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[G] A Focused Approach to Perfecting Mechanics - Page 9

Forum Index > StarCraft 2 Strategy
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Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 18 2012 02:20 GMT
#161
On May 18 2012 07:27 KawaiiRice wrote:
did someone say MECHANICS
http://www.teamliquid.net/forum/viewmessage.php?topic_id=56230

I used to recommend this to people a lot too haha.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Fencar
Profile Blog Joined August 2011
United States2694 Posts
May 18 2012 02:26 GMT
#162
On May 18 2012 07:27 KawaiiRice wrote:
did someone say MECHANICS
http://www.teamliquid.net/forum/viewmessage.php?topic_id=56230

Is there a program that I can use to monitor my APM in real time?
This is my signature. There are many like it, but this one is mine.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2012-05-18 02:36:06
May 18 2012 02:35 GMT
#163
I just tried that and got 299 APM on SC2gears while consciously spamming as hard as I could. My standard is 180-200.

I have some work to do x.x
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
vaderseven
Profile Joined September 2008
United States2556 Posts
May 18 2012 03:02 GMT
#164
On May 18 2012 07:27 KawaiiRice wrote:
did someone say MECHANICS
http://www.teamliquid.net/forum/viewmessage.php?topic_id=56230


Honestly the approach outlined in there is a great idea. I am surprised more people do not do things like that.
Abort Retry Fail
Profile Joined December 2011
2636 Posts
May 18 2012 03:50 GMT
#165
This is very thorough and very high level.

I hope all guides in TL are like this.
BSOD
Lokishadow
Profile Blog Joined May 2010
United States71 Posts
May 18 2012 04:41 GMT
#166
That's . . . so amazingly simple, it's genius.
Eggs and bacon and sausage and spam with a little less spam -- Grubby
Riky
Profile Joined February 2012
Italy2 Posts
May 20 2012 09:48 GMT
#167
That's a very great guide! Really useful!
Thanks Vaderseven & Br3ezy
LordImmortala
Profile Joined October 2011
Korea (South)41 Posts
May 21 2012 15:33 GMT
#168
Seriously helpful. I have a slow apm and I think this will really help with being on top of my injections
Think differently. Try unique compositions.
mrangry
Profile Joined September 2010
3 Posts
May 26 2012 01:45 GMT
#169
This guide really helped. My APM/EAMP has gone from 100/50 to 250/80. But it has kind of gotten stuck there. I play protoss mostly and am not sure what else I could usefully do to drive up my EAPM further.

Any suggestions for how to proceed from here?
pedromundo
Profile Joined May 2012
Brazil8 Posts
May 26 2012 18:38 GMT
#170
Please, take note that while I mention having an ideal setup is, well, ideal, you should never allow your setup to be an excuse. I have first hand seen players that have atrocious laggy setups with broken mice and crappy keyboards play in a way that is just simply beautiful to behold. Don't allow yourself an excuse ever.

That was the first thing that came on my mind when I thought of improving mechanics, thanks for the push!
"Because people like you do this retarded build."
Fencar
Profile Blog Joined August 2011
United States2694 Posts
May 26 2012 22:46 GMT
#171
On May 26 2012 10:45 mrangry wrote:
This guide really helped. My APM/EAMP has gone from 100/50 to 250/80. But it has kind of gotten stuck there. I play protoss mostly and am not sure what else I could usefully do to drive up my EAPM further.

Any suggestions for how to proceed from here?

Well, you could practice Blink micro. It's just that the Protoss' units don't have nearly as much micro potential as Terran units, and the macro is a bit meh for Protoss, so you don't actually need that much APM unless you're doing something like splitting Blinkstalkers against Banelings.
This is my signature. There are many like it, but this one is mine.
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
May 28 2012 01:18 GMT
#172
Thanks for this guide and I am so glad TL seems to have a higher amount of content like this than it did even a year ago.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
May 31 2012 17:29 GMT
#173
what is a good hotkey setup for terran ?

I use :
1: army
2: ghost
3: viking
4: cc
5: rax
6: facto
7: starport
8: ghost academy
9: armory upgrade
0: Ebay upgarde

I always feel like my hand is on the 1, 2 ,3 but all my production building are very far 4,5,6,7. So I always have to move my hand from 1,2,3 to 4,5,6,7 . Am I the only one with this problem ??
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2012-06-09 09:31:03
June 09 2012 09:28 GMT
#174
That's a pretty good setup for standard, although you could switch your entire hotkey setup to The Core or DarkGrid if you don't want to take out keys on your keyboard.

