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PvZ simple cheese with ~80% w/r in high masters - Page 16

Forum Index > StarCraft 2 Strategy
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Prev 1 14 15 16 17 18 Next All
SeRenExZerg
Profile Blog Joined August 2010
United States401 Posts
September 20 2011 20:58 GMT
#301
the fact that people can take wins with this, as well as the fact that people WANT to take wins with this, makes me fear for starcraft 2. cheesy/abusive builds are still FAR too effective for my (and i assume many others) liking.

in BW, you just had to put in the practice to understand the game and have good enough mechanics to win. in sc2, you can win games just by "executing builds" rather than deeply understanding the ins and outs of the game. Not to mention there are hundreds of little "exploits", much like this one, that are freewins. it would be awesome if people were forced to really work on their mechanical skill and game sense and understanding to be successful, unfortunately that is not the case right now.

One thing about deer: They have good vision. One thing about me: I am better at hiding than they are at vision.
Yoman
Profile Joined September 2011
United States11 Posts
September 20 2011 21:16 GMT
#302
Umm, what about spinecrawlers at the top of the ramp? I feel that would shut down this walling bs pretty quickly. especially if you throw a few banelings in.
H2OSno
Profile Blog Joined March 2011
United States127 Posts
September 20 2011 21:59 GMT
#303
On September 21 2011 06:16 Yoman wrote:
Umm, what about spinecrawlers at the top of the ramp? I feel that would shut down this walling bs pretty quickly. especially if you throw a few banelings in.



You most definitely cannot even get a pool down before the pylons finish, much less banelings.
When in doubt, scout.
Lesmoth
Profile Joined July 2011
United States4 Posts
September 20 2011 22:45 GMT
#304
On September 15 2011 00:37 transience wrote:
The best thing about the OP is his reference to the drone drill trick as "bullshit" - in a guide to the 3 pylon wall-in.


My thoughts exactly.
Spawn Moer Overlords!!!
jykim171
Profile Joined August 2010
United States2 Posts
September 20 2011 23:29 GMT
#305
this still shouldn't be a problem. it's the same as a pylon/cannon wall. an overlord near the natural should pick it up as the pylons are building and by that time, the wall should never go up especially with the drone drilling technique. if the wall does finish, it takes a while for the cannon to come up and toss is just wasting minerals at this point. just make sure you always place the second overlord near your ramp/natural. and i'm a mid masters if you want to see some creds ^^,

happy gaming everyone!
MorningStar616
Profile Joined September 2011
United States2 Posts
September 20 2011 23:46 GMT
#306
This only works if they zerg does hatch first. and if he does hatch first, if hes not stupid hes gonna leave a drone at the bottom of his ramp to prevent this. bad strat. dependant on the zerg being fuckin retarded.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-09-21 00:02:52
September 21 2011 00:02 GMT
#307
On September 21 2011 05:58 SeRenExZerg wrote:
the fact that people can take wins with this, as well as the fact that people WANT to take wins with this, makes me fear for starcraft 2. cheesy/abusive builds are still FAR too effective for my (and i assume many others) liking.

in BW, you just had to put in the practice to understand the game and have good enough mechanics to win. in sc2, you can win games just by "executing builds" rather than deeply understanding the ins and outs of the game. Not to mention there are hundreds of little "exploits", much like this one, that are freewins. it would be awesome if people were forced to really work on their mechanical skill and game sense and understanding to be successful, unfortunately that is not the case right now.


All you gotta do is make a few roaches and start working on the pylons. Can even use your queen. Meanwhile making indoor hatch and mass speedling and roach to nydus somewhere (doesnt need to be inside his base) just smash his expansion or something.

ps What is the amazing drone drill? Drones can get through the pylons or something?
A man is what he thinks about all day long.
lazydino
Profile Joined October 2010
Canada331 Posts
Last Edited: 2011-09-21 00:49:22
September 21 2011 00:48 GMT
#308
Does this actually work?
"I have this moron thing that I do, it's called thinking" - George Carlin
An-Epic-Sanji
Profile Joined January 2011
Sweden62 Posts
September 21 2011 00:57 GMT
#309
If your good with the drone drill you can destroy the 1 pylon before any of them have finished.
You have watched Daily #100 right?
Gen_Syntax
Profile Joined September 2011
25 Posts
September 21 2011 01:02 GMT
#310
its funny how much i encounter this on ladder (Plat level)...i just patrol a drone at the ramp whenever i see the scout coming...its hard to stop when good players do this though...its just funny how people respond to posts on TL esp with 80% win rate...
TemujinGK
Profile Blog Joined March 2011
United States483 Posts
Last Edited: 2011-09-21 01:15:30
September 21 2011 01:14 GMT
#311
Your level of sophistication and spelling is degenerative. You are not special or intelligent for posting this. You have just noted that Protoss can abuse cannon rushing to get to masters. You lower your race's credibility and worth.

Just a few things:

'r' is not a word, you are most probably looking for the word 'are' however 'our' also has a similar phonetic emphasis so 'r' is insufficient.

A similar statement could be made about 'ur'.

"this works really good against" was a line from your text. I'm sure you mean to say "this works very well against."

Let us start with these three english lessons.

To your actual post:

When you advocate 'cheeses' like this, it ruins the metagame of one of the greatest RTSs to grace this world as of yet. Please consider removing your account from Teamliquid and also Starcraft 2. I hope that you consider doing both, and if you don't please keep your inane strategies to yourself. Not only are you proving that I can demonstrate your IQ on one hand by explaining the simplest of strategies, but you are also revealing your astronomical hubris by assuming that people couldn't possibly know this strategy without your assistance.

