• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:37
CET 11:37
KST 19:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
https://www.facebook.com/GaraherbCanada.CAD/ Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2148 users

[L][D]HotS Terran Mech Resources/Q&A - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 31 32 33 Next All
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2013-03-28 09:28:58
March 28 2013 09:24 GMT
#81
On March 26 2013 10:35 vBr wrote:
Show nested quote +
On March 25 2013 04:30 Garmer wrote:
On February 02 2013 04:39 avilo wrote:
On February 02 2013 04:20 aksfjh wrote:
On February 02 2013 03:36 Everlong wrote:
Ok, cool, you can add following...

Here are players I know that regularly play mech at gm/m level, definitely go check them if you want to learn how to mech in HotS:

Supernova- sick 2base TvP mech push, often mechs in TvT, TvZ

Beastyqt - He is playing mech TvP (there are some cool Vods on his stream) often, TvT mostly, rarely TvZ

avilo - Always mechs TvT, TvZ, never TvP (facepalm), hope he can overcome his issues in TvP

Also, check out Strelok, Trimaster, ForGG (recently started streaming), they also play mech often...

If anyone is interested, I'm willing to start discussion on any topic regarding mech in all matchups as I've been playing and watching a lot of mech games through whole beta..

For avilo, you really shouldn't "facepalm" at the lack of TvP mech. There are some really notable clips and legitimate complaints he's had with TvP mech. Mech is far from the amazing "goto" strat many BW enthusiasts and non-terrans claim it is.


I had another one of those mech TvP games yesterday. Killed about 50 probes, had a "stronger" army than Protoss, 20 tanks pre-sieged with battle hellions in front.

Protoss opened 1 base blink stalker all-in, did zero damage. Went into DTS afterwards, did minimal damage. Then he 1A's immortal's, archons, and chargelots into 20 pre-sieged tanks and he ended up winning the game.

Mech TvP is terrible. It makes you wanna punch kittens, and that is not fun!

TvT/TvZ it can be good though.


you should trie tank, mine , instead of battle hellion tank

there also some pretty strong build with double factory into mine tank push

mine are a beast, i always open with mine, they protect you from every stupid rush of any kinda, truly amazing


Vs Immortals you'd prefer have a ton of hellbats rather than mines. 20 sieged tanks alone will easily be broken, you'd need a good walloff to be able to survive that. To beat Protoss you need a healthy mix of everything really, 20 tanks alone is bad.


i think mine are better
hellebat and mine have basically the same cost, but a mines can do 160 damage(plus splash) vs protoss before dying, a hellbat can never do that, also the two range is bad vs everything but zealot
another think that i want, is to build a composition of 2-3 units for the entire game, not adding every units at terran disposal, i don't find it funny...i want to play like in BW with only 2-3 units and master them perfectly

On March 28 2013 18:17 ThisisRaider wrote:
What do widow mines and ravens HSM's do to immortal shields? Just curious, I tried looking in my replays but, too much pew pew to be sure what did what. xD

they treat it as a normal shield, so no reduction to 10


i think that mines become really strong, with Drilling upgrade, that upgrade it's so important that u need it asap
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2013-03-28 10:20:48
March 28 2013 10:18 GMT
#82
Ideally, you want to open some kind of 1/1/1 (I like to do reactor hellion/mine expand depending on matchup/map/scouting) with expo somewhere in there. Then add 2 more factories when your 3/4th gases are secured and then add 2 armories. Then throw down 3rd CC. This will get you to 200/200 with 2/2 upgrades in like 15/16 minutes most of the time, if you don't supply block yourself or forget production cycle.


This is pretty much my opening but rather than reactor mines or hellions I always open siege expand to be super safe. I also delay my starport quite a bit, but it's the same general idea.

I go barracks > factory > techlab > cc > tank/bunker (if against toss) > another tank or a mine depending on what I've scouted), get nat gas instantly and go up to 3 factories > 2 armories constant upgrades > 3rd CC. I only really add a starport on 2 base if it's TvT where I 1/1/1 or in TvP if I scout stargate play or collosus.

