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[G] (T) 3 racks : Cheesing your way to GM league - Page 9

Forum Index > StarCraft 2 Strategy
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Raysalis
Profile Joined July 2010
Malaysia1034 Posts
May 16 2011 13:01 GMT
#161
Got a master league friend of mine to try this build for fun and it was quite hilarious ^^. He went 2/2 against zerg and 1/2 against terran. Both the zerg went FE first and they just die when his marines got to their base. One of the terran build a bunker at the ram and the other went for fast expand.

From what I have seen so far, this build seems to work very well against zerg ^^. Terran probably have the easiest time holding this off if they scout and build a bunker.
:)
ZDuke
Profile Joined November 2010
Australia6 Posts
May 16 2011 13:09 GMT
#162
On May 16 2011 22:00 Nasuchi wrote:
I think I also made alot of people on ladder unhappy in the last 2 hours. This really needs balancing.


It is very strong, but its not unbeatable if you react correctly, at the moment it is not very well know and thus very successful. I don't think it will be to long before before people catch on.
Cake?
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
Last Edited: 2011-05-16 13:14:09
May 16 2011 13:11 GMT
#163
On May 16 2011 18:46 Geiko wrote:
Show nested quote +
On May 16 2011 18:41 Daniel C wrote:
On May 16 2011 15:22 Exley wrote:
On May 16 2011 14:18 Daniel C wrote:
Despite your claim that it the 3-rax is "unscoutable" with the low wall-in, the low wall-in *itself* is a VERY strong hint.


Not really.


wut


Low wall in is a hint but is not giving you a 100% read on your opponent.

As stated in this thread, there are a lot of 1 rax FE that can use this (and then bunker up the front to protect the depot, so low ramp depot isn't a liability).
I've also seen MVP do a low wall off in a GSL match (can't remember which one) where he then takes double gas and techs to cloaked banshee.


What was the mu? Nothing is 100% but I feel its a strong hint given how vulnerable the low wall is versus t and p. Anyway I've given my reasons, I play t myself (masters) and the all-in has followed the low wall 100% of the time, I would not expect cloak banshees anyway because the low wall could get picked off way before they are out. 1 rax Fe with low wall vs t and p is extremely uncommon, imo. If the low wall became more popular with other strats I could see this being harder to read. Faking this build could be strong, though.
In theory, theory and practice are the same. In practice, they are not.
Crytch
Profile Joined March 2011
Germany135 Posts
May 16 2011 13:12 GMT
#164
unscoutet = works well
scoutet = hell on earth for the terran

if you can't handle with a scoutet marine scv allin, then your should practise it 2-3 times and you know how to react...
You: Quick idra, answer this: 3 men walk into a bar. is one of them gay? EGIdrA: depends on whether or not anyone of them plays protoss
Serashin
Profile Joined November 2010
235 Posts
Last Edited: 2011-05-16 13:34:24
May 16 2011 13:29 GMT
#165
For people who love to faceroll with rines a bit i greatly recomend on maps where you openent might know that u do that cheese , to build on maps with gold base first depot near gold base and start floating over when u start rax at gold base just was able to win 2x with gold base floating with my horrible tvt knowledge 2x vs 1100 masters terrans ( and my micro sucks )
There are to many targets , and i smile everytime they try to defend and thinking they are smart.
Wyk
Profile Joined March 2011
314 Posts
May 16 2011 13:35 GMT
#166
Patch 1.3.4
The Barracks are going to require a Supply Depot and a Refinery, which will impact a lot of early terran pushes.
Xacalite
Profile Joined September 2010
Germany533 Posts
Last Edited: 2011-05-16 13:54:13
May 16 2011 13:49 GMT
#167
Patch 1.3.4
The Barracks are going to require a Supply Depot and a Refinery, which will impact a lot of early terran pushes.


Barracks now require a Factory......wait, wat?

but srly it is quite fun these builds exist....i guess nothing is easy when your not terran. But still, I hit this build against a random player yesterday and scouted him last on Shattered Temple (talk about bad luck). But I went 14 pool 14 gas (standard speedling expand) and i won although i lost my hatch at the natural. He instantly left the game after his push was dead...but I would like to know what is the best way to follow up after you stopped the push (since terran can just turlte and be unkillable until broodlords)
I feel fear...for the last time
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2011-05-16 14:14:10
May 16 2011 14:00 GMT
#168
Can't see this working against any competent player, people have been trying this on the ladder against me and it's EXTREMELY obvious what you're doing when you wall-in on the low ground. If they end up faking and expanding I just bust the supply depot.