Please delete your OP, it disgraces the game.

Much Obliged.


EDIT: to defeat this garbage from players of no worth like the original poster, here is a video of breaking the pylon block easily and quickly:

"Pikachu and Protoss are both yellow, Coincidence?" ~apexMorroW
Shintuku
Profile Joined December 2010
Canada76 Posts
September 21 2011 01:27 GMT
#312
On September 21 2011 10:02 Gen_Syntax wrote:
its funny how much i encounter this on ladder (Plat level)...i just patrol a drone at the ramp whenever i see the scout coming...its hard to stop when good players do this though...its just funny how people respond to posts on TL esp with 80% win rate...


When this happens, I like to pylon block the upper ramp and get a canon on the low ground while getting additional pylons going on the lower ramp if necessary.
TemujinGK
Profile Blog Joined March 2011
United States483 Posts
September 21 2011 01:35 GMT
#313
You know what I think is a really good strategy? When I--as zerg of course--build three overlords on the ramp of a protoss and then build a spine crawler on the creepless area behind them. It is really effective especially because sentries and stalkers and zealots do zero damage to all zerg units.
"Pikachu and Protoss are both yellow, Coincidence?" ~apexMorroW
Br3ezy
Profile Blog Joined September 2010
United States720 Posts
September 21 2011 01:40 GMT
#314
whenever i see this, i always say to myself im probably going to lose. Just out of curiosity, is there really any way to beat this? The way I see it, if 3 pylons go down and you can't block that, you are gonna get owned by 1 probe
Check out my guide to mechanics http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
Gelenn
Profile Joined April 2011
United States87 Posts
September 21 2011 01:52 GMT
#315
It's the plethora of abusive strategies like this one that cause me to have zero sympathy whenever a Protoss QQs to me about PvZ.

If you spend all your time working out gimmicky builds like this one, well then of course you're going to get smashed in a macro game. You gimmicked your way to Master's so obviously your macro is going to pale in comparison to your opponents.

That's all I have to say about that.
Conquerer67
Profile Joined May 2011
United States605 Posts
September 21 2011 01:57 GMT
#316
What makes you think people don't already know this? And besides, it's probably the most retarded thing you can do. Imagine what it would be like if zerg was able to half your income, and you couldn't do smack about it until 6 minutes in.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2011-09-21 02:03:41
September 21 2011 02:01 GMT
#317
So throw down a hatchery at your ramp instead of getting ling speed and a queen right away. Now you can continue droning and have 2 queens up on 3 hatches ready to all-in as soon as your natural finishes or take a 2rd expansion. His expansion will be up before yours, but you will have stronger production and economy once your natural finishes.


So why don't you just do that every game against FFE? Because it's bad!

Just theory crafting here but has anyone ever tried canceling the hatch at the natural so you get your 300 mineral back, building the hatch at the top of your ramp then canceling it and building a spine crawler on left over creep. Then once your queen is out put down a creep tumor to save the spine crawler from dieing. This would get you a spine crawler up hitting the wall faster to break the contain and would cost less mineral then what the protoss sunk into the contain. Like i said i never tried it but kinda sounds like it might be an ok response.


Your losing 1/4 of the money every cancel, and then the cost of a spine. There's a reason why people never make spines against FFE, it's because it puts you really far behind economically. The only options for Zerg is to 1 base all-in, which is weak and luck based, 2 base tech based build (which is weak, puts you behind a protoss doing a 2 base tech based build, and protoss will do it faster, ie 7 gate blink finishes before infestors), or a 3 base fast third econ build, which puts you even and can put you ahead if you hold off his pressure (and he doesn't take a third during it).


You can only drone drill on certain positions on certain maps, and Protoss will be in control. They can either add to the wall in, or stop, either way they will end up ahead economically. You need to pull just every drone to drone drill, while even though Protoss spends a lot of money, they are mining the entire time. They make a lot more than 450 minerals during the time you drone drill and subsequently attack with the drones when broken through.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Bad_Habit
Profile Joined August 2011
Germany243 Posts
September 21 2011 02:04 GMT
#318
On September 21 2011 10:14 TemujinGK wrote:



EDIT: to defeat this garbage from players of no worth like the original poster, here is a video of breaking the pylon block easily and quickly:

http://www.youtube.com/watch?v=M9CA9AahV1E


doesnt work on all maps
I only gg vs protoss when I'm winning
TemujinGK
Profile Blog Joined March 2011
United States483 Posts
September 21 2011 02:24 GMT
#319
Sick post Bad_Habit. Maybe you could elaborate? Of which maps do you speak?
"Pikachu and Protoss are both yellow, Coincidence?" ~apexMorroW
Gooey
Profile Joined September 2010
United States944 Posts
September 21 2011 02:29 GMT
#320
Back in the beta, zergs would just patrol a drone at the bottom of the ramp to prevent 2 pylons from going down and walling them in. I don't know why people are flaming so hard when something so simple can be done. If you lose to it once, you can just look at the replay and figure out what you did wrong, or could have done differently, and never lose to it again. It is just a silly cheese after all by your logic, right? That means they should lose the game if it fails, or the game just goes on normally with you being ahead if you prevent it. It is just like protoss being lazy about going forge/nexus first on a 4 player map not sending a second probe scout to check for 6 pool at the 3rd scouting location. You just lose if you scout them last. All you have to do is send another scouting probe out. Just like to not get pylon walled in, all you gotta do is have a drone there to prevent them from walling you in.
www.twitch.tv/Thatgooey
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