• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:09
CEST 00:09
KST 07:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? BGE Stara Zagora to be held again in June 2025 Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3974 users

The LotV Protoss Help Me Thread - Page 60

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 58 59 60 61 62 75 Next
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2017-11-22 20:40:05
November 22 2017 20:39 GMT
#1181
On November 23 2017 05:20 Olli wrote:
Most protoss wall off with a pylon + gateways at the ramp in PvP now, so that you can build a shield battery or pylon to close the wall in case adepts try to shade in. Otherwise you run the risk of their first two adepts suiciding into your mineral line and putting you too far behind to recover. With overcharge gone, putting that pylon and gates in the front is quite safe again.


Mmmh interesting, might do that.

Though after killing the adepts my 4 stalkers generally do much more when i counter attack, they don't have overcharge either so i kill their nexus while getting mine :p
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2017-11-22 21:10:09
November 22 2017 21:08 GMT
#1182
On November 23 2017 05:39 ArtyK wrote:
Show nested quote +
On November 23 2017 05:20 Olli wrote:
Most protoss wall off with a pylon + gateways at the ramp in PvP now, so that you can build a shield battery or pylon to close the wall in case adepts try to shade in. Otherwise you run the risk of their first two adepts suiciding into your mineral line and putting you too far behind to recover. With overcharge gone, putting that pylon and gates in the front is quite safe again.


Mmmh interesting, might do that.

Though after killing the adepts my 4 stalkers generally do much more when i counter attack, they don't have overcharge either so i kill their nexus while getting mine :p


You're relying on an oracle not flying into your base while you're not at home though - and that's risky considering SG builds usually open with double adept.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2017-11-22 21:27:28
November 22 2017 21:18 GMT
#1183
On November 23 2017 06:08 Olli wrote:
Show nested quote +
On November 23 2017 05:39 ArtyK wrote:
On November 23 2017 05:20 Olli wrote:
Most protoss wall off with a pylon + gateways at the ramp in PvP now, so that you can build a shield battery or pylon to close the wall in case adepts try to shade in. Otherwise you run the risk of their first two adepts suiciding into your mineral line and putting you too far behind to recover. With overcharge gone, putting that pylon and gates in the front is quite safe again.


Mmmh interesting, might do that.

Though after killing the adepts my 4 stalkers generally do much more when i counter attack, they don't have overcharge either so i kill their nexus while getting mine :p


You're relying on an oracle not flying into your base while you're not at home though - and that's risky considering SG builds usually open with double adept.


i'm going oracle myself :>

had a game like that today, 4 stalkers + oracle beat his 2 stalkers + oracle because he opened adept
we both lost millions of probes but i killed his natural and he didn't kill mine

obviously the main ramp wall improves that even more though

now that i think about it, if i go phoenix first this can be really strong, maybe worth a try not sure
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Hyper1
Profile Joined December 2015
158 Posts
November 23 2017 23:16 GMT
#1184
Hey guys, returning to SC2 after the new patch and trying to figure things out. Obviously a lot has changed in this new patch, so I'm going to learn as I go mostly, just a few starting questions. What's the present protoss opener? I checked Spawning Tool, and saw people seem to open either standard gateway expand, or this weird double gate expand. Is there a specific opener I should be using against each race? Other than walling against zerg, does my building placement overly matter now that there isn't pylon overcharge?

The next question is these shield batteries. Where do I place them, and how do I use them to defend? How good are they?Thanks.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2017-11-24 04:19:38
November 24 2017 04:17 GMT
#1185
shield batteries are still being figured out but theyre quite good in many different situations. they create situations where protoss can hold really aggressive allins when behind in army, much like bunkering for terran. its very common to have them in mineral lines and also pretty safe and easy to just throw one or two down with new expansions - basically if you want to be a little safer just go ahead and build one, i find them very versatile. very nice in early mid pvp where slight army advantages used to snowball out of control
TL+ Member
boswser
Profile Joined December 2017
5 Posts
December 09 2017 19:52 GMT
#1186
Are there any good PvZ openers that don't involve stargate, or do you just have to get stargate in this LotV meta always?
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2017-12-09 21:14:40
December 09 2017 21:11 GMT
#1187
On December 10 2017 04:52 boswser wrote:
Are there any good PvZ openers that don't involve stargate, or do you just have to get stargate in this LotV meta always?


