Survey of Forge Expands vs Zerg in GSL - Page 3
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chaopow
United States556 Posts
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TheAntZ
Israel6248 Posts
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CurLy[]
United States759 Posts
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phisku
Belgium864 Posts
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MonkSEA
Australia1227 Posts
On July 04 2011 05:43 phisku wrote: 2 season ago they would have been baneling busted, dunno why zerg have stopped to do that. Because Sentries make an invincible wall?? | ||
ThatGuy89
United Kingdom1968 Posts
yea of course they do why didnt i know that? oh, cos its not true....? yea you can FF but on a map like tal darim its gonna take 4? maybe 5 FF to cover all buildings. With this build you dont normally have out alot of sentries early on. So you might be able to get one round of FF off if youre lucky. But he'll just wait till the FF wear off and then come at you.... | ||
Jaeger
United States1150 Posts
On July 04 2011 05:27 Patriot.dlk wrote: i read the post 4 times searching for data on win %. Still nice job but don't understand why that was cut Because after ~8 hours of listening to loud ass stacked gom ads the thought of going through all them again to see who won made me sick? Also because the openings rarely reflected on the outcome of the games, there were only a few bust attempts by zergs and I think they all failed, unless you count the choya game where he had to sac his forge&pylon but still won. The only one that springs to mind was the Killer vs BBoongBBoong where he lost to a ling runby but the solution to that is trivial and would've put him way ahead. Build this pylon on reaction to fully wall the bottom of your ramp when you see the runby attempt and then cancel it after you clean up the lings. | ||
phisku
Belgium864 Posts
right wall who last forever | ||
MapleLeafSirup
Germany950 Posts
For example: Which opening led to which follow-up? Which of all these builds was transitioned into stargate play, which into 6gate etc... maybe you can find out specific patterns | ||
Dreyer
Brazil60 Posts
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Jaeger
United States1150 Posts
On July 04 2011 06:04 MapleLeafSirup wrote: Great work but you could improve it. For example: Which opening led to which follow-up? Which of all these builds was transitioned into stargate play, which into 6gate etc... maybe you can find out specific patterns The links are all there knock yourself out | ||
DTrain
Australia64 Posts
On July 04 2011 05:54 Jaeger wrote: Because after ~8 hours of listening to loud ass stacked gom ads the thought of going through all them again to see who won made me sick? Firefox with the Adblock Plus addon blocks all those adds. I didn't even realize there were adds until a friend told me. | ||
Bruky
Czech Republic161 Posts
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edc
United States666 Posts
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Bazy
Poland22 Posts
I made a small collection of FFE openings on season 7 ladder maps, placements of the buildings to be precisive. I didn't made screens for Korhal, Metalopolis and Tal'darim Altar yet. I also didn't manage to gain any PvZ replay played on Ohana. Here are some of them, as I made them after IEM VI Finals. Hope they'll help someone I think all these maps are ESL versions, but I think also, that there are no big differences between those and LE versions. Entombed Valley + Show Spoiler + Shakuras Plateau + Show Spoiler + Metropolis + Show Spoiler + Daybreak + Show Spoiler + Cloud Kingdom + Show Spoiler + Antiga Shipyard (2 versions) + Show Spoiler + + Show Spoiler + Enjoy | ||
Nyast
Belgium554 Posts
It would be interesting to see the win percentage of FFE ( all variants ) vs gate expands, especially nowadays. Somebody should do a similar compilation of results in the recent MLG :p | ||
Markwerf
Netherlands3728 Posts
On March 30 2012 20:57 Bazy wrote: Hi, sorry for refreshing this thread, but I don't think it is so important, that I should make a new one. I made a small collection of FFE openings on season 7 ladder maps, placements of the buildings to be precisive. I didn't made screens for Korhal, Metalopolis and Tal'darim Altar yet. I also didn't manage to gain any PvZ replay played on Ohana. Here are some of them, as I made them after IEM VI Finals. Hope they'll help someone I think all these maps are ESL versions, but I think also, that there are no big differences between those and LE versions. Entombed Valley + Show Spoiler + Shakuras Plateau + Show Spoiler + Metropolis + Show Spoiler + Daybreak + Show Spoiler + Cloud Kingdom + Show Spoiler + Antiga Shipyard (2 versions) + Show Spoiler + + Show Spoiler + Enjoy Many of those are quite poor ways to wall off imo. I think in general for walling in you should be able to have a full wall as fast as possible or wall near the nexus while using only strong buildings if possible. Finally you should leave a zealot sized hold that is easily plugged if needed and preferrably have the option to wall off completely early on in case of a ling runby. Also cannon should always be safe from lings/banes and not part of the wall. Entombed picture has cannon part of wall, much weaker to baneling bust that way. Shakuras walls with pylon, not really needed there and only weaker to roaches etc throughout the game. Some others don't use pylons in the wall while the gap is quite big to fill (antiga, entombed etc.). On those maps I think it's best to close the gap with pylons in the wall asap and then later just reinforce the wall with extra buildings behind those pylons. Otherwise you're forced to make the cannon earlier then you want to. | ||
matrius
100 Posts
On March 30 2012 21:06 Nyast wrote: For me, the most surprising part is that pros did NOT forge expand in 60% of their games ! It would be interesting to see the win percentage of FFE ( all variants ) vs gate expands, especially nowadays. Somebody should do a similar compilation of results in the recent MLG :p | ||
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