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[G] TheCore - Advanced Keyboard Layout - Page 375

Forum Index > StarCraft 2 Strategy
Post a Reply
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brook8128
Profile Joined August 2013
Korea (South)66 Posts
February 10 2015 11:01 GMT
#7481
Can I play with TheCore+ soon?
OvO
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 10 2015 17:17 GMT
#7482
probably not. Its pretty low on the to-do list, really busy right now. I don't even have TheCore 2.0 video done yet.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Sufi-1989
Profile Joined November 2014
Russian Federation23 Posts
February 14 2015 12:10 GMT
#7483
Guys what do you recommend for next-previous sub-groups if I don't have 4-5th buttons on a mouse? I have TRM.
Great minds discuss ideas; average minds discuss events; small minds discuss people.
Eladen
Profile Joined October 2011
Slovakia54 Posts
Last Edited: 2015-02-14 13:25:35
February 14 2015 13:25 GMT
#7484
On February 14 2015 21:10 Sufi-1989 wrote:
Guys what do you recommend for next-previous sub-groups if I don't have 4-5th buttons on a mouse? I have TRM.

I use the middle(wheel) button to cycle (so no "back" button, only forward). Its not the most effective I guess but oh well - my side buttons on the mouse are practically unreachable.
E[ max(0, S-K) | S<K]*P(S<K) + E[ max(0, S-K)| S>K]*P(S>K) = E[0 | S<K]*P(S<K) + E[S-K | S>K]*P(S>K)
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 14 2015 18:14 GMT
#7485
On February 14 2015 21:10 Sufi-1989 wrote:
Guys what do you recommend for next-previous sub-groups if I don't have 4-5th buttons on a mouse? I have TRM.


I'd go for \ or backspace or ] or = or Enter

You'll have to do a bit of shuffling, so its about what's more important to you. is next/prev more important than your 10th cg? your 9th? etc.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Lucifear
Profile Joined February 2015
3 Posts
February 14 2015 19:45 GMT
#7486
Is there a instruction video on how to download off of git hub.I wanna get the updated versions but getting it on that site is annoying >_<
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2015-02-14 22:49:32
February 14 2015 22:49 GMT
#7487
@lucifear
the most up to date stuff is on skydrive/dropbox. nothing under development, as far as files go, in the github.
Commentatorhttps://www.youtube.com/JaKaTaKtv
jolinar
Profile Joined June 2010
Romania5 Posts
February 16 2015 23:04 GMT
#7488
the core enthusiast here. i discovered it long ago but i never used it. i want to start using it this week but i'm puzzled with the 2 versions. the core v1 and the core v2 beta. what are the main differences and what should i use?
"Sir, we're surrounded!" "Excellent; we can attack in any direction!"
outofphase
Profile Joined February 2015
Netherlands2 Posts
Last Edited: 2015-02-23 00:26:55
February 22 2015 23:50 GMT
#7489
More food for thought.

The best way to eliminate the 'reaching out' and 'finger travel time' phenomenon is to maximize the use of all the 3 modifier keys by moving the modifier keys to your mouse buttons. (Technically, the keyboard has 8 modifiers keys, but Starcraft can handle only three modifier keys.)

Requirements
- A mouse with buttons which are controlled by a separate internal hid device, or
- 3rd party software that binds mouse buttons to keyboard keys

Explanation
Less modifier keys for the keyboard hand means that more unique key combinations can be made. It's a waste to only use the 4th and 5th mouse buttons for next/previous subgroup. For example, consider the case when moving control and shift to the 4th and 5th mouse buttons:

Advantages
- More evenly spreads the keystroke pressing load from your keyboard hand(20+ keys) to your mouse hand(5 keys), (which should be your stronger hand anyway), which improves any bottleneck on the keyboard hand, is also healthier for your keyboard hand(rsi)
- you can use all the modifier combinations ('Alt', 'Alt-control', 'Alt-control-shift', 'Alt-shift', 'control', 'control-shift' and 'shift') now by using your both hands in unison, adding layers of keystrokes and thus a multitude of usable unique possible keystroke combinations which can eliminate the 'reaching out' phenomenon and minimize 'finger travel time' by moving more abilities to the keyboard home row
- No more pressing control-shift with the keyboard hand, so keyboard tilt is no longer required, easier typing in-game, especially considering the LotV 12 worker start soon

For maximum efficiency, all the modifier mouse buttons should be able to be pressed simultaneously, (2 mouse buttons in this case). This will depend on the mouse/person. If necessary, the right mouse button could be mapped to a modifier key. But if this is not possible/desired, even moving one modifier key to the mouse should be an improvement overall.