1 crawler, bunker, anything, will completely shut this down which means GG.

On May 16 2011 22:49 Xacalite wrote:
Show nested quote +
Patch 1.3.4
The Barracks are going to require a Supply Depot and a Refinery, which will impact a lot of early terran pushes.


Barracks now require a Factory......wait, wat?

but srly it is quite fun these builds exist....i guess nothing is easy when your not terran. But still, I hit this build against a random player yesterday and scouted him last on Shattered Temple (talk about bad luck). But I went 14 pool 14 gas (standard speedling expand) and i won although i lost my hatch at the natural. He instantly left the game after his push was dead...but I would like to know what is the best way to follow up after you stopped the push (since terran can just turlte and be unkillable until broodlords)


The same way you deal with any turtling terran, mass expand and outproduce him. Except in this example he'll have almost no scvs, no tech, etc. so it's even easier.
NaDa/Fantasy/Zero/Soulkey pls
mage36
Profile Joined May 2011
415 Posts
May 16 2011 14:14 GMT
#169
Will be sure to be extra careful anytime there is a depot and a rax at the bottom of the rax for at least the next few weeks.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
May 16 2011 14:20 GMT
#170
On May 16 2011 16:26 lorkac wrote:
Show nested quote +
On May 16 2011 16:18 Geiko wrote:
On May 16 2011 16:07 XXXSmOke wrote:
On May 16 2011 15:45 Geiko wrote:
On May 16 2011 15:33 XXXSmOke wrote:
On May 16 2011 10:07 Geiko wrote:
Good evening TL,

A brief introduction, I am geiko, mid-master league protoss (rank 50 in my league average) and very crappy terran player, like plat level. For those of you who don't believe me, i brought a replay of me playing terran against a friend. Warning : its painful to see...
[image loading]

I've never played more than a couple of games of terran, usualy in team games. However, I got to here in 2 days :


[image loading]
You want to know how I did it ?


To reach this level, I just spammed about 60-70 games as Terran doing ONLY the same build.

Build order :
Three rax before orbital with supply call down.
+ Show Spoiler +

10 depot at the bottom of the ramp (Rally your 9th worker to the bottom of the ramp)
11 barracks (finish the wall off)
cut SCVs at 12
12 barracks at top of ramp (rally your 12th scv to the top of ramp)
12 barracks at top of ramp (pull SCV at 100 minerals to build barracks)

With the the scv making the second barracks, go scout when it is finished. If 2 player map, no need to scout.

12 marine
13 marine
14 marine
15 OC
then only marines.

call down supply on your supply depot as soon as you can. The timing should be perfect to allow you to build your 20th supply marine.

clear the watch towers with 2-3 marines then push out with ALL SCVs and marines at about 4:30.

Practise your micro and win ^^


Important details :

Practise walling off with supply + barracks : it's not that easy !
Link to a great thread about this by michaelhasanalias :http://www.teamliquid.net/forum/viewmessage.php?topic_id=214208

Rally your marines into your base, not at the ramp so scouts cannnot see them. Only rally the marines from the first barracks at your ramp.

You NEED map control. Be active with your first marines (clear watch towers, chase scouts etc...)

Practise stutter-step micro !

vsProtoss : Try to attack using a different path than the normal attack. Your push has the timing to be intercepted by the zealot + stalker poke and you don't want that (stalkers can kite you all the way back to their base) Try to spot the stalkers with your 2 scout marines and attack with your main army from a different path.
While in the protoss base, if he refuses to engage you, take out the pylons as a priority.

vsZerg :
If you are scouted with overlord, you will need to push a bit more early and try to bunker rush him.
Always make the first marine pop INSIDE your wall off (even though it is tempting to go outside to kill the scout). If you pop outside and he has 6 or 7 pooled, you lost the game right there.
Engage with SCVs first.

vs Terran : This is the hardest matchup. If he scouts you, you are dead 100% (bunker + repair = gg). The key element is surprise. Walk up the ramp as fast as you can with scvs first and circle the bunker before he has a chance to send SCVs to repair. If he doesn't have a bunker, it shouldn't be too hard to kill him.

