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[G] TheCore - Advanced Keyboard Layout - Page 371

Forum Index > StarCraft 2 Strategy
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varsovie
Profile Joined December 2013
Canada326 Posts
January 18 2015 17:18 GMT
#7401
I had to change my right ALT key to "ALT" instead of "ALT-GR" because SC2 is kinda dumb with key recognition. :p I still use the 2nd finger on it for some reason.

If the layout feels cramped or you have difficulties reaching some keys, you might consider trying the small or large layout.

The 1st digit is always the inner one in anatomy, so the thumb. The others are counted incrementally going outward. (although for some reason the human anatomical position is palm front, so the thumb on the outside...)
YoTcA
Profile Joined February 2011
Germany151 Posts
Last Edited: 2015-01-18 19:34:41
January 18 2015 19:28 GMT
#7402
@xx_grey: I would strongly recommend to remove the keys between AltGr and Ctrl (Strg). This makes life so much easier ^^. And who uses them anyway?
If you do not want to remove them for some reason, check the SC2 settings. There should be an option to disable the windows key in game. The other key (whatever it is called) should not have any function within SC2 anyway. So now you are free to press the shift key and do not need to worry about hitting one of those keys by accident.


@Oizys: CG 6 and 9 "Spell" is suggested for spell casters like infestors and vipers. CG 5 and 7 can be used for harras, like mutas, baneling drops or a ling run-by. What ever small army you are controling on the map to distract the enemy. But overall you should try to find your own system. Those are just suggestions and they can varry a lot, depending on which style of Zerg you play and which units you need to control. So, yeah, if something feels wrong to you, feel free to use other CGs for the purpose.
Unfortunately I do not know, which keys can be used for sub-group managment. There should be an info somewhere within the thread, but I do not recall it atm.
PaterFrog
Profile Joined January 2015
Germany17 Posts
January 18 2015 20:33 GMT
#7403
On January 19 2015 01:46 xx_grey wrote:
Oh my god, I am sooo stupid.
Thx PaterFrog! now it makes sense! I use a german black widow ultimate. Also Thx to remind me about FAQ. I really didnt realize (in my frustration) that there could be an answer. Will check FAQ next time before writing dumb questions. I promise!
What about the problem with the build + Shift (to concatenate build commands or spells)?


I really suggest you remove the Win and Context Menu key caps, it's not like they break by doing so, they can be put back on anytime. You don't need those two and they get in the way. If you do that, you can easily press shift with your thumb. To recall locations, you'd press both shift and ctrl with your thumb at the same time.
xx_grey
Profile Joined January 2015
Germany8 Posts
January 20 2015 18:18 GMT
#7404
@YoTcA + PaterFrog:
I am trying a compromise: The only cap that i cannot disabled or change on my black widow ultimate is the cap on the right side of "Alt Gr". Its the "Fn" cap that is customized by razor. But i changed the next cap function from "Menu" to "Shift Right". Now i can reach with my thumg "Alt Gr", "Shift Right" and "Ctrl". And if i accidentaly press "Fn", it doesnt matter, cause it works only in combination with the F1-F12 caps.
Thanks anyway for your support.
Estevez
Profile Joined July 2014
Spain12 Posts
Last Edited: 2015-01-20 21:56:57
January 20 2015 21:56 GMT
#7405
Hello guys,

I'm spanish and I have a keyboard with ñ. What kind of ZRS should I download?
I downloaded the standar ZRS and some keys are wrong.

Thanks.
kalstrams
Profile Joined July 2011
33 Posts
January 20 2015 22:11 GMT
#7406
Looking that there haven't been any changes in last two months, has TheCore 2.0 been finalised, has the development been ceased or is it something else?
YoTcA
Profile Joined February 2011
Germany151 Posts
January 21 2015 13:41 GMT
#7407
@Estevez: Have you tried the Portugues version, or are there differences between the Spanish and Portugues keyboard layouts?

