• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:04
CEST 07:04
KST 14:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview0[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BW General Discussion ASL21 General Discussion vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1564 users

The HotS Zerg Help Me Thread - Page 231

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 229 230 231 232 233 269 Next
Angol
Profile Joined December 2014
Spain1 Post
Last Edited: 2014-12-31 20:42:19
December 31 2014 20:41 GMT
#4601
Is it still better to make infestors to support an army of roaches in ZvZ? I usually do roach/hydra, like every single zerg in my league (I'm high plat), but often guides say that infestors are a much better option. (In terms of standart play, against mass roaches and so)

I know they were very useful in WOL ZvZ, but are they still viable in HOTS?
EndOfLineTv
Profile Joined February 2011
United States741 Posts
December 31 2014 21:32 GMT
#4602
On January 01 2015 05:41 Angol wrote:
Is it still better to make infestors to support an army of roaches in ZvZ? I usually do roach/hydra, like every single zerg in my league (I'm high plat), but often guides say that infestors are a much better option. (In terms of standart play, against mass roaches and so)

I know they were very useful in WOL ZvZ, but are they still viable in HOTS?


Get them if you are vs muta first. If you are vs roach. get roach hydra first,
Ghaleon109
Profile Joined August 2013
United States15 Posts
December 31 2014 22:59 GMT
#4603
On January 01 2015 06:32 EndOfLineTv wrote:
Show nested quote +
On January 01 2015 05:41 Angol wrote:
Is it still better to make infestors to support an army of roaches in ZvZ? I usually do roach/hydra, like every single zerg in my league (I'm high plat), but often guides say that infestors are a much better option. (In terms of standart play, against mass roaches and so)

I know they were very useful in WOL ZvZ, but are they still viable in HOTS?


Get them if you are vs muta first. If you are vs roach. get roach hydra first,


If I see roach/hydra I've been doing a mass roach/speed bane +2/+2 timing.

It's been working really well in high plat.. but is this just because my opponents aren't all that great?
theunabletable
Profile Joined October 2014
54 Posts
Last Edited: 2015-01-01 00:43:08
January 01 2015 00:42 GMT
#4604
On December 31 2014 19:18 lannisport wrote:
Has anyone been trying out Dark's corrupter style versus bio mine or hellbat marines? I've been loving it. The 6-8 corrupters are just so much more tankier than mutas and pick off medivacs in straight up engages better (At least for me), and all that gas.... Countering and getting to hive is so much easier! The only time I really make mutas now ironically enough is against mech.

I have been! It's been my go-to almost every single game. I've been working on getting to it safely in the opening a lot, and I'm finding that if I get quick speed, overlord speed, and a baneling nest, I can be safe against pressure and all-ins, and if I see greed, often pressure or kill him myself.

Drops aren't as big a deal as I thought they'd be. You end up with spores in your mineral lines in a LOT of games anyways because of banshees before you have lair.

I really like it. The roaches can trade okay with the bio, especially when the medivacs are in low counts (which tehy have to be since the corruptors kill so many of them,) and they can tank the widow mine shots, allowing the banelings to come in. It's great. You can just fight the terran army, and you can transition into the lategame way easier. It's been way better than muta/ling/bane so far in diamond, and the games I've lost with it have all been from really big mistakes on my end (like bad engagements off creep.)

I also like that it's not bad against mech, either, so you can kind of just go for it and it'll work against whatever comp they make.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 03 2015 01:15 GMT
#4605
in a SH, corruptor, viper, infestor vs tank (thor) viking raven situation, when it is reaching that stalemate, more or less how do I want to split up my supply on drones, SH, corruptor? I assume about 5 infestor and 5 vipers is about right. Should I leave some supply for ling harass etc?
Alchemik
Profile Joined March 2014
Poland7124 Posts
January 03 2015 21:49 GMT
#4606
alright boys, can someone help me and tell how do you fight skytoss turtle?

