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On July 23 2011 02:03 Honeybadger wrote: Whatever happened to good scouting and a double queen block? It's really, really easy.
Lategame, however, It would work... but by then, your natural is mined out...
A Queen is 150 minerals. An Evolution Chamber and Spine Crawler equal up to about 275. It's not the most economically responsible thing to do, but I'd prefer to do that than potentially lose drones because of bad Queen micro.
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On July 23 2011 08:51 holycrapitsTony wrote:Show nested quote +On July 23 2011 02:03 Honeybadger wrote: Whatever happened to good scouting and a double queen block? It's really, really easy.
Lategame, however, It would work... but by then, your natural is mined out... A Queen is 150 minerals. An Evolution Chamber and Spine Crawler equal up to about 275. It's not the most economically responsible thing to do, but I'd prefer to do that than potentially lose drones because of bad Queen micro. Assuming you always get an evo chamber in ZvT, the cost is reduced to 150, same as a queen.
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if you have a spine you can just you know kinda open the door.... and re close it at anytime how are people complaining that roaches cant get through
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On July 22 2011 13:00 Catgroove wrote:Sure you can take back map control and pressure the terran, but how much pressure can 5 roaches really apply this late in the matchup? Not much.
I agree with the rest of your post, however, you really haven't seen how powerful early roach timings against terran can be. Watch Sheth play ZvT. He often does an early 4-6 roach push (roach warren on 26, stop droning until they are out) and then just pumps drones after. Those few roaches can do a ton of damage to a terran (especially if they open helion), and provide valuable scouting info.
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Can't you do this with a roach warren and a spine crawler and have the best of both world?
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On July 23 2011 11:27 Angry_Fetus wrote:Show nested quote +On July 22 2011 13:00 Catgroove wrote:Sure you can take back map control and pressure the terran, but how much pressure can 5 roaches really apply this late in the matchup? Not much.
I agree with the rest of your post, however, you really haven't seen how powerful early roach timings against terran can be. Watch Sheth play ZvT. He often does an early 4-6 roach push (roach warren on 26, stop droning until they are out) and then just pumps drones after. Those few roaches can do a ton of damage to a terran (especially if they open helion), and provide valuable scouting info.
Yeah but you can't do the roach push AFTER the hellion opening happens. The roach push works because Terran cuts marine production to make hellions which can't do anything against roaches. Once he already had hellions he's not going to have only hellions by the time your roaches reach his front door.
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Lol a zerg who plays slag pits
EDIT: Lol slag pits
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Wow, what an amazing find. One of my main issues against Terran at the moment is when they mix in like 4-6 BF Hellions with their tank/marine composition during the 2-base push. I hate making roaches in ZvT past the initial few, and I find I'm often not prepared to counter both the Hellions and the push with all my zerglings - which usually results in them sneaking in and roasting my entire mineral line. This is a great reactionary countermeasure to that, which I'll definitely be using!
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A Queen is 150 minerals. An Evolution Chamber and Spine Crawler equal up to about 275. It's not the most economically responsible thing to do, but I'd prefer to do that than potentially lose drones because of bad Queen micro.
Queen micro is using a single one to block your ramp. This is just parking two of those fat-arses anywhere at all on the ramp and hitting H.
Seriously. She's got some wide hips. Nobody will get by.
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Seriously, guys. come on. This is not a good habit you' re instilling into yourselves. Clicking three times to move your queens and making a habit out of scouting the front will win you hundreds more games in the long run than another gimmicky idea (however interesting, the OP is on to something, I'll elaborate):
Use those buildings to better your simcity. Use your pool, roach warren, evo's, spines, etc. to funnel the hellions or block pathways they might squeeze by AROUND YOUR MINERAL LINE. Turning your front into a giant funnel is just silly for a race that needs 60 units out IMMEDIATELY. You're trying too hard to be protoss.
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On July 22 2011 06:42 nick00bot wrote:
But Nickbot, what if they drop hellions at my main AND the expansion AT THE SAME TIME???
ok well your pretty much screwed
hahahhaha, it made me laugh. Anyway, I sim city my zerg buildings, but I noticed that when I try to make my drones flee all at once, they die because of the bottle-neck. I try to have 4 or some number of drones to hold them back while the others escape. It's still not a good scenario for me : (
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I'm gonna incorporate this beautiful building placement into my games... thank you so much dear sir...
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why not just build some of dem der emergency spinez?
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I knew I was wrong to never read the strategy forum! Those who criticize it are missing the point IMO, it's not something you will do systematically but something to keep in mind when you make your evo and when you see those hellions coming. This allows you to be more reactive, and therefore lose less mining time, overall a nice find that I'll definitely try.
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This is really cool - gotta try this
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As a Terran player .... NOOOOO!
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On July 23 2011 11:27 Angry_Fetus wrote:Show nested quote +On July 22 2011 13:00 Catgroove wrote:Sure you can take back map control and pressure the terran, but how much pressure can 5 roaches really apply this late in the matchup? Not much.
I agree with the rest of your post, however, you really haven't seen how powerful early roach timings against terran can be. Watch Sheth play ZvT. He often does an early 4-6 roach push (roach warren on 26, stop droning until they are out) and then just pumps drones after. Those few roaches can do a ton of damage to a terran (especially if they open helion), and provide valuable scouting info.
I know and understand what you mean but won't that attack be really delayed if you get the roaches that late? Sheth's push comes before hellions are even out if I recall correctly, and if the terran sees that many roaches he will have the time to prepare if he isn't already. That's just my take on it.
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Wait i might be retarded but aren't the drones kinda lining up when they pass trough there... so won't 3 BFH just instantly fry all those drones if they are lined up like that.
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I already put an Evo Chamber there, I guess I'll have to start putting the spine in that spot to wall it off.
I've seen some players build their macro hatch where the evo chamber is to form a semi-wall.
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