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Survey of Forge Expands vs Zerg in GSL - Page 2

Forum Index > StarCraft 2 Strategy
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khanofmongols
Profile Joined January 2011
542 Posts
July 03 2011 07:05 GMT
#21
Spoiler tags where?


put one before the games then put each individual game in its own spoiler, ideally.

so

Games
start spoiler
Game 1:
start spoiler
game info
end spoiler
Game 2
start spoiler
game info
end spoiler
...
end spoiler

Boony
Profile Joined March 2011
Australia87 Posts
July 03 2011 07:07 GMT
#22
wow, this is great. Thanks for putting in the effort for everyone
Zedders
Profile Blog Joined April 2010
Canada450 Posts
July 03 2011 07:17 GMT
#23
On July 03 2011 15:24 Spiders wrote:
I'm curious if any other zerg has attempted to do the lair spinecrawler rush that nestea did vs anypro when the toss does a forge expand and has the nexus as a part of their wall. It seems like a free win to me if you opened speedling expand but no one does it so i must be missing something


It's not a free when but it can get you ahead...but definetly NOT a free win. It is easily stopped however by a few zealots since zlots>lings ofc. Also fast lair like that is uncommon vs forge FE as it'll set you far behind if it does no damage.

Usually getting a 3rd is safest.

But taking risks=high reward
Zedders
Profile Blog Joined April 2010
Canada450 Posts
July 03 2011 07:18 GMT
#24
On July 03 2011 16:05 khanofmongols wrote:
Show nested quote +
Spoiler tags where?


put one before the games then put each individual game in its own spoiler, ideally.

so

Games
start spoiler
Game 1:
start spoiler
game info
end spoiler
Game 2
start spoiler
game info
end spoiler
...
end spoiler



Yeah i spent a good part of the post scrollling d own seeing how long it is.

Most people like seeing the entire OP by scrolling through it to see whatt they're getting into
Jaeger
Profile Joined December 2009
United States1150 Posts
July 03 2011 07:30 GMT
#25
On July 03 2011 16:18 Zedders wrote:
Show nested quote +
On July 03 2011 16:05 khanofmongols wrote:
Spoiler tags where?


put one before the games then put each individual game in its own spoiler, ideally.

so

Games
start spoiler
Game 1:
start spoiler
game info
end spoiler
Game 2
start spoiler
game info
end spoiler
...
end spoiler



Yeah i spent a good part of the post scrollling d own seeing how long it is.

Most people like seeing the entire OP by scrolling through it to see whatt they're getting into


Better?
https://www.dotabuff.com/players/8137911
epikAnglory
Profile Blog Joined April 2011
United States1120 Posts
July 03 2011 07:59 GMT
#26
Wow thank you so much, I can finally refer to the most solid Forge expand! As to questions asked, it depends on what you scout, and if you do not scout them in time, it is advised to go Forge first. However, progamers usually assume their opponent is not going to do any 6-12 pool.
710+ Posts with a Probe Icon =D
CuHz
Profile Joined January 2011
United States354 Posts
July 03 2011 08:34 GMT
#27
i wouldnt recommend opening like this on ladder because zergs like to 6 pool on tal darim/ shakuras, etc Alot. and sometimes your probe wont always scout it first and then ull be shit out of luck.
NA GM protoss twitch.tv/cuhzx
Geiko
Profile Blog Joined June 2010
France1939 Posts
July 03 2011 08:35 GMT
#28
I don't think it so much that the koreans haver different ways of forge fast expanding, but rather the ordering of the structures depends on what they scout.

For example forge at 17 if they scout zerg first and gas before pool opening. Cannon before gate if close position and early pool, etc...

Good compilation, definitely usefull for everyone who wishes to study this PvZ style.
geiko.813 (EU)
Sixes
Profile Joined July 2010
Canada1123 Posts
July 03 2011 12:19 GMT
#29
Actually I would be interested in Zerg responses and success rates ...

Feel like doing the ZvP version ? :p
iChau
Profile Joined December 2010
United States1210 Posts
July 03 2011 13:20 GMT
#30
On July 03 2011 17:34 CuHz wrote:
i wouldnt recommend opening like this on ladder because zergs like to 6 pool on tal darim/ shakuras, etc Alot. and sometimes your probe wont always scout it first and then ull be shit out of luck.


