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[G] CreatorPrime PvT - Page 16

Forum Index > StarCraft 2 Strategy
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Prev 1 14 15 16 17 Next All
monk
Profile Blog Joined May 2009
United States8477 Posts
September 15 2012 07:50 GMT
#301
On September 15 2012 16:46 Daniel12 wrote:
This build still works good on high levels? 'cause its from 2011 and maybe there is a new version of this build?

Yes, to a certain extent. Of course, in reaction to the new double reactor builds, there have been new versions made.
Moderator
-MoOsE-
Profile Joined March 2011
United States236 Posts
September 15 2012 23:18 GMT
#302
Monk, I'm looking for the variation of the robo bay before the 2 forges.
The King in the North Fighting
monk
Profile Blog Joined May 2009
United States8477 Posts
September 15 2012 23:51 GMT
#303
On September 16 2012 08:18 -MoOsE- wrote:
Monk, I'm looking for the variation of the robo bay before the 2 forges.

I actually consider that an entirely different build. It's too far removed from this build to be considered the same imo. Again, I do have replays of Creator doing it, but I can't give them out. However, robo bay into double forge is very very common, so you shouldn't have problems finding replays.
Moderator
xOtit
Profile Joined April 2011
United States253 Posts
September 16 2012 03:58 GMT
#304
Here you go Moose:
"If I play zerg I'm like Nestea" - Deezer
Indrium
Profile Joined November 2010
United States2236 Posts
September 16 2012 12:21 GMT
#305
On September 16 2012 08:51 monk. wrote:
Show nested quote +
On September 16 2012 08:18 -MoOsE- wrote:
Monk, I'm looking for the variation of the robo bay before the 2 forges.

I actually consider that an entirely different build. It's too far removed from this build to be considered the same imo. Again, I do have replays of Creator doing it, but I can't give them out. However, robo bay into double forge is very very common, so you shouldn't have problems finding replays.


To supplement this, look at Genius' TSL4 qualifier replays. He does this in almost all of his PVTs.
monk
Profile Blog Joined May 2009
United States8477 Posts
Last Edited: 2012-09-16 12:24:42
September 16 2012 12:23 GMT
#306
On September 16 2012 21:21 Indrium wrote:
Show nested quote +
On September 16 2012 08:51 monk. wrote:
On September 16 2012 08:18 -MoOsE- wrote:
Monk, I'm looking for the variation of the robo bay before the 2 forges.

I actually consider that an entirely different build. It's too far removed from this build to be considered the same imo. Again, I do have replays of Creator doing it, but I can't give them out. However, robo bay into double forge is very very common, so you shouldn't have problems finding replays.


To supplement this, look at Genius' TSL4 qualifier replays. He does this in almost all of his PVTs.

Yea, I recall Genius does this a ton. Mana used to as well, but has since switched his style up a lot.
Moderator
attaQue90
Profile Joined June 2012
Germany3 Posts
September 30 2012 16:00 GMT
#307
Hi TL,

i lost to a Terran who did the Medivac Push with 5 Rax instead of 3 Rax. He had +1 and cut scvs at 50. He stimmed at 12:30. I had 65 Workers and 4 Stalkers in my Main. And i couldn't hold the stimmed Bio Army with Forcefields
What can i do the next time, when i see more then 3 Rax? Only 1 Forge? 3 additional Gates before Twilight? Faster Koloss?

Sry, for the bad english
monk
Profile Blog Joined May 2009
United States8477 Posts
September 30 2012 17:03 GMT
#308
On October 01 2012 01:00 attaQue90 wrote:
Hi TL,

i lost to a Terran who did the Medivac Push with 5 Rax instead of 3 Rax. He had +1 and cut scvs at 50. He stimmed at 12:30. I had 65 Workers and 4 Stalkers in my Main. And i couldn't hold the stimmed Bio Army with Forcefields
What can i do the next time, when i see more then 3 Rax? Only 1 Forge? 3 additional Gates before Twilight? Faster Koloss?

Sry, for the bad english

Yes, you need to have a colossi by that time. Read the additional notes in the past few pages as well as the very start of the guide.
Moderator
covetousrat
Profile Joined October 2010
2109 Posts
September 30 2012 17:32 GMT
#309
On October 01 2012 02:03 monk. wrote:
Show nested quote +
On October 01 2012 01:00 attaQue90 wrote:
Hi TL,

i lost to a Terran who did the Medivac Push with 5 Rax instead of 3 Rax. He had +1 and cut scvs at 50. He stimmed at 12:30. I had 65 Workers and 4 Stalkers in my Main. And i couldn't hold the stimmed Bio Army with Forcefields
What can i do the next time, when i see more then 3 Rax? Only 1 Forge? 3 additional Gates before Twilight? Faster Koloss?