You don't HAVE to but it's the safest

I personally just go for the old 4 gate DT drop into archon drop.
Just gotta chrono an adept first to shade in his natural and keep his drone count in check. Can also build a safety shield battery near the wall
Then a timing attack on 3 base with chargelot archon immortal

For other robo/twilight builds i'm not really sure, maybe some glaive pressure into colossi blink. Theres also Storm drop into archon drop...
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
boswser
Profile Joined December 2017
5 Posts
December 09 2017 21:37 GMT
#1188
On December 10 2017 06:11 ArtyK wrote:
Show nested quote +
On December 10 2017 04:52 boswser wrote:
Are there any good PvZ openers that don't involve stargate, or do you just have to get stargate in this LotV meta always?


You don't HAVE to but it's the safest

I personally just go for the old 4 gate DT drop into archon drop.
Just gotta chrono an adept first to shade in his natural and keep his drone count in check. Can also build a safety shield battery near the wall
Then a timing attack on 3 base with chargelot archon immortal

For other robo/twilight builds i'm not really sure, maybe some glaive pressure into colossi blink. Theres also Storm drop into archon drop...


That sounds fun. I've been getting damn bored doing just oracle oracle oracle. DT opener into archon drops was something I forgot about, and I definitely want to try. Do you know of any matches where that opener was used so I can get an idea of it?
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2017-12-09 22:02:54
December 09 2017 22:01 GMT
#1189
On December 10 2017 06:37 boswser wrote:
Show nested quote +
On December 10 2017 06:11 ArtyK wrote:
On December 10 2017 04:52 boswser wrote:
Are there any good PvZ openers that don't involve stargate, or do you just have to get stargate in this LotV meta always?


You don't HAVE to but it's the safest

I personally just go for the old 4 gate DT drop into archon drop.
Just gotta chrono an adept first to shade in his natural and keep his drone count in check. Can also build a safety shield battery near the wall
Then a timing attack on 3 base with chargelot archon immortal

For other robo/twilight builds i'm not really sure, maybe some glaive pressure into colossi blink. Theres also Storm drop into archon drop...


That sounds fun. I've been getting damn bored doing just oracle oracle oracle. DT opener into archon drops was something I forgot about, and I definitely want to try. Do you know of any matches where that opener was used so I can get an idea of it?


Pretty much same as i do except more agressive as he warped extra dts after the first 4 instead of getting a 3rd base.
Vod doesnt work but replay does
https://lotv.spawningtool.com/build/60641/

Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
boswser
Profile Joined December 2017
5 Posts
December 09 2017 22:42 GMT
#1190


Pretty much same as i do except more agressive as he warped extra dts after the first 4 instead of getting a 3rd base.
Vod doesnt work but replay does
https://lotv.spawningtool.com/build/60641/



Great, thanks!
iMrising
Profile Blog Joined March 2012
United States1099 Posts
December 10 2017 09:14 GMT
#1191
mbe wary that DT openings now are extremely susceptible to pre 5minute cheeses
$O$ | soO
Sundr
Profile Joined November 2017
34 Posts
Last Edited: 2017-12-23 03:38:30
December 23 2017 03:37 GMT
#1192
Totally and utterly fail at defending early game against rushes and "cheese" strats, but if I survive to mid-late game, I'm mostly doing fine and usually winning. Having real hard time and looking for advice.

In more detail:
- Several times got wrecked by simple terran marine rush, because opponent was good at locking off base sooner than I could sneak in and scout. This resulted in me going safe build, and not pushing 4 gates with adepts. Any more ways to guess or anticipate this kind of thing?
- Have a little idea about how to defend against well executed Cyclone rush, I know Stalkers must be good vs. them, but
usually I can't have enough in time. Guess that's another fail on my recon part. So, rushing Stalkers is the best way?
- Ling + Bane rush usually decimates me real hard. Problem is that even if I wall off my natural and no lings manage to sneak in, I can't go for exp soon, so I'm on back foot in terms of economy and eventually getting stomped from early to midgame by zerg numbers.
- How do I effectively counter Roach into Ravager rush?
- Adept rush is brutal pain. I did it several times myself, and maybe I caught opponent off guard, but it seems a little too strong. We can have well sized army, crush enemy economy, be a little on a back foot in terms of tech, but we can expand, and have decent eco ourselves with this build. Any pointers on how to effectively defend against it?
- What are crucial points in defending against Photon/Spine/Spore Crawler rushes?

