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On June 03 2013 08:13 Slashiepie wrote:Show nested quote +On June 02 2013 22:57 Smackzilla wrote:On June 02 2013 22:09 Slashiepie wrote:On June 02 2013 08:23 Borskey wrote: Slashie, are you just boxing your army every time? I am XD, and then i do all the micro left with the mouse. On June 02 2013 10:32 Smackzilla wrote:On June 02 2013 08:14 Slashiepie wrote:On May 31 2013 12:49 teuthida wrote:On May 30 2013 22:56 Smackzilla wrote:
I've decided to avoid the select all button. It disrupts drops, scouts, defenders, and anything else you don't want with your main force. Grabbing reinforcements at your rally point and adding them to your army CG can become very quick with the use of a free camera.
BTW, do you ever have a problem with tanks and vikings on the same CG in TvT? My instinct is that they may need to be independent. Also, I leave medivacs out of the infantry group so they can heal while I kite (another reason for the army CG is to hold my medivacs).
The other thing I'll add is that even when using several CGs, I'm not sure that the suggestions The Core makes are best for terran. The suggested CGs put critical units on less optimal keys and leave 1 - 2 of the best keys unused in a typical game.
Yeah, I really need to start getting away from the select all army and just get into a routine cycle of going to my rally camera to pick up units. I have been trying to put my vikings separate so I don't run into conflicts with tanks so much, would be a nice case for if would could change unit selection priority though. It is definitely not ideal to have medivacs in with infantry on 9 but I was just trying to build muscle memory for those top hotkeys. I think I will start really going for ; all army and 9, 0, - for my other units as needed. I personally find L somewhat uncomfortable to hit, I think that is just due to my own hand shape \ physiology though, so that's why I like the top hotkeys and [. Maybe it just takes more practice using that hotkey (I finally got used to using , for lift and sensor towers now and that feels natural to me). I'm mostly ignoring the suggested keys for now and trying to have a set of keys close together so I can find them without looking. I just made diamond league and so only feel as if I can use 3 or 4 army hotkeys effectively, more and it is a bit overwhelming at my ability level. I do use P and O as suggested though. It's hard for me to put it in rational words, but i also FEEL that the cgs are suboptimal for Terran, i can't explain exactly why, but i also have to admit that i've been too lazy to work on them. As of today I've barely used control groups except for drops/scout/harass and of course production.. Curios thing is i'm probably gonna get out of diamond and into masters like that. L and : are just the ones i hate the most. It infuriates me that there has to be a single game where i actually use the CGS as they're supposed to work against the Toss Deathball, if anyone is willing to practice engagements and CGS hit me up, its about time.. Is your problem with the keys or the suggested assignments of the keys? Assignment, plus unreachability/clumpedness... messing up a CG with buildings or units that don't belong there is a pain.. however i'm sure it boils down to hard wiring it into ones brain. I however would love to have shift as an append button, but then what do we do with the cameras ? Agreed on the assignments. On positioning, though, I think they work, at least after practice and proper tilt of the keyboard. For TRM QWERTY, I feel 9, L, and ; really are the best if you give them a chance, followed by 0, -, and [. That's 6 unit CGs in easy reach, which is pretty good. Just curious, but how do you fight TvP? Are you still boxing everything? Personally, I feel like I must have vikings, ghosts, and MM on separate CGs if I'm going to have a chance of winning the big engagements. Oh the US Layout seems to have ; next to L, my layout has Ö next to L and i must agee its the best CG  i always have my harass units there. ; is located next to M and next to it is : on my Keyboard, thats why i dislike them. As you might guess i'm having problems with big Toss Armies, i just kill them or cripple them at the 11:00 min Mark.. else i will probably lose  I just split against storms and exaggerate the viking count if i can. But all my attempts to use CG's against the deathball lead to ludicrous mistakes and defeats. Btw i have been trying the lateral mouse buttons for navigating between groups in a CG, it has become pretty comfortable, don't know if there's an actual advantage to it though.. what are your thoughts? Scrolling trough CGS with lateral buttons screws the accuracy of high sensitivities when the buttons are being pressed.
So my experience with tabbing through unit subgroups is limited. Usually its via my Army CG when I've done a bad job of updating my unit-specific CGs. Typically, I make a lot of mistakes in that circumstance, especially when the subgroup priorities have changed (e.g. mid-game TvP and I'm adding ghosts to my mix with EMP now trumping stim). In short, I'm always trying to avoid using subgroups with units, as I feel in the long run you have more accurate and efficient control over using abilities with multiple dedicated CGs.
Another thing to consider about CGs is not just using abilities, but also separate movement. Take TvP for instance, I think its especially important to move vikings and ghosts independently from your MM. I feel its less efficient to maneuver my vikings if I'm having to ctrl-click them rather than using a CG.
As for mouse side buttons screwing with accuracy, its not a problem for me. I do a palm grip plus my sensitivity is low at 800 DPI. I use 3 side buttons: drag-scroll (since WoL beta), next subgroup (since March), prev subgroup. If I make mistakes using subgroups, its not because I'm pointing in the wrong place with the mouse.
