• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:33
CEST 04:33
KST 11:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
FEL Cracov 2025 (July 27) - $8000 live event5Esports World Cup 2025 - Final Player Roster11Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12
StarCraft 2
General
HSC 27 players & groups The SCII GOAT: A statistical Evaluation Esports World Cup 2025 - Final Player Roster Jumy Talks: Dedication to SC2 in 2025, & more... Classic wins Code S Season 2 (2025)
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1 SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series EWC 2025 Online Qualifiers (May 28-June 1, June 21-22)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Preserving Battlereports.com Where is effort ?
Tourneys
[Megathread] Daily Proleagues [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Social coupon sites UK Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 578 users

Differences between Platinum and Diamond?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 Next All
BreAKerTV
Profile Blog Joined November 2011
Taiwan1658 Posts
January 06 2012 19:36 GMT
#1
Hi guys, I don't know if this is breaking the rules or not, but I figured it couldn't hurt to ask this here. And I didn't know if this is the right place to post or not, I think this is actually my first thread on TL.net.

I need to know what the biggest differences are between platinum and diamond and what I need to do to close those differences. Any help is greatly appreciated.
Retired caster / streamer "BingeHD". Digital Nomad.
Avril_Lavigne
Profile Joined April 2010
United States446 Posts
January 06 2012 19:39 GMT
#2
A lot of it is control and map awareness imo. my friend bounces between diamond and platinum a lot of the times. Not quite sure how big the gap between the two in terms of mechanics goes though.
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
January 06 2012 19:54 GMT
#3
What I feel is that Platinum players get too passive at times. They seldom attack before the 10 minutes mark (except for all ins, ofc). Diamond players do more proddings(?) into the enemy´s base. Strategies like reactor helion and cloak banshees in platinum only achieve one part of their goals, which is to deal damage, and not to scout tech (examples for TvZ, there are other examples in other MUs as well).
DrKillface
Profile Joined February 2011
Australia106 Posts
January 06 2012 19:58 GMT
#4
Scouting, map control, and slower timing on every expo after nat I find. I'm high diamond getting mostly masters on the ladder and I have a lot of gold/low diamond friends I play with and obs games of and these are the major flaws I see compared to my play (as a toss). Also macro in general but you'd be surprised how terrible some of the macro of low masters NA players are
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
January 06 2012 20:00 GMT
#5
Macro.
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Oliveran
Profile Joined March 2011
Sweden72 Posts
January 06 2012 20:01 GMT
#6
Biggest between a plat and dia player:
- Knowledge of how to react in un-orthadox situations and be able to adapt at any time
- Map-awareness
- Timings
- Scouting

The main things that I improved on between platinum and diamond, but now I'm a couple of games away from masters though ^^"
Gee Gee!
zezamer
Profile Joined March 2011
Finland5701 Posts
January 06 2012 20:04 GMT
#7
diamond players are better in every way.
Tal0n
Profile Joined April 2010
United States175 Posts
January 06 2012 20:15 GMT
#8
as platinum, you might know a couple builds very well, but a diamond player should know which builds are standard for each matchup and be capable of executing the macro part of it perfectly.

once you are good at multitasking (like holding 2 medivacs with marines while he pushes), you will likely become masters

my minimap vision is terrible and i'm zerg but i'm masters regardless. you can really pick something to become really good at and if you are smart about abusing that strength of yours, you will get promoterd eventually.
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
January 06 2012 20:16 GMT
#9
I think it really depends on the player, really. I know lots of people who had poor mechanics holding them from that promotion, some who had poor game sense, others with relatively fantastic macro and mechanics but frankly laughable strategies and builds... you're gonna have to analyze your own play to find out what you really need to work on.

Alternatively, you should feel free to make some [H]elp threads here on TL. Post some replays, give your brief analysis of what went on and what you could've worked on, and then ask for the help of the TL community on giving their opinions on what would've helped you out.

glhf!
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
OzkanTheFlip
Profile Blog Joined January 2011
United States246 Posts
January 06 2012 20:23 GMT
#10
i have found that the difference is that good plats only win with build orders and when you start to be good at diamond you just win a regular games
Make Moar Roaches
Corsica
Profile Joined February 2011
Ukraine1854 Posts
January 06 2012 20:27 GMT
#11
I think main thing is ability to "improvise" i mean change things on the fly, and mini map awareness
Sajaki
Profile Joined June 2011
Canada1135 Posts
January 06 2012 20:28 GMT
#12
Macro (especially during activity like drops and attacks)
Game sense (when to drone when to play greedy)
Army Positioning (u mean im NOT supposed to attack into a choke vs Colo sentry?)
Build order execution.

Things you can do:

Do alot of drops, ling runbys, or even offensive pokes with ur army while ur trying to macro efficiently behind it, prioritizew the macro as opposed to doing damage (for learning sake)
Play alot of games... Really the best way to improve gamesense. Alternately you can watch ur replays and compare you to your opponent to determine timings. "Is it really safe to drone here? Or SHOULD i be droning here?"
For army positioning, you can try playing rather defensive and make him attack into a concave, whilst teching to broods and infestors. Or you can be aggressive and just test what angles and where you can attack for optimal army value.
Build order execution: This is more for P and T, but as zerg is more reliant on general principles and timings, try getting the drone timings, spire timing, and tech timing down pat. As well as the expansion timings!
Inno pls...
Seiferz
Profile Joined May 2011
United States640 Posts
January 06 2012 20:31 GMT
#13
imo the main difference is having more refined builds + macroing with them in general.

my friend made the jump a little while ago and from what I noticed all he did was practice the same build over and over. you'll get to a point where you're so smooth that it wont matter if you mess up your control vs plats.

good luck!
SidewinderSC2
Profile Joined November 2011
United States236 Posts
January 06 2012 20:34 GMT
#14
The difference between every league is primarily macro.

