Taken from associatedcontent.com
Before I get spammed/flamed at the haters about how much of a baddie I am, “Perception is reality to those who perceives it.” So no matter what I do or say, you’ll always think what you think .. so I’ll leave it at that. To the brighter few I'm scdpride, a grandmaster terran currently 1400+ points on NA server. you can check out my team @ starcraftdream.com
thanks for their support!
Reapers objective are as followed; scouting and having map control. A few weeks back I had nothing but, tvt on ladder and I absolutely hated 30 mins game where one player will finally get impatience and run through a massive tank line. EUREKA, thus the 3 reaper rush was created and improved to perfection.
The cool part about this build is it looks like a normal reaper expand.
12 barrack (tech lab as soon as barrack is finished)
14 barrack (tech lab as soon as barrack is finished)
*This probably looks confusing as it is, just watch the replay and you’ll have a better understanding.*
Upon completion of your first reaper, use it to control the xel’nega watch tower.
The idea is to push out with three reapers ASAP, now the question is why? Three reapers one shot marine/scv.
Your first objective is clearing those annoying marines, now the question is why? Once the marine count goes up, your reaper harass becomes that much more impossible. Now comes the easy part, kite all day with your reapers vs their scvs.
This build requires you to do a little dmg to their mineral line because of the late orbital, late tech and not constantly producing scvs at the beginning. To compensate for this, it’s almost mandatory to pick off a few scvs to break even on harvester count.
*something to note for.. If your harass was a success, don't stop building reapers and rallying to the opponent base.*
Drop down a CC when you hit 400 minerals. My transition from here is tank/marines or banshees/viking to tank/marines.
If the terran goes for the standard barrack and gas opener *Always assume banshee*
If you notice that their factory were producing mad amounts of hellions *Always assume some kind of drop*
Tech lab marauder opener
When marines aren’t spread around the cliffs
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