Sry, for the bad english

Yes, you need to have a colossi by that time. Read the additional notes in the past few pages as well as the very start of the guide.


Just my personal experience, if terran is 2 basing stop probes and pump units. Its easy to die to 2 base terran.
-MoOsE-
Profile Joined March 2011
United States236 Posts
October 02 2012 04:41 GMT
#310
On September 16 2012 12:58 xOtit wrote:
Here you go Moose:
http://www.youtube.com/watch?v=7ue7T5VAIzg&feature=relmfu



Do you have an actual replay that I can look at?
The King in the North Fighting
name_lock
Profile Joined January 2010
Canada30 Posts
October 09 2012 17:09 GMT
#311
How would you respond to the 5 rax 2 base all-in with vikings + scvs pulled commonly on entombed with this build?
JCKE
Profile Joined July 2008
United States52 Posts
October 12 2012 17:00 GMT
#312
On October 10 2012 02:09 name_lock wrote:
How would you respond to the 5 rax 2 base all-in with vikings + scvs pulled commonly on entombed with this build?


Monk's OP already covers this. You place 1-2 cannons to help defend. I imagine you also need to use FFs to buy time or cut part of the terran army. Probably should have at least 1 colo by then too.
Grandmaster Protoss || www.twitch.tv/hartacus || http://sc2ranks.com/us/2551547/JCKE
Kinon
Profile Joined October 2012
Romania207 Posts
October 15 2012 17:34 GMT
#313
Could anyone please post a recent replay of this build with the modifications for the medivac timing push? I'm trying to learn it, and VODs don't help that much.
garsh0p
Profile Joined February 2010
United States30 Posts
November 21 2012 09:37 GMT
#314
how many warp in cycles are you supposed to use while getting all your tech? i usually build a zealot and a stalker out of my first gateway, and then go up to 3 sentries, then tech really hard (assuming standard 10 minute medivac timing) and only then start warpiing units in. I tend to end up with too few units by the time the terran gets to my base though.
eugalp
Profile Joined August 2011
United States203 Posts
December 11 2012 17:28 GMT
#315
Any idea why Creator seems to have stopped using this build? In recent tournaments, his go-to macro build at the moment seems to be being greedy with gas followed by an early robo bay and only getting forges about a minute or so after that.
"More GG more skill" - White-Ra
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2012-12-11 18:11:20
December 11 2012 18:09 GMT
#316
On December 12 2012 02:28 eugalp wrote:
Any idea why Creator seems to have stopped using this build? In recent tournaments, his go-to macro build at the moment seems to be being greedy with gas followed by an early robo bay and only getting forges about a minute or so after that.


I think it has to do with more top terrans getting used to his style and hitting timings with vikings where they pull all scvs and hit before storm tech is ready. Therefore he mixes in some variety-- like building one colossus without range for a little bit of safety but then bee-lining to storm and charge (so terran over-commits to vikings and is caught off guard with your quicker tech switch).

That being said, the creator style is still great and you should be able to use it on ladder successfully up through GM since it depends more on your mechanics/control/macro/scouting than the metagame or "build" itself.
"See you space cowboy"
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
December 11 2012 23:06 GMT
#317
In general, heavy (3ish with range) colossus openings are used less and less because as Erik.TheRed said they leave you quite open to 2port viking timings, with or without scv's (even tho with scv's it's even more deadly), so people are favouring opening Templar instead of figuring out how to hold those timings with Colossi.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
December 12 2012 00:07 GMT
#318
I personally gave up on the heavy upgrades into colossus style because it was so hard to stay alive, much less defend drops efficiently and move out on the map to take expansions and *gasp* put pressure on Terran. Granted, I didn't work hard at perfecting my execution of the style, but it felt like too much tech spending to me. I'd imagine that the pros have similarly dialed back their upgrade spending in order to get a little more army and have a better shot at defending a reasonably timed third base.

And Teoita's right--people are also dialing back on their colossus production to get templar earlier. It still seems to be more common to go colossi into templar rather than templar into colossi, but we don't see players open with 5 colossi anymore. Now they usually get 1 or 2 colossi and then switch over to storm.

I'm not exactly sure why they bother with the 1 or 2 colossi. Support bay and thermal lance is lot of spending for tech you're not going to use much early on. I'd imagine it has to do with feeling safe with colossus openings and finding it difficult to go straight into templar.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
December 12 2012 07:13 GMT
#319
To be precise they either go 3 colossi with range (and die to 2port viking xD) or one without, i've never seen 1-2 with range in a competitive game forever.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Rickyvalle21
Profile Joined July 2012
United States320 Posts
December 12 2012 07:40 GMT
#320
creator is starting to go robo bay before ups alot now and also I see him go for really fast 3rds in response to 1 rax fe on maps that have long long rush distances like cross entombed or metropolis.
people say practice is perfect but if nothing is perfect whats the point in practicing?
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