Strength and weekness of the build :

It hits extremely hard, with about 9 marines and 12 SCV. If your opponent has never seen this build and doesn't expect it, he WILL lose.
It is extremely easy to pull-off (plat level mecanics, 0 strategy involved)

If scouted, you will die a horrible death vs anyone (except vs protoss, they have to pull some decent micro to beat you even when scouted).
Susceptible to being harrassed with scouting worker

Replays : Trolling the Pros

I said GM in my title when I am only rank 1 Master because I like provocative thread Titles ^^ I meant that I just play at a GM level (even match vs most of the GMs I have played) because you can't really get in the GM league right now

Here are a couple of my victims in one afternoon :

KrasS (GM rank 15) : + Show Spoiler +

[image loading]


(M)(P)ToD (GM rank 19) : + Show Spoiler +

[image loading]


(Z)Mondragon (GM rank 21) : + Show Spoiler +

[image loading]


(P)mTwRINE (GM rank 25) : + Show Spoiler +

[image loading]


RGICytoplasm (GM rank 50) : + Show Spoiler +

[image loading]


(P)Siw (GM rank 60): + Show Spoiler +

[image loading]


WarLord (GM rank 65) : + Show Spoiler +

[image loading]


(Z)CN!MoMaN (GM rank 80) : + Show Spoiler +

[image loading]


RAZERservyoa (GM rank 80) : + Show Spoiler +

[image loading]


(P)AiSeiplo (GM rank 90) : + Show Spoiler +

[image loading]


VirusLaukyo (GM rank 110) : + Show Spoiler +

[image loading]


NaViSlaViK (GM rank 111) : + Show Spoiler +

[image loading]


Me losing (how to counter this):

Warning, some of these replays, I might have screwed up, or bad positions or people might just know about his build and blind counter it. This is just an indication of how to deal with it.

vs Protoss :
+ Show Spoiler +
MYMSaSe (GM ~rank 25)
He chronoes out sentries
[image loading]

More replays coming soon


vs Terran :
+ Show Spoiler +

Just get a bunker and repair it ^^
Replays coming soon


vs Zerg :
+ Show Spoiler +
RGICytoplasm (GM ~rank110)
He gets ultra fast banelings
[image loading]

More replays coming soon

Conclusion :

I had fun trolling a couple pro players in my one day of laddering as Terran. I am aware that I probably won't be able to win anymore games against pros once I post this, but I have a couple of hard weeks of work ahead of me, and I decided to post this so as to not be tempted to spend whole days laddering ^^

As a protoss player, I feel this strategy is the easiest and most effective cheese in the game. It takes little to no skill and can beat just about anyone (see replays). Try to have a friend perform it on you, I took about 15 games before understanding how to deal with it.
The bottom wall-in makes it impossible for your opponent to scout you, and he is basicaly playing in the dark until 9 marines and 12 SCVs come knocking at his door
Have fun with it (if you plan to use it) and as always, feel free to leave comments (I've been called a cheesing noob on the ladder all day, i can take it here as well ^^)
You can also feel free to tell me I'm awesome btw (<3)








So get to your masters league and then people will crush this build over and over until you get demoted.

I'm trying to understand the mindset of these "DO X to easily get to master league". Threads like these are starting to remind me of bad weight loss commercials that encourage you to stop wasting time on excercise and just start taking their pill once a day. This is so hurtful to this game, "Hey go mass games playing like an ass-hat so you can get some self-worth. Its a terrible approach and you should be embarassed as an OP. Why cant you just claim, [D} New TvP build? I dont get why people have to take it a step farther and say "HEY GUESS WHAT BRONZES, TIME TO GET PROMOTED.

If you want to be truly good and stay in your masters league, do not follow this build. Play standard and work your mechanics up. Not only will you eventully get to masters(training hard enough) You will actully earn "masters" and be able to stay there.

I dont mean to come off so harsh, but theres like 10 of these threads now and its just a terrible approach to the mindset of the game. I mean who works hard to get better at this game anyway right?


Hey calm down, you have an opinion on the matter but no need to be rude about it.

