Accidentally selecting opponents units. - Page 2
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Imbaman
Singapore15 Posts
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Belial88
United States5217 Posts
Why wouldn't you want to use shift? Seems like the vastly better option unless I'm missing something. Shift causes issues if you issued commands. So if you have a bunch of sentries moving somewhere, and then you need to forcefield, if you hold shift+F, your sentries will be told to reach that destination, then FF, meaning they just go die. Another issue with this, is with infestors - if you are in battle, and you use shift, the infestors won't cast IT until they reach the location they were told to move to first, whereas with not holding shift, they just cast IT to an area. There are times it's useful, like telling infestors to go somewhere and spam a ton of IT, or having sentries queue up like a cute circle (i dont know why youd do that, but w/e), but generally you shouldn't use it since it's slower and causes issues. But it's preference, it's really not a big deal. If you can make it work without having issues, go for it. But I think it's a lot better to not use shift, I'm pretty sure you will get issues if you use shift, not just with stringing commands unintentionally but with speed, and with units running to far forward and thus not casting their spells as quickly. Shift is good for queuing commands, like telling sentries "go there, then spam a million FF at once" while not using shift is better for right now casting. Lol I love it when people say I guarantee when really they're saying I speculate. I don't think it's a stretch what he said. Obviously, you can't technically 'guarantee' it, but it's like saying "i guarantee pros use hotkeys" and finding issue with it. There's a time and place for shift and not using shift, but the OP is having issues with his keyboard settings. But there is a delay before holding a key down will start repeating the key. This means that you have to either wait a while before casting the second force field, or hold down f prematurely in anticipation that you will mass force fields. While you can reduce the delay, this will make some key presses repeat even though you did not mean to. In the same place you change your keyboard delay, there is also a setting to adjust this too. You should be able to change this too. Also, your keyboard can affect this as well. Ie, MX blues will have more of a delay than mx blacks, because blue is more for typing and so the keyboard is made to avoid 'accidental' double tapping. If you are using membrane though, I don't think it'd be an issue. It's a matter of keypress too, how you hit the keys can affect this too. | ||
Berailfor
441 Posts
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Belial88
United States5217 Posts
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Kerwin
United States220 Posts
On March 01 2012 17:44 Berailfor wrote: To above... I didn't say anything about pro's not using shift. I talked about pro's and whether or not they HOLD the f key. And I've directly heard from a couple high level protoss's that they DON'T hold f and do f click every forcefield. So i pointed that out. And also I pointed out I had the exact mistake he did which was easily fixed by not holding down the key. I'd never say something as dumb as "you can't guarantee all pro's use hotkeys" that isn't even close to a good example of what I'm saying. While I agree with the person I quoted that IF AND ONLY IF you can succeed 100% of the time without clicking your opponents units by modifying your settings AND that's comfortable for you. Then go for it. But for me personally holding a key doesnt even make sense. It does absolutely nothing except stop the hand you want to be moving at a constant rate/APM. You bring your hand speed to zero when holding a key so to me it feels totally awkward. And I bet that's part of the reasoning others use f click f click also It's all about common sense man... a.) If you know anything about keyboards you know that it is literally impossible to hit any key faster than holding it will repeat it... turn your keyboard settings all the way up and then go into notepad if you don't believe me. b.) When you see a pro like MC through down 6 FF's almost instantly, you're gonna have a pretty damn hard time convincing anyone that in that time he pressed up and down on the "F" key 6 times. Try it both ways in a unit tester. IMO, using the "F+click" method is not even capable of being as fast as holding down the key, and in all of the matchups the speed at which you throw down those FFs can be VERY important (don't wanna lose any sentries to lings for instance) If you're late game and warping in 15 zealots do you go "Z+click" 20 times or do you hold down the "Z" and just click a line of zealots? The only situation this method doesn't work is if you don't want to control your keyboard sensitivity, while not as important as mouse sensitivity, is something that every player should be familiar with. | ||