Beyond that, game sense (attacking/defending), scouting and army control are the next most important things.
Thobrik
Profile Joined February 2011
Sweden1120 Posts
January 06 2012 20:38 GMT
#15
I remember what got me over the treshold was grouping all my nexuses on 1 hotkey. Yep, it was that simple.

What this did is it:

a) Made sure I never missed a probe while on multiple bases. Where I previously did some shit like 4e 5e 6e I could now simply 4eee
b) Made my clicking more accurate by forcing me to click on a base instead of hotkey to it...
c)... which in turned increased my map awareness dramatically.
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
bgalang92
Profile Joined February 2011
United States155 Posts
January 06 2012 20:39 GMT
#16
It's mostly mechanics. I main toss but I deranked an account to plat to off race with. I jumped in a few games as toss just to relax and I found as long as I played safe and didn't overextend I'd easily win with my first push off my third base, or my first counterpush after defending 1 base pressure. It's the little things. Toss weren't to great at chronoing warp gate research and micro, terrans weren't too great with making SCVs or managing vikings with their late game army, Zergs played too safe and didn't drone or expand, or know when they were overextending and throwing away free army.
TheWalls
Profile Joined August 2011
United States15 Posts
January 06 2012 20:46 GMT
#17
The main difference between diamond and plat is pretty substatial imo, just as hard as diamnd > masters. in platnum, you are begining to actually think of what to do rather then blindly do a strat no matter the situation hopefully. Diamond players have a more refined ability to pull "On the run" transitions and not fall behind in macro. For example, if a plat player goes for a 4gate and (PVP) and the other person goes 3gate robo and has an immortal out, more then likely, the plat player would go either all in and just try to break down a force that relies on terrible control from the opponent rather then being able to drop their loses and transistion. When im caught in this situation, i expo while containg with sentries into chargelot archon. (being diamond) plat has helped me to realize that there shud always be a transition out of any strat and not throw away a game that im behind in but not lost becuase i have no idea what to do. I face peopel from time to time that lose 2 workers (to place down proxy) and just gg out. Not saying anything against peopel who dont play from behind, but being able to constantly know what to do is a underated difference in these 2 leagues
kungfu
Profile Joined May 2010
United States30 Posts
January 06 2012 20:49 GMT
#18
Keep in mind that this is only between two friends of mine.

The largest difference between the two lied in worker production. The platinum player would always have gaps in his production of scv's and this would, in the end cost him games.
Ignorant prodigy
Profile Blog Joined October 2009
United States385 Posts
January 06 2012 20:51 GMT
#19
On January 07 2012 05:28 Sajaki wrote:
Army Positioning (u mean im NOT supposed to attack into a choke vs Colo sentry?)

I dont know one platinum player that thinks they're supposed to do that... "stop it"

I don't think you can paint the difference between the leagues with one giant stroke.. everyone is different.. it could be one matchup holding someone back.. it could be someone has good macro but never looks at the mini map

This thread will just get a bunch of opinions which may hold true is specific situations, but there will be no consensus.

The obvious difference is win ratio & MMR.. the direct corolation to those values is skill and/or understanding vs. their opponents skill and/or understanding.


http://www.twitch.tv/ignorantprodigy playing masters random with no hotkeys......big pimpin'
cleecks
Profile Joined March 2011
Netherlands109 Posts
January 06 2012 20:56 GMT
#20
On January 07 2012 05:04 zezamer wrote:
diamond players are better in every way.
Pretty much agree with this. The difference between platinum and diamond in general is just more crispness of your whole gameplay in general: macro, micro, scouting, map control, and gamesense.

If you want to imrpove fast, analysing your own losses (and sometimes wins, if you're unsure why you won) becomes pretty important as you need to know what parts you're not good enough at, so you can work on those.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Road to EWC: DreamHack Dallas
CranKy Ducklings124
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft426
Nina 183
RuFF_SC2 160
NeuroSwarm 129
ProTech70
StarCraft: Brood War
Artosis 782
NaDa 54
yabsab 16
Icarus 7
Dota 2
monkeys_forever421
LuMiX1
Counter-Strike
summit1g9611
Stewie2K1168
taco 814
Foxcn179
Super Smash Bros
hungrybox684
ChuDatz1
Other Games
shahzam887
JimRising 345
ViBE204
Maynarde180
Mew2King90
Organizations
Other Games
gamesdonequick1207
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki40
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5793
Other Games
• Scarra908
Upcoming Events
The PondCast
7h 27m
Replay Cast
21h 27m
HomeStory Cup
1d 8h
HomeStory Cup
2 days
CSO Cup
2 days
BSL: ProLeague
2 days
SOOP
3 days
SHIN vs ByuN
HomeStory Cup
3 days
BSL: ProLeague
3 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
WardiTV European League
5 days
The PondCast
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.