Thoughts?
blaze13
Profile Joined February 2014
United States24 Posts
February 23 2015 04:21 GMT
#7490
I think it might be kind of awkward using your mouse buttons for too many things as you want your mouse to be as accurate as possible. Pushing side buttons puts stress on your hand or changes the position of your thumb. It's perfect for tab because all you are doing is building units.
brook8128
Profile Joined August 2013
Korea (South)66 Posts
February 23 2015 10:35 GMT
#7491
Is there any new?
OvO
AicyDC
Profile Joined November 2012
United Kingdom71 Posts
February 24 2015 02:22 GMT
#7492
SC2 skill primarily comes from mouse accuracy. Using extra buttons on your mouse that your keyboard could replace is the last thing you want to do.
It wasn't raining when noah built the ark
outofphase
Profile Joined February 2015
Netherlands2 Posts
February 24 2015 20:37 GMT
#7493
On February 24 2015 11:22 AicyDC wrote:
SC2 skill primarily comes from mouse accuracy. Using extra buttons on your mouse that your keyboard could replace is the last thing you want to do.


So I take it you don't use your mouse buttons at all, as we all have already binded smart commands and choose ability to keys?
varsovie
Profile Joined December 2013
Canada326 Posts
February 25 2015 00:35 GMT
#7494
On February 23 2015 08:50 outofphase wrote:
More food for thought.

The best way to eliminate the 'reaching out' and 'finger travel time' phenomenon is to maximize the use of all the 3 modifier keys by moving the modifier keys to your mouse buttons. (Technically, the keyboard has 8 modifiers keys, but Starcraft can handle only three modifier keys.)


Thoughts?


I have some keys on my mouse button, the only one I find intuitive to use being the scroll to activate a-move and patrol (and middle-click to halt), and even then most of the time I use the keyboard.

Unless you have a VERY ergonomic mouse, I wouldn't suggest using any modifier since it often requires a finger to move and hold a different position, which isn't what you want when going for accurate and consistent mouse movement.

Sure some "macro" keys o the mouse could be interesting, but I won't discuss them here since they're "illegal" as per Blizzard TOS (1 key 1 action) so you must do with the command scheme.
Link_Syr
Profile Joined February 2015
United States1 Post
February 27 2015 06:27 GMT
#7495
can someone guide me? Im trying to download the thecore 2.0 from github and placing it in my sc2 folder but when i start the game none of the hotkeys are bounded. can someone list how to actually move the files properly over from github and use it in sc2?
AicyDC
Profile Joined November 2012
United Kingdom71 Posts
February 28 2015 06:54 GMT
#7496
On February 25 2015 05:37 outofphase wrote:
Show nested quote +
On February 24 2015 11:22 AicyDC wrote:
SC2 skill primarily comes from mouse accuracy. Using extra buttons on your mouse that your keyboard could replace is the last thing you want to do.


So I take it you don't use your mouse buttons at all, as we all have already binded smart commands and choose ability to keys?

I use the left and right click buttons and that's all.
It wasn't raining when noah built the ark
IlluMiNatioNsc2
Profile Joined March 2015
Germany1 Post
March 03 2015 16:16 GMT
#7497
Do you support TheCore 1.0 in Lotv?
i hope so
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 04 2015 01:58 GMT
#7498
Very little hotkey changes from HotS to LotV. It will be very easy for you to update your version.
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 04 2015 15:14 GMT
#7499
Starting up TheCore for DotA 2, for those interested in participating:

http://www.liquiddota.com/forum/dota-2-general/479607-thecore-advanced-hotkey-layout-dota-2-edition
Commentatorhttps://www.youtube.com/JaKaTaKtv
varsovie
Profile Joined December 2013
Canada326 Posts
March 04 2015 17:29 GMT
#7500
On March 05 2015 00:14 JaKaTaKSc2 wrote:
Starting up TheCore for DotA 2, for those interested in participating:

http://www.liquiddota.com/forum/dota-2-general/479607-thecore-advanced-hotkey-layout-dota-2-edition



Why do you assume hotkey efficiency matters in a game like DOTA?


On a more serious note glad to see no major changes planned for LoTV since I just jumped to Core 2.0 and don't wanna re-re-re-learn hotkeys. :D
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