Here are some elements of response :

1)Some people want to just have fun with the game, and an easy strat that lets you play with the pros is LOADS of fun ^^ The feeling you get when you meet your first pro on the ladder is just great. My first pro was Adelscott ! (but then he disconected 7 seconds inton the game )

2)Cheesing your way up the ladder is good thing. This might be contreversial but I truly believe in it. When I started playing, I was total garbage (cooper league). Then you know what i did ? ONLY korean 4wg in ALL matchups. I reached very high diamond like top100 in point and near top 200 in MMR (diamond was top league at that time) doing ONLY this.

Then I got tired of it, and started to learn the game playing macro games. Guess what ? I didn't fall all the way back down to bronze. in fact I didn't even lose that many games.

Playing with people loads better than you is what makes you become better. Cheesing teaches you a lot about the game, you need to know metagame timings, have decent micro, etc...

Fun fact, yesterday when doing my cheese run into GM, I mistakingly took protoss instead of terran. I just went for a normal macro game and I won vs a top1 Master player.

TL; DR : Cheesing is a good way to become better at the game


I agree that playing with better people makes you a better player, but by doing cheese(which really only helps a very small portion of your game) you are not getting any better because you are doing the same 1 base build every time.

Most people want to people of the same skill, I dont know anybody who wants to 1v1 all day and get smashed the entire day, not to mention just doing a coin flip build all day as well.

It is fun to run into the pros, but its pretty stupid when all you have is a cheesy build to offfer. Play standard see how well you can match up. That is where you learn the most. By matching standard build vs standard build you start to see all the little things that makes them a pro and you an average player. Thus, you learn where to improve and what things are missing from your game.

Cheesing is not a good way to become better at this game, you can read every interview of the "Pros" that you think are so fun to play agaisnt and not a single one will say "Well if your looking to get better at this game then you should start by cheesing every game." They will say the opposite, work on your macro/mechanics/decision making.'

TL: DR If you want to become better at this game, don't give into cheesing every game, play standard and work on your macro/mechanics/decision making.



We'll just have to disagree on this one . I tell all my friends who are new to the game to start off by cheesing.
For protoss for example I tell them : do a perfect 4 gate vs every race. Once you'll manage to have 6 stalkers and 1 zealot at the opponent's base at 5:50 every single time, We'll start talking strategy.
And when they do succeed in 4 gating, they are already plat/diamond and then have no problem learning about the game.
I tried teaching people with the classic "Macro" method. (always have less then 500 ressource, constant worker production, constant production facilities use) but I just doesn't work. They remain stuck in bronze because they keep on getting cheesed, and they don't learn anything.
Cheesing up the ladder, then learning to play is the way to go.

However this method does not apply to people who don't like losing. Personaly, i have no problem just getting smashed by people better than me 20 times in a row for the sake of learning, but not everyone is like this


Until your mechanics are decent all the talks of strategy and tactics and macro mean absolutely nothing.

Pylons and probes pylons and probes.

If you have to learn to build workers and pylons consistently by 4gating or 3raxing or roach rushing--then so be it. By the time you figure out how to do the cheeses aptly, you would know enough about basic concepts that when you're told "Try doing a 111 build" you're not stuck having a hard time building your 2nd supply depot since you've learned when the good time is to build your first 4.


Thats my perspective and some coworkers just getting into the game have a hard time making it to silver doing 3 rax so for them it really is a practice in learning to hit timings right and when they get to gold (like one has) I explain why it works and about timings and then I say that they are ready to apply basic concepts like the scv production at all times to a new build and they do pretty well. of course the platinum-diamond jump is more than a single build order and so is the diamond-master if you really want to improve and get better as a player overall.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
joeschmo
Profile Joined January 2011
United States167 Posts
Last Edited: 2011-05-16 14:25:15
May 16 2011 14:25 GMT
#171
so i decided to give this a shot & as i suspected it works well, winning all 3 games in a row. but it's just not something to ever do for a lot of reasons & atop of these reasons would be fun. but if you are determined to be high ladder maybe to see if your standard game works up there instead of being where you are (kinda like playing a noob in MK, the noob is so unorthodox he wins more then he should) or just want to brag to your friends for e-respect or whatever it is, this strat will get you there for the time being...but lets face it, it's just another dumb strategy that won't grant you any fun or help your "real" game in anyway. it's joeschmo kid, peace to the gods
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 16 2011 14:25 GMT
#172
Seems to me like a good plan from zerg is to go early roach blind if you scout a low wall. If they are doing a mass marine cheese, at least you'll have roaches to defend. If they are doing something else, you might be able to break the wall with the roaches because of the positioning.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
May 16 2011 14:37 GMT
#173
On May 16 2011 15:33 XXXSmOke wrote:
Show nested quote +
On May 16 2011 10:07 Geiko wrote:
Good evening TL,

