@SMMN - Wow, you are a quick reader, thanks for your feedback <3
@Mielius - Thank you! I always had the feeling that a simple way to explain how winning actually works was always missing. And whenever I tried to explain that concept to my students I was searching for words so I guessed it would be a good investment to clarify this for myself ^^
@EU.Pink - Thank you, I'm honored <3!
@Durp - I hope that it'll help him, thanks for your appreciation!
@ShotgunMike - Cool nick! I honestly added in the small thing with the scoring because I felt that the rest of the guide was to confusing - its always interesting to see how much the own thoughts about a guide differs from the readers. I will try to clarify that part in a future revision - Thank you for your feedback
@MegaDancer - Thank you! I'm actually already out of the hospital, I was there around the christmas time and they let me out afterwards. I'm currently regaining my strength, enjoying the medication and so on ^^
@DrKillface - I was scared that its not as to the point as I hoped it would be, glad that you felt this way!
@AceTenRyu - Hope it helps!
@Fleshtiraef - I'm glad! Thanks a lot for reading and providing feedback
@BabyToss! - Thanks as always! I really appreciate it
@ShaneFeit - I'm honored! I feel that good decision making when it comes to micro management and engaging is a lot harder to simplify as the topic of macro management but I have some ideas in mind that I will formulate to an article as soon as I feel ready for it
@TiTanium_ - Glad you liked it! I honestly don't follow Day[9] that much currently because I don't have that much time to spare so I wasn't aware that he explained it as well ^^ Hopefully I can still make some valid points
@merth - I hope so, thank you!
@Sianos - In the hindsight is was a mistake not to explain the score tables more. I will try to clarify it tomorrow, for now lets just say that the number of + follows now scheme, it simply shows who has more in a certain department. I will try to get a simple system to rephrase that, promise!
@Schnullerbacke13 - Thanks a lot! I feel that I've stepped over production a little bit too much, you are absolutely right it is very important. I have briefly mentioned it in my economy section but I have to emphasize it more - I will try to clarify that point more in a future revision that I will probably do tomorrow. I really appreciate your well thought out feedback
(And yes, tech definitely is future armyvalue and this makes it so special - investing a lot of money in, say, early infestors enables you to overpower your enemy with units that are both very cost efficient and powerful, which is one of the foundations to make most early expansion or tech builds work - you sacrifice some early economy to be able to draw funds away from your army later on because you have certain key units that can close the gap in army value. Simply said: you invest 1000 minerals now to kill 3000 minerals in your opponents army later on).
@Nuclease Thanks for going all the way and providing me with the link I will look over it and include a link section for things like this
When it comes to attacking then I was really only providing different scenarios - I'm a very defensive player myself and I wanted to make sure that I'm not only talking about my style of playing. Another problem that arises is the following:
Lets say I begin with a three gate expansion against a terran player who goes for a 1 Rax gasless expansion - in this scenario the terran player already is economically ahead and in a scenario where his macro doesn't slip there is no logical way for me to catch up to his macro level without taking a risk - that can be a quick third base or taunting him. Muster up a small army, kill one of his bunkers with good FFs and draw back - something that will draw funds away from his economy so you have the option to catch up. Against an equally skilled opponent there should be no way for you to win unless you either win the tech-battle or find another way to equalize your economical standing
Your ETA
E ++
T +
A +++
His ETA
E ++++
T +
A +
Its easier for him to pull ahead in E + T because he made no investments that will slow him down while your huge A-Investment won't help you with anything else until you use it to scare him. The same rule applies that is also useful for going to bars: "If you've paid for something, enjoy its benefits"
So as you said - basically every path is open but in this scenario you are on the move as his long term plans will work better than you own.
@freetgy - Glad you like it thus far
I have to reply the same as I replied to Schnullerbacke - I will try to give production the spotlight that it deserves as I wasn't really giving it the credit it is worth - I will insert it in the next revision. I really liked your example of the hatch first opening, I will use that <3!