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[G] PvZ 4 gate robo into 3rd - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 5 6 7 8 9 Next All
CapTanObviOs
Profile Joined September 2011
United States52 Posts
July 10 2012 18:03 GMT
#121
What do you guys think of 6-7 minute thirds vs gasless 3 base style? You can end up with 6 gas really fast which also allows for a ton of sentries, but less energy on them, but you can flood in with a ton of gates around 11 minutes.
Mid master Terran streaming: twitch.tv/captanobvios
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 10 2012 18:13 GMT
#122
On July 11 2012 03:03 CapTanObviOs wrote:
What do you guys think of 6-7 minute thirds vs gasless 3 base style? You can end up with 6 gas really fast which also allows for a ton of sentries, but less energy on them, but you can flood in with a ton of gates around 11 minutes.


well my build is 7.15-7.30
anything earlier is in my opinion punishable by just making units
as a toss you also need to add gates and stuff for production
i really think this requires more testing
Leyra
Profile Blog Joined May 2010
United States1222 Posts
July 10 2012 18:33 GMT
#123
Would love some input on how to deal with drops vs this. Any time zerg gets drops and just drops his roach ling army on my sentry-heavy army, I'm not gonna have a very good time
oriwarr
Profile Joined October 2010
Sweden29 Posts
Last Edited: 2012-07-11 04:36:33
July 11 2012 04:36 GMT
#124
After doing this for a few days on ladder(mid-master) I can say it definitely has potential. Great build - with proper execution I am able to beat almost everything zerg throws at me.

That being said some of your replays are kinda confusing.. Is your advice to put down 2 stargates and/or move stalkers into position for defending drops every time you get suspicious? I'm pretty sure these were not the first times anyone on ladder calls you a hacker if you do that consistently..
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 11 2012 17:13 GMT
#125
On July 11 2012 13:36 brain_storm wrote:
After doing this for a few days on ladder(mid-master) I can say it definitely has potential. Great build - with proper execution I am able to beat almost everything zerg throws at me.

That being said some of your replays are kinda confusing.. Is your advice to put down 2 stargates and/or move stalkers into position for defending drops every time you get suspicious? I'm pretty sure these were not the first times anyone on ladder calls you a hacker if you do that consistently..


i m just moving my stalkers to my main if i scout the spire
if i m assuming him going for a hidden spire im just putting down 2 stargates

and it actually was the 1. time anyone called me hacker :D
-MoOsE-
Profile Joined March 2011
United States236 Posts
Last Edited: 2012-07-12 04:37:39
July 11 2012 20:16 GMT
#126
So when you scout mutas you go 2 stargates instead of blink/ ht?
Also what is your reaction to fast broods? ie 15 min ones
The King in the North Fighting
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 12 2012 16:41 GMT
#127
On July 12 2012 05:16 -MoOsE- wrote:
So when you scout mutas you go 2 stargates instead of blink/ ht?
Also what is your reaction to fast broods? ie 15 min ones


yep, i personaly prefer going phoenix, but you can also go blinkstalkers, but it s a lot harder with this kind of build
broodlords mean infestor tech before
if i see infestor tech i go twilight and robo bay, into a 3 base blinkstalker colossi all in
but that s all up to you, you can do what you want, that s not part of my build anymore
Wonderstruck
Profile Joined November 2011
New Zealand16 Posts
July 13 2012 12:55 GMT
#128
Hi, appreciate the guide, I've tried this build and its good defensively, but how do you normally play against the more passive approach in response to your fast 3rd. (ie taking a fourth, going to infestors + hive with a lot of spines)?

Also, how many sentries do you normally make in total?

Thank you, great guide!
Fus
Profile Joined August 2010
Sweden1112 Posts
July 13 2012 13:12 GMT
#129
Could you upload a replay doing this on entombed valley, are the rocks giving you trouble?
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
NewEyes
Profile Joined March 2012
Germany113 Posts
July 13 2012 13:20 GMT
#130
On July 11 2012 03:13 myRZeth wrote:
Show nested quote +
On July 11 2012 03:03 CapTanObviOs wrote:
What do you guys think of 6-7 minute thirds vs gasless 3 base style? You can end up with 6 gas really fast which also allows for a ton of sentries, but less energy on them, but you can flood in with a ton of gates around 11 minutes.


well my build is 7.15-7.30
anything earlier is in my opinion punishable by just making units
as a toss you also need to add gates and stuff for production
i really think this requires more testing


I've been testing this quiete a lot and found it to only be safe on Entombed Valley, cause you can wall urself in completly at your third. I think on this particular map its better to go for a 3rd at 6.30 and then add your 3 additional gates at the entrance to the 3rd. (Take the Rocks down while doing so and of course mak a cannon behind your gates).

