• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:43
CEST 23:43
KST 06:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!36Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Browser Invoker Combo Trainer & Speedrun Simulator Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6069 users

The LotV Protoss Help Me Thread - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 73 74 75 Next
Vampyworm
Profile Joined June 2015
United States3 Posts
December 07 2015 09:04 GMT
#21
i am seeing a diversity in pvp right now. There are two compositions being thrown at me:
- stalker/disruptor (normal tc/robo opening)
- chargelot/archon ( 2 sg opening for phoenixes)

Infomation on how to deal with chargelot archon would benefit a ton. I tried doing a blink/immo to it but it seemed worthless.Maybe the answer is colloses like in hots?
Stringtales8889
Profile Joined November 2015
5 Posts
December 07 2015 10:17 GMT
#22
In late game pvz I always come up against a max carapace ultra switch and unless I engage in a choke point with immortals I always lose the engagement and then the game quite quickly. I've also been on the opposite side as the zerg and I think ultras are really awesome right now (my favourite unit!).

I'm just not too sure how to play against it. It's normally ultra viper with blinding cloud or infestor with fungal growth. Any ideas?
Laserist
Profile Joined September 2011
Turkey4269 Posts
December 07 2015 10:49 GMT
#23
What is the appropriate way to practice army control in general as toss?
I am a low skill gold player recent return back with lotv and have hard time controlling my army during fights. Thanks.
“Are you with the Cartel? Because you’re definitely an Angel.”
Lordzero22
Profile Joined December 2015
2 Posts
December 07 2015 18:33 GMT
#24
I recently switched from zerg to protoss and was searching for gameplay guides (for zerg I used to see macro checkpoints and such) but for protoss I cant find any. Would appriciate tips. Also would appriciate any tips on how to handle terran MMM widow mine play
shin_toss
Profile Joined May 2010
Philippines2589 Posts
December 08 2015 03:53 GMT
#25
Quick question: in PvZ do you still FFE? bec I dont anymore, it feels my tech will be too late vs the zerg's
AKMU / IU
shin_toss
Profile Joined May 2010
Philippines2589 Posts
December 08 2015 04:09 GMT
#26
On December 07 2015 19:49 Laserist wrote:
What is the appropriate way to practice army control in general as toss?
I am a low skill gold player recent return back with lotv and have hard time controlling my army during fights. Thanks.


I separate each unit control groups.
AKMU / IU
mentalmath
Profile Joined August 2015
United States38 Posts
Last Edited: 2015-12-11 18:20:34
December 08 2015 17:28 GMT
#27
FFE is not viable against zerg unless you can punish greedy play via cannon rushing. Fast 3 nexus and 2 base all ins off a nexus first seem to be more common than FFE these days
breakin down backwoods rollin gasolina
Whitewing
Profile Joined October 2010
United States7483 Posts
December 09 2015 08:54 GMT
#28
On December 09 2015 02:28 mentalmath wrote:
FFE is not viable against zerg unless you can punish greedy play via cannon rushing. Fast 3 nexus and 2 gate all ins off a nexus first seem to be more common than FFE these days


This is correct, unless you are cannon rushing, forge first isn't viable anymore.

The issue is that it delays your tech a bit and isn't actually safe: ravagers can trivially kill your cannon behind the wall. Gateway first openers are actually safer.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
XupinatoR
Profile Joined July 2011
Spain125 Posts
December 09 2015 16:48 GMT
#29
Guys, how do u open on big maps like Seras Ruins vs Zerg? With the possibility of a very quick pool, wich is impossible to scout if the zerg is cross positions or just on the third spot u scout, i just dont know what to do anymore. If i open for something eco i will just lose the expansion unless i win an almost impossible micro battle, and if i go defensive and the zerg has decided to 3 hatch before pool, its gg.