@kalstrams: AFAIK 2.0 is prety stable now and there are no big changes coming. So we are basically waiting for more feedback to validate, if the layouts need further adjustments. But overall it should be ready to use.
Estevez
Profile Joined July 2014
Spain12 Posts
Last Edited: 2015-01-22 01:28:47
January 21 2015 15:47 GMT
#7408
Thanks YoTcA, I'm trying the Portugues versión. I'll report tonight.

EDIT: In general ZRS portugues is ok. Some changes in builds comands (Vespeno gas and spore are exchanged, and infestation pit is in ], next to ç). I'll try more tomorrow.
Toster256
Profile Joined November 2013
Australia26 Posts
January 22 2015 04:17 GMT
#7409
On January 19 2015 00:55 PaterFrog wrote:
Show nested quote +
On January 17 2015 22:24 Toster256 wrote:
On January 16 2015 01:34 PaterFrog wrote:
The visualizer doesn't recognize the ÜÖÄ and all other keys that replaced US keys around there.
Essentially, if it isn't what's on the international layout, the visualizer doesn't know it.


What are the corresponding keys as displayed on visualizer? On visualizer all keys seem to be displayed correctly in German layout. Do you mean when you press real keys they key presses are ignored?


Yes, the keypresses are ignored. The visual keys do exist, but it seems as though they're still the US international keys and not the German, because they do not react to being pressed. Also, the icons aren't placed on those keys. Lemme edit in a screenshot link once I have it.

Edit:
not bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMUSQwerty_zps82d0e88b.png
bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMGerman_zpscec66cb8.png


Which hotkey visualizer you use?
The Core v2 is: http://ivanvolosyuk.github.io/thecorevisualizer/visualizer/

You seem to be using the old one (The Core v1) which is broken.
wazzupdj98
Profile Joined August 2013
3 Posts
January 22 2015 07:50 GMT
#7410
Hello everyone. I got the core back when i was in bronze late 2013-early 2014, got used to it very quickly, and it is good. Now, considering the fact that I am used to an already vastly improved system, is it worth making the switch to the final version? I think I have version 1. Thanks for any help!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 22 2015 16:08 GMT
#7411
hey wazzup!

I always suggest staying locked in once you make the switch to TheCore. There is no final version really, we've never stopped finding new ways to make it more efficient. Maybe the switch from standard to TheCore is a 44% gain in efficiency. If so the switch from 1.0 or a beta version to 2.0 is at most a 5% gain. Not worth the effort unless you have a compulsive need for maximal efficiency.
Commentatorhttps://www.youtube.com/JaKaTaKtv
wazzupdj98
Profile Joined August 2013
3 Posts
January 22 2015 18:39 GMT
#7412
Thanks jakatak, really appreciate it. You're doing great work, keep it up!
PaterFrog
Profile Joined January 2015
Germany17 Posts
January 22 2015 19:35 GMT
#7413
On January 22 2015 13:17 Toster256 wrote:
Show nested quote +
On January 19 2015 00:55 PaterFrog wrote:
On January 17 2015 22:24 Toster256 wrote:
On January 16 2015 01:34 PaterFrog wrote:
The visualizer doesn't recognize the ÜÖÄ and all other keys that replaced US keys around there.
Essentially, if it isn't what's on the international layout, the visualizer doesn't know it.


What are the corresponding keys as displayed on visualizer? On visualizer all keys seem to be displayed correctly in German layout. Do you mean when you press real keys they key presses are ignored?


Yes, the keypresses are ignored. The visual keys do exist, but it seems as though they're still the US international keys and not the German, because they do not react to being pressed. Also, the icons aren't placed on those keys. Lemme edit in a screenshot link once I have it.

Edit:
not bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMUSQwerty_zps82d0e88b.png
bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMGerman_zpscec66cb8.png


Which hotkey visualizer you use?
The Core v2 is: http://ivanvolosyuk.github.io/thecorevisualizer/visualizer/

You seem to be using the old one (The Core v1) which is broken.


