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The Terran Help Me Thread - Page 198

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
April 10 2012 07:23 GMT
#3941
On April 10 2012 14:38 saaaa wrote:
Show nested quote +
On April 10 2012 05:13 saaaa wrote:
How many SCV should i sacrifice for every additional OC in the Lategame?

How many SCV should i have at least?



after a little bit research i can answer my own question:

70-(4*OC)

Is the formula right?


That's pretty reasonable. Try not to fall below a certain critical mass of scvs, though-- you need some for repairs, building construction, and gas mining, even in the late game.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Stoosh
Profile Joined October 2011
Australia14 Posts
April 10 2012 07:44 GMT
#3942
How do you get medivacs to drop units whilst still moving?
Willzzz
Profile Joined December 2010
United Kingdom774 Posts
April 10 2012 08:02 GMT
#3943
Press unload and click on the medivac itself.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 10 2012 09:46 GMT
#3944
On April 10 2012 16:44 Stoosh wrote:
How do you get medivacs to drop units whilst still moving?

press D, click on the medic as you move command it.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
dotDash
Profile Joined March 2011
Sweden142 Posts
April 10 2012 11:28 GMT
#3945
On April 10 2012 18:46 iAmJeffReY wrote:
Show nested quote +
On April 10 2012 16:44 Stoosh wrote:
How do you get medivacs to drop units whilst still moving?

press D, click on the medic as you move command it.


hehe, its funny how many times this question has been answered in this thread alone,, ^^

Cheers
Dan
Feel free to tune in to my stream! Highmaster T aiming for GM with commentary! http://video.gamecreds.com/1sy1sfohwo31n/channel/dotDash-T-going-for-GM
huehuehuehue
Profile Blog Joined August 2011
Estonia455 Posts
April 10 2012 15:23 GMT
#3946
Where to find RECENT top terran players replays (preferably Korean T's)? I found some replays on drop.sc but i would like to have some more.
Stoosh
Profile Joined October 2011
Australia14 Posts
April 10 2012 16:57 GMT
#3947
On April 10 2012 20:28 dotDash wrote:
Show nested quote +
On April 10 2012 18:46 iAmJeffReY wrote:
On April 10 2012 16:44 Stoosh wrote:
How do you get medivacs to drop units whilst still moving?

press D, click on the medic as you move command it.


hehe, its funny how many times this question has been answered in this thread alone,, ^^

Cheers
Dan



I have no doubt, however the lack of thread searching makes it very hard to track down the posts
SockArms
Profile Blog Joined November 2010
United States591 Posts
Last Edited: 2012-04-10 19:54:08
April 10 2012 19:02 GMT
#3948
I've gotten bored of zerg so I've decieded to move on to the only race I haven't spent much time on TERRAN. so I've got a few questions.

tvp

whats the timing on the first stalker finishing?

I remember hearing wolf say something about 6:20 being a good scan timming in tvt what is a good time to scan in tvp?

tvz
patrol split or just move?

stop to stutter step or something else?

tvt
none atm

| Cloud9 | DK | Liquid |
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 10 2012 19:51 GMT
#3949
On April 11 2012 04:02 JPoPP wrote:
I've gotten bored of zerg so I've decieded to move on to the only race I haven't spent much time on TERRAN. so I've got a few questions.

tvp

whats the timing on the first stalker finishing?

I remember hearing wolf say something about 6:20 being a good scan timming in tvt what is a good time to scan in tvp?

tvz
patrol split or just move?

stop to stutter step or something else?

tvt
none atm


Stalker is between 4:05-4:15 ish usually.
620 just happens to be when you get energy on a normal OC timing.

Patrol split doesn't work in a real game scenario, as lings are so fast and close in you won't actually split. Learn to split by mouse and boxing, it's effective.

Stutter step -- I do attack right click attack right click etc etc

Scan protoss depends on gasses, how many, and expo timing if they do. I scan around 730-830 if I saw them FE, 6 if I didn't.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
stichtom
Profile Joined March 2011
Italy695 Posts
April 10 2012 21:18 GMT
#3950
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~
Favourite player: IM.MVP ~ Favorite league: IPL
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 10 2012 22:20 GMT
#3951
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
stichtom
Profile Joined March 2011
Italy695 Posts
April 10 2012 23:16 GMT
#3952
On April 11 2012 07:20 iAmJeffReY wrote:
Show nested quote +
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.

It was a roach after FE..
The problem is how to scout it and how to defend with ONLY 4 hellions, 2 marines and 1 madauder.
Favourite player: IM.MVP ~ Favorite league: IPL
bwodie
Profile Joined June 2011
Australia41 Posts
Last Edited: 2012-04-10 23:41:34
April 10 2012 23:33 GMT
#3953
On April 09 2012 01:24 iAmJeffReY wrote:
Is anyone struggling with ling infestor TvZ still? I got quite a few reps of a demuslim like timing push that just destroys ling infestor. I'm finding MKP style mara/marine/BFhellion to be just so disgustingly good against zerg.

You can put on constant aggression, and no fear of mass lings. They 1a lings? Sac your army, and micro the hellions to clear them all out.

I'm doing this +1 stim CS marine marauder hellion push, into 5 rax 2 fac fast third, delayed starport to put on constant pressure on the ground and deny the third and heavy droning.

It's quite nice.


thanks for the replays
Najda
Profile Joined June 2010
United States3765 Posts
April 11 2012 03:07 GMT
#3954
On April 11 2012 00:23 huehuehuehue wrote:
Where to find RECENT top terran players replays (preferably Korean T's)? I found some replays on drop.sc but i would like to have some more.


