On January 13 2012 10:44 chambertin wrote: Alej, could you maybe just pop up a rep or two of you doing some nasty probe micro, so I can just study that ? ty <3
absolutely. gotta check out some reps from a certain some one working on a pvz build then i will do that.
1. Your initial worker split is a 3/3 onto 2 close (or 1st tier) patches, resulting in 2 workers from each bouncing to the nearest 2nd tier patches. 2. You rally your first constructed worker to the same patch as whichever 1st tier patch worker finished mining first. 3. You then move a 2nd tier worker onto the other first tier patch , so both 1st tier patches are being mined by 2 workers. 4. The 2nd constructed worker goes to the 2nd tier patch that was just vacated.
The method for moving a worker from one patch to another is to shift click the worker to the desired patch once it has minerals in hand. Where does the stop/mine spam come in, then?
EDIT: It comes just before the worker goes to the desired patch, unless you somehow managed to time it perfectly, correct?
On January 13 2012 11:04 Fugue wrote: So, if I have this right:
1. Your initial worker split is a 3/3 onto 2 close (or 1st tier) patches, resulting in 2 workers from each bouncing to the nearest 2nd tier patches. 2. You rally your first constructed worker to the same patch as whichever 1st tier patch worker finished mining first. 3. You then move a 2nd tier worker onto the other first tier patch , so both 1st tier patches are being mined by 2 workers. 4. The 2nd constructed worker goes to the 2nd tier patch that was just vacated.
The method for moving a worker from one patch to another is to shift click the worker to the desired patch once it has minerals in hand. Where does the stop/mine spam come in, then?
EDIT: It comes just before the worker goes to the desired patch, unless you somehow managed to time it perfectly, correct?
After the 3/3 split, I usually place a worker from a nearby tier 2 patch to a tier 1 patch, so I have to stack earlier. But what you said is not wrong.
On January 13 2012 10:32 KawaiiRice wrote: I move my worker back and line it up in position while the first scv is mining dont have to spam click weee
wait you are putting 2 scvs on one 1st tier patch before one of them has made the first trip? because this is inefficient.
edit: oh nvm i think i misread and assumed you meant one of the original 6 in their first wave O_O
dono why i jumped to such a terrible conclusion for the great kawaiirice!
By the way, it's just as efficient to pair up your workers before the first trip rather than after. The explanation to that is that you'll always be mining after the first probe anyways so it doesn't change anything that you pair up before the first trip rather than after a few trips. The only thing it changes is that you are down 5 minerals during until the early pairing pays off, and it pays off before the first structure you can buy (9 pylon). You can try it yourself, on XNC for example, you can F1 split your first 4 workers on the close patches and the next 2 on the first 2 close patches you clicked on. You will still get the 45s-46s-47s pylon timing based on how well you split. You can also 3-3 split and pair the first worker before first trip and second worker before second trip for the same result.
On January 13 2012 10:32 KawaiiRice wrote: I move my worker back and line it up in position while the first scv is mining dont have to spam click weee
wait you are putting 2 scvs on one 1st tier patch before one of them has made the first trip? because this is inefficient.
edit: oh nvm i think i misread and assumed you meant one of the original 6 in their first wave O_O
dono why i jumped to such a terrible conclusion for the great kawaiirice!
By the way, it's just as efficient to pair up your workers before the first trip rather than after. The explanation to that is that you'll always be mining after the first probe anyways so it doesn't change anything that you pair up before the first trip rather than after a few trips. The only thing it changes is that you are down 5 minerals during until the early pairing pays off, and it pays off before the first structure you can buy (9 pylon). You can try it yourself, on XNC for example, you can F1 split your first 4 workers on the close patches and the next 2 on the first 2 close patches you clicked on. You will still get the 45s-46s-47s pylon timing based on how well you split. You can also 3-3 split and pair the first worker before first trip and second worker before second trip for the same result.
the fact you get behind those 5 mins MIGHT in some circumstances not allow you to start your 7th probe as the 6th finishes. this might happen on tda where the 3rd tier patches are kind of meh and you might laze your probes onto those on the first trip. i see no point in forcing a starting probe onto an efficient probe to get a gain later for a loss now considering it will need babysitting just to be 100% sure it doesn't ever fall off.. something you need to do in order to come back from that early loss. seems like a lot of effort for a very small gain
http://drop.sc/89964 nothing fancy here, but some one wanted to see the first 2 moves.
I'm not sure I understand the point of this, this what I do:
Though i've improved a bit since i made that video, i generally just hit s once as it gets to the patch, and right click when the other starts to return cargo.
On January 13 2012 10:32 KawaiiRice wrote: I move my worker back and line it up in position while the first scv is mining dont have to spam click weee
wait you are putting 2 scvs on one 1st tier patch before one of them has made the first trip? because this is inefficient.
edit: oh nvm i think i misread and assumed you meant one of the original 6 in their first wave O_O
dono why i jumped to such a terrible conclusion for the great kawaiirice!
By the way, it's just as efficient to pair up your workers before the first trip rather than after. The explanation to that is that you'll always be mining after the first probe anyways so it doesn't change anything that you pair up before the first trip rather than after a few trips. The only thing it changes is that you are down 5 minerals during until the early pairing pays off, and it pays off before the first structure you can buy (9 pylon). You can try it yourself, on XNC for example, you can F1 split your first 4 workers on the close patches and the next 2 on the first 2 close patches you clicked on. You will still get the 45s-46s-47s pylon timing based on how well you split. You can also 3-3 split and pair the first worker before first trip and second worker before second trip for the same result.
the fact you get behind those 5 mins MIGHT in some circumstances not allow you to start your 7th probe as the 6th finishes. this might happen on tda where the 3rd tier patches are kind of meh and you might laze your probes onto those on the first trip. i see no point in forcing a starting probe onto an efficient probe to get a gain later for a loss now considering it will need babysitting just to be 100% sure it doesn't ever fall off.. something you need to do in order to come back from that early loss. seems like a lot of effort for a very small gain
http://drop.sc/89964 nothing fancy here, but some one wanted to see the first 2 moves.
True, but if you are F1 splitting, you can choose the correct patches and you don't have the 7th probe problem.
And on map with 4 close patches, if you don't pair before the first trip then you will lose 5 minerals because you can't pair 4 probes before being one trip late on the last patch you are pairing.
To be honest I prefer doing it like Kawaiirice mentioned... I guess it could be seen as a bit more spammy but I don't like my workers to be sitting still.
On January 13 2012 10:32 KawaiiRice wrote: I move my worker back and line it up in position while the first scv is mining dont have to spam click weee
this, its easy to time them without any spam/click. some ppl spam/click because they are bored in the early stages, i dont think it matters in any case how u do it.
On January 13 2012 12:52 spbelky wrote: I am also having a hard time seeing how this is superior to just spam clicking (or not spamming, if you just have good timing)
spam clicking can make your scvs align out of place, and then 3 mining cycles later one of them desyncs.