• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:14
CET 22:14
KST 06:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2104 users

[G] Easy Mineral Stack Trick - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Otarku
Profile Joined November 2011
United States7 Posts
Last Edited: 2012-01-13 04:57:57
January 13 2012 04:57 GMT
#41
I don't believe this is even remotely superior to the standard mass click. It's possible I'm not doing it right, but after trying the method of spamming S and right clicking I'm not seeing anything amazing happen. It seems to me that the only difference with this is that instead of spamming right click you're spamming S.

But honestly, the 20 minerals that perfecting gathering techniques might save us will not improve our quality of play in any way worth the effort. That's my opinion at least.



paintfive
Profile Joined September 2011
785 Posts
January 13 2012 05:03 GMT
#42
On January 13 2012 12:40 Geiko wrote:


I just made this for people who want to see how to correctly micro workers on patches.

I can hit 1:30 rather than 1:31 if I use my close probe to build the gate but then I have to stack them again later and I'm lazy...

Keep in mind that a 1:30 is the time when you put down an 11 gate if you don't probe micro, so this shows how effective prope microing is.


that is the craziest split ive ever seen.. shit.
wunsun
Profile Joined October 2010
Canada622 Posts
January 13 2012 05:08 GMT
#43
On January 13 2012 14:03 paintfive wrote:
Show nested quote +
On January 13 2012 12:40 Geiko wrote:
http://www.youtube.com/watch?v=xnFPhI0AT8s&feature=youtu.be

I just made this for people who want to see how to correctly micro workers on patches.

I can hit 1:30 rather than 1:31 if I use my close probe to build the gate but then I have to stack them again later and I'm lazy...

Keep in mind that a 1:30 is the time when you put down an 11 gate if you don't probe micro, so this shows how effective prope microing is.


that is the craziest split ive ever seen.. shit.


Yea, that's insane.

However, I am still confused about the stop and gather commands, better than mass right clicking a mineral patch? The incoming worker doesn't bounce off, but it is much more difficult to do (for me at least) and the I don't see a benefit. Since you are spamming the right click, it bounce off for a brief moment. Is the momentary bouncing that bad? For me, it seems you can right click beside the mineral patch, then right click the mineral as the first worker is finishing the mining animation.
paintfive
Profile Joined September 2011
785 Posts
January 13 2012 05:22 GMT
#44
On January 13 2012 14:08 wunsun wrote:
Show nested quote +
On January 13 2012 14:03 paintfive wrote:
On January 13 2012 12:40 Geiko wrote:
http://www.youtube.com/watch?v=xnFPhI0AT8s&feature=youtu.be

I just made this for people who want to see how to correctly micro workers on patches.

I can hit 1:30 rather than 1:31 if I use my close probe to build the gate but then I have to stack them again later and I'm lazy...

Keep in mind that a 1:30 is the time when you put down an 11 gate if you don't probe micro, so this shows how effective prope microing is.


that is the craziest split ive ever seen.. shit.


Yea, that's insane.

However, I am still confused about the stop and gather commands, better than mass right clicking a mineral patch? The incoming worker doesn't bounce off, but it is much more difficult to do (for me at least) and the I don't see a benefit. Since you are spamming the right click, it bounce off for a brief moment. Is the momentary bouncing that bad? For me, it seems you can right click beside the mineral patch, then right click the mineral as the first worker is finishing the mining animation.


The bouncing moves the worker away from its optimal mining position, that's why a lot of people (and me) like kawaiirice's method better. I like to click the Nexus with my probe and then send it on its way, that way it'll be in the usual mining path.

I just tried Geiko's f1 split and I'm totally stealing this method.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
January 13 2012 05:32 GMT
#45
On January 13 2012 13:57 Otarku wrote:
I don't believe this is even remotely superior to the standard mass click. It's possible I'm not doing it right, but after trying the method of spamming S and right clicking I'm not seeing anything amazing happen. It seems to me that the only difference with this is that instead of spamming right click you're spamming S.

But honestly, the 20 minerals that perfecting gathering techniques might save us will not improve our quality of play in any way worth the effort. That's my opinion at least.




Most likely not, since most of us are just ordinary below Masters players, but if you're going to go for a really quick warpgate timing or 11/11 rax, 20 minerals is quite a big deal.
¯\_(シ)_/¯
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 13 2012 09:12 GMT
#46
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
January 13 2012 10:27 GMT
#47
On January 13 2012 18:12 Tobberoth wrote:
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.


