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Protoss Season 7 Map Vetoes - Page 5

Forum Index > StarCraft 2 Strategy
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Lorch
Profile Joined June 2011
Germany3703 Posts
Last Edited: 2012-04-03 18:08:45
April 03 2012 18:07 GMT
#81
1. Meta (no need to explain)
2. Korhal (I hate the pathing on this map and the 3rd)
3. ???

Debating between Cloud Kingdom for some reason I just dislike the map, taldarim due to pvp, but it's my best map in all the other matchups or orhana which looks kinda bad. Dunno why people hate on antiga that much, not that I'm the sickest fan, and yes drops are pretty good on it, but I kinda like the map and I don't really feel like it's that bad for protoss.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 03 2012 19:48 GMT
#82
--- Nuked ---
Forbidden17
Profile Joined December 2011
666 Posts
April 03 2012 20:38 GMT
#83
On April 04 2012 04:48 Sated wrote:
Show nested quote +
On April 04 2012 02:53 Chemist391 wrote:
Metal: for reasons already clearly expounded upon by others.

Let's see a poll in the OP?

I'd love to, but I don't know how to create a poll that lets you select more than one option.

Just create several polls like the people who made "zerg/terran veto maps for season x"

-.-' or is it a protoss thing to not know how to be creative
+ Show Spoiler +
Jk
FreedomMurder
Profile Joined November 2011
Canada200 Posts
April 03 2012 20:47 GMT
#84
1. TDA
2. Metal
3. Ohana or Korhal.


I want to veto entombed valley because its such a turtle map, but it is so good for protoss I can't bring myself to do it.
(>$___$)> https://soundcloud.com/5m00th-j4zz <(-__$<)
BoB_KiLLeR
Profile Joined September 2010
Spain620 Posts
April 03 2012 21:11 GMT
#85
Cloud Kingdom it just sucks I mean come on third is like undefendable and terran can force base trade with just drops.
whoopadeedoo
Profile Joined June 2010
United States427 Posts
Last Edited: 2012-04-03 23:02:25
April 03 2012 22:54 GMT
#86
If they remove gold and/or close positions from Antiga, definitely veto Daybreak. Otherwise, it's a tossup between Daybreak and Antiga, depending on whether you hate Z (mutas) or T (drops/laddering abuse) more. I don't understand Ohana well enough to have an opinion. I don't have a problem on Korhal (I either 2 base or go crazy 4 base macro on that map).
Sated
Profile Blog Joined March 2011
England4983 Posts
April 03 2012 23:00 GMT
#87
--- Nuked ---
phiinix
Profile Blog Joined February 2011
United States1169 Posts
April 04 2012 02:39 GMT
#88
As a terran, I have a 76% win rate v protoss on antiga (whereas my overall win rate is only 65%). I think that it's pretty hard for protoss to defend a 4th base if they don't play pretty defensively, which i think they need to be in a good position for the late game.

In general, 4 rax pressure is quite strong on maps without a ramp, like shattered, and now korhal, cloud kingdom and metropolis.
Tazerenix
Profile Joined December 2010
Australia340 Posts
April 04 2012 03:22 GMT
#89
I'm thinking Meta, TDA and Antiga but I hate Korhal and dislike Ohana so that sorta sucks.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-04-04 13:36:43
April 04 2012 13:35 GMT
#90
--- Nuked ---
Fus
Profile Joined August 2010
Sweden1112 Posts
April 04 2012 13:45 GMT
#91
Why is there no poll in this tread? I will downvote metalopolis and tal darim altar
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
Skyro
Profile Joined May 2010
United States1823 Posts
April 04 2012 16:43 GMT
#92
What are people not liking about Ohana? It seems like a pretty solid map to me. I suppose if you like you wall off your natural ramp in PvZ it isn't great but certainly not worse overall than TDA/Metal/Korhal IMO.