Edit: You may also want to put your Ebays and Armory on the CC hotkey, and possibly move all your production onto one hotkey if you're sticking with standard, and moving some hotkeys onto alt, spacebar, capslock, ~, etc so you can use your keys for more harassment, and possibly separate your Medivacs from your Bioball allowing you to heal your bio while it's kiting, and open up a variety of micro options although you will have one more hotkey to press whenever you want to move your army.
This is my signature. There are many like it, but this one is mine.
TwilightRain
Profile Joined March 2011
Germany351 Posts
June 20 2012 14:11 GMT
#175
On May 15 2012 18:26 vaderseven wrote:
As far as which finger hits which button? I think you need to think more in terms of one finger to a button in each hand position (don't try to map that out, use that as a guiding idea or philosophy). If I want to hit 1, 2 and 3, I certainly don't do that with my pinky. I use my Index, Middle, and Ring fingers to do that usually. One finger per button in that case.

That is some very good hand movements (don't let their speed discourage you!). You can at least see the general way the hand will move and how the various fingers are used. Do what they are doing at 1/4th to 1/10th the speed!


Nice points you make there and nice vid for illustration. I used to fall into this mental trap until a short time ago, that, just like with typing blindly, you should always hit one specific key with one and the same finger at all points in time.

However, from watching Bomber play on stream and spam/cycle throughout the game (pay attention to the hotkeys), I noticed that depending on the current state of the game, his spam/hotkey cycles change and with them changes the hand positioning and the fingers that press the different keys in order to maintain the same speed. It feels a bit uncomfortable to start doing that at first, but once you get used to it, you will notice that you will be much more flexible in your hand movements. Spamming between F-keys and number hotkeys, in a similar way that lastshadow does, also helps you become more flexible in that regard.
vaderseven
Profile Joined September 2008
United States2556 Posts
June 22 2012 08:09 GMT
#176
spamming in different fashions as you mention is esential to long term mechanical development.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 14 2012 10:14 GMT
#177
I have 450/150 APM/EPM, and I'm sort of stuck. Lol. I'm looking to develop better finger patterns and change some of my old spam habits so that I am doing more. For one thing, using camera keys really helped. Really, really, really helped.

I am doing so much better now. Fuck backspace method, lol.

I need to remember to frontload overlords whenever I get a larva inject so that I am able to keep production, b/c right now I produce too fast lol.

Also I am looking for more ways to translate my APM into EAPM. Off to read the guide!

Ok, here's a little rant/--

I find the hardest thing to do is sort of "split your concsciousness" so to speak. Ok that's not it.

Hmm.

Well in Ver's guide to improvement it talks about the ability to triage ruthlessly. That's part of it.

But it's also one's ability to jump inbetween different tasks as fast as he/she can without little pauses. What I find is that this is actually so demanding for the brain that you slow down after awhile.

The best example is watching Bisu play BvZ. His FPVs are beautiful. The heart of what he is doing is switching his attention so fast that he is getting more done. That is the real trick/hardest thing to improve, I actually think that it is sort of like a "muscle" in that your ability to switch focus can be improved. I'm really looking into that.

Also camera keys really help that, lol. So much manual control. I love it.

Also if you are going to switch/move around really fast and get things done in addition to triaging your macro cycle I think you have to have really fucking precise mouse movements. I actually waste a lot of time trying to box drones when I am at a base for gas/ select creep tumors while otherwise flying across the screen. That is my weak point. Also have to set up xsplit so that I can test it out. I think that I am going to make xsplit demo sessions using YABOT so that I don't waste so much time with a ladder session.

Really fuck it I'm going to follow this guide completely. I think that methods are going to help my mechanics a lot. <3. Gotta come up with some more concrete goals though, and that's the hardest part.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
sfdrew
Profile Joined January 2010
United States201 Posts
July 14 2012 14:34 GMT
#178
There are players out there, as every race, that are horrible subpar mechanically yet are able to play at a level that earns them a living. Those players offer a player like us something else. Watch their replays/streams/vods when you want to learn about a matchup or find a new build. There is something to be said about a StarCraft 2 gamer who can win hour long games with 1/5th the APM of his opponent and suffering numerous supply blocks. Players like that are amazingly gifted. For our purposes, though, they are useless.


