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On December 30 2015 04:17 Op wrote:Show nested quote +On December 24 2015 17:43 dahappychappy wrote: you either have to add them in yourself. or you can find my recent post or someone elses and see how they set them up. When the new and improved 3.0 keys come out then there will be no red.
Hi, Any idea about when TheCore 3.0 will be ready ? Seeing as how there are 24 different variations of TheCore (multiplied by each international and alternative layout), my best guess is, neverrrrrrrrrrr........
.....or just a really long time. Maybe prioritize US Qwerty RRM?
Using dahappychappy's RRM hotkeys based on jakatak's 3.0 beta in the meantime. I like most of it, though I'd question some of the changes
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How to get dahappychappy's RRM?
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@JaKaTaKSc2
Much appreciated, I will look to practice using control group cloning in the near future.
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On December 30 2015 05:19 brook8128 wrote: How to get dahappychappy's RRM?
On December 19 2015 07:29 dahappychappy wrote:I am a RRM user and thought I would post JaK's prelim core 3.0 setup shown in the video. I also removed alt from centering the camera. These are only the multiplayer keys done. When the game starts to center the camera I use = then, alt+j https://www.dropbox.com/s/pff6t49nkpnxjxd/nicks core 3.SC2Hotkeys?dl=0
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@JaK I did some analysis on the drop sequences. TL;DR: Add and Create/Steal is optimal for drop sequences, and therefore stands as a strong argument for why Terran should use Add and Create/Steal.
First of all we can either Create Add a Drop to an existing CG. The sequence shown in the video Adds the Drop and its contents to a CG. Which one we want, and if we need both, I am not sure.
Add Drop to CG
Video sequence Alternative sequence
1 Select Army CG Select Army CG 2 Add to Drop CG Add/Steal to Drop CG 3 Load Medivac(s) Load Medivac(s) 4 Shift-click Medivac(s) Shift-click Medivac(s) 5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Add and Create/Steal Add/Steal (Optional: Create/Steal) I essence, the results shown in the video can be achieved with only Add/Steal instead of Add and Create/Steal.
Create Drop to CG
1 Select Army CG Select Army CG 2 Create to Drop CG Create/Steal to Drop CG 3 Load Medivac(s) Load Medivac(s) 4 Shift-click Medivac(s) Shift-click Medivac(s) 5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Create and Create/Steal Create/Steal (Optional: Add/Steal) As for Creating Drops, having Create/Steal is a must.
On that note I would like to point out the following equivalence:
Add/Steal + Create = Create + Add/Steal = Create/Steal By Add/Stealing and Creating a Selection to a CG in any order, it will be as just having used Create/Steal. This enables the use of Create/Steal and with it Creating Drops for layouts using Add/Steal and Create at the cost of 1 extra action.
Conclusion If we're only interested in Adding Drops, then using Create/Steal and Add is just as good Add/Steal. If we're interested in Creating Drops, then Create/Steal and Add wins over Add/Steal by one action.
Note: that this is only when overlooking modifier synergies. With Create/Steal on Shift, one could Shift-click the Medivac(s) and, while still holding Shift, Create/Steal to Army CG for both Add and Create Drop.
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Beedebdoo!
This is exactly the kind of stuff I've been looking for. Fucking brilliant as usual. 
Going to re-evaluate what's necessary/best now.
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On December 30 2015 11:18 riotjune wrote:
Thanks a lot for the earlier reply and this link !
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terran has no morphing units. how would add steal be useful for them?
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Drops. Put your drops on an alternate control group and your marines/whatever won't end up running around with your main army in an annoying fashion.
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Hi,
Thanks a lot for doing these hotkeys. I noticed that some control group keys are different from those in the Core 2.0. Since I guess you have played with this new hotkey lay-out, can you recommend/share which keys to use for: Nexus/CC/hatcheries, Production buildings, main army (and others if you have) ?