I generally go for a much later third, because I like to feel safe and I really don't feel early on that you need the gas income off of three base, let alone the mineral income to even max out if you need to. If I get contained on 2 base I just go around dropping with tanks/hellions as I know sure as hell my base is safe.

My composition in TvP is entirely tanks and hellbats. I add thors if he goes stargate and vikings, but it's mainly always tank/hellbat and until the toss gets to like 5 bases or so, usually if you 2/2 timing push your tank hellbat army can pretty much destroy whatever the hell they're building if they're not going air to reset them back to 2 bases or even just outright win the game depending on the map. You should be maxing up off of 2 base with 2/2 at 200/200 (just about) and I push out and expand to my third behind it (get my CC quickly though).
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ThisisRaider
Profile Joined March 2011
Namibia153 Posts
March 28 2013 16:07 GMT
#83
Thats awesome, I never use mines TvP besides the early game. Also if they spam immortals I usually get ghosts.

Thinking about it, Ghosts are still better than ravens vs immortal zlot archon and ht.

EMP and HSM damage is the same ( I dont know the radius of the AOE )
But HSM's have a long delay and the units affected can be pulled back in smaller numbers.
EMP lands next to instantly and they can drain energy / snipe if needed. (when they dont clump the HT's together)
Ghosts can cloack / nuke / still do decent damage to zealots.

Then again Raven has the PDD against blink stalkers, detection against DT's and when your mech, your thors often kill they observers. Also Raven can move back after casting where ghosts usually end up dead.
Ravens can also harras with turrets / HSM's on workers and wall off stuff with turrets.

So, which one is actually better? o0
Blueflame helions is not a good choice unless you go mech (which is not a good choice).
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2013-03-28 17:51:31
March 28 2013 17:51 GMT
#84
ghost for me, because he is cheaper in gas, and for mech i need gas
ThisisRaider
Profile Joined March 2011
Namibia153 Posts
March 28 2013 21:03 GMT
#85
Thats quite true, didnt even consider that.
Blueflame helions is not a good choice unless you go mech (which is not a good choice).
vBr
Profile Joined July 2011
Sweden193 Posts
March 29 2013 09:44 GMT
#86
On March 28 2013 18:24 Garmer wrote:
Show nested quote +
On March 26 2013 10:35 vBr wrote:
On March 25 2013 04:30 Garmer wrote:
On February 02 2013 04:39 avilo wrote:
On February 02 2013 04:20 aksfjh wrote:
On February 02 2013 03:36 Everlong wrote:
Ok, cool, you can add following...

Here are players I know that regularly play mech at gm/m level, definitely go check them if you want to learn how to mech in HotS:

Supernova- sick 2base TvP mech push, often mechs in TvT, TvZ

Beastyqt - He is playing mech TvP (there are some cool Vods on his stream) often, TvT mostly, rarely TvZ

avilo - Always mechs TvT, TvZ, never TvP (facepalm), hope he can overcome his issues in TvP

Also, check out Strelok, Trimaster, ForGG (recently started streaming), they also play mech often...

If anyone is interested, I'm willing to start discussion on any topic regarding mech in all matchups as I've been playing and watching a lot of mech games through whole beta..

For avilo, you really shouldn't "facepalm" at the lack of TvP mech. There are some really notable clips and legitimate complaints he's had with TvP mech. Mech is far from the amazing "goto" strat many BW enthusiasts and non-terrans claim it is.


I had another one of those mech TvP games yesterday. Killed about 50 probes, had a "stronger" army than Protoss, 20 tanks pre-sieged with battle hellions in front.

Protoss opened 1 base blink stalker all-in, did zero damage. Went into DTS afterwards, did minimal damage. Then he 1A's immortal's, archons, and chargelots into 20 pre-sieged tanks and he ended up winning the game.

Mech TvP is terrible. It makes you wanna punch kittens, and that is not fun!