Help ples!
http://www.youtube.com/watch?v=D41Re9_AqL0
Manegok
Profile Joined March 2013
Poland9 Posts
December 09 2015 23:55 GMT
#30
At what point should I start to worry about build order? Right now I'm silver and in almost every game I just start with a couple of gateways (2/3) into expansion and robo (if I go for 2 gates, I build robo before exp), after that twilight and just roll with an army of gateway units with immortals, works all right. What are the fundamental builds orders for each matchup (7 gate for PvZ I guess, not sure about the rest).
shin_toss
Profile Joined May 2010
Philippines2589 Posts
December 10 2015 08:15 GMT
#31
On December 10 2015 08:55 Manegok wrote:
At what point should I start to worry about build order? Right now I'm silver and in almost every game I just start with a couple of gateways (2/3) into expansion and robo (if I go for 2 gates, I build robo before exp), after that twilight and just roll with an army of gateway units with immortals, works all right. What are the fundamental builds orders for each matchup (7 gate for PvZ I guess, not sure about the rest).


the more important thing in that league is not build order precision, but more on general mechanics. like constant worker production,not getting supply block, knowing if it is safe to expand or not, knowing if opponent is going to push or aggressive, knowing how many production bldgs can be supported by N bases etc ~
AKMU / IU
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
December 11 2015 05:23 GMT
#32
On December 10 2015 17:15 shin_toss wrote:
Show nested quote +
On December 10 2015 08:55 Manegok wrote:
At what point should I start to worry about build order? Right now I'm silver and in almost every game I just start with a couple of gateways (2/3) into expansion and robo (if I go for 2 gates, I build robo before exp), after that twilight and just roll with an army of gateway units with immortals, works all right. What are the fundamental builds orders for each matchup (7 gate for PvZ I guess, not sure about the rest).


the more important thing in that league is not build order precision, but more on general mechanics. like constant worker production,not getting supply block, knowing if it is safe to expand or not, knowing if opponent is going to push or aggressive, knowing how many production bldgs can be supported by N bases etc ~


I'm super getting held back by the builds. I keep dying to about everything ever. I'm a really old random masters (beta period), but I'm totally lost with the new game. The only thing that seems to be the same is 4 gate, but my PvP was always weak.

Are there some simple PvX macro builds I can do to get from top of gold to masters? I'm going random and my Z and T have like 65% win rates, but my P is like 35%.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
mentalmath
Profile Joined August 2015
United States38 Posts
Last Edited: 2015-12-11 21:08:12
December 11 2015 19:46 GMT
#33
On December 10 2015 01:48 XupinatoR wrote:
Guys, how do u open on big maps like Seras Ruins vs Zerg? With the possibility of a very quick pool, wich is impossible to scout if the zerg is cross positions or just on the third spot u scout, i just dont know what to do anymore. If i open for something eco i will just lose the expansion unless i win an almost impossible micro battle, and if i go defensive and the zerg has decided to 3 hatch before pool, its gg.

Help ples!


I'm finding huge difficulty with this style/timing as well, but my game plan on maps like these is to send out a scout as soon as the game starts on ruins of seras and go about my standard macro build which aims for a third at around 3:30 with a handful of units+msc to keep you safe. the build starts with a gate and assimilator at 16, nexus at 19, then core at 20. position your buildings so that your pylon and gate block the ramp to the main with one space for a zealot to hold. if you scout a pool before the zerg has taken their third and if they are getting gas on a map like Ruins of seras, there's a good chance that you could see some pressure. if this is the case or if you cant scout them in time, chronoboost a zealot and block the ramp to your main with it. this way if they go for a massive all in all 1 base at cross positions (or wherever) you can sacrifice your natural if need be. the zealot will come out just before when the first run of lings come to your base. you might be in for a micro battle in which you should get your msc immediately and try to charge the pylon at your ramp. if the Z is smart they will pick away at that pylon while they put on pressure, in which case it might be necessary to send a probe to block the ramp while you continue zealot production and micro your current zealot to relieve pressure. if you lose your natural from zerglings and are being contained hard by them, consider teching to some form of pressure or a big drop. their eco will be so far behind if they are doing a 1 base all in. hope this helps. heres a link to the build i use (note that the build doesn't account for making zealots, that is a reactionary decision)
http://lotv.spawningtool.com/build/6618/
breakin down backwoods rollin gasolina
Whitewing
Profile Joined October 2010
United States7483 Posts
December 11 2015 21:49 GMT
#34
On December 10 2015 08:55 Manegok wrote:
At what point should I start to worry about build order? Right now I'm silver and in almost every game I just start with a couple of gateways (2/3) into expansion and robo (if I go for 2 gates, I build robo before exp), after that twilight and just roll with an army of gateway units with immortals, works all right. What are the fundamental builds orders for each matchup (7 gate for PvZ I guess, not sure about the rest).