In general, are there ways for me to train against these kinds of builds somehow on my own?
Romnel
Profile Joined January 2018
11 Posts
January 18 2018 13:12 GMT
#1193
It may be too late to reply but I believe as a general points the new Shield Batteries and 1 chronoboost (only) on probes allow you to be better prepared against rushes. Following your points I would say that:
1) I leave the probe outside their base and try to scout from there the marine count/barrack count as well as reactors on the barrack(s). If I believe they are early pushing I do 1 SB, chronoboost adepts out. I may use the probes to tank damage
2) Cyclone rush.. can' really help sry! (I struggle myself)
3) Line-Bane, if I see unusual ling count + no third around 3.20 - 4.00 I reinforce the natural with extrabuildings + sentries and adepts... and pray for the better. I keep pressuring the zerg with stargate units, the oracle is good defending vs lings as well.
4) RR is countered with stalkers and immortals chronoboosted asap. You may also pull and lose some probes because usually the zerg has a lower drone count
5) I never had that kind of rush... I would say stalkers may help?
6) Against zerg building rushes a crucial point is the initial scouting after the gate... if you see anything unusual you should keep scouting (first of all inside your base) to stop the thing asap.You can use the SB to recharge your units' shields to do more 'rounds' when attacking spines. Against the photon cannon as a general rule of thumb I send 4 probes to their pylons/cannons and 1 chasing his probe. If it is too late because the cannons are out I try to manage to get 1 CC, 550 minerals and 150 gas and do a proxy nexus + stargate. With the stargate I build a void that can be well positioned to take his nexus down. Then an interesting game begins. Your priority is to not get cannon rushed again
Weltall
Profile Joined December 2015
Italy83 Posts
Last Edited: 2018-01-19 13:22:33
January 19 2018 13:19 GMT
#1194
hi there
need some help in pvz after long hiatus.
I have absolutly no idea on how to manage early game
replay example here: https://drop.sc/replay/6319978

Went for stargate, by the time oracle arrive in base spores and queens are up so 0 damage
do pehonix to kill some overlors then going for ICA composition mid game.

Got killed every time, every game, at min 7. In this replay it was by mass roaches, but 99% of time I face 20 hydras that melts everything.

I need some tips:
how do i wall off properly without exposing my tech? should I build 2 gateway cyber wall? second gateway won't be used so I think it's a waste early on.

How can I harass properly? SG is a must have to defend from runbies or drops, but i feel it's really weak for harass potential. With adepts I can deal more damage but most of time i do 0 damage and loose 7-8 of them to roaches or ling surround.

Did I teched too fast? should I build more units before add more gates?
all my pvz ends at 7-8 min mark .

I'v already posted this problem on other forums, but I keep getting technical answers on micro or macro mistake i done while i need more strategic advise on how to approach this matchup from early to lategame. Anyone willing to help asnwering my questions ?

brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2018-01-20 16:05:16
January 20 2018 15:58 GMT
#1195
in pvt when opening twilight robo is it necessary to get a scout before the first observer or am i supposed to defend any build just by making stalkers? i try to keep the probe scout alive to identify units, but decent terrans find the probe. i can usually scout 3rax and defend, but there are some extremely aggressive 1-1-1 builds with SCV pulls etc that still give me trouble on certain maps like abyssal

is twilight robo still going to be safe if they nerf stalkers? i feel like it's a build that's relying on protoss favored imbalance right now... i'm personally more comfortable with robo first

finally, ive had a lot of success with proxy robo double immortal drop. as long as i don't lose the WP and rally observer in front of terrans base to spot a fast counterattack i almost always kill several add-ons/depots and end up way ahead. by the time vikings or libs are out i either retreat or suicide drop the mineral line and kill a lot of SCVs. anyone else in master+ ever use this build? is it bad at top levels?
TL+ Member
Mordanis
Profile Blog Joined January 2011
United States893 Posts
January 20 2018 19:33 GMT
#1196
Quick question from a toss who hasn't played since WoL:

