Hello! My name is TheScriptan, I am a Diamond player in masters league and I made a video about how to improve your mechanics in StarCraft II. The method that I share with you is the same that I use as well! Feel free to edit this method to your own needs!
On May 06 2015 20:02 Phattyasmo wrote: I'm confused when you say you're a Diamond player in Master League(?). Thanks for the post; anything to help people improve is great.
thanks for the post. i'm also curious about this comment
On May 06 2015 20:02 Phattyasmo wrote: I'm confused when you say you're a Diamond player in Master League(?). Thanks for the post; anything to help people improve is great.
thanks for the post. i'm also curious about this comment
ML is too easy achieved this season, GM's in Diamond, Plat/Diamonds in ML...and GML' is semi garbage because of this too
On May 06 2015 20:02 Phattyasmo wrote: I'm confused when you say you're a Diamond player in Master League(?). Thanks for the post; anything to help people improve is great.
thanks for the post. i'm also curious about this comment
ML is too easy achieved this season, GM's in Diamond, Plat/Diamonds in ML...and GML' is semi garbage because of this too
ah okay. are the current sizes of ML & GML leagues (as measured by % of player pool) inflated relative to historical averages? interesting
On May 06 2015 20:02 Phattyasmo wrote: I'm confused when you say you're a Diamond player in Master League(?). Thanks for the post; anything to help people improve is great.
thanks for the post. i'm also curious about this comment
ML is too easy achieved this season, GM's in Diamond, Plat/Diamonds in ML...and GML' is semi garbage because of this too
ah okay. are the current sizes of ML & GML leagues (as measured by % of player pool) inflated relative to historical averages? interesting
GML is same top 200. ML last seasons was like ~1% of players, and now it's 4.68%, so from 1.200 players to almost 3k ML this season. Leagues don't really measure anything, but they become easyer to get in, so many bad diamond players (and some good) managed to get to ML with photon rushes etc, while playing low dia enemyes all the way. and then with 1-2 wins they got GM :D and many real GM's stucked in Diamond(now most in ML) because GML got no slots
On May 06 2015 02:05 TheScriptan wrote: Hello! My name is TheScriptan, I am a Diamond player in masters league and I made a video about how to improve your mechanics in StarCraft II. The method that I share with you is the same that I use as well! Feel free to edit this method to your own needs!
Getting good at starcraft by doing something that isn't starcraft. They typing thing is a genius way to get used to a new keyboard or just to familiarize yourself more with your current setup. Thanks for the ideas man
On May 06 2015 02:05 TheScriptan wrote: Hello! My name is TheScriptan, I am a Diamond player in masters league and I made a video about how to improve your mechanics in StarCraft II. The method that I share with you is the same that I use as well! Feel free to edit this method to your own needs!
ofc i hope you're all aware that you should start this kind of ums when you have finish your config.
about 10fastfingers, it's more than optional. it's useless as their is no correlation betwen english words and sc2 hotkeys so i dont see how that could help for sc2 and i feel the same with Hotkey Trainer. But both seems more like a bad config reflex.
My method is completely different: i go for couple of unranked and i focus on pushing every hotkeys that i have.^^ I just do this kind of ums when there is a specific mechanic that i need to improve
On August 13 2015 01:01 Cazimirbzh wrote: ofc i hope you're all aware that you should start this kind of ums when you have finish your config.
about 10fastfingers, it's more than optional. it's useless as their is no correlation betwen english words and sc2 hotkeys so i dont see how that could help for sc2 and i feel the same with Hotkey Trainer. But both seems more like a bad config reflex.
My method is completely different: i go for couple of unranked and i focus on pushing every hotkeys that i have.^^ I just do this kind of ums when there is a specific mechanic that i need to improve
That's not the point.
These non-SC2 practices boost your ability to perform SC2 mechanics not so much as to practice SC2 mechanics. For example, the point of fastfingers is to boost your accuracy and screen register time. Instead per your method, spamming all your hotkeys as much as possible just means you're spamming with no real reason behind it.
So this man's steps are actually brilliant. He starts with practicing boosting the ability to perform SC2 mechanics, then practices those SC2 mechanics, then ties them all together in a multitasking session.
On August 13 2015 01:01 Cazimirbzh wrote: ofc i hope you're all aware that you should start this kind of ums when you have finish your config.
about 10fastfingers, it's more than optional. it's useless as their is no correlation betwen english words and sc2 hotkeys so i dont see how that could help for sc2 and i feel the same with Hotkey Trainer. But both seems more like a bad config reflex.
My method is completely different: i go for couple of unranked and i focus on pushing every hotkeys that i have.^^ I just do this kind of ums when there is a specific mechanic that i need to improve
That's not the point.
These non-SC2 practices boost your ability to perform SC2 mechanics not so much as to practice SC2 mechanics. For example, the point of fastfingers is to boost your accuracy and screen register time. Instead per your method, spamming all your hotkeys as much as possible just means you're spamming with no real reason behind it.
So this man's steps are actually brilliant. He starts with practicing boosting the ability to perform SC2 mechanics, then practices those SC2 mechanics, then ties them all together in a multitasking session.
I don't mean to take anything away from him, but this is considered an evidence in sports and when you learn a music instrument.
You split up the complete task in several subtasks, and then work on those independantly. This allows you to practice that subtask more efficiently and improve quicker. Pro basketball players don't play pickup games all day long. They do very specific drills to reinforce particular areas of their game (shooting off dribble, shooting off a pass, dribbling, passing, etc). You generally improve way faster that way.
Iirc, it's kind of the same idea behind that group Jakatak started not too long ago: the Sandbox or something.
Edit: I've always wondered why pro players don't seem to practice like that. Does anyone know if ProLeague teams have those kind of training methods ? If any team uses it ? I mean it has been shown in traditionnal sports (and basically any other learning activity) that it is more efficient to practice that way. So why does it seems that it's not used in e-sports ?
I don't get how this can be more efficient than just playing and really focusing on mechanics every game.
Enjoy bronze for the rest of your life then.... It helps you improve because when you play against other bronzes you aren't forced to play at a higher level to win... these games help you improve by forcing you to increase your standards and accuracy because when you focus on a single aspect at a time you become better faster at that aspect than trying to improve at everything at once...
On August 13 2015 18:38 Karpfen wrote: I don't get how this can be more efficient than just playing and really focusing on mechanics every game.
This just makes sure you don't form bad habits. As LoneYoShi said, this method allows you to practice each aspect of mechanics in a clean and precise manner which will create good habits and will carry over into play. Just generally "focusing on mechanics" in game doesn't really help you while this gives you a guideline of clear goals.