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On June 03 2013 22:39 JaKaTaK wrote:EDIT: @Smackzilla I didn't realize you had a Scroobius Pip quote in your signature! I played in a band called Prayers For Atheists that was on SFR (same record label as Pip)! I love pretty much all of the SFR stuff 
Hah, that's pure awesome.
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On June 03 2013 17:13 thayneq wrote:Show nested quote +On June 02 2013 23:19 Antylamon wrote: Shift only imo is the second hardest modifier to use and Ctrl+Shift is the easiest, so it fits pretty well anyways. Are you serious? Shift is most common key pressed in the entire game. If you are finding it difficult to press there may be something wrong. Please post a pic of your setup. Sorry, I meant slowest and fastest. For Shift you have to lift the back of your thumb up a bit, which takes a considerable amount of time.
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On June 04 2013 05:19 Antylamon wrote:Show nested quote +On June 03 2013 17:13 thayneq wrote:On June 02 2013 23:19 Antylamon wrote: Shift only imo is the second hardest modifier to use and Ctrl+Shift is the easiest, so it fits pretty well anyways. Are you serious? Shift is most common key pressed in the entire game. If you are finding it difficult to press there may be something wrong. Please post a pic of your setup. Sorry, I meant slowest and fastest. For Shift you have to lift the back of your thumb up a bit, which takes a considerable amount of time. If you pop out the key to the left of control (assuming you are right-handed), you don't have to lift the back of your thumb to just press Shift. Shift should be hanging out to the left of Ctrl.
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On June 04 2013 05:56 JDub wrote:Show nested quote +On June 04 2013 05:19 Antylamon wrote:On June 03 2013 17:13 thayneq wrote:On June 02 2013 23:19 Antylamon wrote: Shift only imo is the second hardest modifier to use and Ctrl+Shift is the easiest, so it fits pretty well anyways. Are you serious? Shift is most common key pressed in the entire game. If you are finding it difficult to press there may be something wrong. Please post a pic of your setup. Sorry, I meant slowest and fastest. For Shift you have to lift the back of your thumb up a bit, which takes a considerable amount of time. If you pop out the key to the left of control (assuming you are right-handed), you don't have to lift the back of your thumb to just press Shift. Shift should be hanging out to the left of Ctrl. Ctrl is in that spot. I know what I'm doing.
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On June 03 2013 22:39 JaKaTaK wrote:I made a section on the last page of TheCore Archive that says "TheCore Tricks" and have listed a few of the ones I remember, let me know the ones I haven't been able to recall yet and I'll put em up there. Eventually there'll be a section in the OP and a video I remember seeing one of the tips (ling bane hotkeying) before. Is that somewhere in the op? Or would someone indulge me with a brief summary 
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little off topic, but I wanted you all to know I just got engaged. That's partly why I haven't been able to help out much on TheCore recently :-) I finally found a girl that loves video games, music, drinking, and of course, bronze league heroes just as much as I do.
Cheers!
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On June 04 2013 06:06 Antylamon wrote:Show nested quote +On June 04 2013 05:56 JDub wrote:On June 04 2013 05:19 Antylamon wrote:On June 03 2013 17:13 thayneq wrote:On June 02 2013 23:19 Antylamon wrote: Shift only imo is the second hardest modifier to use and Ctrl+Shift is the easiest, so it fits pretty well anyways. Are you serious? Shift is most common key pressed in the entire game. If you are finding it difficult to press there may be something wrong. Please post a pic of your setup. Sorry, I meant slowest and fastest. For Shift you have to lift the back of your thumb up a bit, which takes a considerable amount of time. If you pop out the key to the left of control (assuming you are right-handed), you don't have to lift the back of your thumb to just press Shift. Shift should be hanging out to the left of Ctrl. Ctrl is in that spot. I know what I'm doing.
Hey Anty, I'm wondering if your keyboard is "non-standard"? Seems there should be a zone where you can comfortably thumb your shift key without the ctrl key getting in the way. For example, "home" would be resting my thumb on shift over the blue keyswitch where I popped the cap off:
+ Show Spoiler +
Sorry, I'm, just having a hard time visualizing the issue.
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On June 04 2013 06:58 thayneq wrote: little off topic, but I wanted you all to know I just got engaged. That's partly why I haven't been able to help out much on TheCore recently :-) I finally found a girl that loves video games, music, drinking, and of course, bronze league heroes just as much as I do.
Cheers!
Sounds like a keeper indeed! congrats!
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Wow, that keyboard must make Ctrl a lot slower. I think I might actually rewire the keyboard if I get a standard one.
Also, Shift is the most used key for one reason: you can hold it down and queue commands. Sounds simple, but the key fact is that you're holding it. Moving your hand to shift is only done once for every bunch of commands (I'd say it averages around 4 or 5), so it's not worth it to sacrifice time for Ctrl and Ctrl+Shift.
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0.7.1 is up on the github and the skydrive. I'll be making a video to explain completetly, but for now:
adding to main macro CG is now done with alt zerg queen cg is now added to and created "normally" perdition turret, merc compound, hive mind emulator, and psi disruptor are now all closer and faster. suppy depots now have different keys for raise and lower archon warp is now done with the index finger instead of the thumb
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On June 04 2013 07:28 JaKaTaK wrote: adding to main macro CG is now done with alt What is Ctrl+P for T/P?