Also checking out the other race's map vetos Terrans top 3 vetos also seem to be TDA/Metal/Korhal. Zerg seems similar as well except of course they don't veto Metal and instead veto Entombed.
Grampz
Profile Joined November 2010
United States2147 Posts
April 04 2012 17:00 GMT
#93
Antiga for me, until they remove golds or close spawns. I feel PvZ sucks on that map. Hard.
ChEDo
Profile Joined November 2010
Canada310 Posts
Last Edited: 2012-04-08 17:26:01
April 08 2012 17:25 GMT
#94
TDA
Metal
Daybreak
that is probably gonna be my vetos.
Payson
Profile Blog Joined April 2011
United States394 Posts
April 08 2012 17:37 GMT
#95
Probably going to Tal'Darim simply because of PvP, Metal because I'm tired of playing on it and PvZ can be a nightmare off FFE, and Korhal because I believe taking a 3rd against Zerg is a ridiculous task in itself.

Daybreak, Ohana, and Metropolis I like altogether and will keep them for this season.
GoStu
Profile Joined January 2012
Canada60 Posts
April 08 2012 22:27 GMT
#96
I haven't played on Tal'Darim for a few seasons, hate PvP 4gate wars and hate playing it vs. Zerg. Frigging 6pool's not even an all-in there, they can just try to murder you and hopefully you scout it. If you hold, they play a somewhat normal game. Screw that map. (Also hate mutas there)

Other two I'm not sure. FFE viability isn't a big thing for me now that I'm using Lobber's all-in PvZ builds, so I could play Korhal or Metal without too much trouble. I might veto Entombed because I'm tired of playing on it, and maybe one of the new maps if I learn to hate it for some reason or other.
"Honi Soit Qui Mal Y Pense"
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
April 08 2012 22:39 GMT
#97
Korhal is a god-awful map in it's current state- getting a third is lulsy. So unless you love 2base all-ins, veto it.
Edahspmal
Profile Joined October 2010
United States156 Posts
April 08 2012 23:20 GMT
#98
1. Korhal, 3rd on low ground, long distance between natural and 3rd.
2. Metalopolis, shit map
3. Entombed Valley, FFE feels really weird on this map
DT17
Profile Joined August 2011
United States10 Posts
April 10 2012 16:04 GMT
#99
1) Metalopolis for obvious reasons as P has a difficult time on this map
2) Antiga Shipyard: Terran tends to be strong with drop plays on this map, and vs Z in the late game the middle path way is just screaming for brood lord, infestor and flanks
3) Cloud Kingdom: I know many protoss actually like this map but I just never found it any good, just my personal opinion =)

I don't mind Tal'Darim, even though PvP is childsplay here. vs Z and vs T tend to be very enjoyable on this map and make for good games.
Shyft
Profile Joined April 2011
Canada37 Posts
April 10 2012 16:20 GMT
#100
Pretty much just metal and TDA, metal because the natural is hard to defend and I loves my fast expands, and TDA because of 4gate/the map is open and I never really liked it.

All of the other maps are good as far as I'm concerned, i might even be bold enough to say that the map pool looks very protoss friendly this season.

Cloud Kingdom LE - Excellent Fast expand map with a large exposed edge on the main and narrow chokes around the edges, making it good for both macro games, proxy cheese and 2 base timings

Korhal Compund LE - Kind of a weird map, but easy enough to take a second base, the map isnt huge so its easy to control and in PvT I feel like we have a much easier time taking a 3rd than a terran does

Antiga Shipyard - Good map for pvz and pvp, kinda lame for pvt because drop defense is difficult, however the map is by no means unwinnable and because it is a popular tourney map I'll leave it in

Entombed Valley - Best protoss map in the map pool? close 3rd, lots of places to hide pylons, easy to defend 3 bases

Shakuras Plateau - Good map, been around forever and supports a variety of protoss styles

Daybreak LE - Zerg favoured in PvZ but its not unwinnable, 2 base all ins are very powerful on this map because of the chokes on the ramps and at the 3rd base, with good observer positioning to defend simultaneous attacks at the 3rd/nat it is not too difficult to play a macro game here either

Metropolis LE - This map is huge, easy to go split map vs split map with nice narrow hallways down the center, also a very good map for most protoss styles

Ohana LE - Another possible P favoured map, easy natural and easy 3rd similar to EV however this map is much smaller than EV and it is easier to control and deny bases from zerg or scout/defend drops from terran
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