TvT/TvZ it can be good though.


you should trie tank, mine , instead of battle hellion tank

there also some pretty strong build with double factory into mine tank push

mine are a beast, i always open with mine, they protect you from every stupid rush of any kinda, truly amazing


Vs Immortals you'd prefer have a ton of hellbats rather than mines. 20 sieged tanks alone will easily be broken, you'd need a good walloff to be able to survive that. To beat Protoss you need a healthy mix of everything really, 20 tanks alone is bad.


i think mine are better
hellebat and mine have basically the same cost, but a mines can do 160 damage(plus splash) vs protoss before dying, a hellbat can never do that, also the two range is bad vs everything but zealot
another think that i want, is to build a composition of 2-3 units for the entire game, not adding every units at terran disposal, i don't find it funny...i want to play like in BW with only 2-3 units and master them perfectly

Show nested quote +
On March 28 2013 18:17 ThisisRaider wrote:
What do widow mines and ravens HSM's do to immortal shields? Just curious, I tried looking in my replays but, too much pew pew to be sure what did what. xD

they treat it as a normal shield, so no reduction to 10


i think that mines become really strong, with Drilling upgrade, that upgrade it's so important that u need it asap


Been having huge success with hellbat + medivac vs pretty much any immortal based army. My experience with widowmines is that they grow less and less useful the later in the game it becomes. Storms and Colossus do counter them fairly well.
DemigodcelpH
Profile Joined August 2011
1138 Posts
Last Edited: 2013-03-29 10:25:26
March 29 2013 10:25 GMT
#87
Dragon doesn't mech that often. Why is he on the list? Even if he does mech occasionally linking his twitch.tv will just frustrate players as they look through the video archives to actually find a mech game.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
Last Edited: 2013-03-29 10:28:26
March 29 2013 10:28 GMT
#88
Strelok wins Zotac Cups and Go4Sc2s with mech in all matchups, go check his stream.
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2013-03-29 11:52:40
March 29 2013 11:51 GMT
#89
On March 29 2013 18:44 vBr wrote:
Show nested quote +
On March 28 2013 18:24 Garmer wrote:
On March 26 2013 10:35 vBr wrote:
On March 25 2013 04:30 Garmer wrote:
On February 02 2013 04:39 avilo wrote:
On February 02 2013 04:20 aksfjh wrote:
On February 02 2013 03:36 Everlong wrote:
Ok, cool, you can add following...

Here are players I know that regularly play mech at gm/m level, definitely go check them if you want to learn how to mech in HotS:

Supernova- sick 2base TvP mech push, often mechs in TvT, TvZ

Beastyqt - He is playing mech TvP (there are some cool Vods on his stream) often, TvT mostly, rarely TvZ

avilo - Always mechs TvT, TvZ, never TvP (facepalm), hope he can overcome his issues in TvP

Also, check out Strelok, Trimaster, ForGG (recently started streaming), they also play mech often...

If anyone is interested, I'm willing to start discussion on any topic regarding mech in all matchups as I've been playing and watching a lot of mech games through whole beta..

For avilo, you really shouldn't "facepalm" at the lack of TvP mech. There are some really notable clips and legitimate complaints he's had with TvP mech. Mech is far from the amazing "goto" strat many BW enthusiasts and non-terrans claim it is.


I had another one of those mech TvP games yesterday. Killed about 50 probes, had a "stronger" army than Protoss, 20 tanks pre-sieged with battle hellions in front.

Protoss opened 1 base blink stalker all-in, did zero damage. Went into DTS afterwards, did minimal damage. Then he 1A's immortal's, archons, and chargelots into 20 pre-sieged tanks and he ended up winning the game.

Mech TvP is terrible. It makes you wanna punch kittens, and that is not fun!

TvT/TvZ it can be good though.


you should trie tank, mine , instead of battle hellion tank

there also some pretty strong build with double factory into mine tank push

mine are a beast, i always open with mine, they protect you from every stupid rush of any kinda, truly amazing


Vs Immortals you'd prefer have a ton of hellbats rather than mines. 20 sieged tanks alone will easily be broken, you'd need a good walloff to be able to survive that. To beat Protoss you need a healthy mix of everything really, 20 tanks alone is bad.


i think mine are better
hellebat and mine have basically the same cost, but a mines can do 160 damage(plus splash) vs protoss before dying, a hellbat can never do that, also the two range is bad vs everything but zealot
another think that i want, is to build a composition of 2-3 units for the entire game, not adding every units at terran disposal, i don't find it funny...i want to play like in BW with only 2-3 units and master them perfectly

