The void ray complaint is hilarious to me since void rays suck against mutas and hydras, two easy counters.
I get so much rage for my dt rush ---> archon/immortal push build that it's hilarious. 90% zerg tear rate probably.
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VayneAuthority
United States8983 Posts
August 21 2013 18:05 GMT
#3201
The void ray complaint is hilarious to me since void rays suck against mutas and hydras, two easy counters. I get so much rage for my dt rush ---> archon/immortal push build that it's hilarious. 90% zerg tear rate probably. | ||
Sated
England4983 Posts
August 21 2013 18:06 GMT
#3202
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Teoita
Italy12246 Posts
August 21 2013 18:09 GMT
#3203
On some maps like Star Station or Whirlwind that's fine because you can easily run around them, but on Bel'shir Vestige or Akilon ti's so much harder it's not worth it to skip colossus imo. | ||
DinoMight
United States3725 Posts
August 21 2013 18:12 GMT
#3204
On August 22 2013 03:06 Sated wrote: I've been playing a style in PvZ recently that is quite similar to StarDust's in that I go for a second Forge as I throw down my Twilight Council, but I use my gas for Charge, Storm and Archons instead of spending it on a boatload of Sentries. Is there anyone else using a similar style who has replays I could study..? Anyone seen a pro player using this type of style..? Check out sOs. I like not relying on forcefields as much, but guys like PartinG and Naniwa always remind me how good they are. Also Stardust is streaming right now! On August 22 2013 03:06 Sated wrote: I opened 2 Gate Robo. Greedy. As. Fuck. >_> LOLOLOLOLOL | ||
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Teoita
Italy12246 Posts
August 21 2013 18:13 GMT
#3205
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Sated
England4983 Posts
August 21 2013 18:14 GMT
#3206
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DinoMight
United States3725 Posts
August 21 2013 18:36 GMT
#3207
On August 22 2013 03:13 Teoita wrote: sOs opens 3stargate void ray and skips the immortals though ![]() sOs does pretty much everything.. that's why I like him ![]() | ||
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Teoita
Italy12246 Posts
August 21 2013 18:47 GMT
#3208
Also, i can top the terran whine. I had a terran call my fast storm drop (the one in the 2base templar guide) an all-in that forces him to delay his third, which he took at 14 minutes (mine was already fully saturated). Beat that. | ||
Sated
England4983 Posts
August 21 2013 18:54 GMT
#3209
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Teoita
Italy12246 Posts
August 21 2013 18:59 GMT
#3210
If you put it that way, i still make 13 minute blink stalker/immortal timings work because of how aggressive i am (hat tip to Nony). It's not used much in pro matches, but gateway-heavy styles do work really well in low econ/low tech type matches. Another cool example would be a game Jangbi played on Red City, where he went 5gate, forced a ton of roach/ling out and delayed the zerg's tech to the point where his follow up blink/immortal push was unstoppable. The hard part is keeping up constant pressure, to the point where he can't get scary tech out. | ||
Sated
England4983 Posts
August 21 2013 19:43 GMT
#3211
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Olli
Austria24417 Posts
August 21 2013 21:10 GMT
#3212
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Teoita
Italy12246 Posts
August 21 2013 21:16 GMT
#3213
I don't roam around the map, i just attack him straight up, recall back then almost immediately attack again. Again, it's not done in pro games, but i think it definitely has potential, and it's a whole lot more fun than "standard" PvZ. | ||
VayneAuthority
United States8983 Posts
August 21 2013 21:18 GMT
#3214
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DinoMight
United States3725 Posts
August 21 2013 21:31 GMT
#3215
On August 22 2013 06:18 VayneAuthority wrote: What is the point of void rays vs zerg by the way? I never saw the use in them vs a race that is basically all light except roaches. They're good against Corruptors and Ultras too (armored). | ||
rd
United States2586 Posts
August 21 2013 22:18 GMT
#3216
On August 22 2013 06:31 DinoMight wrote: Show nested quote + On August 22 2013 06:18 VayneAuthority wrote: What is the point of void rays vs zerg by the way? I never saw the use in them vs a race that is basically all light except roaches. They're good against Corruptors and Ultras too (armored). And they're extremely mobile vs swarm host compositions. | ||
Sated
England4983 Posts
August 21 2013 22:21 GMT
#3217
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VayneAuthority
United States8983 Posts
August 22 2013 02:01 GMT
#3218
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Ryusei
Russian Federation21 Posts
August 22 2013 06:00 GMT
#3219
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blooblooblahblah
Australia4163 Posts
August 22 2013 06:22 GMT
#3220
On August 22 2013 15:00 Ryusei wrote: How can you even win afainst zerg? What do you do to win? I tried everything, all-in, early pressure, macro and nothing works. I have standard 50% w/l ratio vs toss and terran, but i cant win a single game vs zerg. Yes, not a single game. my w/l ratio vs zerg is 0. Either im missing out on some magical secret or zerg is op vs toss. I mean wtf, heres an example: i KNOW that zerg is sitting on 2 bases, i KNOW that he will push with roaches, im totally ready with 4 cannons, 2 sentries ans stargate, yet zerg manages to win. What. The. Fuck. Macro vs zerg is even worse, zerg masses roach/hydra, im trying to make counters, then, out of nowhere 20 mutalisks pop and kill me. Race is absurdly strong vs toss to the point that ill just start leaving all my zvp games soon enough. Don't bring balance whine into this thread. If you have any specific questions about the match up feel free to ask, but this thread is for Protoss players who want to improve, not to vent out your anger about a match up. | ||
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