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[G] IMYongHwa Korean 3 Stalker Robo - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
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Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 13 2011 10:25 GMT
#21
Just as a note for those reading this, the VOD is incorrectly labelled on the site as ZeNEXPuzzle vs IMYongHwa. It is ZeNEXFFMon.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
February 13 2011 11:06 GMT
#22
On February 13 2011 19:25 Dhalphir wrote:
Just as a note for those reading this, the VOD is incorrectly labelled on the site as ZeNEXPuzzle vs IMYongHwa. It is ZeNEXFFMon.


ZeNEXFFMon is ZeNEXPuzzle.
W2
Profile Blog Joined January 2011
United States1177 Posts
February 13 2011 11:06 GMT
#23
this is what I have been doing ever since studying WHite-Ra's PVP, except with 2 stalkers. For the third unit I get out a sentry (chrono'd). Because usually what happens is I manage to snipe his probe, but it gets off a proxy pylon in time. I can't kill the pylon because the stalker+zealot he has delays for long enough that he gets his 4x warp in. So I need a sentry to forcefield in time.
Hi
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 13 2011 11:27 GMT
#24
On February 13 2011 20:06 W2 wrote:
this is what I have been doing ever since studying WHite-Ra's PVP, except with 2 stalkers. For the third unit I get out a sentry (chrono'd). Because usually what happens is I manage to snipe his probe, but it gets off a proxy pylon in time. I can't kill the pylon because the stalker+zealot he has delays for long enough that he gets his 4x warp in. So I need a sentry to forcefield in time.


You're not meant to keep the stalkers at your base to snipe the pylon that goes down below your ramp. You're meant to send them out into the map as soon as each one is done to try to find the probe thats making the pylon and kill it, preferably before it ever gets one made, but if it does get one done, you can send the other stalkers to kill it. Warpgate won't be done yet at this point for him.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
W2
Profile Blog Joined January 2011
United States1177 Posts
February 13 2011 12:10 GMT
#25
On February 13 2011 20:27 Dhalphir wrote:
Show nested quote +
On February 13 2011 20:06 W2 wrote:
this is what I have been doing ever since studying WHite-Ra's PVP, except with 2 stalkers. For the third unit I get out a sentry (chrono'd). Because usually what happens is I manage to snipe his probe, but it gets off a proxy pylon in time. I can't kill the pylon because the stalker+zealot he has delays for long enough that he gets his 4x warp in. So I need a sentry to forcefield in time.


You're not meant to keep the stalkers at your base to snipe the pylon that goes down below your ramp. You're meant to send them out into the map as soon as each one is done to try to find the probe thats making the pylon and kill it, preferably before it ever gets one made, but if it does get one done, you can send the other stalkers to kill it. Warpgate won't be done yet at this point for him.


Yea, obviously. Why the hell would I leave my stalkers in my base? They are the fastest unit in the matchup earlygame
Hi
Sleight
Profile Blog Joined May 2009
2471 Posts
February 13 2011 14:40 GMT
#26
So guess what other MU this makes super nice and easy? PvT! The fast 3 Stalkers are abusive for the same reasons in that MU. Now it obviously needs tweaking but its a safe way to to 2 Gate Robo expand.

This build is a great framework for aggro 2 gate robo's.
One Love
hifriend
Profile Blog Joined June 2009
China7935 Posts
February 13 2011 14:51 GMT
#27
You deserve a thousand gold medals for making PvP a bit more bearable.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 13 2011 14:53 GMT
#28
On February 13 2011 23:40 Sleight wrote:
So guess what other MU this makes super nice and easy? PvT! The fast 3 Stalkers are abusive for the same reasons in that MU. Now it obviously needs tweaking but its a safe way to to 2 Gate Robo expand.

This build is a great framework for aggro 2 gate robo's.


2gate Robo was already the sort of gold standard for playing safely in PvT, nothing really changes here its just a different way of doing it.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 13 2011 14:53 GMT
#29
On February 13 2011 23:51 hifriend wrote:
You deserve a thousand gold medals for making PvP a bit more bearable.