I assume you fight a turtle with a turtle of your own with mass spore/SH/viper?
DERASTAT
Profile Joined May 2014
Germany99 Posts
January 03 2015 22:32 GMT
#4607
On January 04 2015 06:49 Alchemik wrote:
alright boys, can someone help me and tell how do you fight skytoss turtle?

I assume you fight a turtle with a turtle of your own with mass spore/SH/viper?

You can out expand and Mine him and then "turtle" but another method is just to performa Ling Hydra push at 10:30 out of three bases and just Kill him.
Kajiu, Troll der Zerstörung
imareaver3
Profile Joined June 2010
United States906 Posts
January 04 2015 07:24 GMT
#4608
What's the best way to punish a failed cannon rush? I feel like even when I shut down a cannon rush hard, the Protoss can just expand immediately and go into a macro game with no economic deficit. How do I exploit them?
TelecoM
Profile Blog Joined January 2010
United States10721 Posts
January 04 2015 07:33 GMT
#4609
On January 04 2015 16:24 imareaver3 wrote:
What's the best way to punish a failed cannon rush? I feel like even when I shut down a cannon rush hard, the Protoss can just expand immediately and go into a macro game with no economic deficit. How do I exploit them?


expand and out macro them, it will put them in a huge macro deficit, just it isn't something you can normally punish immediatly. Just get a quick 3rd and out macro them, even 3 hat before pool after you stop a cannon rush is great.
AKA: TelecoM[WHITE] Protoss fighting
Defenestrator
Profile Joined October 2011
400 Posts
January 08 2015 01:14 GMT
#4610
On January 04 2015 16:24 imareaver3 wrote:
What's the best way to punish a failed cannon rush? I feel like even when I shut down a cannon rush hard, the Protoss can just expand immediately and go into a macro game with no economic deficit. How do I exploit them?


I love failed cannon rushes. It makes me feel safe enough to skip roaches and go straight into lair, going straight for ling/hydra to defend anything, or use to pressure 3rd.

Basically a failed cannon rush means everything toss does will be slower (especially 2base allins), so you can drone harder and tech more than you could otherwise. It gives zerg a very comfortable starting position.
Ultras and banelings go together like peas and carrots
Valon
Profile Joined June 2011
United States329 Posts
January 08 2015 10:36 GMT
#4611
On January 01 2015 05:41 Angol wrote:
Is it still better to make infestors to support an army of roaches in ZvZ? I usually do roach/hydra, like every single zerg in my league (I'm high plat), but often guides say that infestors are a much better option. (In terms of standart play, against mass roaches and so)

I know they were very useful in WOL ZvZ, but are they still viable in HOTS?
I find it's better to add on some hydras as you take your 4th base and the rest of your gas. I usually use 3-4 gas on 3 base for roaches (assuming they open roach) then take a 4th and add hydras. I find it is safer than try to make both off 3 base given the current meta of massing roaches.
Valon
Profile Joined June 2011
United States329 Posts
January 08 2015 10:39 GMT
#4612
On January 03 2015 10:15 Cascade wrote:
in a SH, corruptor, viper, infestor vs tank (thor) viking raven situation, when it is reaching that stalemate, more or less how do I want to split up my supply on drones, SH, corruptor? I assume about 5 infestor and 5 vipers is about right. Should I leave some supply for ling harass etc?


Depends on what style you want to play. Snute and Stephano when they play SH like to just go for the long drawn out slowly whittle away style. Jaedong, on the other hand, showed some nice aggressive play vs mech using lings. check out Jaedong vs Gumiho for that strat http://wiki.teamliquid.net/starcraft2/IEM_Season_IX_-_San_Jose
Valon
Profile Joined June 2011
United States329 Posts
January 08 2015 10:41 GMT
#4613
On January 01 2015 07:59 Ghaleon109 wrote:
Show nested quote +
On January 01 2015 06:32 EndOfLineTv wrote:
On January 01 2015 05:41 Angol wrote:
Is it still better to make infestors to support an army of roaches in ZvZ? I usually do roach/hydra, like every single zerg in my league (I'm high plat), but often guides say that infestors are a much better option. (In terms of standart play, against mass roaches and so)

I know they were very useful in WOL ZvZ, but are they still viable in HOTS?