A brief introduction, I am geiko, mid-master league protoss (rank 50 in my league average) and very crappy terran player, like plat level. For those of you who don't believe me, i brought a replay of me playing terran against a friend. Warning : its painful to see...
&#91;image loading&#93;

I've never played more than a couple of games of terran, usualy in team games. However, I got to here in 2 days :


&#91;image loading&#93;
You want to know how I did it ?


To reach this level, I just spammed about 60-70 games as Terran doing ONLY the same build.

Build order :
Three rax before orbital with supply call down.
+ Show Spoiler +

10 depot at the bottom of the ramp (Rally your 9th worker to the bottom of the ramp)
11 barracks (finish the wall off)
cut SCVs at 12
12 barracks at top of ramp (rally your 12th scv to the top of ramp)
12 barracks at top of ramp (pull SCV at 100 minerals to build barracks)

With the the scv making the second barracks, go scout when it is finished. If 2 player map, no need to scout.

12 marine
13 marine
14 marine
15 OC
then only marines.

call down supply on your supply depot as soon as you can. The timing should be perfect to allow you to build your 20th supply marine.

clear the watch towers with 2-3 marines then push out with ALL SCVs and marines at about 4:30.

Practise your micro and win ^^


Important details :

Practise walling off with supply + barracks : it's not that easy !
Link to a great thread about this by michaelhasanalias :http://www.teamliquid.net/forum/viewmessage.php?topic_id=214208

Rally your marines into your base, not at the ramp so scouts cannnot see them. Only rally the marines from the first barracks at your ramp.

You NEED map control. Be active with your first marines (clear watch towers, chase scouts etc...)

Practise stutter-step micro !

vsProtoss : Try to attack using a different path than the normal attack. Your push has the timing to be intercepted by the zealot + stalker poke and you don't want that (stalkers can kite you all the way back to their base) Try to spot the stalkers with your 2 scout marines and attack with your main army from a different path.
While in the protoss base, if he refuses to engage you, take out the pylons as a priority.

vsZerg :
If you are scouted with overlord, you will need to push a bit more early and try to bunker rush him.
Always make the first marine pop INSIDE your wall off (even though it is tempting to go outside to kill the scout). If you pop outside and he has 6 or 7 pooled, you lost the game right there.
Engage with SCVs first.

vs Terran : This is the hardest matchup. If he scouts you, you are dead 100% (bunker + repair = gg). The key element is surprise. Walk up the ramp as fast as you can with scvs first and circle the bunker before he has a chance to send SCVs to repair. If he doesn't have a bunker, it shouldn't be too hard to kill him.

Strength and weekness of the build :

It hits extremely hard, with about 9 marines and 12 SCV. If your opponent has never seen this build and doesn't expect it, he WILL lose.
It is extremely easy to pull-off (plat level mecanics, 0 strategy involved)

If scouted, you will die a horrible death vs anyone (except vs protoss, they have to pull some decent micro to beat you even when scouted).
Susceptible to being harrassed with scouting worker

Replays : Trolling the Pros

I said GM in my title when I am only rank 1 Master because I like provocative thread Titles ^^ I meant that I just play at a GM level (even match vs most of the GMs I have played) because you can't really get in the GM league right now

Here are a couple of my victims in one afternoon :

KrasS (GM rank 15) : + Show Spoiler +

&#91;image loading&#93;


(M)(P)ToD (GM rank 19) : + Show Spoiler +

&#91;image loading&#93;


(Z)Mondragon (GM rank 21) : + Show Spoiler +

&#91;image loading&#93;


(P)mTwRINE (GM rank 25) : + Show Spoiler +

&#91;image loading&#93;


RGICytoplasm (GM rank 50) : + Show Spoiler +

&#91;image loading&#93;


(P)Siw (GM rank 60): + Show Spoiler +

&#91;image loading&#93;


WarLord (GM rank 65) : + Show Spoiler +

&#91;image loading&#93;