On March 28 2013 18:17 ThisisRaider wrote:
What do widow mines and ravens HSM's do to immortal shields? Just curious, I tried looking in my replays but, too much pew pew to be sure what did what. xD

they treat it as a normal shield, so no reduction to 10


i think that mines become really strong, with Drilling upgrade, that upgrade it's so important that u need it asap


Been having huge success with hellbat + medivac vs pretty much any immortal based army. My experience with widowmines is that they grow less and less useful the later in the game it becomes. Storms and Colossus do counter them fairly well.


your are correct, after having tried it properly, i can say that hellbat are better, but without ghost it's still almost impossibile to beat a good toss with mass immortal(they are the real problem of mech, now that zealot have a counter)
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
March 29 2013 11:58 GMT
#90
On March 29 2013 20:51 Garmer wrote:
Show nested quote +
On March 29 2013 18:44 vBr wrote:
On March 28 2013 18:24 Garmer wrote:
On March 26 2013 10:35 vBr wrote:
On March 25 2013 04:30 Garmer wrote:
On February 02 2013 04:39 avilo wrote:
On February 02 2013 04:20 aksfjh wrote:
On February 02 2013 03:36 Everlong wrote:
Ok, cool, you can add following...

Here are players I know that regularly play mech at gm/m level, definitely go check them if you want to learn how to mech in HotS:

Supernova- sick 2base TvP mech push, often mechs in TvT, TvZ

Beastyqt - He is playing mech TvP (there are some cool Vods on his stream) often, TvT mostly, rarely TvZ

avilo - Always mechs TvT, TvZ, never TvP (facepalm), hope he can overcome his issues in TvP

Also, check out Strelok, Trimaster, ForGG (recently started streaming), they also play mech often...

If anyone is interested, I'm willing to start discussion on any topic regarding mech in all matchups as I've been playing and watching a lot of mech games through whole beta..

For avilo, you really shouldn't "facepalm" at the lack of TvP mech. There are some really notable clips and legitimate complaints he's had with TvP mech. Mech is far from the amazing "goto" strat many BW enthusiasts and non-terrans claim it is.


I had another one of those mech TvP games yesterday. Killed about 50 probes, had a "stronger" army than Protoss, 20 tanks pre-sieged with battle hellions in front.

Protoss opened 1 base blink stalker all-in, did zero damage. Went into DTS afterwards, did minimal damage. Then he 1A's immortal's, archons, and chargelots into 20 pre-sieged tanks and he ended up winning the game.

Mech TvP is terrible. It makes you wanna punch kittens, and that is not fun!

TvT/TvZ it can be good though.


you should trie tank, mine , instead of battle hellion tank

there also some pretty strong build with double factory into mine tank push

mine are a beast, i always open with mine, they protect you from every stupid rush of any kinda, truly amazing


Vs Immortals you'd prefer have a ton of hellbats rather than mines. 20 sieged tanks alone will easily be broken, you'd need a good walloff to be able to survive that. To beat Protoss you need a healthy mix of everything really, 20 tanks alone is bad.


i think mine are better
hellebat and mine have basically the same cost, but a mines can do 160 damage(plus splash) vs protoss before dying, a hellbat can never do that, also the two range is bad vs everything but zealot
another think that i want, is to build a composition of 2-3 units for the entire game, not adding every units at terran disposal, i don't find it funny...i want to play like in BW with only 2-3 units and master them perfectly

On March 28 2013 18:17 ThisisRaider wrote:
What do widow mines and ravens HSM's do to immortal shields? Just curious, I tried looking in my replays but, too much pew pew to be sure what did what. xD

they treat it as a normal shield, so no reduction to 10


i think that mines become really strong, with Drilling upgrade, that upgrade it's so important that u need it asap


Been having huge success with hellbat + medivac vs pretty much any immortal based army. My experience with widowmines is that they grow less and less useful the later in the game it becomes. Storms and Colossus do counter them fairly well.


your are correct, after having tried it properly, i can say that hellbat are better, but without ghost it's still almost impossibile to beat a good toss with mass immortal(they are the real problem of mech, now that zealot have a counter)


You'd be surprised how good tank/hellbat is against mass immortal as long as you've got enough hellbats to keep them away from your tanks for ages.