Get them if you are vs muta first. If you are vs roach. get roach hydra first,


If I see roach/hydra I've been doing a mass roach/speed bane +2/+2 timing.

It's been working really well in high plat.. but is this just because my opponents aren't all that great?


Probably not going to be that great in the higher levels. If I open muta I like to transition into roach speed bane becuase if you detonate on the hydras then that comp rekts (but I have a hydra transition ready) but against roaches better to go 3-4 gas roach then take a 4th base and add rest of gas and then hydras. I find that is the safest thing to do. I used to just die to bug roach pushes if I tried to get hydras on 3 base.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
January 08 2015 20:35 GMT
#4614
tbh deadwing is the only map i would use roach hydra on due to size and defensive layout. you basically just never move out until max 2/2. i think sen showed some great roach hydra play against hyun in the premier he won (forget what the tourney was) and it was on deadwing

if you use roach hydra on regular maps then it's similar to greedily droning your third base. you get a nice advantage if you go unpunished, but a proper roach bulldozer push will probably kill you
TL+ Member
A_Scarecrow
Profile Joined March 2013
Australia721 Posts
January 10 2015 10:10 GMT
#4615
would like some help with zvp +2 blink stalker aggression while taking a third. i tried out for wcs sea qualies versed a very good terran and lost then versed a toss that wasnt other great but decent. he did a +2 blink stalker attack on deadwing while harrassing with a warp prism and took a 3rd.
i couldnt pressure the third without running into his army and defending warp prism. i managed to defend both with ling roach but he recalled blink stalker force and killed half my main drones. what comp should i go for against blink into robo collossi timing. i like ling hydra into muta but i couldnt get enough hydras to hold it off without hurting my economy.
Moosegills
Profile Joined March 2011
United States558 Posts
January 10 2015 12:11 GMT
#4616
On January 10 2015 19:10 A_Scarecrow wrote:
would like some help with zvp +2 blink stalker aggression while taking a third. i tried out for wcs sea qualies versed a very good terran and lost then versed a toss that wasnt other great but decent. he did a +2 blink stalker attack on deadwing while harrassing with a warp prism and took a 3rd.
i couldnt pressure the third without running into his army and defending warp prism. i managed to defend both with ling roach but he recalled blink stalker force and killed half my main drones. what comp should i go for against blink into robo collossi timing. i like ling hydra into muta but i couldnt get enough hydras to hold it off without hurting my economy.


Hard to answer any of your questions without a replay
#1 HuK fan, zerg player playing for http://www.complexitygaming.com - @coL_Moosegills
A_Scarecrow
Profile Joined March 2013
Australia721 Posts
January 10 2015 12:41 GMT
#4617
tbh i choked against the toss so was looking for a what to do against forge opening into +2 blink 3rd base robo sorry im being vague.
WGT-Baal
Profile Blog Joined June 2008
France3484 Posts
January 11 2015 15:52 GMT
#4618
On January 01 2015 09:42 theunabletable wrote:
Show nested quote +
On December 31 2014 19:18 lannisport wrote:
Has anyone been trying out Dark's corrupter style versus bio mine or hellbat marines? I've been loving it. The 6-8 corrupters are just so much more tankier than mutas and pick off medivacs in straight up engages better (At least for me), and all that gas.... Countering and getting to hive is so much easier! The only time I really make mutas now ironically enough is against mech.

I have been! It's been my go-to almost every single game. I've been working on getting to it safely in the opening a lot, and I'm finding that if I get quick speed, overlord speed, and a baneling nest, I can be safe against pressure and all-ins, and if I see greed, often pressure or kill him myself.

Drops aren't as big a deal as I thought they'd be. You end up with spores in your mineral lines in a LOT of games anyways because of banshees before you have lair.

