• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:48
CEST 18:48
KST 01:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
ZeroSpace Early Access is Now Live!8Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)73Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
HORROR STARCRAFT MOVIE BGH Auto Balance -> http://bghmmr.eu/ How Famous was FlaSh before his Debut? BW General Discussion screpdb: new Starcraft reporting tool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Hello guys!
LIN1s
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4837 users

[G][L] TvX: How to make a low SD/Rax ramp wall

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
Last Edited: 2011-04-20 02:21:06
April 19 2011 01:55 GMT
#1
How to make a low SD/Rax wall

I apologize if this has been posted before. I've recently started playing T more some on ladder and wanted to know how to do this, but I searched and found no guide. After spending a little bit of time figuring it out, I thought I would share a neat little trick that will ensure you never miss a low SD/Rax wall.


[image loading]
Poorly crafted in MSPaint, you'll see an example of each iteration of a narrow ramp (backwater gulch, typhon peaks, delta quadrant and metalopolis, but this works on every narrow ramp).

The simple trick is to position your Depot/Rax such that it makes a 5-square seal around the concave green square at the bottom of your ramp.

With this in mind you'll note that each wall, although seemingly goofy, is impassable to scouting worker or any other ground unit.

Here's an example of each wall position on Shakuras:

[image loading]

While some of them look quite permeable, try and see for yourself!

I hope this helps anyone out there who has been frustrated about this in the past.



If you choose to low ramp wall with your first SD/Rax:

I highly recommend doing 10depot 11 rax instead of the standard 10 depot 12rax. If you plan to open standard OC, it is economically the same to cut the 12th SCV for 8 seconds in order to immediately drop the rax at 11 supply (assuming you go for standard OC timing, which would be at 14 vs 15 if you 11rax).

You can refer to this thread for the data: http://www.teamliquid.net/forum/viewmessage.php?topic_id=179108


But be wary of the possible perils of low ramp walling:
vs Michael vs Vasso [image loading]





Also:
http://www.aldenolmstead.com/BGHBlock/BGHBlock.jpg
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Noxie
Profile Blog Joined April 2010
United States2227 Posts
April 19 2011 02:06 GMT
#2
Thanks for putting in the effort to this guide! Looks great!
Chahta
Profile Joined February 2011
United States148 Posts
April 19 2011 02:08 GMT
#3
so basically something you would discover by turning on building grid in the options menu? I suppose this would be appreciated by newer players. I suppose this just amuses me so because a lot of effort was put into explaining the obvious. Very clear guide, that is for sure, but perhaps a replay of zerglings trying to get by? (sealing in *proof*)
I accidentally whole f*cking base
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
Last Edited: 2011-04-19 02:11:06
April 19 2011 02:10 GMT
#4
On April 19 2011 11:08 Chahta wrote:
so basically something you would discover by turning on building grid in the options menu? I suppose this would be appreciated by newer players. I suppose this just amuses me so because a lot of effort was put into explaining the obvious. Very clear guide, that is for sure, but perhaps a replay of zerglings trying to get by? (sealing in *proof*)


Don't know, a lot of players miss these walls from time to time, possible because of the rarity of it.

It's because of the way the ramp is set up in 1.2 on the build grid that makes it look like you need to seal off the edges that are already sealed.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
svefnleysi
Profile Joined March 2011
Iceland623 Posts
April 19 2011 02:18 GMT
#5
On April 19 2011 11:08 Chahta wrote:
so basically something you would discover by turning on building grid in the options menu? I suppose this would be appreciated by newer players. I suppose this just amuses me so because a lot of effort was put into explaining the obvious. Very clear guide, that is for sure, but perhaps a replay of zerglings trying to get by? (sealing in *proof*)

To me, at least, it looks like these "walls" are easily passable around the edges. I wouldn't have known they blocked the ramp without this guide.

Thanks, OP.
Xanczor
Profile Blog Joined July 2010
United States254 Posts
April 19 2011 02:24 GMT
#6
Thanks for posting
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100673&currentpage=22
Antylamon
Profile Joined March 2011
United States1981 Posts
April 19 2011 02:54 GMT
#7
What is the point of putting the wall off at the bottom, a faster wall off to deny any initial scouting?

Very interesting, now I can go for gas heavy builds without my opponent knowing until it's too late
Seems like this would be viable for Toss as well, as long as they leave a 1 unit space for a zealot.
Rubix314
Profile Joined December 2010
54 Posts
April 19 2011 02:58 GMT
#8
You only need one supply depot to complete it. Possibly, for, say, some kind of all-in.

Otherwise this kind of wall leaves it way too vulnerable.
AER0K
Profile Joined July 2010
United States24 Posts
April 19 2011 03:08 GMT
#9
Thanks for the post
Bxk
Profile Joined September 2010
United States53 Posts
Last Edited: 2011-04-19 03:25:01
April 19 2011 03:18 GMT
#10
On April 19 2011 11:54 noobinator wrote:
What is the point of putting the wall off at the bottom, a faster wall off to deny any initial scouting?

