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On March 28 2010 03:14 beetlelisk wrote:Show nested quote +On March 28 2010 03:12 Zelniq wrote: i'd like to argue that the reason that this game was able to be so exciting was because of the defensive/turtle play that was an option. which is why i really want to see some more advantages given to the defenders in games and more defensive, low mobility units like the lurker (just remove baneling) return. and a buff to cannon/sunken (removed Armored, increase dmg) you're drunk  but yea game was amazing ^^ I actually agree with that Zelniq said, the T's ability to turtle added a lot to the excitement of that game.
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Someone MUST start a TLO fan club
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On March 28 2010 03:14 AppleTart wrote: TLO is boxer under a secret name
haha true.
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i wonder how many new accounts TL got since the SC2 start! probably a high increase 
hopefully another EPIC SERIES incoming very soon!
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On March 28 2010 03:15 VX14 wrote: REPLAYS NEEDED.
Strongly needed brah.
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On March 28 2010 03:14 floor exercise wrote: The world collectively realizes how ridiculous MULEs are late game lol yea that seemed prety obvious especialy with command center mobility the way it is
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FREEAGLELAND26780 Posts
I believe replays will be bundled at the end?
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I need to watch TLO vs Nazgul AGAIN... IT WAS SO AMAZING
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you can definitely see he has played sc1 in his style IMHO.
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On March 28 2010 03:14 Myles wrote: I literally had to create an account to say how awesome that game was.
Same. It was amazing to watch.
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United States7166 Posts
On March 28 2010 03:12 Zelniq wrote: i'd like to argue that the reason that this game was able to be so exciting was because of the defensive/turtle play that was an option. which is why i really want to see some more advantages given to the defenders in games and more defensive, low mobility units like the lurker (just remove baneling) return. and a buff to cannon/sunken (removed Armored, increase dmg) and just to expand on my point..
this creates such a good dynamic in the gameplay. 1 player is on the defensive and just macroing and possibly harassing if he can. the other has map control and is able to freely move around and expo. it also makes positioning of armies/units, controlling key locations, map control in general much more important. i just want defensive/turtle play to become more of an option, and i strongly feel it would not make for boring games but in general more epic ones like the one we just witnessed.
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On March 28 2010 03:14 floor exercise wrote: The world collectively realizes how ridiculous MULEs are late game
one mule on each yellow minerals is like 3 expos hah
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btw. white_ra playing way better this patch. he had quite some problems with sc2 until now. but he stormed through to the finals... being 6-0 with games vs all 3 races... gonna be an interesting final!
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The second TLO vs Nazgul match was lagging REAL bad for me so I missed like half of it. I hope they upload the replays. Also, it's awesome to see a Supreme Commander player do this well in Starcraft 2. gogo TheLittleOne!
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I agree with the turtle comments. Without the terran being a bit defensive, one of the armies would have rolled over the other and ended it quickly. Maybe that is the element that zvp is missing right now.
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I found out MULEs actually imba in later stages of the game (~20 scv vs 20~probes seems fair right?) No! You got MUlEs from every OC and you actually gather money three times faster than your opponent
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Absolutely stunning games between tlo and nazgul
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sorry about webcam glitch up.
it's all fixed and should be fine and dandy now!
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I hope you will do a D9D cast on TLO.
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