correctly the stream from the party might start as early as 4pm west coast time (1am CET) and the tournament will start at midnight (9am CET). Is this correct?

Seems like I'm gonna need a lot of caffeine.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
July 26 2010 00:22 GMT
#3056
Oh dear, according to gosugamers, the games will start in approximately 6 hours and 40 minutes. They are a day early, aren't they?
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 26 2010 00:40 GMT
#3057
i have really liked qxc's play. very aggressive with great micro, how korean of him :D
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 26 2010 02:14 GMT
#3058
On July 26 2010 07:23 Surrealz wrote:
I feel like whitera is a whole tier above qxc..

He was in the past, but who says QXC can't rise up and above?
"You people need to just generally care a lot less about everything." -Zatic
Juaks
Profile Joined June 2010
United States384 Posts
July 26 2010 02:42 GMT
#3059
On July 26 2010 07:57 Slayer91 wrote:
Remember when everyone was complaining that nobody uses Carriers Motherships or Battlecruisers? That SC2 lacked depth?

Now people are arguing whether or not to research yamato cannon when battle cruiser rushing in TvZ.
And it's still the BETA. Holy shit.



WORD!!
SC2 has an impressive untapped potential of deep strategy and I love that. I am eager to see how actual strategies will evolve and new ones in 1 or months after 1 or 2 more patches.
HaVoX
Profile Joined June 2010
Canada61 Posts
July 26 2010 03:21 GMT
#3060
The finals look awesome, but I don't know why they would start just before 12pm, many people will be out at midnight releases and that means I would have to be up at 3am to watch
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