Then again if they're going mass immortal you should easily be getting ghosts anyway, there's no reason not to get ghosts against protoss imo, get 'em on 3 bases.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
vBr
Profile Joined July 2011
Sweden193 Posts
March 30 2013 12:56 GMT
#91
On March 29 2013 20:58 Qikz wrote:
Show nested quote +
On March 29 2013 20:51 Garmer wrote:
On March 29 2013 18:44 vBr wrote:
On March 28 2013 18:24 Garmer wrote:
On March 26 2013 10:35 vBr wrote:
On March 25 2013 04:30 Garmer wrote:
On February 02 2013 04:39 avilo wrote:
On February 02 2013 04:20 aksfjh wrote:
On February 02 2013 03:36 Everlong wrote:
Ok, cool, you can add following...

Here are players I know that regularly play mech at gm/m level, definitely go check them if you want to learn how to mech in HotS:

Supernova- sick 2base TvP mech push, often mechs in TvT, TvZ

Beastyqt - He is playing mech TvP (there are some cool Vods on his stream) often, TvT mostly, rarely TvZ

avilo - Always mechs TvT, TvZ, never TvP (facepalm), hope he can overcome his issues in TvP

Also, check out Strelok, Trimaster, ForGG (recently started streaming), they also play mech often...

If anyone is interested, I'm willing to start discussion on any topic regarding mech in all matchups as I've been playing and watching a lot of mech games through whole beta..

For avilo, you really shouldn't "facepalm" at the lack of TvP mech. There are some really notable clips and legitimate complaints he's had with TvP mech. Mech is far from the amazing "goto" strat many BW enthusiasts and non-terrans claim it is.


I had another one of those mech TvP games yesterday. Killed about 50 probes, had a "stronger" army than Protoss, 20 tanks pre-sieged with battle hellions in front.

Protoss opened 1 base blink stalker all-in, did zero damage. Went into DTS afterwards, did minimal damage. Then he 1A's immortal's, archons, and chargelots into 20 pre-sieged tanks and he ended up winning the game.

Mech TvP is terrible. It makes you wanna punch kittens, and that is not fun!

TvT/TvZ it can be good though.


you should trie tank, mine , instead of battle hellion tank

there also some pretty strong build with double factory into mine tank push

mine are a beast, i always open with mine, they protect you from every stupid rush of any kinda, truly amazing


Vs Immortals you'd prefer have a ton of hellbats rather than mines. 20 sieged tanks alone will easily be broken, you'd need a good walloff to be able to survive that. To beat Protoss you need a healthy mix of everything really, 20 tanks alone is bad.


i think mine are better
hellebat and mine have basically the same cost, but a mines can do 160 damage(plus splash) vs protoss before dying, a hellbat can never do that, also the two range is bad vs everything but zealot
another think that i want, is to build a composition of 2-3 units for the entire game, not adding every units at terran disposal, i don't find it funny...i want to play like in BW with only 2-3 units and master them perfectly

On March 28 2013 18:17 ThisisRaider wrote:
What do widow mines and ravens HSM's do to immortal shields? Just curious, I tried looking in my replays but, too much pew pew to be sure what did what. xD

they treat it as a normal shield, so no reduction to 10


i think that mines become really strong, with Drilling upgrade, that upgrade it's so important that u need it asap


Been having huge success with hellbat + medivac vs pretty much any immortal based army. My experience with widowmines is that they grow less and less useful the later in the game it becomes. Storms and Colossus do counter them fairly well.


your are correct, after having tried it properly, i can say that hellbat are better, but without ghost it's still almost impossibile to beat a good toss with mass immortal(they are the real problem of mech, now that zealot have a counter)


You'd be surprised how good tank/hellbat is against mass immortal as long as you've got enough hellbats to keep them away from your tanks for ages.

Then again if they're going mass immortal you should easily be getting ghosts anyway, there's no reason not to get ghosts against protoss imo, get 'em on 3 bases.