On other Maps you just die to early speedling attacks because it's alomost impossible to get out enough units in time to safe your 3rd without having it walled off.

It might be possibly on Daybreak though but that seems hard to me because the choke is really large.
-MoOsE-
Profile Joined March 2011
United States236 Posts
July 13 2012 15:23 GMT
#131
On July 13 2012 01:41 myRZeth wrote:


if i see infestor tech i go twilight and robo bay, into a 3 base blinkstalker colossi all in
but that s all up to you, you can do what you want, that s not part of my build anymore



Ok so you go 1 robo with 2 collusus I"m guessing? and then like 10 or so gates and +2 attack?
The King in the North Fighting
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 14 2012 17:59 GMT
#132
On July 14 2012 00:23 -MoOsE- wrote:
Show nested quote +
On July 13 2012 01:41 myRZeth wrote:


if i see infestor tech i go twilight and robo bay, into a 3 base blinkstalker colossi all in
but that s all up to you, you can do what you want, that s not part of my build anymore



Ok so you go 1 robo with 2 collusus I"m guessing? and then like 10 or so gates and +2 attack?


exactly

i ll respond to you other guys as soon as i have time again, new replays will be uploaded in about 1-2 weeks
sorry, but i m busy at the moment
-MoOsE-
Profile Joined March 2011
United States236 Posts
July 17 2012 02:11 GMT
#133
Ok so I want to play macro style with with build against fast broodlords, and I keep gettting rolled. I am looking for help on the transitions. I feel like I'm close to holding off these brood pushes I just need to rework a couple of things.

Here is a replay

http://drop.sc/223105

Now I went for warp prism harass and took a 4th but I think the mothership was late, so maybe throw down the stargate earlier. And should I go for collosus too? Or just skip them and go for more archons? Finally, what time should I take my 4th if I see the z going for fast broods?

Thanks
The King in the North Fighting
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 17 2012 17:21 GMT
#134
On July 17 2012 11:11 -MoOsE- wrote:
Ok so I want to play macro style with with build against fast broodlords, and I keep gettting rolled. I am looking for help on the transitions. I feel like I'm close to holding off these brood pushes I just need to rework a couple of things.

Here is a replay

http://drop.sc/223105

Now I went for warp prism harass and took a 4th but I think the mothership was late, so maybe throw down the stargate earlier. And should I go for collosus too? Or just skip them and go for more archons? Finally, what time should I take my 4th if I see the z going for fast broods?

Thanks



to the rep, the build you played was fine, except that you should go observer first after your robo finished or you should go for an a lot earlier hallucination
you scouted him too late, that s why your transition was late
i usually prefer colossus over archons, but that s always up to the player
if you see the zerg going fast blords, you can take the 4. as soon as your 3. is saturated
the zerg is investing into tech, and you ll need 4 gases asap
Yuffie
Profile Joined June 2010
132 Posts
July 17 2012 21:12 GMT
#135
very nice build and good job repsonding to occuring questions. keep on your good work,

cheers
CynicalToss
Profile Joined June 2012
United Kingdom15 Posts
July 17 2012 21:58 GMT
#136
Thank you for the guide, I have been struggling in finding a comfortable opening against zerg's that doesn't just completely die to the roach timing.
"Nothing is permanent, don't ever believe it will be"
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 18 2012 18:15 GMT
#137
On July 18 2012 06:12 Yuffie wrote:
very nice build and good job repsonding to occuring questions. keep on your good work,

cheers



On July 18 2012 06:58 CynicalToss wrote:
Thank you for the guide, I have been struggling in finding a comfortable opening against zerg's that doesn't just completely die to the roach timing.


♥
Fortis-Et-Fidus
Profile Blog Joined November 2010
United States119 Posts
July 18 2012 19:04 GMT
#138
nice guide as i am a 15 year old mid masters, on NA though, but usually my expo is planted down at 10-10:30, now i feel confident into taking an earlier expo, as zergs wont devote huge swarms of units that early into the game anyways, Ty :D
"Battle Crusier Operational"
-MoOsE-
Profile Joined March 2011
United States236 Posts
July 19 2012 04:31 GMT
#139
I think if you are going for the 4th in response to the quick broods you need to drop the stargate when you see the z has a 4th and an infestation pit or else the z can hit a timing before you have enough energy to vortex. What do yall think on this?
The King in the North Fighting
myRZeth
Profile Joined June 2011
Germany1047 Posts
July 19 2012 10:59 GMT
#140
On July 19 2012 13:31 -MoOsE- wrote:
I think if you are going for the 4th in response to the quick broods you need to drop the stargate when you see the z has a 4th and an infestation pit or else the z can hit a timing before you have enough energy to vortex. What do yall think on this?


i agree with you, but i have to say to myself, that i don t have enough experience in the lategame pvz
i usually try to kill the zerg before greater spire is done
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