Forge first hard-counters a 6-pool.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
leBIGcrab
Profile Joined February 2011
France313 Posts
Last Edited: 2011-07-03 14:18:32
July 03 2011 14:18 GMT
#31
impressive OP, thanks a lot.
Mungosh
Profile Joined February 2011
365 Posts
July 03 2011 14:22 GMT
#32
On July 03 2011 22:20 iChau wrote:
Show nested quote +
On July 03 2011 17:34 CuHz wrote:
i wouldnt recommend opening like this on ladder because zergs like to 6 pool on tal darim/ shakuras, etc Alot. and sometimes your probe wont always scout it first and then ull be shit out of luck.


Forge first hard-counters a 6-pool.

If anything 6-pool on tal'darim is a counter to FFE
Azus
Profile Joined October 2010
United States9 Posts
Last Edited: 2011-07-03 15:48:04
July 03 2011 15:47 GMT
#33
If you don't scout the zerg first positions on tal'darim you should send another probe out to scout, make sure to path through the watchtowers too to see if the lings are coming. If you don't find the zerg early build the forge at 12/13. If you scout a 6/7/8 pool, build a pylon at mineral line and a cannon, you will lose the forge and pylon at nat but will not outright lose the game and should be up probes::drones quite a bit.
FairForever
Profile Joined February 2011
Canada2392 Posts
July 03 2011 19:46 GMT
#34
On July 03 2011 22:20 iChau wrote:
Show nested quote +
On July 03 2011 17:34 CuHz wrote:
i wouldnt recommend opening like this on ladder because zergs like to 6 pool on tal darim/ shakuras, etc Alot. and sometimes your probe wont always scout it first and then ull be shit out of luck.


Forge first hard-counters a 6-pool.


No it's not. 6pool is a counter to forge FE. You really can't get your wall off before the 6 lings come because you're not walling at your main ramp but at your nat expo. And even if you could wall, your buildings would fall because your cannon is going to take too long. What I've seen most people do (eg. Kiwikaki vs Moman on Terminus in the NASL Playoffs Game 1) is build a pylon in-base and a cannon in mineral line, sac the Forge and first pylon and just play from a disadvantage.
Kammalleri
Profile Joined November 2010
Canada613 Posts
July 03 2011 20:02 GMT
#35
Huk held a 6 pool with FFE on Taldarim, but I think it has to be a 12 forge and not a 14 or 15 forge. You need to scout early as well or you can guess with Zerg's scout too. Cut probe production as fast as possible get a cannon up as fast as possible too and wall with 2 gates.
siri
Profile Joined November 2010
Portugal129 Posts
July 03 2011 20:24 GMT
#36
if you are greedy then nexus -> forge
if you want to play safe the forge -> nexus
if you are going to scout him last positions then you may want to start a pylon in your main just in case if he is 6 pooling so forge->pylon->nexus

and thats it
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
July 03 2011 20:27 GMT
#37
nice work here. Ive always struggled with this build on tal darim and shakuras not knowing whats best in what order.
It would be interesting to know why each player did what they did. Obviously some of them are just done blindly, but i wonder upon scouting what did they see that dictated their build
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
July 03 2011 20:27 GMT
#38
i read the post 4 times searching for data on win %. Still nice job but don't understand why that was cut
snailz
Profile Joined April 2011
Croatia900 Posts
July 03 2011 20:29 GMT
#39
wow. oO
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 03 2011 20:34 GMT
#40
On July 04 2011 04:46 FairForever wrote:
Show nested quote +
On July 03 2011 22:20 iChau wrote:
On July 03 2011 17:34 CuHz wrote:
i wouldnt recommend opening like this on ladder because zergs like to 6 pool on tal darim/ shakuras, etc Alot. and sometimes your probe wont always scout it first and then ull be shit out of luck.


Forge first hard-counters a 6-pool.


No it's not. 6pool is a counter to forge FE. You really can't get your wall off before the 6 lings come because you're not walling at your main ramp but at your nat expo. And even if you could wall, your buildings would fall because your cannon is going to take too long. What I've seen most people do (eg. Kiwikaki vs Moman on Terminus in the NASL Playoffs Game 1) is build a pylon in-base and a cannon in mineral line, sac the Forge and first pylon and just play from a disadvantage.


Its not from disadvantage at all. You will have way more probes because the lings couldn't do enough damage thanks to that cannon fighting with your probes. They have no queen and six drones, there is no way they can outproduce you while you decide to build stuff and keep a probe advantage.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
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