Very interesting, now I can go for gas heavy builds without my opponent knowing until it's too late
Seems like this would be viable for Toss as well, as long as they leave a 1 unit space for a zealot.


I see 2 main uses currently: Going for a 1 rax no gas FE-type build against Zerg, and having a fairly decent baneling-bust-proof wall before the 5 minute mark if you go 2 Rax FE.
+ Show Spoiler +
[image loading]


I saw Minigun do this on his stream months ago, using a 1 rax 1 depot wall-off against someone in a custom (he was Terran, I think he was helping someone who was coaching, by playing Terran, but I digress.... I think it is/was common practice to Pylon/Forge wall when Forge FE, and maybe that's why he did it?). I asked in Simple Questions/Simple Answers and found no definite reason why a bottom wall-off *shouldn't* be used, so now I pretty much wall off the bottom and top with Rax when I 2 Rax FE in TvZ

Also, thanks for making this post! I actually thought it wouldn't work in Typhon Peaks, the ramp looks wider than it really is, but now I know :D
gastro54
Profile Joined October 2010
23 Posts
April 19 2011 04:40 GMT
#11
sweet post
Techno
Profile Joined June 2010
1900 Posts
April 19 2011 04:46 GMT
#12
Nice post, thanks!
Hell, its awesome to LOSE to nukes!
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
April 19 2011 05:46 GMT
#13
Not everyone is Grand Masters league. There are always things that you can learn. Thanks for the guide.
The.Doctor
Profile Joined February 2010
Canada333 Posts
April 19 2011 06:14 GMT
#14
Thx for the guide michael.
The Boss.
jahre
Profile Joined November 2008
United States95 Posts
April 19 2011 06:17 GMT
#15
You can also double rax wall off the bottom of a ramp. Good vs Zerg if you're opening 2 rax pressure.
"I am as bad as the worst, but, thank God, I am as good as the best." -Walt Whitman
pt
Profile Joined November 2010
United States813 Posts
April 19 2011 06:19 GMT
#16
thanks. i fail horribly at this when i off race against my friends.
EG-TL!
FoFo
Profile Joined April 2010
Netherlands207 Posts
April 19 2011 08:52 GMT
#17
nice, never knew there was such an easy rule to it
"we must avoid balancing SC2 by making everything suck equally hard."
Grubbegrabbn
Profile Joined November 2010
Sweden174 Posts
April 19 2011 09:26 GMT
#18
You can also double rax wall off the bottom of a ramp. Good vs Zerg if you're opening 2 rax pressure.


Yeah - excellent idea. Deny scouting and then show all your cards.
Tonem
Profile Joined January 2011
Australia91 Posts
April 19 2011 09:28 GMT
#19
I think the main reason you don't see it used that much is because that bottom supply depot is so susceptible to being picked off by ranged units..

Otherwise this would be great for denying scouting, esp. seeings as most scout timings arrive just a little bit before you get your second depot down
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
April 19 2011 10:38 GMT
#20
Great pictures, I'm normally able to get the position right but I relied on memories of previous walls, so this really helps as general guide for all the ramps
Fear is a 4 letter word. Why be afraid?
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
16:00
Summer Cup Group B - Replays!
TaKeTV 341
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 621
ProTech93
RushiSC 39
MindelVK 16
StarCraft: Brood War
Calm 4148
Britney 1490
Bisu 1438
Shuttle 1421
Jaedong 878
firebathero 264
Larva 242
Soulkey 144
ggaemo 135
Snow 130
[ Show more ]
actioN 127
Dewaltoss 115
Mong 87
Sharp 68
Hyun 65
Pusan 50
soO 37
Sexy 26
JYJ 26
Rock 21
Bale 18
Sacsri 14
ajuk12(nOOB) 10
zelot 10
Dota 2
qojqva3887
XaKoH 433
League of Legends
Trikslyr63
Counter-Strike
fl0m3439
byalli382
Other Games
hiko714
B2W.Neo533
Beastyqt354
ArmadaUGS210
Hui .194
ToD189
TKL 180
JuggernautJason106
Livibee105
KnowMe55
CosmosSc2 38
SteadfastSC36
Rex12
Organizations
Other Games
BasetradeTV225
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• poizon28 39
• Reevou 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 37
• HerbMon 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3505
Other Games
• Shiphtur250
Upcoming Events
PiGosaur Cup
7h 12m
The PondCast
17h 12m
Kung Fu Cup
18h 12m
OSC
1d 7h
CrankTV Team League
1d 18h
Replay Cast
2 days
CrankTV Team League
2 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
RSL Revival
3 days
Serral vs SHIN
herO vs Solar
[ Show More ]
Online Event
3 days
Replay Cast
4 days
RSL Revival
4 days
Clem vs ByuN
Rogue vs Lambo
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.