I really like it. The roaches can trade okay with the bio, especially when the medivacs are in low counts (which tehy have to be since the corruptors kill so many of them,) and they can tank the widow mine shots, allowing the banelings to come in. It's great. You can just fight the terran army, and you can transition into the lategame way easier. It's been way better than muta/ling/bane so far in diamond, and the games I've lost with it have all been from really big mistakes on my end (like bad engagements off creep.)

I also like that it's not bad against mech, either, so you can kind of just go for it and it'll work against whatever comp they make.


hi!

do you (or anyone) have a basic BO for this strat? and details on your comp: it seems I make too many roaches and get pwned. just played a guy who went MMM hellbat and a couple tanks and he rocked me even though I killed all the medivacs...
I m sure I screwed up in macro and all but I also know i m playing this style "by the feel" and dont have any proper build or sense of steps... thanks in advance!
Horang2 fan
redloser
Profile Joined May 2011
Korea (South)1749 Posts
January 15 2015 04:03 GMT
#4619
I read an article about ZvP 3 base baneling all-in here, but i can't remember the exact keyword to find the article.

do anybody know about the B/O?
TelecoM
Profile Blog Joined January 2010
United States10721 Posts
January 15 2015 04:17 GMT
#4620
On January 10 2015 19:10 A_Scarecrow wrote:
would like some help with zvp +2 blink stalker aggression while taking a third. i tried out for wcs sea qualies versed a very good terran and lost then versed a toss that wasnt other great but decent. he did a +2 blink stalker attack on deadwing while harrassing with a warp prism and took a 3rd.
i couldnt pressure the third without running into his army and defending warp prism. i managed to defend both with ling roach but he recalled blink stalker force and killed half my main drones. what comp should i go for against blink into robo collossi timing. i like ling hydra into muta but i couldnt get enough hydras to hold it off without hurting my economy.


I understand that this is an unorthodox style to counter these sort of styles Protoss use, but I am Top Masters Zerg at the moment and I really enjoy using 2base Mutalisk / ling builds. I feel they really do great on these maps and catch the Protoss off guard a lot of the time, especially when the Protoss is blindly going for some sort of 2base all in, this sort of attack would be harder to stop clearly, but I think with a nice muta ball and +1 mutalisks, a large number of spines, you should be able to get him to go back to his main, kill some probes / pylons , ect. Then get a more significant advantage. If he attacks at the right timing though it can be nearly impossible to stop.

I feel a good Roach , Hydra, Corrupter style with 1-1 ranged and armor upgrade does well, the corrupters kill the colossi and the roach hydra ling kills stalkers.
AKA: TelecoM[WHITE] Protoss fighting
Prev 1 229 230 231 232 233 269 Next
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Korean Starcraft League #89
CranKy Ducklings134
davetesta52
Liquipedia
The PiG Daily
21:30
Best Games
Maru vs Rogue
ByuN vs herO
Maru vs Classic
SHIN vs Zoun
Clem vs MaxPax
SHIN vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 388
Ketroc 54
ROOTCatZ 5
StarCraft: Brood War
GuemChi 595
Sea.KH 38
ZergMaN 5
Dota 2
NeuroSwarm184
League of Legends
JimRising 765
Counter-Strike
Stewie2K764
Heroes of the Storm
Trikslyr29
Other Games
summit1g8078
C9.Mang0494
WinterStarcraft450
monkeys_forever243
ViBE162
Organizations
Other Games
gamesdonequick1162
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• EnkiAlexander 59
• CranKy Ducklings SOOP49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1128
• Stunt268
Upcoming Events
RSL Revival
4h 56m
Clem vs Rogue
Bunny vs Lambo
IPSL
10h 56m
Dewalt vs nOmaD
Ret vs Cross
BSL
10h 56m
Artosis vs Sterling
eOnzErG vs TBD
BSL
13h 56m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 2h
Cure vs herO
SHIN vs Maru
IPSL
1d 10h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 13h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.