We did an episode of Strat Chat that covers this along with some other questions you might have (Episode 8, player improvement), so check that out if you're interested: http://www.teamliquid.net/forum/starcraft-2/489009-strat-chat-updates-and-vods#1

Other than that, I'd suggest that making sure you have your build order execution down properly is actually the most important thing for you right now. It doesn't have to be the best build order, a solid decent one is more than good enough, but the skills you need to develop right now is the ability to execute as best as possible without having to think that hard about it. That takes some practice, so I'd suggest commit to a build for each matchup and just do the best you can to practice it and get the timings down correctly each game.

At the level you are currently playing at, having the ability to execute a build well will win you a lot of games.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
HelpMeGetBetter
Profile Blog Joined November 2012
United States766 Posts
December 12 2015 02:33 GMT
#35
How is Protoss ever supposed to beat Zerg?
If I expand early, I lose to a rush. If play safe I lose in macro.
The game in every matchup for me is not fun at all...
Necromuru
Profile Joined November 2010
Finland4 Posts
December 12 2015 04:31 GMT
#36
In PvZ, how so I deal with lurkers, when zerg has corruptors and overseers in his army just to snipe my observers? Should I have cannons to fall back on, revelation or just better learn to aim my disruptor shots based on the attack animation?
all gate every game every race
Whitewing
Profile Joined October 2010
United States7483 Posts
December 12 2015 08:00 GMT
#37
On December 12 2015 13:31 Necromuru wrote:
In PvZ, how so I deal with lurkers, when zerg has corruptors and overseers in his army just to snipe my observers? Should I have cannons to fall back on, revelation or just better learn to aim my disruptor shots based on the attack animation?


Revelation and Disrupters are really your only options in these situations, and disrupters are the more reliable. You just need to practice figuring out where the lurkers are.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Stringtales8889
Profile Joined November 2015
5 Posts
December 13 2015 05:10 GMT
#38
In pvp what army composition should I have if I go skytoss? just mass void rays? Carriers don't seem to be very effective
b_unnies
Profile Blog Joined March 2006
3579 Posts
December 13 2015 05:11 GMT
#39
I'm not really sure how to play PvT at all. MMM is already hard enough, but i'm not sure if they buff tanks or something but i feel like Protoss has no answers to a bio+tank+liberator push
Whitewing
Profile Joined October 2010
United States7483 Posts
December 13 2015 06:19 GMT
#40
On December 13 2015 14:10 Stringtales8889 wrote:
In pvp what army composition should I have if I go skytoss? just mass void rays? Carriers don't seem to be very effective


I don't believe skytoss is very effective actually. Heavy void ray gets dealt with quite solidly by archon/stalker with storm, and carriers are destroyed fairly trivially by tempest. You can hit midgame timings with heavy void ray/chargelot or void ray/adept, but I wouldn't recommend pure skytoss.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Prev 1 2 3 4 5 73 74 75 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason65
EnDerr 2
StarCraft: Brood War
910 17
Dota 2
syndereN478
NeuroSwarm103
Super Smash Bros
C9.Mang0180
Mew2King83
Heroes of the Storm
Grubby3107
Liquid`Hasu419
Other Games
Liquid`RaSZi2073
RotterdaM372
XaKoH 238
ZombieGrub61
KnowMe60
Trikslyr53
UpATreeSC32
ROOTCatZ6
Organizations
Other Games
BasetradeTV83
[ Show 15 non-featured ]
StarCraft 2
• davetesta17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Eskiya23 28
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21854
League of Legends
• TFBlade1052
Other Games
• imaqtpie2081
• Scarra666
• Shiphtur203
Upcoming Events
GSL
13h 17m
OSC
15h 17m
PiGosaur Cup
1d 2h
Kung Fu Cup
1d 13h
Replay Cast
2 days
The PondCast
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
OSC
5 days
[ Show More ]
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.