Kerwin
United States220 Posts
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Mstring
Australia510 Posts
On March 01 2012 19:50 Kerwin wrote: It's all about common sense man... a.) If you know anything about keyboards you know that it is literally impossible to hit any key faster than holding it will repeat it... turn your keyboard settings all the way up and then go into notepad if you don't believe me. You still have to individually click each forcefield. Unless your right hand is faster than your left, you can fit in a keypress before each click. If you don't believe he can press 'F' 6 times that fast then surely you don't believe he can left click that fast either. Since I don't believe holding the key results in faster lines of forcefields, I don't believe MC holds the key down | ||
Mstring
Australia510 Posts
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Kerwin
United States220 Posts
On March 01 2012 20:08 Mstring wrote: You still have to individually click each forcefield. Unless your right hand is faster than your left, you can fit in a keypress before each click. If you don't believe he can press 'F' 6 times that fast then surely you don't believe he can left click that fast either. Since I don't believe holding the key results in faster lines of forcefields, I don't believe MC holds the key down In order to perform your method he would have to time the F + click with the mouse clicks (at the fastest possible mouse clicking speed) which even for a professional such as himself is simply harder than holding down the key... does this make sense (i may not be explaining it correctly) For instance if you take the fastest he could possibly click the mouse button 6 times... it's almost impossible to hit f and click each 6 times and have it not be a little bit longer. In fact, I would say your method is more prone to error when you need to place 6 FFs as fast as possible. It's simply not possible for you to hit a key on the keyboard and a button on the mouse... in order... faster than just clicking the mouse. The mouse clicks will be farther apart when hitting the F key instead of holding (albeit less so for a pro like MC) | ||
shizna
United Kingdom803 Posts
On March 01 2012 17:30 Berailfor wrote: Lol I love it when people say I guarantee when really they're saying I speculate. Actually I've heard many high level players say they f click individually. And I had that problem until I f clicked every FF. So yes if you can find that you can change the repeater rate high enough that holding down the button works 100% and your comfortable with it then do it. But personally for me it doesn't even feel comfortable holding now the button now and I couldn't imagine ever holding a button to cast spells. It feels so wrong now Edit: and the to people saying to shift click. DEFINITELY DON'T DO THAT. It's asking for your sentries to go "okay I'll FF after I kill these enemies" and then you die to the roach/ling flood. you forgot to say "i speculate". holding F is actually far better if you want to cast multiple forcefields... this is inarguable. hold F + 3 clicks = 3 forcefields for 4 button presses F + click (x 3) = 3 forcefields for 6 button presses less clicks means you can do it faster, which is also optimal. | ||
MarkT34
United States111 Posts
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Stipulation
United States587 Posts
On March 01 2012 17:38 Belial88 wrote: Also, your keyboard can affect this as well. Ie, MX blues will have more of a delay than mx blacks, because blue is more for typing and so the keyboard is made to avoid 'accidental' double tapping. If you are using membrane though, I don't think it'd be an issue. It's a matter of keypress too, how you hit the keys can affect this too. I'm using blues TT | ||
ThatGuy89
United Kingdom1968 Posts
this happens to me LOADS, also when im trying to feedback a medivac/infestor or storm somewhere i think its from clicking too quickly. Its ok to hold 'f' and click to cast them, but i think you need to do it a bit slower or just f click f click f click and so on. Its alot slower, but is much more effective | ||
Ashent
Korea (South)109 Posts
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Genome852
United States979 Posts
If you don't do that then if what you described happens if you immediately try to spam click after holding the key down. You need to wait a very short moment before you should start the spam clicks. | ||
Belial88
United States5217 Posts
I had this issue when I downloaded xmouse to see what all the "scrollwheel spellcasting" stuff was about. I was able to land perfect forcefield walls when there were no units around, but if I was trying to cut a line of roaches in half it simply doesn't work because of this problem. i know what you are talking about - i think if you are using a program like that, you just need to avoid clicking on the enemy units. i think it has something to do with the mousewheel-left click being faster than the keyboard? | ||
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