Download Taeja's replay pack. Just google it.
TAAF
Profile Joined March 2011
Switzerland226 Posts
April 11 2012 08:24 GMT
#3955
On April 11 2012 08:16 stichtom wrote:
Show nested quote +
On April 11 2012 07:20 iAmJeffReY wrote:
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.

It was a roach after FE..
The problem is how to scout it and how to defend with ONLY 4 hellions, 2 marines and 1 madauder.


Bunker on top of your ramp should hold this pretty easy. Constantly repair your bunker with scvs on auto-repair. Maybe keep the second banshee at you base to help. Hellions do pretty well against roaches actually if they are all in a clump on your ramp. If you are scared and think you can't hold with one bunker, get a second one, better save then sorry.
Production should go on as normal, constant scvs, marauder out of the rax and more production/tanks. (ofc everything is delayed due to bunker production and micro.
Crouching probe, hidden cannon
stichtom
Profile Joined March 2011
Italy695 Posts
April 11 2012 11:54 GMT
#3956
On April 11 2012 17:24 TAAF wrote:
Show nested quote +
On April 11 2012 08:16 stichtom wrote:
On April 11 2012 07:20 iAmJeffReY wrote:
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.

It was a roach after FE..
The problem is how to scout it and how to defend with ONLY 4 hellions, 2 marines and 1 madauder.


Bunker on top of your ramp should hold this pretty easy. Constantly repair your bunker with scvs on auto-repair. Maybe keep the second banshee at you base to help. Hellions do pretty well against roaches actually if they are all in a clump on your ramp. If you are scared and think you can't hold with one bunker, get a second one, better save then sorry.
Production should go on as normal, constant scvs, marauder out of the rax and more production/tanks. (ofc everything is delayed due to bunker production and micro.

Ok, thank you. Last question: how can i scout it in time?
Favourite player: IM.MVP ~ Favorite league: IPL
TAAF
Profile Joined March 2011
Switzerland226 Posts
April 11 2012 12:00 GMT
#3957
On April 11 2012 20:54 stichtom wrote:
Show nested quote +
On April 11 2012 17:24 TAAF wrote:
On April 11 2012 08:16 stichtom wrote:
On April 11 2012 07:20 iAmJeffReY wrote:
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.

It was a roach after FE..
The problem is how to scout it and how to defend with ONLY 4 hellions, 2 marines and 1 madauder.


Bunker on top of your ramp should hold this pretty easy. Constantly repair your bunker with scvs on auto-repair. Maybe keep the second banshee at you base to help. Hellions do pretty well against roaches actually if they are all in a clump on your ramp. If you are scared and think you can't hold with one bunker, get a second one, better save then sorry.
Production should go on as normal, constant scvs, marauder out of the rax and more production/tanks. (ofc everything is delayed due to bunker production and micro.

Ok, thank you. Last question: how can i scout it in time?

Look at what iAmJeffReY wrote earlier. He better at this game then I am
Crouching probe, hidden cannon
forsakeNXE
Profile Joined October 2011
Germany539 Posts
April 11 2012 19:43 GMT
#3958
I am looking for some replay of tslpolt tvz where he does 1rax gasless fe and either loses or wins (does not really matter to me =) ). Anyone got some? Cheers!
Let's learn together!
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 11 2012 19:48 GMT
#3959
On April 11 2012 08:16 stichtom wrote:
Show nested quote +
On April 11 2012 07:20 iAmJeffReY wrote:
On April 11 2012 06:18 stichtom wrote:
How can i scout a roach rush?
How can i stop it if i open with a reactor hellion into banshee (and CC before the first 2 hellions).?

The roach usually come at 5:45

I have just lost 3 match because of this fucking rush.


Thanks~

Then it's 1 base. 1 base roach = bunker? Get tech lab down, start mara + stim. If you see roaches, get shells first. SCV scout should see gas, and no expo.

If they roach after FE, it's simple. Won't be lings on the field, and they will have mined more than 100 gas. Also, if you hold and get a banshee out, you practically win. Just delay their 3rd, snipe a queen and some drones, get siege + stim and CS and push on 2-3 tanks and win.

It was a roach after FE..
The problem is how to scout it and how to defend with ONLY 4 hellions, 2 marines and 1 madauder.

What opening did you do again? Scouting roaches is simple...hold map control until the zerglings make you leave. Note when he got gas, most times same time or before pool. Note the fact ling speed ISN'T done when he takes map control. Harass with hellions outside his base. See the roaches. Threaten to bypass and run in, try and buy time. Make a bunker. If you already have a wall started, as you should, try and finish it, or at least finish more of it, and the bunker. From there, just get a marauder in the bunker, repair it, and attack move the roaches.

Here's a game I played on EU where a zerg went roach ling -> roach ling bane -> roach bane over and over. Easily stopped by scouting, and a wall.

http://drop.sc/158117


Not the exact same as what you're asking, but shows good principles on how to defend. Roach after FE is very common, as it 'checks' reactor hellion to see if you went double reactor hellion / banshee off hellions with no marauder/bunker, 3 CC reactor hellions, gasless FE -> hellions. It's a great 'check' and doesn't put the Z behind much at all. For me, I take map control very early against Z, and try to hold it as long as possible. You can see the roaches coming if you have your hellions placed right, out on the map. A bunker can usually always get up in time. If not, use SCVs. Attack move, and then surround, hold position. Hellions + marines + marauders all outrange roaches. Force him to target fire the scvs, then attack with them again, and hold position again. Keep messing up the AI as best you can.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
stichtom
Profile Joined March 2011
Italy695 Posts
April 11 2012 22:17 GMT
#3960
Thank you very much
Favourite player: IM.MVP ~ Favorite league: IPL
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