This is true. I remember reading that thread. The effort put in to the perfect split is negligible. 3/3 split my self and put in a little bit of effort to force mine close patches but after 14 supply i start to forget about it..
Geiko
Profile Blog Joined June 2010
France1939 Posts
January 13 2012 10:37 GMT
#48
On January 13 2012 18:12 Tobberoth wrote:
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.


Splitting doesn't yield extra minerals in itself, however worker micro does, and a good split sets you up nicely for perfect pairing.

On good maps, pairing earns you 6 to 7 seconds on your BO which is equivalent to ~40-50 minerals at the 1:30 mark

11gate/12gate timings :
With micro: 1:24/1:30
Without micro:1:30/1:37

You can also think of it as getting 50 free minerals and an extra chronoboost in PvP.
geiko.813 (EU)
NoobCrunch
Profile Joined December 2011
79 Posts
January 13 2012 10:42 GMT
#49
what is the point of this?

User was warned for this post
SoulWager
Profile Joined August 2010
United States464 Posts
Last Edited: 2012-01-13 10:48:05
January 13 2012 10:45 GMT
#50
On January 13 2012 18:12 Tobberoth wrote:
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.

From my own testing, it's between 4 and 6 seconds difference between unmicroed and perfectly split+stacked @1:30, depending on how lucky you are w/ unmicroed probes being stupid. So yes it's significant. Even with my worst case micro, im still only 2 seconds off my perfect micro, so it's pretty important. Not as big an issue as a map having bad minerals, but it is noticeable.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 13 2012 11:28 GMT
#51
Wow, that's awesome, and confirmed to work ^_^
Luppa <3
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 13 2012 11:29 GMT
#52
On January 13 2012 18:12 Tobberoth wrote:
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.


Personally when I split I can build my next drone/probe when my first one is created, when I don't split, there is a slight delay. Something I have always noticed.
Luppa <3
snively
Profile Blog Joined August 2011
United States1159 Posts
January 13 2012 11:30 GMT
#53
Nice tip. Really useful. Did you post this in the 1000 tips thread? Probably should.
My religion is Starcraft
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 13 2012 11:34 GMT
#54
On January 13 2012 20:29 ODKStevez wrote:
Show nested quote +
On January 13 2012 18:12 Tobberoth wrote:
I always wondered why people discussed or even used splits since I remembered an old thread where it was more or less found that there's no gain in manual splitting... and I even found the thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=129010

This thread more or less shows that no matter if you F1 split, 3-3 split or just send drones immediately, you'll have the exact same amount of minerals at the 1 minute mark. So why would you split since there's a risk you'll botch it?

I would love a similar comparision with worker pairing though, how much do you actually gain by perfectly pairing etc.


Personally when I split I can build my next drone/probe when my first one is created, when I don't split, there is a slight delay. Something I have always noticed.

That's weird, I don't split and I never have to wait. I guess it depends on what mineral you let the AI autosplit on.
agahamsorr0w
Profile Joined April 2011
Netherlands359 Posts
January 13 2012 11:41 GMT
#55
actually it depends on if you split first or make a drone first. If you split first then the drone won't be delayed, if you make a drone b4 splitting the drone will be slightly delayed.
Jynxx879
Profile Joined January 2012
United Kingdom30 Posts
January 13 2012 12:11 GMT
#56
Really awesome, I hadn't seen this any other place, so really nice post! thanks very much!!!
Blow out the candles, all my Frankensteins...
Douillos
Profile Joined May 2010
France3195 Posts
January 13 2012 12:37 GMT
#57
On January 13 2012 20:41 agahamsorr0w wrote:
actually it depends on if you split first or make a drone first. If you split first then the drone won't be delayed, if you make a drone b4 splitting the drone will be slightly delayed.


to be exact, its better to split then drone if your Z, and drone then split for other races. but it's not that much of a difference really
Look a giraffe! Look a fist!!
blinkblue
Profile Joined May 2010
United States119 Posts
Last Edited: 2012-01-13 12:49:39
January 13 2012 12:44 GMT
#58
On January 13 2012 21:37 Douillos wrote:
Show nested quote +
On January 13 2012 20:41 agahamsorr0w wrote:
actually it depends on if you split first or make a drone first. If you split first then the drone won't be delayed, if you make a drone b4 splitting the drone will be slightly delayed.


to be exact, its better to split then drone if your Z, and drone then split for other races. but it's not that much of a difference really

pretty sure this was confirmed false. just because you have other larva to start building extra drones earlier doesn't mean that you aren't still delaying your larva spawning.