Not that many people can make a living at Starcraft. Most GSL games go about ~ 12-25 mintues, not an hour, and they rarely get supply blocked for any reason other than having overlords or depots destroyed. I'm not sure who you are talking about that actually makes a living at SC2 but has such sloppy macro?

I generally see your guide like steer horns. A point here, a point there, with a lot of bull inbetween. I agree with the people who see spamming as a bad way to improve. If you improve your multi-tasking, then the speed will follow, because otherwise you won't be able to pull it off. You have to practice.

You think you've given us the second coming of Jesus and you defend it at every corner, but in reality you just packaged up a lot of old and well-known advice in an infomercial style "guide". The introduction reads like those bad internet ads.

"Progamers hate him! A HoN player figured out this one weird trick to rappidly improve you SC2 performace. After quickly rising through the ranks, he is now prepared to share his secrets for only $29.99"
I cant build there, somethins in the way
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2012-07-14 20:30:02
July 14 2012 20:29 GMT
#179
Not that many people can make a living at Starcraft. Most GSL games go about ~ 12-25 mintues, not an hour, and they rarely get supply blocked for any reason other than having overlords or depots destroyed. I'm not sure who you are talking about that actually makes a living at SC2 but has such sloppy macro?
The GSL is the best-of-the-best tournament. There are many pro players who have not competed in the GSL, such as Stephano, and some who are very very good despite having extremely low APM, such as Goody.

I generally see your guide like steer horns. A point here, a point there, with a lot of bull inbetween. I agree with the people who see spamming as a bad way to improve. If you improve your multi-tasking, then the speed will follow, because otherwise you won't be able to pull it off. You have to practice.
Yes it is written in a fluffy way, but I would hardly call it 'bull'.

You think you've given us the second coming of Jesus and you defend it at every corner, but in reality you just packaged up a lot of old and well-known advice in an infomercial style "guide". The introduction reads like those bad internet ads.

"Progamers hate him! A HoN player figured out this one weird trick to rappidly improve you SC2 performace. After quickly rising through the ranks, he is now prepared to share his secrets for only $29.99"
This is no 'weird trick', and no this is not exactly 'well known'. Sure if you ask around some people will talk about it, but this is still very helpful to those who are still working on their basics as it condenses all the bits of information you slowly learn as you climb up the ranks.


All from my perspective, I wouldn't be surprised if I was wrong on some points.
This is my signature. There are many like it, but this one is mine.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
July 14 2012 20:50 GMT
#180
On July 14 2012 23:34 sfdrew wrote:
Show nested quote +
There are players out there, as every race, that are horrible subpar mechanically yet are able to play at a level that earns them a living. Those players offer a player like us something else. Watch their replays/streams/vods when you want to learn about a matchup or find a new build. There is something to be said about a StarCraft 2 gamer who can win hour long games with 1/5th the APM of his opponent and suffering numerous supply blocks. Players like that are amazingly gifted. For our purposes, though, they are useless.


Not that many people can make a living at Starcraft. Most GSL games go about ~ 12-25 mintues, not an hour, and they rarely get supply blocked for any reason other than having overlords or depots destroyed. I'm not sure who you are talking about that actually makes a living at SC2 but has such sloppy macro?

I generally see your guide like steer horns. A point here, a point there, with a lot of bull inbetween. I agree with the people who see spamming as a bad way to improve. If you improve your multi-tasking, then the speed will follow, because otherwise you won't be able to pull it off. You have to practice.

You think you've given us the second coming of Jesus and you defend it at every corner, but in reality you just packaged up a lot of old and well-known advice in an infomercial style "guide". The introduction reads like those bad internet ads.

"Progamers hate him! A HoN player figured out this one weird trick to rappidly improve you SC2 performace. After quickly rising through the ranks, he is now prepared to share his secrets for only $29.99"


What are you talking about?

This guide teaches a lot to people who are ready to actually focus on the heart of mechanical improvement. It makes things that were once abstract less abstract and gives you concrete ways to improve your play.

It gives you the tools.

And yes, ffs I see a lot of pros who aren't actually mechanically strong and I pride myself on my mechanics. That's why I play this game. Not actually for the gameplay at all. Just mechanical improvement.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
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