Which is exactly what I said. XD New one's working fine, but the one for the old Core (which many people still use) is broken.
SnapXD
Profile Joined July 2012
United States7 Posts
January 22 2015 20:50 GMT
#7414
super enjoying the lay out, have had it for a while, however i've just noticed a problem with control group 6. you can add to it just fine and select it okay, but when you want to create it it doesn't seam to register, i don't fully understand why im having this problem. ctrl+shift+0 doesn't do anything for me, where as with 9 and - it works okay so im again not sure why. i checked in the hot keys to see if i accidentally unbound it, but thats not true.
Spawn more overlords................. always............
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
January 22 2015 22:26 GMT
#7415
ZRM 2.0 currently has spawn swarmhost spawn is at B and ;
So on the command card it shows B first if ; or - could be placed over B would be nice if Blizzard follows through with the LotV SH in HotS.
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
YoTcA
Profile Joined February 2011
Germany151 Posts
January 23 2015 01:23 GMT
#7416
@SnapXD:
Check the FAQ, question 2 in the opening post. This should fix the problem.

@reps)squishy:
Nice catch.
I think it actually should be N instead of B for spawn locust on ZRM. No idea why it is B in the hotkey file.
I think the reason, why we set N as main hoktey for spawn locust instead of ; , was to prevent finger repetition for the burrow - spawn locust combination.
Might need some reevaluation if the SH change is really applied. This would actually also lead to a conflict for SH burrow that has an alternative set to ; , because the new SH can spawn locust without burrowing.
SnapXD
Profile Joined July 2012
United States7 Posts
January 23 2015 01:50 GMT
#7417
@YotcA thank you very much. i didn't notice that before hand
Spawn more overlords................. always............
Toster256
Profile Joined November 2013
Australia26 Posts
Last Edited: 2015-01-23 03:05:39
January 23 2015 02:08 GMT
#7418
On January 23 2015 04:35 PaterFrog wrote:
Show nested quote +
On January 22 2015 13:17 Toster256 wrote:
On January 19 2015 00:55 PaterFrog wrote:
On January 17 2015 22:24 Toster256 wrote:
On January 16 2015 01:34 PaterFrog wrote:
The visualizer doesn't recognize the ÜÖÄ and all other keys that replaced US keys around there.
Essentially, if it isn't what's on the international layout, the visualizer doesn't know it.


What are the corresponding keys as displayed on visualizer? On visualizer all keys seem to be displayed correctly in German layout. Do you mean when you press real keys they key presses are ignored?


Yes, the keypresses are ignored. The visual keys do exist, but it seems as though they're still the US international keys and not the German, because they do not react to being pressed. Also, the icons aren't placed on those keys. Lemme edit in a screenshot link once I have it.

Edit:
not bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMUSQwerty_zps82d0e88b.png
bugged: http://i1382.photobucket.com/albums/ah261/PaterFrog/ZRMGerman_zpscec66cb8.png


Which hotkey visualizer you use?
The Core v2 is: http://ivanvolosyuk.github.io/thecorevisualizer/visualizer/

You seem to be using the old one (The Core v1) which is broken.


Which is exactly what I said. XD New one's working fine, but the one for the old Core (which many people still use) is broken.


This is pretty easy to fix. Pick my visualizer for v2: https://github.com/IvanVolosyuk/thecorevisualizer/tree/gh-pages/visualizer and point hotkeys to v1.

Update:
I made the visualizer with v1 data using newest visualizer code, check it here:
http://ivanvolosyuk.github.io/thecorevisualizer.v1/visualizer/
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
January 23 2015 06:48 GMT
#7419
Other spell casters use (J,N),( and (-) but the alternate unburrow will probably not be needed because the SH will most likely be on the move rather than being burrowed. Either ; or - because unburrow is J and the spell can be used while burrowed. I don't think we need to if it applied because its either going to happen now or in LotV.
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
bradman99
Profile Joined March 2012
9 Posts
January 23 2015 15:32 GMT
#7420
To clarify, I am a protoss player looking to switch to theCore after a long stint away from starcraft II. Should I go for the 2.0 version or the 1.0 version? I am hazy on the differences. Thanks!

Note: Standard US QWERTY
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