Many thanks
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By the way, there are some hotkeys missing: - Oracle: Activate Pulsar Beam (chose "K" for this one) - Warp Gate: Transform to Gateway ("I" was still available for this)
And the disruptor ability was still using the default 'v' key (in my settings I moved this to "I")
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On December 30 2015 22:53 Beedebdoo wrote:@JaK I did some analysis on the drop sequences. TL;DR: Add and Create/Steal is optimal for drop sequences, and therefore stands as a strong argument for why Terran should use Add and Create/Steal. First of all we can either Create Add a Drop to an existing CG. The sequence shown in the video Adds the Drop and its contents to a CG. Which one we want, and if we need both, I am not sure. Add Drop to CG Video sequence Alternative sequence
1 Select Army CG Select Army CG 2 Add to Drop CG Add/Steal to Drop CG 3 Load Medivac(s) Load Medivac(s) 4 Shift-click Medivac(s) Shift-click Medivac(s) 5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Add and Create/Steal Add/Steal (Optional: Create/Steal) I essence, the results shown in the video can be achieved with only Add/Steal instead of Add and Create/Steal. Create Drop to CG1 Select Army CG Select Army CG 2 Create to Drop CG Create/Steal to Drop CG 3 Load Medivac(s) Load Medivac(s) 4 Shift-click Medivac(s) Shift-click Medivac(s) 5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Create and Create/Steal Create/Steal (Optional: Add/Steal) As for Creating Drops, having Create/Steal is a must. On that note I would like to point out the following equivalence: Add/Steal + Create = Create + Add/Steal = Create/Steal By Add/Stealing and Creating a Selection to a CG in any order, it will be as just having used Create/Steal. This enables the use of Create/Steal and with it Creating Drops for layouts using Add/Steal and Create at the cost of 1 extra action. ConclusionIf we're only interested in Adding Drops, then using Create/Steal and Add is just as good Add/Steal. If we're interested in Creating Drops, then Create/Steal and Add wins over Add/Steal by one action. Note: that this is only when overlooking modifier synergies. With Create/Steal on Shift, one could Shift-click the Medivac(s) and, while still holding Shift, Create/Steal to Army CG for both Add and Create Drop.
This is BRILLIANT. Beautiful write-up -- very well done, man.
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From the perspective of a gold toss that played about 60 ladder games with the standard grid and wanted to start using TheCore: should I wait for version 3.0? Or can i just start by following the initial post?
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brmr2k, don't wait, just go for 2.0
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On January 06 2016 01:15 JaKaTaKSc2 wrote: brmr2k, don't wait, just go for 2.0
That is code for: 3.0 will still take a while before it is available.
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For RRM 2.0, anyone know if I or K should be the most used spell key? Shouldn't it be I since it's a home key?
Edit: nvm, Stim and Unload All conflicts because of bunker lol
On January 05 2016 03:21 Op wrote:By the way, there are some hotkeys missing: - Oracle: Activate Pulsar Beam (chose "K" for this one) - Warp Gate: Transform to Gateway ("I" was still available for this) And the disruptor ability was still using the default 'v' key (in my settings I moved this to "I") I think Transform to gateway is unbound because you generally want to stick with warpgates, like permanently
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Can someone give me some tips on how to get use to this? Also what should i use for each control group and how do i set all that stuff up?
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Also when i have all my production all in one control group how can i switch between all of them?
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By the way, there are some hotkeys missing: - Oracle: Activate Pulsar Beam (chose "K" for this one) - Warp Gate: Transform to Gateway ("I" was still available for this)
And the disruptor ability was still using the default 'v' key (in my settings I moved this to "I")
Hi Op, Thanks for letting me know on mine it says I set Disruptor ability = I & K as per the video not sure why this has not come through. Because you want a rapid fire for it to kill pfs.
Thanks for picking up that activate pulsar beam is supposed to be K
I have resaved my hotkeys and re uploaded. I left turn back to gateway off.
https://www.dropbox.com/s/48hy569ykla58np/core 3 prelim.SC2Hotkeys?dl=0
Thanks for the help Op
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