I know, right.

PvP suddenly went from being "ugh, not again" to "i hope he 4gates so I can crush it and go colossus to kill him easily"
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Sleight
Profile Blog Joined May 2009
2471 Posts
February 13 2011 15:09 GMT
#30
On February 13 2011 23:53 Dhalphir wrote:
Show nested quote +
On February 13 2011 23:40 Sleight wrote:
So guess what other MU this makes super nice and easy? PvT! The fast 3 Stalkers are abusive for the same reasons in that MU. Now it obviously needs tweaking but its a safe way to to 2 Gate Robo expand.

This build is a great framework for aggro 2 gate robo's.


2gate Robo was already the sort of gold standard for playing safely in PvT, nothing really changes here its just a different way of doing it.


2gate Robo was already existent in PvP, this is just a different way of doing. HOW you do a thing is MORE IMPORTANT than WHAT you do, most of the time. Other 2 gate robo can't get 3 Stalker 1 Zealot and 1 Sentry nearly as fast, in any MU

On that note, I have been cutting the 3rd Gateway for an extra Zealot before Warpgates finish. As a result, my first warp in can be Zealot and Sentry, meaning 4 gates are even easier to hold.
One Love
oygp
Profile Joined January 2011
United States40 Posts
February 13 2011 23:27 GMT
#31
Wow, a 3 gate robo build that actually makes sense..

Thanks so much for the great analysis and explanation!
Jaeger
Profile Joined December 2009
United States1150 Posts
February 14 2011 00:26 GMT
#32
BO is missing a pylon before robo, you build it in all your replays but when I first tried it after just reading the OP it the build seemed supply blocked for an unreasonable length of time because of that and the wording of the robo 3rd gate bullet made it seem intentional.
https://www.dotabuff.com/players/8137911
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
February 14 2011 00:31 GMT
#33
Spotlighted.
ModeratorGodfather
loving it
Profile Joined May 2010
Canada271 Posts
February 14 2011 00:52 GMT
#34
This is a quality guide. Times like these I wish there was a seperated section to have just purely guides on there for me to use as references. So hard to keep track of all the guides I've read(Liquipedia isn't enough). Great work Cecil, definitely will play around with this with my friends.
Stay gold.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 14 2011 01:20 GMT
#35
On February 14 2011 09:26 Jaeger wrote:
BO is missing a pylon before robo, you build it in all your replays but when I first tried it after just reading the OP it the build seemed supply blocked for an unreasonable length of time because of that and the wording of the robo 3rd gate bullet made it seem intentional.

I usually build that pylon at 24 supply, after ordering your second stalker but before ordering the third.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 14 2011 01:52 GMT
#36
nicely done! so it best to use this build only if u suspect a 4 gate? what if your opponent does a normal 2 gate or 3 gate robo? how behind will u be economically?
When they see MC Probe, all the ladies disrobe.
Dont Panic
Profile Joined October 2010
United States194 Posts
February 14 2011 01:57 GMT
#37
2 gate robo doesn't lose to 4gate just watch tylers stream. One gamble with it is that they teched to colossus faster though so there is still some rock paper scissors
I am order. I am logic. I know exactly who I am.
rUiNati0n
Profile Joined December 2010
United States1155 Posts
February 14 2011 02:00 GMT
#38
Nice analysis of this build! Cool to see a PvP build that isn't 4gate.
eating corn while thinking about eating more corn
Proto_Protoss
Profile Joined September 2010
United States495 Posts
February 14 2011 02:02 GMT
#39
This sounds awesome, the timing it seems has to be PERFECT or you are going to die to the 4gate. Well time to memorize the build :D thanks for posting.
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
The_Piper42
Profile Blog Joined September 2009
United States426 Posts
February 14 2011 02:07 GMT
#40
Great post with great ideas! I like the effort towards cracking the 4-gate trend which is making PvP kind of stale right now.
Boxer, White-Ra, Grubby, Flash fighting!
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