On January 13 2012 12:40 Geiko wrote:
http://www.youtube.com/watch?v=xnFPhI0AT8s&feature=youtu.be

I just made this for people who want to see how to correctly micro workers on patches.

I can hit 1:30 rather than 1:31 if I use my close probe to build the gate but then I have to stack them again later and I'm lazy...

Keep in mind that a 1:30 is the time when you put down an 11 gate if you don't probe micro, so this shows how effective prope microing is.
What button are you holding down to keep cycling through the probes at the beginning? F1 does nothing for me unless I hold ctrl and select all of them.
Geiko
Profile Blog Joined June 2010
France1939 Posts
January 13 2012 12:53 GMT
#59
On January 13 2012 21:44 blinkblue wrote:
Show nested quote +
On January 13 2012 21:37 Douillos wrote:
On January 13 2012 20:41 agahamsorr0w wrote:
actually it depends on if you split first or make a drone first. If you split first then the drone won't be delayed, if you make a drone b4 splitting the drone will be slightly delayed.


to be exact, its better to split then drone if your Z, and drone then split for other races. but it's not that much of a difference really

pretty sure this was confirmed false. just because you have other larva to start building extra drones earlier doesn't mean that you aren't still delaying your larva spawning.


Show nested quote +
On January 13 2012 12:40 Geiko wrote:
http://www.youtube.com/watch?v=xnFPhI0AT8s&feature=youtu.be

I just made this for people who want to see how to correctly micro workers on patches.

I can hit 1:30 rather than 1:31 if I use my close probe to build the gate but then I have to stack them again later and I'm lazy...

Keep in mind that a 1:30 is the time when you put down an 11 gate if you don't probe micro, so this shows how effective prope microing is.
What button are you holding down to keep cycling through the probes at the beginning? F1 does nothing for me unless I hold ctrl and select all of them.


I hold down F1 and "e" at the same time at the beginning of the game. Then I left click on my nexus and quickly right click on the mineral patches.
geiko.813 (EU)
blinkblue
Profile Joined May 2010
United States119 Posts
Last Edited: 2012-01-13 13:20:28
January 13 2012 12:58 GMT
#60
Massive edit: I got f1 to finally work correctly (had to rebind keys even though they were correct)

The problem is, holding down keys together works when 2 are pressed simultaneously (qw together would produce qwqwqwq) but when 3 are pressed, for example qwe, it would produce qweeeeeeeeeeee). So holding F1+S+D will only spam one key, and it usually seems to be F1, where s and d don't register except for their original press.

Any way to get this working for zerg?
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
PiGStarcraft175
LiquipediaDiscussion
BSL 21
20:00
ProLeague - RO32 Group C
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
ZZZero.O279
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
davetesta60
Liquipedia
PSISTORM Gaming Misc
15:55
FSL teamleague CNvsASH, ASHvRR
Freeedom15
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 349
PiGStarcraft175
IndyStarCraft 174
Railgan 113
BRAT_OK 46
Nathanias 46
ProTech17
StarCraft: Brood War
Britney 14855
Shuttle 741
ZZZero.O 279
Shine 63
Rock 45
NaDa 33
Dota 2
LuMiX0
Counter-Strike
fl0m847
Other Games
tarik_tv6002
gofns4706
Grubby4241
DeMusliM295
Fuzer 190
Pyrionflax185
mouzStarbuck39
Dewaltoss11
Organizations
Other Games
EGCTV962
gamesdonequick717
StarCraft 2
angryscii 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 39
• printf 37
• Dystopia_ 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3662
• WagamamaTV493
• Ler72
• lizZardDota231
Other Games
• imaqtpie1483
• Shiphtur263
• tFFMrPink 13
Upcoming Events
Sparkling Tuna Cup
12h 46m
RSL Revival
12h 46m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
14h 46m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
14h 46m
BSL 21
22h 46m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
22h 46m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 1h
Wardi Open
1d 14h
Monday Night Weeklies
1d 19h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
2 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.