I recently lost against a 1 base 4 cyclone attack. The exact push was 4 cyclones, scv's for repair, and a couple of marines. I scouted no expansion and the reactor-factory on the top of his ramp, but decided to make stalkers and they evaporated before taking out anything. What units should I make in this case? Should I sim-city? My thoughts at this point are to make like 2 stalkers + zealot sentry (for guardian shield), or maybe a bunch of adepts...
I love the smell of napalm in the morning... it smells like... victory. -_^ Favorite SC2 match ->Liquid`HerO vs. SlayerS CranK g.1 @MLG Summer Championship
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2018-01-20 20:57:33
January 20 2018 20:53 GMT
#1197
Ran into the same build on ladder recently and had little trouble with it. Depending on what you opened (SG or robo, you shouldn't do twilight vs 1 base terran), you can chrono either an immortal or a void ray, make a couple shield batteries, stalkers and you're good to go. Remember if he's pulling SCVs with a 1 base build, it's 100% all-in. That means it's fine for you to pull your natural probes as well. You can lose them all and still win the game. So with probes, stalkers, shield batteries and a void ray/an immortal, you should have little trouble defending it. Might also want to power your shield batteries with an additional pylon, it could get a bit tricky if they're unpowered.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
DropTester
Profile Joined April 2010
Australia608 Posts
January 21 2018 12:32 GMT
#1198
On January 21 2018 00:58 brickrd wrote:
in pvt when opening twilight robo is it necessary to get a scout before the first observer or am i supposed to defend any build just by making stalkers? i try to keep the probe scout alive to identify units, but decent terrans find the probe. i can usually scout 3rax and defend, but there are some extremely aggressive 1-1-1 builds with SCV pulls etc that still give me trouble on certain maps like abyssal


Are you talking about attacks that hit before your first obs or after?
You'll want to have one stalker around the front or the middle of the map to at least give you some warning, and if you're confident, you can have your group of stalkers poking around the front and poking the army as it moves across the map.

For attacks after the first obs, depending on how all in it is, just make sure you mass enough zealots and immortals, and if you can get a favourable engagement, you'll be pretty well off.

For attacks before the first obs, generally your stalkers will hold off well enough.
bojo5466
Profile Joined January 2018
1 Post
January 21 2018 17:48 GMT
#1199
Hey, is it just because i'm a noob and i'm not very good right now or is mothership skytoss shield battery really hard to break through. My observer got sniped by photon canons and he had like 6 shield batteries under his mothership. I've lost 3 PVPs in a row to it.
Romnel
Profile Joined January 2018
11 Posts
January 22 2018 08:57 GMT
#1200
hi there
need some help in pvz after long hiatus.
I have absolutly no idea on how to manage early game
replay example here: https://drop.sc/replay/6319978

Went for stargate, by the time oracle arrive in base spores and queens are up so 0 damage
do pehonix to kill some overlors then going for ICA composition mid game.

Got killed every time, every game, at min 7. In this replay it was by mass roaches, but 99% of time I face 20 hydras that melts everything.

I need some tips:
how do i wall off properly without exposing my tech? should I build 2 gateway cyber wall? second gateway won't be used so I think it's a waste early on.

How can I harass properly? SG is a must have to defend from runbies or drops, but i feel it's really weak for harass potential. With adepts I can deal more damage but most of time i do 0 damage and loose 7-8 of them to roaches or ling surround.

Did I teched too fast? should I build more units before add more gates?
all my pvz ends at 7-8 min mark .

I'v already posted this problem on other forums, but I keep getting technical answers on micro or macro mistake i done while i need more strategic advise on how to approach this matchup from early to lategame. Anyone willing to help asnwering my questions ?


I am struggling PvZ in a similar way as yourself. A bunch of Hydras or a baneling burst is usually enough to conteract all my efforts to set up a decent mid game. I am looking forward to any advice that we may get in the forum. In the meantime, I am trying to execute as quickly as possible Gemini's build on ICA trying to keep the zerg under harass. I think that putting pressure on the zerg is key to survive that 7-8 min mark. Watching your replay I saw that you went for Colossi, which I think are simply not good enough to deal with this kind of composition and may be useful later just to force some corruptors out. But I hope some master player may shed a light on this MU..
Prev 1 58 59 60 61 62 75 Next
Please log in or register to reply.
Live Events Refresh
OSC
17:00
Mid Season Playoffs
ShoWTimE vs Krystianer
SteadfastSC221
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 804
SteadfastSC 221
CosmosSc2 62
StarCraft: Brood War
910 66
Counter-Strike
minikerr28
Super Smash Bros
C9.Mang0187
Other Games
gofns9121
tarik_tv6385
Beastyqt489
Liquid`Hasu177
XaKoH 92
ViBE80
NeuroSwarm74
UpATreeSC72
Trikslyr40
JuggernautJason24
shahzam1
Organizations
Other Games
gamesdonequick2392
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 120
• mYiSmile119
• Response 2
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 80
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Scarra1448
Other Games
• imaqtpie1238
• Shiphtur296
Upcoming Events
Replay Cast
10h 51m
CrankTV Team League
12h 51m
WardiTV Qualifier
13h 51m
Epic.LAN
14h 51m
Big Brain Bouts
17h 51m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
1d 1h
RSL Revival
1d 10h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 11h
Epic.LAN
1d 14h
IPSL
1d 17h
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.