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Active: 2084 users

Survey of Forge Expands vs Zerg in GSL - Page 3

Forum Index > StarCraft 2 Strategy
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Prev 1 2 3 All
chaopow
Profile Joined March 2011
United States556 Posts
July 03 2011 20:36 GMT
#41
I'm surprised there were quite a few done on metalopolis and xel naga caverns. Personally its probably too risky on the ladder, but when you know your playing against a macro zerg its safe. Great post and good pics of wall ins!
Soowoo AD.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 03 2011 20:41 GMT
#42
I...I love you so much Jaeger. I was just about to start searching through TLopen/MLG/DH replays to search for this kind of info. Huge thanks for this thread
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
CurLy[]
Profile Joined August 2010
United States759 Posts
July 03 2011 20:43 GMT
#43
This is an amazing post i love you
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
phisku
Profile Blog Joined November 2010
Belgium864 Posts
Last Edited: 2011-07-03 20:44:01
July 03 2011 20:43 GMT
#44
2 season ago they would have been baneling busted, dunno why zerg have stopped to do that.
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
July 03 2011 20:45 GMT
#45
On July 04 2011 05:43 phisku wrote:
2 season ago they would have been baneling busted, dunno why zerg have stopped to do that.


Because Sentries make an invincible wall??
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
July 03 2011 20:50 GMT
#46
On July 04 2011 05:45 MonkSEA wrote:
Show nested quote +
On July 04 2011 05:43 phisku wrote:
2 season ago they would have been baneling busted, dunno why zerg have stopped to do that.


Because Sentries make an invincible wall??

yea of course they do why didnt i know that? oh, cos its not true....?
yea you can FF but on a map like tal darim its gonna take 4? maybe 5 FF to cover all buildings.
With this build you dont normally have out alot of sentries early on. So you might be able to get one round of FF off if youre lucky. But he'll just wait till the FF wear off and then come at you....
Jaeger
Profile Joined December 2009
United States1150 Posts
July 03 2011 20:54 GMT
#47
On July 04 2011 05:27 Patriot.dlk wrote:
i read the post 4 times searching for data on win %. Still nice job but don't understand why that was cut


Because after ~8 hours of listening to loud ass stacked gom ads the thought of going through all them again to see who won made me sick?

Also because the openings rarely reflected on the outcome of the games, there were only a few bust attempts by zergs and I think they all failed, unless you count the choya game where he had to sac his forge&pylon but still won.

The only one that springs to mind was the Killer vs BBoongBBoong where he lost to a ling runby but the solution to that is trivial and would've put him way ahead.

[image loading]

Build this pylon on reaction to fully wall the bottom of your ramp when you see the runby attempt and then cancel it after you clean up the lings.
https://www.dotabuff.com/players/8137911
phisku
Profile Blog Joined November 2010
Belgium864 Posts
July 03 2011 20:55 GMT
#48
On July 04 2011 05:45 MonkSEA wrote:
Show nested quote +
On July 04 2011 05:43 phisku wrote:
2 season ago they would have been baneling busted, dunno why zerg have stopped to do that.


Because Sentries make an invincible wall??


right wall who last forever
MapleLeafSirup
Profile Joined July 2009
Germany950 Posts
July 03 2011 21:04 GMT
#49
Great work but you could improve it.
For example: Which opening led to which follow-up? Which of all these builds was transitioned into stargate play, which into 6gate etc... maybe you can find out specific patterns
Dreyer
Profile Joined April 2010
Brazil60 Posts
July 03 2011 21:05 GMT
#50
Impressive work.
Jaeger
Profile Joined December 2009
United States1150 Posts
July 03 2011 21:07 GMT
#51
On July 04 2011 06:04 MapleLeafSirup wrote:
Great work but you could improve it.
For example: Which opening led to which follow-up? Which of all these builds was transitioned into stargate play, which into 6gate etc... maybe you can find out specific patterns


The links are all there knock yourself out
https://www.dotabuff.com/players/8137911
DTrain
Profile Joined September 2010
Australia64 Posts
July 04 2011 07:34 GMT
#52
On July 04 2011 05:54 Jaeger wrote:

Because after ~8 hours of listening to loud ass stacked gom ads the thought of going through all them again to see who won made me sick?