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On June 04 2013 06:58 thayneq wrote: little off topic, but I wanted you all to know I just got engaged. That's partly why I haven't been able to help out much on TheCore recently :-) I finally found a girl that loves video games, music, drinking, and of course, bronze league heroes just as much as I do.
Cheers! That sounds like me, lol. Except I can't drink.
Congrats!
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On June 04 2013 07:25 Antylamon wrote: Wow, that keyboard must make Ctrl a lot slower. I think I might actually rewire the keyboard if I get a standard one.
Also, Shift is the most used key for one reason: you can hold it down and queue commands. Sounds simple, but the key fact is that you're holding it. Moving your hand to shift is only done once for every bunch of commands (I'd say it averages around 4 or 5), so it's not worth it to sacrifice time for Ctrl and Ctrl+Shift.
Doesn't seem slow, but the only other keyboards I used had similar layouts, so i have nothing to compare against. Regardless, the distance from "home" to CTRL and / don't seem much worse than the finger keys that are off of "home". Furthermore, I think I tend to anticipate where possible. For example, if micro is coming, my thumb slides close to the / for stim. If I'm macroing, I slide against (but not over) the CTRL key.
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@Anty Ctrl+P for PRM, TRM, and RRM is currently available.
EDIT: Oops, looks like the Alt+G didn't transfer over to the right side. Give me a sec, i'll edit when its updated. EDIT2: Updated now. Should be all set.
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On June 04 2013 08:19 Smackzilla wrote:Show nested quote +On June 04 2013 07:25 Antylamon wrote: Wow, that keyboard must make Ctrl a lot slower. I think I might actually rewire the keyboard if I get a standard one.
Also, Shift is the most used key for one reason: you can hold it down and queue commands. Sounds simple, but the key fact is that you're holding it. Moving your hand to shift is only done once for every bunch of commands (I'd say it averages around 4 or 5), so it's not worth it to sacrifice time for Ctrl and Ctrl+Shift. Doesn't seem slow, but the only other keyboards I used had similar layouts, so i have nothing to compare against. Regardless, the distance from "home" to CTRL and / don't seem much worse than the finger keys that are off of "home". Furthermore, I think I tend to anticipate where possible. For example, if micro is coming, my thumb slides close to the / for stim. If I'm macroing, I slide against (but not over) the CTRL key. I still believe that Ctrl should be a home key.
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If you downloaded in the past 15 minutes, redownload now. There was a small oversight that I just cleaned up
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On June 04 2013 08:30 Antylamon wrote:Show nested quote +On June 04 2013 08:19 Smackzilla wrote:On June 04 2013 07:25 Antylamon wrote: Wow, that keyboard must make Ctrl a lot slower. I think I might actually rewire the keyboard if I get a standard one.
Also, Shift is the most used key for one reason: you can hold it down and queue commands. Sounds simple, but the key fact is that you're holding it. Moving your hand to shift is only done once for every bunch of commands (I'd say it averages around 4 or 5), so it's not worth it to sacrifice time for Ctrl and Ctrl+Shift. Doesn't seem slow, but the only other keyboards I used had similar layouts, so i have nothing to compare against. Regardless, the distance from "home" to CTRL and / don't seem much worse than the finger keys that are off of "home". Furthermore, I think I tend to anticipate where possible. For example, if micro is coming, my thumb slides close to the / for stim. If I'm macroing, I slide against (but not over) the CTRL key. I still believe that Ctrl should be a home key.
I guess the big problem I have with CTRL as home is that it takes you further away from / for your stim key. Its basically 1 key near home instead of 2 keys.
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On June 04 2013 08:53 Smackzilla wrote:Show nested quote +On June 04 2013 08:30 Antylamon wrote:On June 04 2013 08:19 Smackzilla wrote:On June 04 2013 07:25 Antylamon wrote: Wow, that keyboard must make Ctrl a lot slower. I think I might actually rewire the keyboard if I get a standard one.
Also, Shift is the most used key for one reason: you can hold it down and queue commands. Sounds simple, but the key fact is that you're holding it. Moving your hand to shift is only done once for every bunch of commands (I'd say it averages around 4 or 5), so it's not worth it to sacrifice time for Ctrl and Ctrl+Shift. Doesn't seem slow, but the only other keyboards I used had similar layouts, so i have nothing to compare against. Regardless, the distance from "home" to CTRL and / don't seem much worse than the finger keys that are off of "home". Furthermore, I think I tend to anticipate where possible. For example, if micro is coming, my thumb slides close to the / for stim. If I'm macroing, I slide against (but not over) the CTRL key. I still believe that Ctrl should be a home key. I guess the big problem I have with CTRL as home is that it takes you further away from / for your stim key. Its basically 1 key near home instead of 2 keys. Well as I tried to say before, my Ctrl is where your Windows key should be, so it doesn't affect me much. :I
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Here's the more detailed patch notes for 0.7.1:
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