Banshees work well too, but yeah, a fair amount of tanks/thors with a BUTTLOAD of hellbats in front sure get the job done most of the time. I play rather aggressive so not sure I've ever met someone who manages to get 10+ immortals.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
March 30 2013 13:04 GMT
#92
Byong went mech against Stork in todays Special matches. He lost due to bad upgrades and a carrier switch from Stork (yay!), but he still could have won with the proper upgrades/reactions.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Garmer
Profile Joined October 2010
1286 Posts
March 30 2013 15:30 GMT
#93
vod plz?
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
March 30 2013 15:41 GMT
#94
I can't find it on eSports TV's youtube channel yet. T_T
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ThisisRaider
Profile Joined March 2011
Namibia153 Posts
Last Edited: 2013-03-31 06:54:01
March 31 2013 01:54 GMT
#95
Nevermind, I worked something out.
Blueflame helions is not a good choice unless you go mech (which is not a good choice).
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 31 2013 09:00 GMT
#96
Game between Stork(T.B.L.S) vs Bbyong(Masters).
Head Coach Park: "They should buff tanks!"
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
March 31 2013 09:05 GMT
#97
On March 31 2013 18:00 Sapphire.lux wrote:
Game between Stork(T.B.L.S) vs Bbyong(Masters).

If I remember this correctly Bbyong gets owned by carriers
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
March 31 2013 09:26 GMT
#98
Actually I LOVE to mech in TvZ; I very rarely go bio in that matchup :D

But with that being said, I'm quite lost with regard to how to mech properly in TvT. I would love to try out some builds and learn though.
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
March 31 2013 09:43 GMT
#99
On March 31 2013 18:26 Clazziquai10 wrote:
Actually I LOVE to mech in TvZ; I very rarely go bio in that matchup :D

But with that being said, I'm quite lost with regard to how to mech properly in TvT. I would love to try out some builds and learn though.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=405574
This build was used the other day in the GSTL to great effect, and it's very strong at the moment. Can lead into a good mech game by just expanding and throwing down a couple more factories; you already have an armory as well.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
March 31 2013 09:55 GMT
#100
On March 31 2013 18:43 LardMaster wrote:
Show nested quote +
On March 31 2013 18:26 Clazziquai10 wrote:
Actually I LOVE to mech in TvZ; I very rarely go bio in that matchup :D

But with that being said, I'm quite lost with regard to how to mech properly in TvT. I would love to try out some builds and learn though.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=405574
This build was used the other day in the GSTL to great effect, and it's very strong at the moment. Can lead into a good mech game by just expanding and throwing down a couple more factories; you already have an armory as well.

You can also do a gas first marine mine drop, into delayed cloak banshees. This is strong because it is extremely safe and has the potential to end the game immediately. Your opponent is forced to use scans on the mines, and therefore will not have scans to use for the banshees.
Prev 1 2 3 4 5 6 7 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #68
CranKy Ducklings138
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 1
StarCraft: Brood War
Rain 2571
Hyuk 1679
Horang2 1482
Larva 500
actioN 421
BeSt 346
EffOrt 166
Mini 160
Zeus 151
Light 133
[ Show more ]
Barracks 124
Leta 101
ZerO 92
Killer 90
ggaemo 88
Pusan 86
Rush 68
sorry 66
Mind 59
Sharp 55
Aegong 52
Mong 52
910 28
Movie 25
Free 23
Sacsri 20
Snow 19
JulyZerg 19
Yoon 18
Noble 16
soO 15
zelot 11
Dota 2
ODPixel378
NeuroSwarm91
canceldota58
XcaliburYe32
League of Legends
JimRising 492
C9.Mang0309
Counter-Strike
shoxiejesuss777
allub308
Other Games
singsing539
ceh9538
Pyrionflax276
Livibee95
crisheroes82
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick4401
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH177
• LUISG 37
• StrangeGG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt879
• HappyZerGling149
Upcoming Events
Wardi Open
3h 24m
Monday Night Weeklies
6h 24m
WardiTV Invitational
1d 1h
WardiTV Invitational
2 days
The PondCast
2 days
OSC
3 days
OSC
4 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
[ Show More ]
Sparkling Tuna Cup
5 days
OSC
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.