(Z)CN!MoMaN (GM rank 80) : + Show Spoiler +

&#91;image loading&#93;


RAZERservyoa (GM rank 80) : + Show Spoiler +

&#91;image loading&#93;


(P)AiSeiplo (GM rank 90) : + Show Spoiler +

&#91;image loading&#93;


VirusLaukyo (GM rank 110) : + Show Spoiler +

&#91;image loading&#93;


NaViSlaViK (GM rank 111) : + Show Spoiler +

&#91;image loading&#93;


Me losing (how to counter this):

Warning, some of these replays, I might have screwed up, or bad positions or people might just know about his build and blind counter it. This is just an indication of how to deal with it.

vs Protoss :
+ Show Spoiler +
MYMSaSe (GM ~rank 25)
He chronoes out sentries
&#91;image loading&#93;

More replays coming soon


vs Terran :
+ Show Spoiler +

Just get a bunker and repair it ^^
Replays coming soon


vs Zerg :
+ Show Spoiler +
RGICytoplasm (GM ~rank110)
He gets ultra fast banelings
&#91;image loading&#93;

More replays coming soon

Conclusion :

I had fun trolling a couple pro players in my one day of laddering as Terran. I am aware that I probably won't be able to win anymore games against pros once I post this, but I have a couple of hard weeks of work ahead of me, and I decided to post this so as to not be tempted to spend whole days laddering ^^

As a protoss player, I feel this strategy is the easiest and most effective cheese in the game. It takes little to no skill and can beat just about anyone (see replays). Try to have a friend perform it on you, I took about 15 games before understanding how to deal with it.
The bottom wall-in makes it impossible for your opponent to scout you, and he is basicaly playing in the dark until 9 marines and 12 SCVs come knocking at his door
Have fun with it (if you plan to use it) and as always, feel free to leave comments (I've been called a cheesing noob on the ladder all day, i can take it here as well ^^)
You can also feel free to tell me I'm awesome btw (<3)








So get to your masters league and then people will crush this build over and over until you get demoted.

I'm trying to understand the mindset of these "DO X to easily get to master league". Threads like these are starting to remind me of bad weight loss commercials that encourage you to stop wasting time on excercise and just start taking their pill once a day. This is so hurtful to this game, "Hey go mass games playing like an ass-hat so you can get some self-worth. Its a terrible approach and you should be embarassed as an OP. Why cant you just claim, [D} New TvP build? I dont get why people have to take it a step farther and say "HEY GUESS WHAT BRONZES, TIME TO GET PROMOTED.

If you want to be truly good and stay in your masters league, do not follow this build. Play standard and work your mechanics up. Not only will you eventully get to masters(training hard enough) You will actully earn "masters" and be able to stay there.

I dont mean to come off so harsh, but theres like 10 of these threads now and its just a terrible approach to the mindset of the game. I mean who works hard to get better at this game anyway right?


I think you miss the point he is a master Protoss player who decided to just mess around with Terran for fun. If I feel like offracing for fun I'm not going to try and learn the lategame playstyle on my main account with an off race. Ill mess about with some one base all in and get some wins just for fun

Not really trolling just pointing it out also he did post him losing so that the Guide thread has options for players using it and players defending against it thats the whole poing behind a Guide thread is to be a Guide about some sort of Build Order
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
accaris
Profile Joined May 2010
98 Posts
May 16 2011 14:42 GMT
#174
On May 16 2011 23:00 Skwid1g wrote:
Can't see this working against any competent player


Ah, like these Grandmaster players?

KrasS (GM rank 15)
ToD (GM rank 19)
Mondragon (GM rank 21)
mTwRINE (GM rank 25)
RGICytoplasm (GM rank 50)
Siw (GM rank 60)
WarLord (GM rank 65)
CN!MoMaN (GM rank 80)
RAZERservyoa (GM rank 80)
AiSeiplo (GM rank 90)
VirusLaukyo (GM rank 110)
NaViSlaViK (GM rank 111)
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2011-05-16 14:55:30
May 16 2011 14:53 GMT
#175
On May 16 2011 23:42 accaris wrote:
Show nested quote +
On May 16 2011 23:00 Skwid1g wrote:
Can't see this working against any competent player


Ah, like these Grandmaster players?

