Glad to know that it has been useful :D
I'd like to add to my previous post about Drop mechanics, that I completely overlooked using Add/Steal + Create/Steal.
+ Show Spoiler [Drop sequence tables from before] +
On December 30 2015 22:53 Beedebdoo wrote:
Add Drop to CG
Create Drop to CG
Add Drop to CG
Video sequence Alternative sequence
1 Select Army CG Select Army CG
2 Add to Drop CG Add/Steal to Drop CG
3 Load Medivac(s) Load Medivac(s)
4 Shift-click Medivac(s) Shift-click Medivac(s)
5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Add and Create/Steal Add/Steal (Optional: Create/Steal)
Create Drop to CG
1 Select Army CG Select Army CG
2 Create to Drop CG Create/Steal to Drop CG
3 Load Medivac(s) Load Medivac(s)
4 Shift-click Medivac(s) Shift-click Medivac(s)
5 Create/Steal to Army CG (Add/Steal OR Create/Steal) to Army CG
Uses: Create and Create/Steal Create/Steal (Optional: Add/Steal)
Looking at the tables from before, Add/Steal + Create/Steal is just as good as Add + Create/Steal for Drop CG mechanics. Add/Steal can literally replace Add with no effect. Thus, there are 2 optimal solutions when looking at drop play alone.
I would also like to dump some more CG command equivalences for later use in discussions (maybe?):
Add/Steal + Create/Steal = Create/Steal + Add/Steal =
Add + Create/Steal = Create/Steal + Add =
Add/Steal + Create = Create + Add/Steal = Create/Steal
Add + Create = Create + Add = Create
This is an extended version of the equality I showed before. Basically, any combination of Add and Create will result in Create. And if Add or Create (or both) includes /Steal, the result is Create/Steal. Added for completeness.
Add + Select CG + Create/Steal ~ Add/Steal
Given the ability to Create/Steal from a combination of Add/Steal and Create, I wanted to find something similar for Add/Steal.
I write '~' instead of '=' here, because from a CG management view, they're equivalent. But you end up with the whole CG you Add/Stole to Selected instead of just the part you intended to Add/Steal. For example if you use this method to Add/Steal some Tanks to a Marine/Marauder group, then you'd end up Selecting both the Tanks and Marine/Marauder instead of just keeping your selection on the Tanks.
[Edit]: whoa, 8001 posts in this thread now :D