Firefox with the Adblock Plus addon blocks all those adds. I didn't even realize there were adds until a friend told me.
Bruky
Profile Joined January 2011
Czech Republic161 Posts
July 04 2011 07:48 GMT
#53
great thread
edc
Profile Blog Joined May 2011
United States666 Posts
July 04 2011 08:00 GMT
#54
Where did you get all this information? :O
“There are two kinds of people in this world, those with loaded guns, and those who dig. You dig.” - Clint Eastwood
Bazy
Profile Joined August 2011
Poland22 Posts
Last Edited: 2012-03-30 11:58:49
March 30 2012 11:57 GMT
#55
Hi, sorry for refreshing this thread, but I don't think it is so important, that I should make a new one.

I made a small collection of FFE openings on season 7 ladder maps, placements of the buildings to be precisive. I didn't made screens for Korhal, Metalopolis and Tal'darim Altar yet. I also didn't manage to gain any PvZ replay played on Ohana. Here are some of them, as I made them after IEM VI Finals. Hope they'll help someone I think all these maps are ESL versions, but I think also, that there are no big differences between those and LE versions.

Entombed Valley
+ Show Spoiler +
[image loading]


Shakuras Plateau
+ Show Spoiler +
[image loading]


Metropolis
+ Show Spoiler +
[image loading]

Daybreak
+ Show Spoiler +
[image loading]


Cloud Kingdom
+ Show Spoiler +
[image loading]


Antiga Shipyard (2 versions)
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Enjoy

Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2012-03-30 12:07:50
March 30 2012 12:06 GMT
#56
For me, the most surprising part is that pros did NOT forge expand in 60% of their games !

It would be interesting to see the win percentage of FFE ( all variants ) vs gate expands, especially nowadays. Somebody should do a similar compilation of results in the recent MLG :p
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
March 30 2012 12:17 GMT
#57
On March 30 2012 20:57 Bazy wrote:
Hi, sorry for refreshing this thread, but I don't think it is so important, that I should make a new one.

I made a small collection of FFE openings on season 7 ladder maps, placements of the buildings to be precisive. I didn't made screens for Korhal, Metalopolis and Tal'darim Altar yet. I also didn't manage to gain any PvZ replay played on Ohana. Here are some of them, as I made them after IEM VI Finals. Hope they'll help someone I think all these maps are ESL versions, but I think also, that there are no big differences between those and LE versions.

Entombed Valley
+ Show Spoiler +
[image loading]


Shakuras Plateau
+ Show Spoiler +
[image loading]


Metropolis
+ Show Spoiler +
[image loading]

Daybreak
+ Show Spoiler +
[image loading]


Cloud Kingdom
+ Show Spoiler +
[image loading]


Antiga Shipyard (2 versions)
+ Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]

Enjoy



Many of those are quite poor ways to wall off imo. I think in general for walling in you should be able to have a full wall as fast as possible or wall near the nexus while using only strong buildings if possible. Finally you should leave a zealot sized hold that is easily plugged if needed and preferrably have the option to wall off completely early on in case of a ling runby. Also cannon should always be safe from lings/banes and not part of the wall.
Entombed picture has cannon part of wall, much weaker to baneling bust that way.
Shakuras walls with pylon, not really needed there and only weaker to roaches etc throughout the game.
Some others don't use pylons in the wall while the gap is quite big to fill (antiga, entombed etc.). On those maps I think it's best to close the gap with pylons in the wall asap and then later just reinforce the wall with extra buildings behind those pylons. Otherwise you're forced to make the cannon earlier then you want to.
matrius
Profile Joined February 2011
100 Posts
March 30 2012 12:57 GMT
#58
I agree. I don't do a FFE, and its working out well for me, but thats just because I've gotten used to it and efficient at doing my BO. I thought most people in Masters/GM league were doing FFE, but maybe not...

On March 30 2012 21:06 Nyast wrote:
For me, the most surprising part is that pros did NOT forge expand in 60% of their games !

It would be interesting to see the win percentage of FFE ( all variants ) vs gate expands, especially nowadays. Somebody should do a similar compilation of results in the recent MLG :p

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