KrasS (GM rank 15)
ToD (GM rank 19)
Mondragon (GM rank 21)
mTwRINE (GM rank 25)
RGICytoplasm (GM rank 50)
Siw (GM rank 60)
WarLord (GM rank 65)
CN!MoMaN (GM rank 80)
RAZERservyoa (GM rank 80)
AiSeiplo (GM rank 90)
VirusLaukyo (GM rank 110)
NaViSlaViK (GM rank 111)


They were caught off guard and just didn't play very well to be honest. If you see an 11rax on the lowground you should definitely be suspicious, yet the 2 replays I watched they played completely normally. No spine/bunker, no scouting to see when he'd move out, making drones when 3-4 marines kill their scouting worker, etc.

Not calling them bad, but they played the situation quite poorly. I just can't see it working often once it gets semi-popular.
NaDa/Fantasy/Zero/Soulkey pls
BlueInkAlchemist
Profile Blog Joined April 2011
United States73 Posts
May 16 2011 14:57 GMT
#176
This looks a lot like a Prot 4 gate build, at least to my untrained Bronze-colored eyes. It's probably only a matter of time before people get over the shock value and react accordingly. I honestly don't think focusing on this build just to get into Masters will keep someone in Masters very long. Maybe if you practice your macro once the build becomes second nature? I can see it working well and backfiring horribly.

For my part, I think I'll stay focused on general macro skills and continue enjoying the game rather than worrying about getting to GM level ASAP. I'm learning more by taking my time and losing occasionally.
"Speed is the essence of war." - Sun-Tzu
Anomandaris
Profile Joined July 2010
Afghanistan440 Posts
May 16 2011 15:12 GMT
#177
On May 16 2011 23:53 Skwid1g wrote:
Show nested quote +
On May 16 2011 23:42 accaris wrote:
On May 16 2011 23:00 Skwid1g wrote:
Can't see this working against any competent player


Ah, like these Grandmaster players?

KrasS (GM rank 15)
ToD (GM rank 19)
Mondragon (GM rank 21)
mTwRINE (GM rank 25)
RGICytoplasm (GM rank 50)
Siw (GM rank 60)
WarLord (GM rank 65)
CN!MoMaN (GM rank 80)
RAZERservyoa (GM rank 80)
AiSeiplo (GM rank 90)
VirusLaukyo (GM rank 110)
NaViSlaViK (GM rank 111)


They were caught off guard and just didn't play very well to be honest. If you see an 11rax on the lowground you should definitely be suspicious, yet the 2 replays I watched they played completely normally. No spine/bunker, no scouting to see when he'd move out, making drones when 3-4 marines kill their scouting worker, etc.

Not calling them bad, but they played the situation quite poorly. I just can't see it working often once it gets semi-popular.

You underestimate the strength of this build. 1 rax + 1 depot walloff can mean anything! In GSL or GSTL, mvp did that walloff and went for cloacked banshee. Another time it was MKP and he had an additional proxy rax marauders.
On a 4 player map, if you scout him last, you might even not see the walloff (that happened to me when I played Geiko the first game).
I have lost twice in a row to this as well as other top notch, well kwown players. Especially as protoss I feel you need crazy good micro to hold it and a little bit of luck while scouting. I will try to train against this build, but I think one need 3- to 5 games to develop the counter and have your timings down.

This build is the definition of cheese: stupidly easy to execute, relying and not getting scouted and incredibly hard to stop.
Giwoon
Profile Joined December 2010
Korea (South)431 Posts
May 16 2011 15:13 GMT
#178
LOOOOOOOOL im so tempted to try this :3
BUTTHURT?
apalemorning
Profile Blog Joined December 2010
Canada509 Posts
May 16 2011 15:13 GMT
#179
gonna use this build to get my zerg account out of diamond to masters where i belong ty op
immortal/roach is pretty good against stalkers
Anomandaris
Profile Joined July 2010
Afghanistan440 Posts
May 16 2011 15:15 GMT
#180
On May 16 2011 22:12 Crytch wrote:
unscoutet = works well
scoutet = hell on earth for the terran

if you can't handle with a scoutet marine scv allin, then your should practise it 2-3 times and you know how to react...


I speak for toss. Even when scouted this is incredibly strong. The second time I lost to Geiko I was omfg how is this possible?
This hit way before warpgate 5:10-15), especially with the new patch (tt blizzard).
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